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Play by Play - Fighter's Fight Commentary

Event: Quick Fight Championship     
Date:   Apr 25, 2021
#R1##TD2#
Leyton closes the distance and after a bit of a stuggle, scores a takedown into Chirp Sin's guard.
Leyton trying to control the position from guard on top but Chirp Sin is wriggling around, looking for whatever he can.
Leyton throwing strikes from guard but Chirp Sin blocks nicely.
Leyton throwing strikes from guard but Chirp Sin blocks nicely.
Chirp Sin looking to control but Leyton passes into half guard.
Chirp Sin is trying to maintain the position but Leyton is very close to passing his half guard.
We've had a slow start to the round here - hopefully the action picks up.
Leyton landing with strikes to the body and head, softening up his opponent. #T1#
Chirp Sin trying to control but Leyton postures up.
Leyton trying to advance position but Chirp Sin counters by regaining guard.
Leyton looks more muscular than last time we saw him. He must have been on the weights.
Leyton looking to sit in guard and control but Chirp Sin gets the butterfly guard and sweeps. He's now in the guard on the top. #REVR#
Leyton wants to improve his position but instead Chirp Sin has moved into half guard.
Leyton is looking to get full guard. It looks like he might be successful but at the last minute Chirp Sin jumps into side control!
Leyton tries to buck Chirp Sin off but Chirp Sin is having none of it.
You can see the frustration on Leyton's face, being in this tough position on the bottom.#T2#
Leyton tries to work a leg under to get back to half guard but Chirp Sin wriggles his own leg back out and remains in side control.
Chirp Sin tries to get to his feet but he's trapped momentarily.
Leyton is looking for a sweep.
Leyton keeps trying to improve his position.
The fighters are going at a pretty good pace and they're both starting to sweat now.
Leyton manages to land a sweep and he's now on top! Lovely Jiu Jitsu!
Chirp Sin avoiding damage under a succession of punches from Leyton.
Chirp Sin regains full guard, whilst avoiding punches from Leyton. #T3#
Chirp Sin keeping moving, preventing Leyton from controlling successfully.
Chirp Sin avoiding any damage from the ground and pound.
Leyton trying to pass the guard. He's being very persistent here but Chirp Sin manages to land a sweep and now he's on top! #REVR#
Leyton wants to sweep but no luck.
Chirp Sin trying to stand up but can't free himself from Leyton's guard.
Leyton pulls Chirp Sin in close to his closed guard and prevents Chirp Sin from doing any damage or advancing position.#T4#
A few boos can be heard. I'm sure they will multiply if the fighters don't pick up the pace.
Leyton wants to improve his position but instead Chirp Sin has moved into half guard.
Leyton controlling the position for now.
Leyton wants to control but Chirp Sin passes into side.
Boooooooooooooooooooo!!! God, this has been a terrible round. Come on you two, sort yourselves out!
Leyton is trying to control Chirp Sin's posture but Chirp Sin avoids it.
And that is the end of the round. The fighters go back to their corners.

That was a close round but I would say that Talc Chirp Sin will probably get the nod.
The minute break is over - no more time for sponges and pep talks - back to the action!#R2##TD2#
Leyton closes the distance and scores a nice trip takedown into half guard. Chirp Sin did well to prevent Leyton getting side control.#SUB2#
Leyton wants to work for an arm triangle but Chirp Sin is really keeping half guard well and defending the submission attempt.
The referee calls for the fighters to work.
Leyton lands strikes from half guard.
Chirp Sin avoiding damage under a succession of punches from Leyton.
The fighters are pressed up against the cage, both looking to find a bit of space to work.#SUB2#
Leyton is working for a kimura but Chirp Sin is defending it quite comfortably.
We've had a slow start to the round here - hopefully the action picks up.
Chirp Sin on the receiving end of some nice ground and pound. #T1#
Leyton missing with some ground and pound from the half guard.
Chirp Sin moves into full guard.
Chirp Sin keeping moving, preventing Leyton from controlling successfully.
Leyton is in close to Chirp Sin's body, working some short punches and elbows.
Leyton stays in close to Chirp Sin's body and controls the position. #T2#
Well. There's a bit of a lull in the action here and the crowd are starting to get restless.
The referee claps his hands together and tells the fighters to work.
Leyton trying to control the position from guard on top but Chirp Sin is wriggling around, looking for whatever he can. #REF3#
The referee decides to stand the fighters back up.#TD2#
Leyton drives through with a takedown into Chirp Sin's guard. Let's see what he can do from the top position.
Leyton sitting in guard, not really doing much.
Chirp Sin keeping moving, preventing Leyton from controlling successfully. #T3#
Chirp Sin is working from a closed guard but he's struggling to control his opponent.
Leyton trying to control the position from guard on top but Chirp Sin is wriggling around, looking for whatever he can.
Leyton content to strike from guard, landing some decent shots.
Leyton engaging in some classic timewasting tactics.
Chirp Sin working a defensive guard here. #REF3#
The referee has decided to stand the fighters back up, so we'll restart on the feet.#T4#
A lull in the action here being met with boos from the crowd.
Chirp Sin tries to drive through with a takedown attempt but Leyton defends well and Chirp Sin ends up having to push Leyton into the cage where they will battle it out in the clinch.
Leyton changes levels for a counter takedown but doesn't follow through with his attempt.
Chirp Sin tries a shoulder strike but it doesn't do any damage. #TD2#
Chirp Sin is fighting off a takedown attempt but Leyton is just too persistent for him and manages to trip Chirp Sin to the mat. Chirp Sin regains guard as soon as the fighters hit the mat.
Leyton not doing a lot at the moment. He'll have to show some more aggression or the fight will get stood up.
Leyton's corner are shouting for him to control the position and he seems happy to oblige.
Boooooooooooooooooooo!!! God, this has been a terrible round. Come on you two, sort yourselves out!
Leyton trying to pass the guard. He's being very persistent here but Chirp Sin manages to land a sweep and now he's on top! #REVR#
And that is the end of the round. The fighters go back to their corners.

Timo Leyton showed his class in that round. I'd imagine he'll take it on all the scorecards.
The fighters get back to their feet, the hooter sounds and we're back to the action! Ladies and gentlemen, this is the final round!#R3#
Chirp Sin misses with a takedown #TD2#
and Leyton counters with a takedown into side control. #SUB2#
Leyton goes for an armbar here - this could be all over! But no, Chirp Sin has escaped beautifully and is now on top in side control! Oh, that's unlucky for Leyton but great work by Chirp Sin.
Chirp Sin wants to stand but Leyton has his arm trapped.
Leyton can't do much from the bottom here.
Chirp Sin wants to stand but Leyton is controlling his arm.
We've had a slow start to the round here - hopefully the action picks up.
Leyton tries to improve position but can't.
Leyton really doesn't want to stay on the ground with Chirp Sin. If he can't get it back to his feet, it's only a matter of time before he'll be tapping out.
Leyton regains half guard.
Leyton is looking to improve his position. #T1#
Leyton slips a foot under and gets full guard. Nice work.
Chirp Sin wants to stand but Leyton is controlling his posture from full guard.
Chirp Sin being controlled here momentarily.
Chirp Sin wants to stand but Leyton has a closed guard, so he can't escape. #T2#
The crowd are showing their displeasure at the lack of action as loud boos ring out around the arena.#SUB2#
Leyton working for submissions but it's allowed Chirp Sin to get to half guard.
Chirp Sin tries to stand but can't do so whilst Leyton controls his leg.
Leyton preventing any damage for now, controlling his opponent's head.
Leyton makes his way to full guard. A much better position for Leyton.#T3#
Chirp Sin would like to get this fight back to the feet but can't get free from the closed guard.
Leyton pulls Chirp Sin in to control the position. #REF3#
The referee decides to stand the fighters back up.
Chirp Sin fails to land the takedown.#TD2#
Chirp Sin gets caught napping as Leyton dives in and scores a takedown. Chirp Sin manages to retain guard.
Chirp Sin looking to hit a scissor sweep but Leyton is one step ahead there.
Chirp Sin is working hard here to advance position.#T4#
Leyton pressing down on his opponent's thigh, looking to pass guard. Chirp Sin is keeping the position for now.
Leyton throwing strikes from guard but Chirp Sin blocks nicely.
Leyton tries to free his leg and advance position but Chirp Sin is retaining full guard.
Boooooooooooooooooooo!!! God, this has been a terrible round. Come on you two, sort yourselves out!
Leyton is intent on slowing down the pace of the fight, simply looking to control.
Leyton trying to control the position from guard on top but Chirp Sin is wriggling around, looking for whatever he can. #REF3#
The referee has decided to stand the fighters back up, so we'll restart on the feet.

