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Play by Play - Fighter's Fight Commentary

Event: Quick Fight Championship     
Date:   Jun 12, 2016
#R1##CL2#
Play rushes Burch and presses him up against the cage.
Burch really is a fat lump.
A nice left hand lands by Play. #BC#
Burch's corner calls for him to break the clinch, which he does.
Burch throws a head kick that misses.
Burch showing good head movement there, avoiding the strikes from Play.
Burch looking to throw a kick but he's pulled out of it.
Burch throws a leg kick that misses.
Play tries to counter with a clinch but Burch shakes him off and moves away.#CL2#
Burch gets tackled into the cage by Play. Play maintains the clinch.
We've had a slow start to the round here - hopefully the action picks up.
Burch wants to strike at distance but he can't break free of the clinch.
Play tries to break the clinch but Burch is controlling the position. #TD2#
Play decides to pull guard.
We could do with one of the fighters taking the initiative a bit more on the ground - they're both waiting to capitalize on a mistake.#T1#
Play controls Burch momentarily but Burch frees himself.
Play striking off his back but it's not causing Burch any problems.
Burch won't allow Play to sweep him here.
Play is avoiding any damage by keeping wrist control.
The ref warns both fighters not to hold the cage as they work up against the meshing.#SUB#
Burch drops back looking for a leg! Play is in trouble here! The fighters roll with the hold and Play manages to kick Burch off! Burch jumps back into Play's guard.
Burch passes into half guard. #T2#
Well. There's a bit of a lull in the action here and the crowd are starting to get restless.#SUB#
Burch is trying to work for a kimura but Play is defending well.
Play is trying to stand back up but Burch is controlling him
Play throws a strike from the bottom that misses.
Play trying to control here.
Play is looking for a sweep. Burch is wise to his cunning plan and keeps the top position.#SUB#
Burch is trying for a guillotine from the top but the pressure isn't in the right place so Play is just riding it out for now. Burch eventually gives up the hold.
Play trying to hold on to Burch's head to control him but Burch postures up. #REF3#
The referee has stepped in and called for a break in the action. We'll restart on the feet.#T3#
Play misses with a body shot.
Burch throws a body kick but he wasn't in range.#CL2#
Play gets to the clinch - let's see what his plan is here.
Play lands a hook to the side of the head.
Burch is trying to pull guard but Play turns him against the cage and we stay in the clinch.
Burch is working on a leg, looking for a takedown but Play is defending well.#TD2#
Play gets a trip takedown into half guard.#T4#
Burch is not content to let Play control the position.
Play trying to control the pace.
Burch trying to control from the bottom.
Play trying to control from half guard but Burch is working away.
Boooooooooooooooooooo!!! God, this has been a terrible round. Come on you two, sort yourselves out!
Burch is doing well to avoid being mounted. He's controlling the position at the moment.
Well, if Play is going to just lie there, perhaps we should talk about what we're having for dinner tonight… I'm having a ham and pineapple pizza… Yum. Can't wait.
We've had a lack of effective grappling in the last minute or so, which could well see a referee standup.
And that’s the end of the round – the fighters go back to their corners.

Stroke Play dominated that round.
The fighters' corners scream their final instructions, as the referee calls time. Here we go, back to the action!
#R2#
Play misses with a series of wild punches.
Burch showing good head movement there, avoiding the strikes from Play.
Play pushes forward with a 1-2 combination that forces Burch back to the cage. Play follows up with a solid lead hook to the liver.
Play throws out a powerful jab.#TD#
Burch gets a takedown into half guard.
Burch throwing shots but they're hitting the canvas more than the man. #SUB#
Burch is trying to work for a kimura. This could be trouble! No, Play has managed to free his arm - good work. #T1##ES2#
Play pushes Burch off and gets back to his feet.#CL2#
Play moves into the clinch.
Burch is struggling to control the position.
Play holding his opponent close, against the cage. #BC#
Burch breaks from the clinch. #TD2#
Play bobs and weaves into range and then changes levels and scores with a nice takedown into side control.#T2#
Burch trying his best to control but Play has mounted him.
Burch slips a leg in and gets back to half guard.
Play throwing punches and elbows but they're not doing any damage.
Burch is trying to control but can't.
Burch is holding on to half guard well.
This has been an exciting period of action!
Burch trying to control here.
Play seems very keen to just sit and control from half guard but Burch does not like that idea so much and is remaining active off his back.
Burch is looking to regain full guard. Not this time though.
It looks like Play is going to stand back up.
Play is a painfully thin specimen of a man. You do wonder whether a good body kick would snap him clean in two.#T3#
Burch is looking to escape.
Burch is looking to control Play's leg but it's slowly edging free. Can Burch avoid being mounted?#REF3#
The referee has motioned to the fighters to stand back up. He just wasn't happy with the level of activity.#TD2#
Play shoots in for a takedown from distance. He catches Burch napping and manages to drive through into side control!
Burch manages to get one leg in to regain half guard.
Play is thwarting Burch's attempts to control the position.
Burch has his hands clasped together around Play's back. He's all about the action.
Burch might be looking to lock onto one of his opponent's long limbs for a submission, whilst we're on the ground.#T4#
Play is just sitting in half guard, waiting for something to happen.#SUB2#
Play seems to be working for a kimura but Burch defends the submission attempt.
Burch gets full guard.
The crowd thankful this round is nearly over.
Burch wants to sweep but no luck.
And that’s the end of the round – the fighters go back to their corners.

