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WP 82 PBP Commentary






194 cm
42 yrs
260 lbs



170 cm
44 yrs
162 lbs


This TWGC bout is 1 fifteen minute round in the super heavyweight division. Introducing today's competitors. In the red corner, competing out of Tokyo, with a TWGC record of 105 wins and 86 losses; Tyrone Sparxx! And in the blue corner, fighting out of New York, with a TWGC record of 87 wins and 50 losses; Xavier Merlin!
The judges for this bout are William Gold, Chris Edwards and James Atkins.


The fighters bow as they face eachother in the middle of the mat and we are under way.

Merlin shoots in for a takedown and gets it.
Score +2 for takedown into guard / half guard: Sparxx (0) vs (2) Merlin
Merlin has been taking part in the yoga sessions down at KFA. Presumably he's going to look for a slick submission... Or maybe he's looking to avoid one.
Sparxx works his way to full guard. Good work.
Merlin trying to control but Sparxx is working from the bottom.
Merlin is stalling in the full guard.
We've had a slow start to the round here - hopefully the action picks up.
Sparxx wants to sweep but no luck.

That's one minute gone in the round.
Sparxx has Merlin pulled in close to control his posture.
Merlin looking to pass the guard.
Sparxx managing to control the position.
Sparxx will need to keep those long limbs tucked in whilst he's on the ground, to prevent any submissions.
Sparxx keeping moving, preventing Merlin from controlling successfully.

That's two minutes gone in the round.
There's a bit of a scramble here and now Sparxx is on top in guard.
Score +2 for sweep to guard / half guard: Sparxx (2) vs (2) Merlin
Merlin wants to control but Sparxx passes easily into half guard.
Sparxx seems content to maintain position for now, rather than mounting any offense.
Merlin is looking to regain full guard. Not this time though.

That's three minutes gone in the round.
Merlin trying to control here.
Merlin desperately trying to maintain half guard.
Well, if Sparxx is going to just lie there, perhaps we should talk about what we're having for dinner tonight… I'm having a ham and pineapple pizza… Yum. Can't wait.
Merlin is trying to get back to full guard.

That's four minutes gone in the round.
Merlin trying to control but Sparxx postures up.
Sparxx is figuring out what he wants to do next.
Merlin wants to get back to full guard.

That's five minutes gone in the round.
Sparxx controlling the action here.
Merlin tries to roll over but Sparxx keeps him under control.
Sparxx works his foot free and advances to mount.
Score +3 for passing guard: Sparxx (5) vs (2) Merlin
Merlin tries to hold on but Sparxx pushes him away.

That's six minutes gone in the round.
Merlin tries to get back to half guard but can't.
Sparxx controlling from mount.
Merlin tries to get back to half guard but can't.
Sparxx controlling from mount.

That's seven minutes gone in the round.
Sparxx seems to be looking to move to his opponent's back but Merlin is holding on tight.
Sparxx takes a little breather and maintains the position. The referee will be looking for him to stay active from such a dominant position though.
Merlin can't escape the position.

That's eight minutes gone in the round.
Sparxx takes a little breather and maintains the position. The referee will be looking for him to stay active from such a dominant position though.
We could do with one of the fighters taking the initiative a bit more on the ground - they're both waiting to capitalize on a mistake.
Sparxx's ground tactics aren't going to win him many fans. Let's hope he's got fireworks for us if he gets back to his feet because he's not doing much on the ground.

That's nine minutes gone in the round.
The fighters are pressed up against the cage, both looking to find a bit of space to work.
Sparxx has controlled the position for a good 20 seconds, which will no doubt be starting to frustrate his opponent.

That's ten minutes gone in the round.
Merlin tries to reverse the position but Sparxx maintains control.
Sparxx controlling the pace for now.
Merlin sneaks a leg under to get to half guard.
Sparxx tries to pass the half guard into mount. Merlin knows what he's doing though and prevents the attempt.

That's eleven minutes gone in the round.
Merlin is looking to control Sparxx's leg but it's slowly edging free. Can Merlin avoid being mounted?
Sparxx is pressing down on Merlin's thigh, looking to free his foot. Merlin is holding on for now.
Merlin is pressing down on Sparxx's left leg trying to get back to full guard. He's managed it.
Merlin working a defensive guard here.
Sparxx controls from within his opponent's guard.

That's twelve minutes gone in the round.
Sparxx seems to have a rather negative gameplan on the ground. He seems keen to just score the takedown and hold down Merlin for as long as he can get away with.
Sparxx is fighting to break Merlin's control of his arms but Merlin is doing a good job of controlling the position at the moment.
Merlin looking to control but Sparxx passes into half guard.

That's thirteen minutes gone in the round.
Sparxx seems content to maintain position for now, rather than mounting any offense.

That's fourteen minutes gone in the round.
Merlin is pressing down on Sparxx's left leg trying to get back to full guard. He's managed it.
Sparxx is taking a break and basically stalling. The referee will not allow him to do that for long.
Sparxx passes easily into side control. Nice work.
Score +3 for passing guard: Sparxx (8) vs (2) Merlin
Boooooooooooooooooooo!!! God, this has been a terrible round. Come on you two, sort yourselves out!
Sparxx controlling from side mount.

And that's the end of the fight!
Sparxx takes the fight on points by 8 to 2.
A very excited looking Tyrone Sparxx made sure he remembered to thank all the fans both in the arena and on the internet. He said all the coolest people spend all day on MMA websites, which got a big reaction.
 
 
 
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