And that's the end of the fight!
I would just about give that final round to Timo Leyton.
I think Leyton has won this one but let's see whether the judges agree with me. Over to the ring announcer for the scorecards.

Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision.
Judge Daniel Franklin scores the fight 28:29
Judge Dirk Anderson scores the fight 29:28
Judge Santiago Holmes scores the fight 29:29

The fight is ruled a draw!

 

Event: Quick Fight Championship     
Date:   Apr 10, 2021
#R1##TD2#
Chirp Sin throws a loose over hand right and dives in with a double leg takedown. Rection tries to sprawl but it's too late and the fighters hit the mat. Chirp Sin is in Rection's guard.
Chirp Sin wants to get up but he can't break Rection's closed guard. He needs to be careful trying to break the legs open, as he's open to submissions here. #SUB#
Rection working from the bottom, still in full guard. He's managed to get a loose triangle. Chirp Sin doesn't seem to be doing much to defend here, obviously he feels comfortable in the position. Chirp Sin manages to throw the legs off his shoulder and he's back into guard - no problem. #SUB#
Rection is looking for a guillotine. You can't force these things though and Chirp Sin defends well.#SUB#
Rection is looking for a triangle here but Chirp Sin uses the submission attempt to pass into side control.
Rection could do with losing a few pounds - he looks very soft around the mid section, to put it politely.
We've had a slow start to the round here - hopefully the action picks up.
Rection tries to get back to half guard but can't.
The fighters are pressed up against the cage, both looking to find a bit of space to work.
Rection wants to control but Chirp Sin postures up.#T1#
Chirp Sin wants to stand but Rection has his arm trapped.
You can see the frustration on Rection's face, being in this tough position on the bottom.
Rection is looking to regain half guard here but Chirp Sin keeps moving and retains side control.
Rection struggling a bit here.
Chirp Sin wants to stand but Rection has his arm trapped. #T2#
The crowd are starting to boo a lack of action.
Rection can't do much from the bottom here.
Rection definitely looks more muscular than last time we saw him fight.
Rection really is built like a bowling ball. I wonder if he'd roll if you pushed him down a hill...
Chirp Sin wants to stand but Rection has his arm trapped. #REF3#
The referee has stepped in and called for a break in the action. We'll restart on the feet.#TD#
Rection shoots in looking for a single leg takedown. Chirp Sin is trying to defend but Rection finishes it well and ends up in half guard. Let's see if he can advance position further.#SUB#
Rection looking for a kimura but he'll have to free his other leg if he wants to finish that. Perhaps he's just using it as a distraction technique. #T3##SUB#
Rection is looking for a kimura but he's never going to get it from there. #SUB#
Rection is working for a submission of some sort.
Rection trying to control from half guard but Chirp Sin is working away. #T4#
Neither fighter has done anything of merit for a good minute or two here and the crowd are not happy about it.#SUB#
Rection is trying for a guillotine from the top but the pressure isn't in the right place so Chirp Sin is just riding it out for now. Rection eventually gives up the hold. #SUB#
Rection is thinking about going for an arm triangle but he can't free his leg.
Boooooooooooooooooooo!!! God, this has been a terrible round. Come on you two, sort yourselves out!
Chirp Sin tries to roll over but Rection keeps him under control.
And that is the end of the round. The fighters go back to their corners.

A close round but Talc Chirp Sin will probably get the nod.
The corners get their ten second warning. Both fighters stand from their stools and stare each other down, ready to get back to the action.#R2#
Chirp Sin closes this distance looking for a takedown but Rection circles away.
Chirp Sin stuffs a takedown. It's all about dictating where the fight takes place and Chirp Sin wants it to stay on the feet.
Rection fails in his attempt to clinch.
Chirp Sin shoots in for a takedown but Rection shows good takedown defense.
Chirp Sin shoots in for a takedown but Rection shows good takedown defense.
Hugh Rection has stuffed three takedown attempts in the round now. That's going to take a lot out of Talc Chirp Sin.
Chirp Sin tries to shoot in for a takedown. He's got hold of a leg but Rection swivels and escapes.
Chirp Sin tries to shoot in for a takedown. He's got hold of a leg but Rection swivels and escapes.
Rection tries to score with an inside leg kick but telegraphs it and Chirp Sin is able to avoid easily.
The sound of bone on bone echoes around the arena as Chirp Sin checks a leg kick.
Rection stuffs the takedown.
Chirp Sin blocks a low kick nicely.
Rection throws an overhand right that lands on Chirp Sin's shoulder, as Chirp Sin tries to avoid the shot.
Chirp Sin is definitely looking for the counter takedowns here.
Horrible takedown attempt by Chirp Sin or perhaps it was just good defense by Rection, which made it look bad.
We've had a slow start to the round here - hopefully the action picks up.#TD#
Rection shoots in and bounces Chirp Sin off the cage to secure the takedown into guard.
Rection might be looking to lock onto one of his opponent's long limbs for a submission, whilst we're on the ground.
Rection controlling from the guard. I say controlling but really, he's stalling.
Chirp Sin is breathing heavily.#T1#
Rection wants to pass the guard but Chirp Sin is keeping the position.
Rection controls from within his opponent's guard.
Chirp Sin keeping moving, preventing Rection from controlling successfully.
Rection content to stall in guard here.
Hugh Rection overall seems to be getting the better of the ground position in the fight so far.#T2#
The crowd are starting to boo a lack of action.
Chirp Sin trying to keep a closed guard but Rection is proving a slippery customer.
Rection missing there with some ground and pound from the guard.
We must be close to a standup if these guys don't pick up the pace.
Rection wants to control from the top but Chirp Sin keeps moving. #REF3#
The referee decides to stand the fighters back up.
Rection pushing out the jab but it's not landing. #TD#
Rection looking for a takedown here - he's got it.#SUB#
Rection drops back looking for a heel hook - he quickly realises he's not going to get it but Chirp Sin manages to dive on top of him before he can escape and now Rection has Chirp Sin in his guard.#REVB##SUB#
Rection has an omoplata and is looking to use it perhaps as a submission or perhaps to transition. Chirp Sin is in a bit of discomfort here, but he's managed to free himself and has dived into side control! That didn't work out too well for Rection.#T3#
Rection struggling a bit here.
Rection is in a bad position, trying to hold on for dear life but he is really struggling to maintain any sort of control.
Rection tries to buck Chirp Sin off but Chirp Sin is having none of it.
Rection struggling a bit here.#T4#
Well. There's a bit of a lull in the action here and the crowd are starting to get restless.
Rection tries to improve position but can't.
The ref warns both fighters not to hold the cage as they work up against the meshing.
Rection wants to control but Chirp Sin postures up.
Rection is going to have to think about doing something other than just controlling because Chirp Sin is managing to avoid having the position dictated to him.
Boooooooooooooooooooo!!! God, this has been a terrible round. Come on you two, sort yourselves out!
Chirp Sin tries to get to his feet but he's trapped momentarily.
Chirp Sin working away.
And that is the end of the round. The fighters go back to their corners.