Stroke Play showed his class in that round. I'd imagine he'll take it on all the scorecards.
That's the end of the interval. I'm sure that seemed a lot quicker than a minute for our two fighters! Back to the action. Ladies and gentlemen, this is the final round!
#R3#
Play blocks the body kick.
Play tries a counter takedown but it's more of a dummy move, and he uses it to push himself away.
Burch tries to clinch but is not successful on this occasion.
Burch doesn't react quick enough there as he takes a shot to the body.
Play misses with a double jab.
Burch shoots in but doesn't get the takedown
enabling Play to counter with a crisp jab.
Play throws a right and a left that Burch avoids nicely.
Jab, cross, leg kick. Nice combination by Play!
We've had a slow start to the round here - hopefully the action picks up.
Play swings and misses with a hook to the body.
Play has been the more effective fighter overall so far.
Play lunges in with swinging rights and lefts but Burch circles away quickly and effectively.
Burch appears to be looking for a big counter.#TD2#
Play closes the distance and gets a double leg, slamming Burch to the mat! Burch manages to get full guard.
The fans in attendance giving it up for the two fighters, who have really let it all hang out in the last minute or so!
Burch wants to get back to his feet but Play is in a dominant position and won't allow it.
Play takes a big intake of breath there - he's definitely tired.#T1#
Burch is working the butterfly guard. He manages to land a nice scissor sweep and is now in half guard on the top. Nice move. #REVR##SUB#
Burch is trying a forearm choke… I don't think that's going to do much at this level of the game. #SUB#
Burch seems to be looking for submissions.
The fighters are battling for position here. Play manages to regain full guard. Nice work.
Play is trying to keep Burch in close. #T2#
Play is looking to stand up but Burch isn't so interested in that idea.
Burch postures up to throw the ground and pound strikes but they don't connect.
Burch postures up to throw the ground and pound strikes but they don't connect. #SUB#
Burch drops back for a leg! It's a sloppy attempt though and Burch jumps back into guard quickly, to retain the dominant position.
Play not looking particularly offensive just at the moment.
Burch throwing elbows and punches but not connecting, as Play works some decent striking defense from the bottom.
Burch postures up.
Burch throwing strikes but missing.
We must be close to a standup if these guys don't pick up the pace.#T3#
Play manages to sweep nicely, so he's now on top. Burch manages to get himself to full guard. #REVB#
Burch is trying to keep Play in close.
Burch controlling Play's posture.
Play is taking a break and basically stalling. The referee will not allow him to do that for long.
Burch looking to hit a scissor sweep but Play is one step ahead there. #REF3#
The ref stands the fighters back up due to a lack of activity.#T4#
The crowd are starting to boo a lack of action.
Burch takes a punch to the jaw and another one to the bread basket.
Play misses with a series of wild punches. #TD2#
Play closes the distance and clinches up, looking for a takedown. He shifts his weight and gets a nice trip into half guard.
The crowd thankful this round is nearly over.
Burch looks like he's trying to stand up.

And that's the end of the fight!
Stroke Play comfortably won the final round on my scorecard.
Well Play has outworked and out performed his opponent in all aspects of the game today. He was simply too good and the decision should be no more than a formality. Over to the ring announcer for the scorecards.

Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision.
Judge Josh West scores the fight 27:30
Judge Ryoma Takatsuka scores the fight 27:30
Judge Paul Gruel scores the fight 27:30

In favor of your winner, by unanimous decision... Stroke Play!