Hugh Rection dominated that second round.
The corners get their ten second warning. Both fighters stand from their stools and stare each other down, ready to get back to the action. This is the final round!#R3#
Chirp Sin checks the leg kick nicely there.
Rection fails with an attempt to clinch. #TD2#
Chirp Sin gets the takedown into side control.
Chirp Sin tries to get to his feet but he's trapped momentarily.
Rection stuck in half guard on the bottom here.
Rection struggling a bit here.
Rection is in a bad spot here and he knows it... just holding on for now.
We've had a slow start to the round here - hopefully the action picks up.
Rection wants to control but Chirp Sin postures up.#T1#
Chirp Sin tries to stand but Rection is controlling his head.
Rection is looking for a sweep.
Chirp Sin working away.#REF3#
The referee has decided to stand the fighters back up, so we'll restart on the feet.
Rection closes this distance looking for a takedown but Chirp Sin circles away.
Wow, both these guys are really going for it!
Rection throws a leg kick but Chirp Sin sees it coming and moves out of range.
Rection misses with a leg kick #TD2#
and Chirp Sin counters with a nice double leg into half guard.
Both fighters are breathing heavily.#SUB#
Rection is working on a guillotine. He's managed to get to full guard and he's really squeezing tight! Chirp Sin is tapping! Great win for Rection!

Ladies and gentlemen, after 1:42 of round 3, we have a winner by way of Submission (Guillotine). Hugh Rection!

 

Event: Quick Fight Championship     
Date:   Mar 23, 2021
#R1#
Viverra fails with the takedown#TD2#
and Chirp Sin counters with a single leg into guard. Viverra didn't expect that.
Viverra looking to control but Chirp Sin passes into half guard.
Chirp Sin wants to get back to his feet.
The ref warns both fighters not to hold the cage as they work up against the meshing.
Viverra is looking to get back to full guard here but Chirp Sin has managed to pass to side control instead.
We've had a slow start to the round here - hopefully the action picks up.
Viverra is looking for a sweep.
Viverra wants to control but Chirp Sin postures up.#T1#
Chirp Sin tries to stand but Viverra is controlling his head. #SU2#
Chirp Sin decides to stand back up. Chirp Sin steps back and let's Viverra get back to his feet.
Chirp Sin fails with a takedown attempt.
Viverra tries to counter by moving into the clinch but Chirp Sin manages to circle out of the way.#TD2#
Chirp Sin bobs and weaves into range and then changes levels and scores with a nice takedown into side control.
Viverra is trying to stand back up. He's worked his way up against the cage but Chirp Sin has just dragged him back down to the mat.
Chirp Sin wants to stand but Viverra has his arm trapped.
Viverra is trying to get back to half guard.#T2#
Chirp Sin tries to get to his feet but he's trapped momentarily.
Viverra regains half guard.
Chirp Sin seems to have lost interest with the ground game and is thinking about standing back up. #REF3#
The ref stands the fighters back up due to a lack of activity.
Viverra shoots in for a takedown but Chirp Sin shows good takedown defense.
Viverra closes the distance but Chirp Sin moves to the side #TD2#
and Chirp Sin counters with a shoot takedown into half guard.
Fantastic stuff here - a very entertaining period of action, which has drawn cheers from the crowd.
Viverra gets full guard.#T3##SUB#
Viverra working for submissions but it's allowed Chirp Sin to get to half guard. #SU2#
Chirp Sin decides he's had enough of the ground and stands up. #TD2#
Chirp Sin shoots in for a takedown! He's got it and he's managed to land in side control! That's better than Chirp Sin was expecting from the takedown attempt, I'm sure!#SU2#
Chirp Sin stands up and beckons Viverra to his feet. #TD2#
Chirp Sin shoots in from a long way out. He's driving through with the takedown attempt and he eventually gets it, landing in Viverra's guard.
Chirp Sin is standing up over Viverra. Viverra looks to escape but Chirp Sin dives into side control. #T4##REVR#
Viverra is trying to improve his position.
Viverra wants to control but Chirp Sin postures up.
Viverra manages to get back to half guard.
The crowd are loving this. Great action here.
Viverra is trying to get back to full guard.
Chirp Sin wants to get back to his feet.
And that is the end of the round. The fighters go back to their corners.

Talc Chirp Sin dominated that round.
Well, the break between rounds is over. Let's get back to the scrappin!#R2#
A telegraphed takedown attempt from Chirp Sin is defended easily by Viverra.#TD2#
Chirp Sin looks for a takedown. He's got it. We're now in half guard.
Viverra is trying to escape back to his feet but Chirp Sin uses the scramble to pass into side control.
Viverra manages to get back to half guard.
We've had a slow start to the round here - hopefully the action picks up.
Viverra tries to regain full guard. Instead though, Chirp Sin has advanced to mount. Uh oh.
Viverra manages to regain half guard. Good work. #T1#
Viverra wants to control the action here but instead Chirp Sin manages to pass to full mount!
Viverra throwing hammer fists to the chest of Chirp Sin. What's that going to do exactly? #SU2#
Chirp Sin is standing up, even though he is in mount.
Viverra shoots in for a double leg but Chirp Sin sprawls well. That's going to sap some energy.
And Chirp Sin tries to counter it with a takedown but Viverra pushes his down on his head and steps out.
Chirp Sin has been the more effective fighter overall so far.
Chirp Sin will have to do better than that with his takedown attempts.
Viverra is trying to close the distance and clinch up, after that failed offence from Chirp Sin.#TD2#
Chirp Sin shoots in for a takedown! He's got it and he's managed to land in side control! That's better than Chirp Sin was expecting from the takedown attempt, I'm sure!#T2##SU2#
Chirp Sin stands up.
Viverra misses with a wild body shot. #TD2#
Chirp Sin manages to get an easy takedown there - catching Viverra on his heels. He'll look to pass Viverra's guard now, I'm sure.
This has been an exciting period of action!#SUB#
Chirp Sin avoids a guillotine attempt easily.
Both fighters are absolutely exhausted here.
Viverra wants to stand but Chirp Sin is controlling the position.
Viverra throwing some rather feeble looking strikes off his back. #T3#
Viverra has a closed guard, preventing Chirp Sin from standing up.
Viverra doesn't do any damage with a couple of strikes from the bottom.
Viverra looking to control.
Viverra wants to hit a sweep here but Chirp Sin passes into full mount! Oh no, disaster for Viverra there!
Viverra gets back to half guard.
Viverra is trying to get back to full guard.#T4#
Viverra wants to control but Chirp Sin is keeping busy and won't allow it.
Chirp Sin seems to have lost interest with the ground game and is thinking about standing back up.
Viverra throws a strike from the bottom that misses.
The crowd thankful this round is nearly over.#SU2#
Chirp Sin decides to stand and escape the position.
A really sloppy takedown attempt there from Viverra.
And that is the end of the round. The fighters go back to their corners.