 

Event: Quick Fight Championship     
Date:   Jun 08, 2016
#R1#
Play throws a combination that misses #TD#
and Perez counters with a takedown into side control! That could mean trouble for Play! #ES2#
Play explodes and escapes back to his feet! Nice escape there!
Play is a painfully thin specimen of a man. You do wonder whether a good body kick would snap him clean in two.
Play misses with a double jab.
Perez could do with losing a few pounds - he looks very soft around the mid section, to put it politely.
Play tries to bum rush Perez with a series of wild strikes but Perez uses good footwork to avoid the assault.
Perez appears to be looking for a counter takedown.
Play tries to clinch up but Perez circles away and keeps his distance.
Play misses with a takedown attempt #TD#
and Perez counters with a nice double leg into half guard. #ES2#
Play has managed to escape just enough to sneak back to his feet but Perez is on him like a limpet, forcing Play back against the cage.
The crowd cheering loudly, showing their appreciation for the quality fight we're seeing here.
Perez keeps control of Play as he tries to wriggle out of the double underhooks.
Play tries to break the clinch but Perez is controlling the position. #BC#
Perez breaks the clinch and we're back to striking at distance. #CL2#
Play takes the fight into the clinch.
Perez keeps control of Play as he tries to wriggle out of the double underhooks. #T1#
Perez stalling in the clinch.
Perez is trying to pull guard but being pressed up against the cage enables Play to keep the fight standing.
Perez is pushing Play up against the cage, for a bit of lean and pray action. Action being used the in the loosest possible sense of the word.
Play leaning against his opponent.
Play lands with a right to the head.
Perez slowing the pace effectively.
Perez misses with a short punch on the inside.
Perez has dropped down and is looking to force the takedown but it's defended by Play after a bit of a struggle.
Perez missing with knees to the body.
Play gets through Perez's defenses to land a nice punch to the side of the head.
Play tries for a takedown but Perez manages to get underhooks. #T2##BC2#
Play's corner calls for him to break the clinch, which he does.
Play shoots in but no luck this time.
Perez changes levels looking for a counter takedown but doesn't commit.
Weston Perez has stuffed three takedown attempts in the round now. That's going to take a lot out of Stroke Play.
Perez blocks a head kick by Play.
It looked like Perez was trying to counter with a body shot coming off that last attack from Play.
Play fails to land the takedown.
Play shoots in looking for a takedown but Perez manages to keep the fight standing, pushing Play's face into the canvas for good measure before circling away.
Nice shot by Play.
Perez lands a leg kick and bounces back out of range.
Play throws a combination that misses
and Perez counters with a two punch combo.
Play looks winded!
This is a great period of action - very entertaining stuff!
Perez fails miserably with a takedown attempt.#T3#
Play lands a two punch combo.
Play shoots for a double leg takedown but Perez sprawls well. He's pushed Play's face into the mat and manages to get back to his feet relatively easily.
A quick step to the side and Perez tries to counter with a shot to the body but it doesn't connect.
Perez takes a shot to the nose. Hopefully that hasn't broken it.
Play avoids the body shot from Perez.
A combination from Play does no damage. #CL2#
Play clinches with his opponent.
Perez jumps guard but Play stands there with Perez around his waist. Perez gives up and drops back to his feet. We remain in the clinch.
Come on Perez - let's have some action - none of this stalling nonsense. #T4##TD#
Perez gets control of Play's arms and successfully pulls guard. Perez will no doubt be looking for submissions off his back.
Perez is looking to stand up but Play isn't so interested in that idea.
The ref warns both fighters not to hold the cage as they work up against the meshing.
Perez has a butterfly guard looking to sweep but Play has passed into side control.
Perez might be looking to lock onto one of his opponent's long limbs for a submission, whilst we're on the ground.
Perez is trying to improve his position.#SUB2#
Play goes for an armbar! This could be all over! Wait, no, Perez rolls with the submission and now he's on top in Play's guard! Nice work there by Perez!
We've seen a great period of action over the last minute or so - credit to both fighters for going all out!#SUB#
Perez drops back for a leg but he's not going to get it - he lets go and Play dives on top into guard.#REVB#
And that’s the end of the round – the fighters go back to their corners.