Talc Chirp Sin showed his class in that round. I'd imagine he'll take it on all the scorecards.
Well, the break between rounds is over. Let's get back to the scrappin! This is the final round!#R3#
Viverra tries to clinch up#TD2#
and Chirp Sin counters with a takedown into side control.
Talc Chirp Sin has got the better of the ground game so far.
Chirp Sin tries to get to his feet but he's trapped momentarily.
Viverra is sneaking out the side here. He's bucked Chirp Sin off and has taken his back!
Chirp Sin is keeping busy.
You can see the frustration on Chirp Sin's face… He knows he is in trouble unless he improves his position sooner rather than later.
We've had a slow start to the round here - hopefully the action picks up.
Chirp Sin wants to get back to his feet.
Chirp Sin staying busy and making it hard for Viverra to control. #T1##SUB#
Chirp Sin is having to fend off submission attempts from Viverra, who is looking to sink in the choke. Viverra doesn't have the hooks in though and Chirp Sin manages to reverse position! He's now on top, in his opponent's guard. #SU2#
Chirp Sin gets to his feet - Viverra follows without any prompting.
Chirp Sin shoots in for a takedown but Viverra shows good takedown defense there and keeps this one on the feet.
Nice cross by Viverra.
Viverra keeps the fight standing with a nice sprawl.#T2#
Viverra shoots in for a takedown. "Ole!" shouts Chirp Sin as he jumps to the side.
Viverra shoots in looking for a takedown but Chirp Sin manages to keep the fight standing, pushing Viverra's face into the canvas for good measure before circling away.#TD2#
Chirp Sin looking to score a takedown here. Viverra is defending well but Chirp Sin drives through and ends up in Viverra's guard.
Both fighters are breathing heavily.
Viverra has a closed guard, preventing Chirp Sin from standing up. #SUB#
Viverra has an active guard here but Chirp Sin has managed to pass into half guard. #T3#
Viverra is trying to control but Chirp Sin passes into side control! #SU2#
Chirp Sin stands up.
Talc Chirp Sin is fighting for a decision - hopefully he's judged it right and he's actually winning the fight.
Talc Chirp Sin seems to be the more aggressive standup fighter in this bout.#TD2#
Chirp Sin shoots in with a lovely double leg takedown. Viverra manages to land in full guard to minimise the damage.
Chirp Sin wants to stand but Viverra is controlling his posture from full guard.
The fighters are pressed up against the cage, both looking to find a bit of space to work.#T4##SU2#
Chirp Sin gets to his feet. Viverra looking to butt scoot but the ref puts an end to that. On your feet son!
Viverra has a takedown stuffed.
That's three failed takedown attempts in the round for Mossan Viverra. That's going to take a lot out of him.
The crowd thankful this round is nearly over.#TD2#
Chirp Sin gets the takedown into side control.
Mossan Viverra has stepped it up - he knows he needs a finish here!
Viverra is positioning himself to get back to half guard.

And that's the end of the fight!
Talc Chirp Sin comfortably won the final round on my scorecard.
I've got Chirp Sin winning every round here. Surely the decision will go his way and he'll pick up a well deserved decision victory. Over to the ring announcer for the scorecards.

Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision.
Judge Michael Johnstone scores the fight 27:30
Judge Bart Greer scores the fight 27:30
Judge Sandra Marshall scores the fight 27:30

In favor of your winner, by unanimous decision... Talc Chirp Sin!

 

Event: Quick Fight Championship     
Date:   Mar 10, 2021
#R1#
Peccorino misses with a series of wild punches. #TD2#
Chirp Sin looks for a takedown. He's got it. We're now in half guard.

Peccorino manages to create a bit of space in order to work his way back to his feet. Chirp Sin keeps hold of his opponent and drives him back against the cage.
Chirp Sin tries for a takedown but Peccorino manages to get underhooks.
Peccorino is working for takedown but Chirp Sin is calmly controlling the position for now.#TD2#
Chirp Sin gets a nice trip takedown into half guard.
Peccorino scrambles, trying to get to his feet, but Chirp Sin manages to mount him!
The fans in attendance giving it up for the two fighters, who have really let it all hang out in the last minute or so!
Peccorino is really trying hard to get back to his feet.
Peccorino is breathing heavily.
The fighters are pressed up against the cage, both looking to find a bit of space to work.#T1#
Chirp Sin wants to stand but Peccorino is holding on to him, trying to stop him posturing up. #SU2#
Chirp Sin gets to his feet and calls his opponent to stand. Here come the fireworks!
Chirp Sin checks a low kick from Peccorino .
Chirp Sin darts in looking for a takedown but Peccorino gets double underhooks and turns Chirp Sin into the cage.
Peccorino fails with an attempt to clinch.
Peccorino tries to land with a swinging hook to the body but Chirp Sin was well out of range. Poor timing from Peccorino .
No luck for Chirp Sin with that takedown attempt.
Don Peccorino has stuffed three takedown attempts in the round now. That's going to take a lot out of Talc Chirp Sin.#TD2#
Chirp Sin shoots in for a takedown! He's got it and he's managed to land in side control! That's better than Chirp Sin was expecting from the takedown attempt, I'm sure!
Peccorino wants to get back to his feet but Chirp Sin drags him back down.#T2#
Chirp Sin wants to stand but Peccorino has his arm trapped. #SU2#
Chirp Sin decides to stand up, so the ref orders Peccorino to his feet.
Nice sprawl there from Peccorino as Chirp Sin shoots in.
Peccorino goes for a spinning back kick but it misses.
Chirp Sin tries to drive through with a takedown attempt but Peccorino defends well and Chirp Sin ends up having to push Peccorino into the cage where they will battle it out in the clinch.
Peccorino tries to counter by clinching up but Chirp Sin breaks away and moves out of range.
Chirp Sin fails with a takedown attempt.
Peccorino fakes high and swings low for a body shot but Chirp Sin manages to avoid it.
Peccorino fails with an attempt to clinch. #T3#
Chirp Sin shoots in and drives through. Peccorino sprawls well.#TD2#
Chirp Sin looking to score a takedown here. Peccorino is defending well but Chirp Sin drives through and ends up in Peccorino 's guard.
Peccorino wants to get back to his feet but he's too absorbed in his own little project and Chirp Sin manages to pass to side control.
Peccorino looks like he's trying to stand up.
Chirp Sin tries to stand and escape but Peccorino is controlling the position. #SU2#
Chirp Sin escapes and gets back to his feet. #T4#
Chirp Sin fakes high and shoots in for a takedown but Peccorino avoids it really well and circles away.
Chirp Sin tries to shoot in for a takedown. He's got hold of a leg but Peccorino swivels and escapes.#TD2#
Chirp Sin shoots in for a takedown from distance. He catches Peccorino napping and manages to drive through into side control!

Peccorino sneaks out the side door and pushes Chirp Sin away - he's back to his feet. The crowd show their appreciation for the escape.
Peccorino looks to have improved his striking defense since last time we saw him fight.
We've seen a great period of action over the last minute or so - credit to both fighters for going all out!
Chirp Sin shoots in looking for a takedown but Peccorino manages to keep the fight standing, pushing Chirp Sin's face into the canvas for good measure before circling away.
Talc Chirp Sin seems to be the more aggressive standup fighter in this bout.
Nice takedown defense from Peccorino . No joy for Chirp Sin on that attempt.
Chirp Sin looks frustrated there after his takedown attempt is stuffed easily.
Peccorino tries to close the distance and clinch but Chirp Sin swats him to one side with an open hand palm strike and circles away.
A nice leg kick from Peccorino , right into the meat of the thigh.
Chirp Sin has his takedown stuffed
and Peccorino counters with a good right hand that lands right on the jaw.
And that is the end of the round. The fighters go back to their corners.

Don Peccorino dominated that round.
That's time! Peccorino 's corner gives him a slap on the ass as he gets ready to fight.#R2#
Peccorino misses with a half-hearted attempt at a head kick.
Peccorino doesn't manage to clinch there - Chirp Sin circles away.
Peccorino is looking to take this fight into the clinch.
Peccorino misses with a few strikes there.
Chirp Sin showing good head movement there, avoiding the strikes from Peccorino .
And Chirp Sin tries to counter it with a takedown but Peccorino pushes his down on his head and steps out.#TD2#
Chirp Sin manages to get an easy takedown there - catching Peccorino on his heels. He'll look to pass Peccorino 's guard now, I'm sure.
Peccorino is looking to stand back up... there's a bit of a scramble and Chirp Sin dives into side control.
We've had a slow start to the round here - hopefully the action picks up.#REVR#
Chirp Sin wants to stand but Peccorino is controlling his arm.#SU2#
Chirp Sin decides to stand up, so the ref orders Peccorino to his feet.
Both fighters are absolutely exhausted here.#T1#
Chirp Sin shoots in looking for a double leg takedown. Peccorino defends it nicely.
Chirp Sin misses with a takedown attempt - Peccorino sprawls well and throws a nice strike on the way out which just misses.
Chirp Sin tries to drive through with a takedown attempt but Peccorino defends well and Chirp Sin ends up having to push Peccorino into the cage where they will battle it out in the clinch.
Don Peccorino has stuffed three takedown attempts in the round now. That's going to take a lot out of Talc Chirp Sin.#TD2#
Chirp Sin shoots in and gets a takedown into half guard. Chirp Sin showed some decent athleticism there.
Chirp Sin tries to stand but his arm is trapped.
Peccorino is looking to escape.#T2#
Chirp Sin wants to stand but Peccorino has hold of a leg and an arm, so he's trapped for now.
Peccorino is looking to get back to is feet but Chirp Sin passes into side control. #T3##SU2#
Chirp Sin decides to stand back up. Chirp Sin steps back and let's Peccorino get back to his feet.
Peccorino displays good takedown defense there as he swats away a double leg from Chirp Sin. #TD2#
Chirp Sin looking for a takedown here - he's got it.
Peccorino wants to get back to his feet but Chirp Sin passes into half guard. #REVR#
Peccorino scrambles, trying to get to his feet, but Chirp Sin manages to mount him! #T4#
Chirp Sin can't quite control the action as he would like just now, as Peccorino is looking to escape.
Peccorino wants to try and get back to his feet.
And that is the end of the round. The fighters go back to their corners.

Talc Chirp Sin showed his class in that round. I'd imagine he'll take it on all the scorecards.
The fighters' corners scream their final instructions, as the referee calls time. Here we go, back to the action! This is the final round!#R3#
Chirp Sin tries to score a power double leg takedown but Peccorino sees that one coming and sprawls well. That will dishearten Chirp Sin somewhat.
Chirp Sin misses with a takedown attempt. He shot from a bit too far out.
Peccorino is looking for a counter combo.
Don Peccorino is looking to throw some combinations by the looks of things.
Chirp Sin fakes high and shoots in for a takedown but Peccorino avoids it really well and circles away.
Don Peccorino has stuffed three takedown attempts in the round now. That's going to take a lot out of Talc Chirp Sin.
Chirp Sin misses with a takedown attempt. He shot from a bit too far out.
Peccorino tries to close the distance and clinch up against the cage but Chirp Sin paws at him with a jab and circles away.
We've had a slow start to the round here - hopefully the action picks up.
Chirp Sin shoots in but no luck this time.
Nice jab there from Peccorino .
Peccorino defends well against a solid takedown attempt from Chirp Sin.
Both fighters are breathing heavily.
Chirp Sin moves out of range of the body kick from Peccorino .
Chirp Sin dives in for a single leg takedown but Peccorino sprawls and the fighters end up clinched against the cage.#T1#
Peccorino wants to clinch up but Chirp Sin keeps it at a distance.
And Chirp Sin tries to counter it with a takedown but Peccorino pushes his down on his head and steps out.
Peccorino is looking to land body kicks.
Chirp Sin fails with a rather predictable takedown attempt.
Peccorino 's corner calls for a 1, 2 combination and Peccorino duly obliges.
A solid body kick from Peccorino .
Don Peccorino is looking to keep the fight on the feet at all costs.
Chirp Sin will have to do better than that with his takedown attempts.
Peccorino is really dominating this fight. Is there anything that Chirp Sin can do to turn this around?
Peccorino throws a right high kick that is partially blocked by Chirp Sin.
Chirp Sin with a poor takedown
and Peccorino counters nicely by changing levels and landing a hook to the body.
Peccorino tries a switch kick but it misses it's target.
Peccorino misses with a wild body shot.
Chirp Sin changes levels for a counter takedown but doesn't follow through with his attempt.
Chirp Sin shoots in for a takedown but Peccorino shows good takedown defense there and keeps this one on the feet.
Peccorino throws a series of punches but Chirp Sin moves out of range. #T2##CL#
Peccorino gets to the clinch - let's see what his plan is here.#TD2#
Chirp Sin has dropped down and is working for a takedown. Peccorino is trying to keep an underhook but Chirp Sin manages to get the takedown into half guard.
The crowd cheering loudly, showing their appreciation for the quality fight we're seeing here.
Chirp Sin tries to stand but his hand is stuck under Peccorino . #SU2#
Chirp Sin stands up from half guard.
Chirp Sin avoids a punch combination nicely.
Chirp Sin tries a counter takedown but it's more of a dummy move, and he uses it to push himself away.
Peccorino leaves Chirp Sin with his face pressed against the mat as he sprawls beautifully, defending against a solid takedown attempt.#T3#
Chirp Sin tries to score a power double leg takedown but Peccorino sees that one coming and sprawls well. That will dishearten Chirp Sin somewhat.
As Chirp Sin looks to move away, Peccorino throws a big counter combo but Chirp Sin just gets out of the way.
Peccorino lands with a two punch combination before moving back out of range.
Peccorino stuffs a takedown. It's all about dictating where the fight takes place and Peccorino wants it to stay on the feet.
Peccorino throws a sloppy head kick and Chirp Sin moves out of range easily.
Chirp Sin with the counter takedown but Peccorino avoids it easily.
Chirp Sin avoids the body shot from Peccorino .
Chirp Sin feints the counter takedown.#TD2#
Chirp Sin drives through with a takedown into guard.
Chirp Sin would like to get this fight back to the feet but can't get free from the closed guard.
Peccorino is looking to get back to his feet but can't, whilst Chirp Sin is controlling him. #T4#
Chirp Sin wanted to stand there but Peccorino had control of the position.
Peccorino wants to stand and escape but Chirp Sin is having none of it.
Peccorino wants to get back to his feet but he's too absorbed in his own little project and Chirp Sin manages to pass to side control.
Chirp Sin tries to stand but his arm is trapped.

And that's the end of the fight!
Don Peccorino showed his dominance in that final round.
I think Peccorino has won this one but let's see what the judges have to say. Over to the ring announcer for the scorecards.

Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision.
Judge Peter Branson scores the fight 29:28
Judge Dirk Anderson scores the fight 29:28
Judge Sandra Marshall scores the fight 29:28

In favor of your winner, by unanimous decision... Don Peccorino !

 

Event: Quick Fight Championship     
Date:   Feb 28, 2021
#R1#
Chirp Sin circles away from the clinch attempt.
Sloppy strikes from Peccorino . Those never looked like landing.
Peccorino fails in his attempt to clinch.
Talc Chirp Sin seems to be the more aggressive standup fighter in this bout.#TD2#
Chirp Sin shoots in for a takedown! He's got it and he's managed to land in side control! That's better than Chirp Sin was expecting from the takedown attempt, I'm sure!