Stroke Play dominated that round.
OK. That's time! The bell goes and we're back to the action.
#R2#
Play fakes high and shoots in for a takedown but Perez avoids it really well and circles away.
It looked like Perez was trying to counter with a body shot coming off that last attack from Play.
Play fakes a jab and then connects with a hook.
Play tests Perez's chin there with a solid looking shot.
We've had a slow start to the round here - hopefully the action picks up.
Perez is on the wrong end of a nice combination from Play.
Perez thuds a mid kick into his opponent's body. That will wear on Play if he has to take too many more of those.
Perez avoids the clinch attempt nicely. #T1#
Play closes the distance and lands a one-two.
Stroke Play seems to be the more aggressive standup fighter in this bout.
Play throws a leg kick but he was too far away and it doesn't land.
Perez goes for a double leg but Play avoids the attempt and the two fighters end up clinched against the cage as Play continues to drive forward.#CL2#
Play clinches up against the cage.
Play wants to push off and get back to the center of the mat but Perez has him pressed against the cage.
Some stalling of biblical proportions here from Perez.
Play has been the more effective fighter overall so far.
Play lands with a short shot to the head.
Play blocks a body shot from Perez.
Some stalling of biblical proportions here from Perez.
Good anti-grappling being displayed by Play as Perez tries to tie him up.
Perez slows down the pace here. #T2#
Play with an attempt at a knee that misses.
Perez just leaning against Play, taking a breather.
Play lands punches inside but they're not really causing much damage.
Perez keeps the fight in the clinch, despite Play's efforts to push away.
The fighters are starting to get sweaty, which will make takedowns a bit more tricky.
Perez throws an elbow that misses.
A head punch on the inside from Perez fails to land.
Play being controlled against the cage.
Play lands a body shot. #T3#
Perez tries to throw a body punch but Play avoids it by throwing Perez back against the cage.
Perez is trying to work out of this bad position, with his back against the cage.
Play tries to circle away but Perez has him pinned against the cage.
Both fighters working to control the clinch.
Perez misses with a body punch.
Some stalling of biblical proportions here from Perez.
Play avoiding damage as Perez throws knees to the body.
Stalling in the clinch from Play.
The pace slowing considerably in the clinch, as Perez takes a break from that fighting nonsense to think about the finer things in life.
The ref breaks the fighters up, due to lack of action by Weston Perez.
Play lunges in with swinging rights and lefts but Perez circles away quickly and effectively.#T4#
A lull in the action here being met with boos from the crowd.
No luck with that takedown attempt from Play.
Play tries to clinch up against the cage, rushing in to close the distance. Perez manages to break the clinch and circles back to the middle of the mat.
Perez throws a big counter combination but Play scrambles out of danger and avoids any damage.
Play throws a series of punches but Perez avoids them all with ease.
Play fails with the takedown.
Weston Perez has stuffed three takedown attempts in the round now. That's going to take a lot out of Stroke Play.
Play lands with a shot to the body.
The crowd thankful this round is nearly over.
Play misses with a takedown attempt
and Perez counters with a nice leg kick.
Play is breathing heavily.
Perez works Play's body with a nice hook.
And that’s the end of the round – the fighters go back to their corners.

Stroke Play showed his class in that round. I'd imagine he'll take it on all the scorecards.
Well, the break between rounds is over. Let's get back to the scrappin! This is the final round!
#R3#
Play goes for a double leg but Perez avoids the attempt and the two fighters end up clinched against the cage as Perez continues to drive forward.
Play moves into range and throws a combination. A nice jab followed by a hook to the body.
Perez does a little shimmy and throws a leg kick. The leg kick missed by a considerable margin though, making him look a little bit silly for doing the shimmy.
Play tries to close the distance and clinch but Perez swats him to one side with an open hand palm strike and circles away.
Play wants to clinch but Perez slips to the side
and Perez counters with a lovely shot to the body.
Play fails in his attempt to clinch.
Perez attempts a counter takedown but Play avoids it well and moves away.#CL2#
Play closes the distance and presses his opponent up against the cage.
We've had a slow start to the round here - hopefully the action picks up.
Perez is stalling here. The referee will be looking to step in if he doesn't pick up the pace.
Perez lands a nice elbow from the clinch.
Play avoids the elbow strike from Perez, against the cage. #T1#
Perez is defending well against a takedown attempt.
Perez misses with the head strike.
Perez wants to break free. God knows he wants to breaaaak freeee.
Play blocks a knee to the body. He'll have a nicely bruised forearm in the morning.
Perez taking a breather.
Play blocks an elbow strike.
Play keeps control of Perez as he tries to wriggle out of the double underhooks.
Perez misses the knee to the body. Nice hip positioning from Play.
Perez effectively controlling the action here.
The pace slowing considerably in the clinch, as Perez takes a break from that fighting nonsense to think about the finer things in life.
Play misses with a knee strike. #T2#
The crowd are showing their displeasure at the lack of action as loud boos ring out around the arena.
Perez trying to stall but Play improves his position.
Perez manages to get underhooks and slows down the pace for a moment.
Stroke Play seems to be working more effectively in the clinch in the fight so far.
Perez has a couple of punches blocked by Play.
Perez doesn't land with the attempted body shot.
Perez's corner are urging him to control the action in the clinch for a moment, rather than mount any serious offense. I'm sure the crowd appreciate those instructions... not.
Perez is trying to pull guard but being pressed up against the cage enables Play to keep the fight standing.
Play holding his opponent close, against the cage. #T3#
Play tries to break the clinch but Perez is controlling the position.
Perez jumps guard but Play turns him against the cage and keeps the fight standing.
Play lands with a short head shot on the inside.
A short right from Play.
Play is looking to break free of the clinch but Perez has double underhooks.
Perez is stalling here. The referee will be looking to step in if he doesn't pick up the pace.
A head punch on the inside from Perez fails to land.
Perez taking a breather.
Perez stalling in the clinch but Play improves position.
The ref breaks the fighters up, due to lack of action by Weston Perez.
Play throws a right and a left that Perez avoids nicely.
It looked like Perez was trying to counter with a body shot coming off that last attack from Play.#T4#
Play shoots in but no luck this time.
Weston Perez has stuffed three takedown attempts in the round now. That's going to take a lot out of Stroke Play.
Play tries to clinch up but Perez circles away and keeps his distance.
No luck with that takedown attempt from Play.
Play changes levels and looks for a double leg takedown. Perez tries to avoid it but Play manages to keep hold of a leg and drag Perez to the ground. Perez escapes though and pops straight back up to his feet.
Perez is looking to counter with a shot to the body.
Play takes a big intake of breath there - he's definitely tired.
Play fails with the takedown
and Perez makes him pay by landing a nice hook to the body before moving out of range.
Boooooooooooooooooooo!!! God, this has been a terrible round. Come on you two, sort yourselves out!
Play darts in looking for a takedown but Perez gets double underhooks and turns Play into the cage.
Play tries to shoot in for a takedown. He's got hold of a leg but Perez swivels and escapes.
Weston Perez has stepped it up - he knows he needs a finish here!
Stroke Play is fighting for a decision - hopefully he's judged it right and he's actually winning the fight.
Play misses with a straight left.
A counter left hand to the body from Perez misses its target.