Peccorino throws Chirp Sin to one side and escapes!#CL#
Peccorino rushes Chirp Sin and pushes him back against the cage in a clinch.
Chirp Sin tries for a takedown but Peccorino manages to get underhooks.
Chirp Sin tries for a takedown but Peccorino manages to get underhooks.
The crowd cheering loudly, showing their appreciation for the quality fight we're seeing here.
Come on Peccorino - let's have some action - none of this stalling nonsense.
Peccorino goes for a takedown in the clinch but Chirp Sin prevents it.
Chirp Sin is looking for a takedown.
Don Peccorino has stuffed three takedown attempts in the round now. That's going to take a lot out of Talc Chirp Sin.
Peccorino prevents the takedown attempt.
Chirp Sin is trying to work for a single leg takedown but Peccorino pulls him back up using the underhooks.
Chirp Sin can't get the takedown. #T1#
Chirp Sin gets underhooks to prevent Peccorino 's takedown attempt.
Peccorino is trying to pull guard but Chirp Sin has him pressed against the cage.#TD2#
Peccorino is fighting off a takedown attempt but Chirp Sin is just too persistent for him and manages to trip Peccorino to the mat. Peccorino regains guard as soon as the fighters hit the mat.
Peccorino wants to stand up but Chirp Sin is controlling him.
Chirp Sin has decided he wants to stand but the closed guard of Peccorino is proving hard to escape from.
Chirp Sin stops Peccorino from standing up.
Chirp Sin is looking to stand up but Peccorino won't let him.
Peccorino is looking to get back to his feet but can't, whilst Chirp Sin is controlling him.
Chirp Sin tries to stand but Peccorino is controlling from the bottom.
Chirp Sin stops Peccorino from standing up.
Chirp Sin has decided he wants to stand but the closed guard of Peccorino is proving hard to escape from. #REF3#
The referee has stepped in and called for a break in the action. We'll restart on the feet.#T2#
Peccorino wants to clinch up but Chirp Sin keeps it at a distance.
Peccorino scores with a one two! Chirp Sin had his feet all tangled up there and couldn't avoid the strikes.
Peccorino doesn't manage to clinch there - Chirp Sin circles away.
Peccorino misses with a series of wild punches.
Chirp Sin goes for a double leg but Peccorino avoids the attempt and the two fighters end up clinched against the cage as Peccorino continues to drive forward.
Peccorino fails with an attempt to clinch.
Chirp Sin fails with a takedown attempt.
Chirp Sin fails with a takedown attempt.
A head kick misses from Peccorino .
Chirp Sin fails with the takedown.
Chirp Sin looks winded!#T3#
Peccorino wants to clinch.
Peccorino tries to score with a low kick but Chirp Sin moves his leg out of the way.
Chirp Sin fails with the takedown.
Peccorino throws a wild combination but nothing lands.
Peccorino tries a switch kick but it misses it's target.
Chirp Sin feints the counter takedown.
Peccorino tries to clinch but Chirp Sin is having none of it.
Chirp Sin throws a looping left and ducks down for a takedown. He's got his arms around Peccorino 's waist but Peccorino gets an underhook and avoids the takedown by throwing Chirp Sin off to one side.
Chirp Sin fails with the takedown
and Peccorino counters with a three punch combination, finished off with a leg kick. Nice work.
Peccorino throws a combination but comes up with nothing but fresh air.
Peccorino throws a head kick that misses and slips in the process. He scrambles back to his feet and the fighters circle.
Peccorino throws a solid leg kick but Chirp Sin takes the impact on his shin and smiles at Peccorino .
Chirp Sin doesn't react quick enough there as he takes a shot to the body.#T4#
Chirp Sin looks frustrated there after his takedown attempt is stuffed easily.
A really sloppy takedown attempt there from Chirp Sin.
Peccorino drops down looking for a counter takedown but Chirp Sin sprawls and moves away.
Peccorino fakes and then throws a beautiful body shot. Chirp Sin looks a bit winded and takes a step backwards to take a breath.
Peccorino scores with a body shot.
This has been an exciting period of action!
Chirp Sin avoids the clinch attempt nicely.
Peccorino fakes and then throws a beautiful body shot. Chirp Sin looks a bit winded and takes a step backwards to take a breath.
Chirp Sin keeps the fight on the outside.
Chirp Sin circles away from the clinch attempt#TD2#
and Chirp Sin counters with a shoot takedown into half guard.
The fighters are going at a pretty good pace and they're both starting to sweat now.
Peccorino wants to get back to his feet.
Peccorino on his back here. We all know that wrestlers don't like being on their back so let's see if Peccorino tries to get out of the position.#ES#
Peccorino pushes Chirp Sin off and gets back to his feet.
And that is the end of the round. The fighters go back to their corners.

Don Peccorino dominated that round.
The referee calls time. The cornermen exit stage left and we're back to business.#R2#
Peccorino is looking to take this fight into the clinch.
Peccorino swings wildly with a right hand that was never going to find it's target.
Chirp Sin shoots in for a takedown. "Ole!" shouts Peccorino as he jumps to the side.
Chirp Sin shoots for a takedown but Peccorino saw that one coming a mile off and avoided it easily.
Peccorino moves into range and throws a lovely three punch combination.
Peccorino tries to close the distance and clinch up against the cage but Chirp Sin paws at him with a jab and circles away.
Peccorino tries to close the distance and clinch up but Chirp Sin swats him away and circles back towards the center. #TD2#
A momentary lapse in concentration from Peccorino enables Chirp Sin to shoot in and score with a neat double leg. Peccorino manages to secure a closed guard as the fighters hit the mat.#SU2#
Chirp Sin gets to his feet and steps away from his opponent.
We've had a slow start to the round here - hopefully the action picks up.
Chirp Sin shoots in for a takedown but Peccorino shows good takedown defense there and keeps this one on the feet.
Don Peccorino has stuffed three takedown attempts in the round now. That's going to take a lot out of Talc Chirp Sin.
Peccorino tries to clinch but Chirp Sin moves out of range.
Chirp Sin is breathing heavily.
Peccorino pulls out of a head kick attempt.
Peccorino doesn't manage to clinch there - Chirp Sin circles away.
And Chirp Sin tries to counter it with a takedown but Peccorino pushes his down on his head and steps out.
Peccorino throws a right and a left that both miss.#T1#
Chirp Sin with a lazy takedown attempt
enabling Peccorino to counter with a crisp jab.
Peccorino fails in his attempt to clinch.
Peccorino moves in looking to clinch but Chirp Sin pushes him off.
Peccorino throws a combination but comes up with nothing but fresh air.
Chirp Sin drops down looking to force a counter takedown but Peccorino defends it well.
Chirp Sin takes a solid shot to the body. That one hurt him but he's trying not to show it.
Chirp Sin shoots in for a takedown. "Ole!" shouts Peccorino as he jumps to the side.
Peccorino lands a leg kick and bounces back out of range.
Chirp Sin blocks a head kick by Peccorino .
Peccorino throws a sloppy head kick and Chirp Sin moves out of range easily.
Peccorino doesn't manage to clinch there - Chirp Sin circles away.
Chirp Sin on the wrong end of a nice jab.
Nice takedown defense from Peccorino . No joy for Chirp Sin on that attempt.
Peccorino tries to clinch up but Chirp Sin circles away and keeps his distance.#T2#
Peccorino wants to clinch up but Chirp Sin keeps it at a distance.#CL#
Peccorino pushes Chirp Sin up against the cage in a clinch.#BC2#
Chirp Sin breaks the clinch and we're back to striking at distance.
Chirp Sin has a takedown stuffed.
Peccorino throws a front kick that sends Chirp Sin stumbling back into the cage.
This is a great period of action - very entertaining stuff!
Peccorino tries to clinch up against the cage, rushing in to close the distance. Chirp Sin manages to break the clinch and circles back to the middle of the mat.
The fight stays on the outside here - Peccorino looks like he's thinking about clinching though.
Peccorino punishes Chirp Sin's body with a nice straight punch.
Peccorino throws a head kick that misses.
Chirp Sin has his head slapped from side to side by a 3 punch combination. That must have hurt him.
Chirp Sin dives in for a single leg takedown but Peccorino sprawls and the fighters end up clinched against the cage.#T3#
Chirp Sin takes a jab on the nose there. A little bit of blood seems to be coming out. Hopefully that won't affect his breathing.
Peccorino connects with a looping right hand.
A head kick misses from Peccorino .
Don Peccorino is looking to keep the fight on the feet at all costs.
Chirp Sin shoots for a takedown but Peccorino saw that one coming a mile off and avoided it easily.
Peccorino throws a counter high kick but Chirp Sin was just alert enough to avoid it.
The fight stays on the outside here - Peccorino looks like he's thinking about clinching though.
A really sloppy takedown attempt there from Chirp Sin.
Peccorino was looking to counter that move with a punch but didn't quite pull the trigger.
Peccorino is looking to wear down Chirp Sin with body shots, infact he's throwing more body shots than head shots at the moment.
Peccorino misses with a head kick.
Peccorino is really dominating this fight. Is there anything that Chirp Sin can do to turn this around?
Peccorino tries to clinch up.
Jab, cross, leg kick. Nice combination by Peccorino !
Peccorino lands a jab. Then a cross. Then finally a nice hook to the body. Good work there by Peccorino .
An inside leg kick lands from Peccorino .
Chirp Sin swats away the attempt to clinch by Peccorino .#T4#
Chirp Sin looks for a takedown here. Will he get it? Peccorino is fending him off so far but Chirp Sin persists. Nope, Peccorino circles away and we're back to standing.
The crowd cheering loudly, showing their appreciation for the quality fight we're seeing here.
Chirp Sin circles away from the clinch attempt.
Chirp Sin swats away the attempt to clinch by Peccorino .
Chirp Sin takes one on the button.
Chirp Sin shoots in for a takedown. He's persisting with it as Peccorino sprawls well. Peccorino wins this battle and keeps the fight standing. Chirp Sin gets slowly back to his feet.#TD2#
Chirp Sin closes the distance and gets a trip takedown into side control. Peccorino quickly recovers to half guard.

Peccorino pushes Chirp Sin off and gets back to his feet.
Chirp Sin misses with a takedown attempt. He shot from a bit too far out.
And that is the end of the round. The fighters go back to their corners.

Don Peccorino dominated that second round.
OK. That's time! The bell goes and we're back to the action. The crowd applaud as we get ready to start the final round!#R3#
Peccorino throws a two punch combo that lands nicely.
Peccorino lands a slapping body shot.
Peccorino works Chirp Sin's body with a nice hook.
Chirp Sin shoots in for a takedown but Peccorino shows good takedown defense there and keeps this one on the feet.
Chirp Sin looks for a takedown here. Will he get it? Peccorino is fending him off so far but Chirp Sin persists. Nope, Peccorino circles away and we're back to standing.
Chirp Sin avoids a punch combination nicely.
A punch combination from Peccorino misses.
Chirp Sin tries a counter takedown but it's more of a dummy move, and he uses it to push himself away.
Peccorino wants to clinch up but Chirp Sin keeps it at a distance.#TD2#
Chirp Sin closes the distance and looks for a trip takedown... aaaand he's got it - Chirp Sin lands in his opponent's guard.#ES#
Peccorino has managed to wall walk up one of the corner posts to get back to his feet. Chirp Sin is pushing him up against the cage, looking to control the position.
This has been an exciting period of action!#BC#
Peccorino breaks the clinch and we return to the middle of the mat.
Peccorino displays good takedown defense there as he swats away a double leg from Chirp Sin.
Don Peccorino has stuffed three takedown attempts in the round now. That's going to take a lot out of Talc Chirp Sin.#T1#
Peccorino fails with an attempt to clinch.
Both fighters are breathing heavily.
Peccorino tries to clinch up.#CL#
Peccorino clinches.
Peccorino jumps guard but his hands slip and he falls flat on his back. Well, he's made himself look a right mug there, as Chirp Sin walks away with a smile on his face. Peccorino gets slowly back to his feet and shakes his head.
Peccorino throws a sloppy head kick and Chirp Sin moves out of range easily.
Peccorino tries to close the distance and clinch but Chirp Sin swats him to one side with an open hand palm strike and circles away.
Peccorino stuffs a takedown. It's all about dictating where the fight takes place and Peccorino wants it to stay on the feet.
Peccorino doesn't manage to clinch there - Chirp Sin circles away.
Jab, cross, leg kick. Nice combination by Peccorino !
Chirp Sin on the receiving end of a decent leg kick there by Peccorino . Peccorino obviously looking to wear him down.
Peccorino tries to clinch but Chirp Sin is having none of it.
Peccorino is looking to take this fight into the clinch.
Talc Chirp Sin has stepped it up - he knows he needs a finish here!#T2##TD2#
Chirp Sin changes levels and drives through with a really nice takedown into side control. Peccorino looks really pissed at himself for not defending that better.
Wooooo! Give it up for these two warriors! They are putting on a show!
Peccorino wants to escape from the position here - easier said than done!#SUB2#
Chirp Sin looking for an arm triangle but it's way too loose to do anything. #SUB2#
Chirp Sin thinks about going for a far side armbar but bails out and retains the dominant position instead.
Chirp Sin tries to get to his feet but he's trapped momentarily.
Peccorino is trying to stand back up. He's worked his way up against the cage but Chirp Sin has just dragged him back down to the mat.#SUB2#
Chirp Sin is working to tighten his grip on Peccorino 's neck. He's isolated an arm and is working for an arm triangle. Peccorino has recognised the danger and is trying to turn with the submission but Chirp Sin is really squeezing tight and eventually Peccorino passes out! Chirp Sin breaks the hold and jumps onto the cage to celebrate! Submission of the night, I'd say!

Ladies and gentlemen, after 3:56 of round 3, we have a winner by way of Submission (Arm Triangle). Talc Chirp Sin!

 

Event: Quick Fight Championship     
Date:   Feb 18, 2021
#R1##CL#
McGuinness moves into the clinch successfully.
Chirp Sin blocks an uppercut.
Chirp Sin is working for a takedown up against the cage. He can't get it on this occasion though.
Chirp Sin wants a takedown.
McGuinness throws a punch but it's blocked by Chirp Sin.
Chirp Sin blocks an uppercut.
Chirp Sin blocks a punch to the side of the head.
Chirp Sin changes levels and goes for a takedown here. McGuinness fights it off and pushes away nicely.
Connor McGuinness has stuffed three takedown attempts in the round now. That's going to take a lot out of Talc Chirp Sin.#CL#
McGuinness takes the fight into the clinch.
McGuinness misses with a short punch on the inside.
A short left from McGuinness .
Chirp Sin goes for a takedown attempt but McGuinness pushes him away and we're back to fighting at a distance.
No luck for Chirp Sin with that takedown attempt.
McGuinness wants to take advantage of his opponent's missed offense by moving into the clinch.
We've had a slow start to the round here - hopefully the action picks up.#TD#
McGuinness shoots in looking for a single leg takedown. Chirp Sin is trying to defend but McGuinness finishes it well and ends up in half guard. Let's see if he can advance position further.
McGuinness controlling the action here.#T1#
Chirp Sin tries to get to full guard but McGuinness has control of the leg.
McGuinness controlling the action here. #T2#
The crowd are starting to boo a lack of action.
Chirp Sin is looking to control McGuinness 's leg but it's slowly edging free. Can Chirp Sin avoid being mounted?#REF3#
The referee decides to stand the fighters back up.#T3##TD2#
Chirp Sin closes the distance and gets a double leg, slamming McGuinness to the mat! McGuinness manages to get full guard.
The fighters are going at a pretty good pace and they're both starting to sweat now.
Chirp Sin wants to get up but he can't break McGuinness 's closed guard. He needs to be careful trying to break the legs open, as he's open to submissions here.
The fighters are pressed up against the cage, both looking to find a bit of space to work.
Chirp Sin is using up a lot of energy trying to get back to his feet. Perhaps he should improve his position first.
We may be looking at a referee standup if the pace doesn't pick up soon.#T4##REF3#
The referee has motioned to the fighters to stand back up.
McGuinness throws a shot from downtown. Chirp Sin moves away and avoids it.
McGuinness tries to close the distance and clinch up but Chirp Sin swats him away and circles back towards the center.
McGuinness tries to clinch up.#CL#
McGuinness pushes Chirp Sin up against the cage in a clinch.
Chirp Sin is trying to drag McGuinness to the mat but McGuinness just about manages to keep his footing. He used the cage to his advantage there.
McGuinness misses with some punches.
Chirp Sin blocks a couple of punches on the inside.
A head punch on the inside from McGuinness fails to land.
Chirp Sin tries to circle away but McGuinness has him pinned against the cage.
Boooooooooooooooooooo!!! God, this has been a terrible round. Come on you two, sort yourselves out!
Chirp Sin throws a head punch that misses.
McGuinness throws a blind hook that connects with the side of Chirp Sins head. #TD2#
Chirp Sin has clasped his hands together around McGuinness 's back... aaand, he's got a takedown into side control. Nicely done.
Fantastic stuff here - a very entertaining period of action, which has drawn cheers from the crowd.
Chirp Sin wants to stand but McGuinness has his arm trapped.
And that is the end of the round. The fighters go back to their corners.