And that's the end of the fight!
Weston Perez showed his dominance in that final round.
Well Play has outworked and out performed his opponent in all aspects of the game today. He was simply too good and the decision should be no more than a formality. Over to the ring announcer for the scorecards.

Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision.
Judge Josh West scores the fight 28:29
Judge Chris Saunders scores the fight 28:29
Judge Jeff Smith scores the fight 28:29

In favor of your winner, by unanimous decision... Stroke Play!

 

Event: Quick Fight Championship     
Date:   Jun 05, 2016
#R1#
Play throws a combination but it was largely blocked by Fleming.
Fleming really does look like a pencil wearing a pair of gloves. Let's hope he has a gameplan to suit that ridiculous body shape.
A punch combination from Fleming misses. #CL2#
Play closes the distance and presses his opponent up against the cage.
Fleming is stalling here. The referee will be looking to step in if he doesn't pick up the pace.
Fleming is trying to pull guard but Play turns him against the cage and we stay in the clinch.
Fleming is trying to pull guard but being pressed up against the cage enables Play to keep the fight standing.
Play wants to strike at distance but he can't break free of the clinch.
Fleming jumps guard but his hands slip and he falls flat on his back. Well, he's made himself look a right mug there, as Play walks away with a smile on his face. Fleming gets slowly back to his feet and shakes his head.
That's three failed takedown attempts in the round for Lewis Fleming. That's going to take a lot out of him.
Fleming misses with a wild combination.
Play unleashes a big counter combination but Fleming bobs and weaves and avoids any damage.
We've had a slow start to the round here - hopefully the action picks up.#TD2#
Fleming gets caught napping as Play dives in and scores a takedown. Fleming manages to retain guard.
Play controlling from the top position.
Play trying to pass the guard but can't manage it just yet. #T1##SU2#
Play gets to his feet. Fleming looking to butt scoot but the ref puts an end to that. On your feet son!
Play avoids the clinch attempt nicely.
Play lands a jab. Then a cross. Then finally a nice hook to the body. Good work there by Play.
Play comes forward and lands a shot to the body, then darts back out of range.#TD2#
Play drives through with a really nice takedown into side control.#SUB2#
Play working hard here to secure a kimura but he's not really in the right position for it.
Fleming parries the strikes from Play easily there. Play is wary of posturing up too much because it might enable Fleming to escape. #T2##ES#
Fleming sneaks out the side door and pushes Play away - he's back to his feet. The crowd show their appreciation for the escape.
Fantastic stuff here - a very entertaining period of action, which has drawn cheers from the crowd.#TD2#
Play drives through with a takedown into guard.
Play looks winded!
Fleming trying to strike off his back.
Play throws an elbow that misses. Fleming uses the momentum to reverse the position. He's now in Play's guard. Nice move by Fleming!#REVR##ES2#
Play uses the cage to get back to his feet.
A left and a right from Fleming both land. Nice combination. #TD2#
Play changes levels and drives through with a really nice takedown into side control. Fleming looks really pissed at himself for not defending that better.#ES#
Fleming bucks up and manages to escape back to his feet!#T3##CL#
Fleming moves into the clinch successfully.
Nice body punch from Fleming - that landed with a thud.
Play dodges an elbow strike from Fleming.
Fleming tries to pull guard but Play holds him up against the cage and eventually Fleming drops back down to his feet.
Fleming struggles to land a body shot inside as Play controls his hands.
Play has had enough of the clinch and is looking to separate.
Fleming is trying to pull guard but Play has him pressed against the cage.
Fleming tries to pull guard but Play won't allow it.
Play wants to push off and get back to the center of the mat but Fleming has him pressed against the cage.
Fleming wants to break free but Play has control. #T4#
Fleming jumps guard but Play stands there with Fleming around his waist. Fleming gives up and drops back to his feet. We remain in the clinch.
The fighters are starting to perspire pretty heavily.
Fleming tries to jump guard but he falls flat on his backside. Play smiles and moves away. #TD2#
Play looking for a takedown here - he's got it.
Play in full guard, throwing the ground and pound. No damage this time.
Play is frustrating his opponent with some stalling tactics from top position.
Play has the superior BJJ but he's also working some ground strikes into his gameplan.
Play slips nicely into half guard.
And that’s the end of the round – the fighters go back to their corners.

A close round but Stroke Play will probably get the nod.
That's the end of the round. The referee orders the cornermen out of the cage so we can get back down to business.
#R2#
Play displaying good standup as he scores with a three punch combination. #ROC2#
Fleming is rocked!
Play slips a jab and a cross from Fleming.
Oh Fleming is still all over the place! His legs are completely gone! Will he be able to recover?!!#TD2#
Play dives in and gets a big takedown. He lands in full mount and immediately unloads a series of heavy strikes! Fleming has had enough and taps out.

Ladies and gentlemen, after 0:17 of round 2, we have a winner by way of Submission (Strikes). Stroke Play!

 

Event: Quick Fight Championship     
Date:   Jun 02, 2016
#R1#
Play misses with a jab, cross combination. #CL#
Hendrix drives through and clinches with Play against the cage.
Hendrix is trying to pull guard but being pressed up against the cage enables Play to keep the fight standing.
Play is trying to break free.
Hendrix tries to jump guard but he falls flat on his backside. Play smiles and moves away. #CL2#
Play rushes Hendrix and presses him up against the cage.
Hendrix fails to pull the fight into his guard.
That's three failed takedown attempts in the round for Alvaro Hendrix. That's going to take a lot out of him.
Play lands a right uppercut that snaps the head of Hendrix backwards. #CUT2#
It looks like Alvaro Hendrix has been cut.
Hendrix fails to pull guard.
We've had a slow start to the round here - hopefully the action picks up.
Hendrix fails to pull guard.
Hendrix jumps guard but his hands slip and he falls flat on his back. Well, he's made himself look a right mug there, as Play walks away with a smile on his face. Hendrix gets slowly back to his feet and shakes his head. #CL2#
The fight moves into the clinch position.#TD#
Hendrix pulls guard. #T1##SUB#
Hendrix looking for a guillotine here but Play defends easily.
Play throwing shots from guard but he's hitting more mat than opponent.
Hendrix has his hands on Play's head, controlling the position. #SU2#
Play gets to his feet. Hendrix looking to butt scoot but the ref puts an end to that. On your feet son!
Alvaro Hendrix is looking to keep the fight on the feet at all costs.
Hendrix wants to clinch up but Play keeps it at a distance.#CL2#
Play forces Hendrix back against the cage and clinches.
Hendrix wants a takedown but no success here.
Play is trying to break the clinch but Hendrix is controlling him.#TD#
Hendrix successfully pulls guard. #T2#
Play trying to control the position from guard on top but Hendrix is wriggling around, looking for whatever he can.
Hendrix is trying to control the position from the bottom. #SU2#
Play stands and steps away. Hendrix gets to his feet too and we're back to the striking game.
Some wild striking there from Play. #TD2#
Play changes levels and drives through with a really nice takedown into side control. Hendrix looks really pissed at himself for not defending that better.
Hendrix tries to wriggle free to get back to his feet but he's given up his back! Oops.
The crowd are loving this. Great action here.#SUB2#
Hendrix defending nicely against the rear naked choke attempt. #SUB2#
Hendrix is in a bad position with Play working for a choke. Hendrix manages to spin nicely into guard and the danger is over for the moment. #T3#
Play is trying to hold Hendrix in close to prevent damage but Hendrix has managed to pass into half guard. #ES2#
Play manages to escape and get back to his feet!
Play misses with the combination.
Hendrix dodges the punch combination from Play.
Hendrix seem to be loading up, looking for a big counter.
Play scores with a punch to the gut of his opponent.#T4##TD2#
Play looks for a takedown. He's got it. We're now in half guard.
Play looks winded!#SUB#
The fighters are going at a pretty good pace and they're both starting to sweat now.
Hendrix actively working from the bottom here.
Play seems very keen to just sit and control from half guard but Hendrix does not like that idea so much and is remaining active off his back. #SUB#
Hendrix is looking to sinch up a guillotine here but Play pulls his head out easily.
Hendrix is refusing to be controlled, as Play sits in half guard.
Play sitting in half guard, looking to land shots. Hendrix defending well though.
The fighters are pressed up against the cage, both looking to find a bit of space to work.
Play thumps the canvas. Not on purpose obviously - he just missed Hendrix's head.
The crowd cheering loudly, showing their appreciation for the quality fight we're seeing here.
Play stops Hendrix from getting back to his feet.
And that’s the end of the round – the fighters go back to their corners.