Connor McGuinness dominated that round.
That's the end of the round. The referee orders the cornermen out of the cage so we can get back down to business.#R2#
McGuinness keeps his opponent at a distance with a nice jab.
McGuinness tries to close the distance and clinch up but Chirp Sin swats him away and circles back towards the center.
Chirp Sin shoots in for a takedown - he's clinched up with McGuinness but McGuinness pushes him off and we're back to square one.#CL#
McGuinness moves into the clinch.
McGuinness working aggressively here.
Chirp Sin changes levels and goes for a takedown here. McGuinness fights it off and pushes away nicely. #CL#
McGuinness has closed the distance and engaged Chirp Sin in a clinch.
A head punch blocked on the inside by Chirp Sin.
Connor McGuinness has scored more points in the clinch so far.
McGuinness misses with some punches.
We've had a slow start to the round here - hopefully the action picks up.
McGuinness misses with some punches.
McGuinness gets double underhooks to prevent a takedown attempt from Chirp Sin.
Connor McGuinness has stuffed three takedown attempts in the round now. That's going to take a lot out of Talc Chirp Sin.
Chirp Sin goes for a takedown in the clinch but McGuinness prevents it. #BC#
McGuinness breaks from the clinch. #T1#
The fight stays on the outside here - McGuinness looks like he's thinking about clinching though.#CL#
McGuinness instigates a clinch.
McGuinness working aggressively here.
McGuinness misses with the head strike.
Chirp Sin prevents a body shot from McGuinness .
McGuinness misses with the head strike.
Chirp Sin is working for takedown but McGuinness is calmly controlling the position for now.
Chirp Sin blocking some punches.
McGuinness lands with a short shot to the head.
McGuinness lands a hook that snaps the head of Chirp Sin backwards.
McGuinness swings wildly with an uppercut but Chirp Sin uses good head movement to avoid it.
McGuinness prevents a takedown attempt there.
McGuinness lands a left hand that snaps the head of Chirp Sin backwards.
Chirp Sin is trying to work for a single leg takedown but McGuinness pulls him back up using the underhooks.
Chirp Sin blocks a punch to the side of the head. #T2#
A head punch on the inside from McGuinness fails to land.
McGuinness misses with a punch on the inside.
An uppercut on the inside fails to land for McGuinness .
McGuinness fails to land with a short punch on the inside.
McGuinness swings away with an uppercut that misses.
Chirp Sin blocks a couple of punches on the inside.
A head punch blocked on the inside by Chirp Sin. #TD2#
Chirp Sin is working on a single leg takedown against the cage. McGuinness can't fight it off and eventually Chirp Sin manages to take the fight to the floor. McGuinness looks annoyed but at least he's managed to land in guard.
Talc Chirp Sin has got the better of the ground game so far.
The crowd cheering loudly, showing their appreciation for the quality fight we're seeing here.
McGuinness controlling the position.
McGuinness has a closed guard, preventing Chirp Sin from standing up. #T3#
McGuinness seems keen to control Chirp Sin's posture.
Chirp Sin is looking to stand up but McGuinness won't let him.
Chirp Sin being controlled here momentarily.
We've had a lack of effective grappling in the last minute or so, which could well see a referee standup.
McGuinness on his back here. We all know that wrestlers don't like being on their back so let's see if McGuinness tries to get out of the position.
McGuinness has controlled the position for a good 20 seconds, which will no doubt be starting to frustrate his opponent.#REF3#
The ref stands the fighters back up due to a lack of activity.
Connor McGuinness seems to be the more aggressive standup fighter in this bout.
McGuinness wants to clinch.
Chirp Sin takes a shot to the eye socket. That's gotta hurt.
Chirp Sin shoots in for a takedown but McGuinness shows good takedown defense.
McGuinness tries to close the distance and clinch but Chirp Sin swats him to one side with an open hand palm strike and circles away.
McGuinness tries to clinch there but Chirp Sin circles away.
Chirp Sin drops down looking to force a counter takedown but McGuinness defends it well.#T4#
McGuinness is the aggressor but that punch slipped nicely by Chirp Sin.
Chirp Sin keeps the fight on the outside.
McGuinness is looking to clinch.
McGuinness tries to clinch but is not successful on this occasion. #TD2#
Chirp Sin darts in and lands a nice takedown into half guard.
Chirp Sin tries to stand and escape but McGuinness is controlling the position.
McGuinness is trying to stand.
Chirp Sin tries to stand but his hand is stuck under McGuinness .
McGuinness is controlling Chirp Sin's position as best he can from this difficult position.#SU2#
Chirp Sin stands up from half guard.
And that is the end of the round. The fighters go back to their corners.

Connor McGuinness dominated that second round.
The minute break is over - no more time for sponges and pep talks - back to the action! Let's hear some noise people - this is the final round!#R3#
McGuinness scores with the left hand. Chirp Sin knows he should have avoided that one.
McGuinness is really dominating this fight. Is there anything that Chirp Sin can do to turn this around?#CL#
McGuinness closes the distance and clinches.
McGuinness misses with a hook from the clinch.
A head punch on the inside from McGuinness fails to land.
McGuinness lands with a short punch from the clinch.
Chirp Sin is trying to work for a single leg takedown but McGuinness pulls him back up using the underhooks. #TD2#
Chirp Sin gets a nice trip takedown into half guard.
Chirp Sin wants to stand but McGuinness has hold of a leg and an arm, so he's trapped for now.
McGuinness is holding on to half guard well.
Chirp Sin wants to stand up but McGuinness has a hold of him and won't allow it.
McGuinness knows he needs to get back to his feet asap. He's simply no match for Chirp Sin on the ground.#T1#
Chirp Sin wants to stand up but McGuinness manages to regain full guard.
Chirp Sin is looking to stand up but McGuinness won't let him. #REF3#
The ref stands the fighters back up due to a lack of activity.#CL#
McGuinness fakes with an overhand right and moves in to clinch with Chirp Sin, pushing him back against the cage.
Chirp Sin blocks a couple of punches on the inside.
McGuinness lands a left hand that snaps the head of Chirp Sin backwards.
Chirp Sin wants to strike at distance but he can't break free of the clinch.
McGuinness misses with the head strike.
Chirp Sin blocks a couple of punches on the inside.
McGuinness swings away with an uppercut that misses.
Talc Chirp Sin has stepped it up - he knows he needs a finish here!#T2#
Chirp Sin is working for takedown but McGuinness is calmly controlling the position for now.
McGuinness misses with some punches. #TD2#
Chirp Sin lands a takedown into guard.
Chirp Sin with a flurry of punches that miss.
Chirp Sin takes a big intake of breath there - he's definitely tired.
McGuinness looking for a sweep. Not yet McGuinness , not yet.
Chirp Sin throws an elbow that misses. McGuinness uses the momentum to reverse the position. He's now in Chirp Sin's guard. Nice move by McGuinness !#REVR#
McGuinness controls the pace of the fight for a moment.
Chirp Sin wants to sweep here but McGuinness controlling him for the moment. #T3#
McGuinness sitting in guard here, content to control.
The ref warns both fighters not to hold the cage as they work up against the meshing.#T4#
The crowd are getting on the fighters' backs, as the pace has dropped off in the last minute or so.
Chirp Sin trying to keep a closed guard but McGuinness is proving a slippery customer.
McGuinness landing some decent shots from guard.
Boooooooooooooooooooo!!! God, this has been a terrible round. Come on you two, sort yourselves out!
Chirp Sin utilising some decent striking defenses from the guard, preventing the ground and pound. #REF3#
The referee has motioned to the fighters to stand back up.

And that's the end of the fight!
Connor McGuinness showed his dominance in that final round.
Well I reckon that's a shut out for McGuinness , winning every round. Will the judges agree? They are the ones who matter, even if they are often depressingly incompetent. Over to the ring announcer for the scorecards.

Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision.
Judge Sandra Marshall scores the fight 30:27
Judge Peter Branson scores the fight 30:27
Judge Bart Greer scores the fight 30:27

In favor of your winner, by unanimous decision... Connor McGuinness !

 

 
 
 
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