Stroke Play dominated that round.
The cut man is working on Alvaro Hendrix's cut.
The referee calls time. The cornermen exit stage left and we're back to business.
#R2#
The fight stays on the outside here - Play looks like he's thinking about clinching though.#TD2#
Play closes the distance and after a bit of a stuggle, scores a takedown into Hendrix's guard.
Play trying to control but Hendrix is working from the bottom.
Play wanted to stand there but Hendrix had control of the position.
Hendrix will need to keep those long limbs tucked in whilst he's on the ground, to prevent any submissions.
Hendrix utilising some decent striking defenses from the guard, preventing the ground and pound.
We've had a slow start to the round here - hopefully the action picks up.#SUB#
Hendrix working for a triangle but Play defends it easily.
Stroke Play has got the better of the ground game so far.
Play postures up in Hendrix's guard and throws a big left but Hendrix blocks it. #T1##SUB#
Hendrix working from the bottom, still in full guard. He's managed to get a loose triangle. Play doesn't seem to be doing much to defend here, obviously he feels comfortable in the position. Play manages to throw the legs off his shoulder and he's back into guard - no problem.
Play wants to control from the top but Hendrix keeps moving.
The ref warns both fighters not to hold the cage as they work up against the meshing.
Hendrix working a defensive guard here. #SU2#
Play gets to his feet - Hendrix follows without any prompting. #TD2#
Play darts in and lands a nice takedown into half guard.#SUB2#
Play is working for a kimura but Hendrix is defending it quite comfortably.
Hendrix really does look like a pencil wearing a pair of gloves. Let's hope he has a gameplan to suit that ridiculous body shape.
Play is breathing heavily.#T2##SUB#
Hendrix looking for submissions from an awkward position here.
Play wants to lay and pray for a moment but Hendrix keeps working.
Play throwing shots but they're hitting the canvas more than the man.
Play tries to stand but his arm is trapped.
Play wants to take a breather but Hendrix is having none of it.
Play thows a huge punch but Hendrix dodges it nicely. #T3##SU2#
Play postures up and decides to stand up, from the half guard. The ref calls for Hendrix to stand up.
Hendrix will need to tighten up his combinations if he doesn't want to gas himself out, swinging at thin air. #TD2#
Hendrix gets caught flat footed, as Play shoots in with a quick takedown into guard.#ES#
The fighters are working up against the cage. Hendrix manages to wriggle his way back to his feet, so the fighters are now clinched against the cage.
Hendrix tries to pull guard but Play won't allow it.
Hendrix tries to take the fight to the ground by pulling guard but can't manage it.
Hendrix is working hard here but doesn't seem to be able to control effectively, up against the cage.
Play wants to break free. God knows he wants to breaaaak freeee.
Hendrix is trying to pull guard but Play has him pressed against the cage.
That's three failed takedown attempts in the round for Alvaro Hendrix. That's going to take a lot out of him.#BC2#
Play breaks the clinch. #T4##CL2#
Play instigates a clinch. #TD2#
Play has clasped his hands together around Hendrix's back... aaand, he's got a takedown into side control. Nicely done. #ES#
Hendrix bucks up and manages to escape back to his feet!
This is a great period of action - very entertaining stuff!
Play looking to throw a kick but he's pulled out of it.
Play goes to the watering hole and comes back with a big thumbs up from the judges as he scores a three punch combo.#TD2#
Play looks for a takedown. He's got it. We're now in half guard.
Play stalling away here and it's allowed Hendrix to slip out his trapped foot and regain full guard. #SUB#
Hendrix is active off his back here, looking for submissions.
Play has been the more effective fighter overall so far.#SUB#
Hendrix working away from the bottom but not quite defensive enough there because Play has passed into half guard!
And that’s the end of the round – the fighters go back to their corners.

A close second round but Stroke Play will probably get the nod - 10:9.
The cut man is working on Alvaro Hendrix's cut.
That's time! Back to the action! Ladies and gentlemen, this is the final round!
#R3#
Play pivots, looking for a leg kick but Hendrix is out of range and Play settles back down.
Hendrix throws a head kick that connects with a bit of head and a bit of hand. #CL2#
Play clinches with his opponent.
Hendrix is trying to pull guard but Play turns him against the cage and we stay in the clinch.
Play wants to break free but Hendrix has control. #BC2#
Play breaks from the clinch. #TD2#
Play scores a trip takedown into side control. Nice.
Play throws an elbow but Hendrix slips to the side and avoids it well.
Play working the ground and pound but Hendrix is defending the strikes.
We've had a slow start to the round here - hopefully the action picks up.
Play wants to control but Hendrix is keeping him busy. #SU2#
Play decides to stand up, so the ref orders Hendrix to his feet.
Both fighters are breathing heavily.
Hendrix moves out of range as Play throws a body kick. #T1#
Play misses with a jab, cross combination.
Hendrix tries a head kick but it misses.
Play tries to close the distance and clinch up against the cage but Hendrix paws at him with a jab and circles away.
Hendrix swings away but doesn't land with a series of punches. #TD2#
Play bobs and weaves into range and then changes levels and scores with a nice takedown into side control.
Hendrix is not content to let Play control the position.
Play wants to stand but Hendrix is controlling his arm.
Hendrix manages to get one leg in to regain half guard.
Play trying to control from half guard but Hendrix is working away. #SUB#
Hendrix is looking to sinch up a guillotine here but Play pulls his head out easily. #T2##SUB#
Hendrix looking for submissions from an awkward position here.#SU2#
Play stands up from half guard.
Nice uppercut there from Play.
Hendrix misses with a jab, cross combination. #TD2#
Play shoots in looking for a single leg takedown. Hendrix is trying to defend but Play finishes it well and ends up in half guard. Let's see if he can advance position further.
We've seen a great period of action over the last minute or so - credit to both fighters for going all out!
Hendrix wants to control but Play is keeping busy. #T3##SUB#
Hendrix looking to work for a kimura from the bottom.#SUB2#
Play is trying for a guillotine from the top but the pressure isn't in the right place so Hendrix is just riding it out for now. Play eventually gives up the hold.
Play thows a huge punch but Hendrix dodges it nicely. #T4#
Neither fighter has done anything of merit for a good minute or two here and the crowd are not happy about it.
Play is trying to control. Hendrix wants to improve his position but can't escape this time.
Play keeping composed on the top, looking to control the action.
Play sitting in half guard, looking to land shots. Hendrix defending well though. #SU2#
Play stands up from half guard.
Play tries to clinch up.
A combination from Hendrix does no damage.
Hendrix showing good head movement there, avoiding the strikes from Play.
Hendrix tries to clinch up but Play circles away and keeps his distance.
The crowd thankful this round is nearly over.#TD2#
Play shoots in looking for a single leg takedown. Hendrix is trying to defend but Play finishes it well and ends up in half guard. Let's see if he can advance position further.#ES#
Hendrix pushes Play off and gets back to his feet.

And that's the end of the fight!
Alvaro Hendrix showed his dominance in that final round.
Well Play has outworked and out performed his opponent in all aspects of the game today. He was simply too good and the decision should be no more than a formality. Over to the ring announcer for the scorecards.

Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision.
Judge Colin Fray scores the fight 28:29
Judge Micheangelo Fripello scores the fight 28:29
Judge Paul Gruel scores the fight 28:29

In favor of your winner, by unanimous decision... Stroke Play!

 

Event: Quick Fight Championship     
Date:   May 30, 2016
#R1##CL2#
Play closes the distance and clinches.
Play misses the knee to the body. Nice hip positioning from Houston.
Houston creates a bit of space for himself and sneaks an elbow through Play's defenses.
Play wants to break free but Houston has control.
Play wants to break free. God knows he wants to breaaaak freeee.
Houston is looking to control Play's arms but Play gets an underhook and turns him. Now Houston has his back to the cage.
Houston is trying to work out of this bad position, with his back against the cage.
Houston wants to strike at distance but he can't break free of the clinch.
Houston lands with a good tight uppercut to the head.
Play looks like he'd prefer to be striking at range right now.
Houston looking for a takedown.
Houston has a couple of punches blocked by Play.
We've had a slow start to the round here - hopefully the action picks up.
Houston pushes off an throws an elbow but Play leans to the side and avoids it. We're back to clinching against the cage.
Houston tries to break the clinch but Play is controlling the position.
Houston scores with a shoulder strike. #TD#
Houston manages to pull guard. Let's see whether he can land a sub off his back.
Play's corner is telling him to maintain position.#T1##SU2#
Play stands up and waves to Houston to follow him.
Play fakes low and throws an overhand right that catches Houston on the side of the head.#KD2#
Play drops Houston with a beautiful combination! Houston stares up at his opponent, who ushers him back to his feet - Play is looking for the KO!#ROC2#
Houston is rocked!#CUT2#
It looks like Garland Houston has been cut.
I'm just looking down at my notes here and I see that.... oh! Play has cracked Houston with a big right, followed by a left! He's out on his feet! Play lands another huge swinging hook and Houston tumbles to the canvas! The ref dives in to save Houston, before Play can land any more shots!

Ladies and gentlemen, after 1:29 of round 1, we have a winner by way of KO (Punches). Stroke Play!

 

 
 
 
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