MMA Tycoon Game
 
Bookmarks Help!

TWGC 44 (265+lbs, D2): Finals - Round 1 PBP Commentary






195 cm
31 yrs
255 lbs



225 cm
19 yrs
300 lbs


This TWGC bout is 1 fifteen minute round in the super heavyweight division. Introducing today's competitors. In the red corner, competing out of Los Angeles, with a TWGC record of 1 wins and 0 losses; Kryten Mechanoid! And in the blue corner, fighting out of Rio de Janeiro, with a TWGC record of 1 wins and 1 losses; Jairo Anderson!
The judges for this bout are Joseph Jones, Jonathan Paton and Steve Montenegro.


The fighters bow as they face eachother in the middle of the mat and we are under way.
Anderson shoots in but no luck this time.
Anderson dives in and grabs Mechanoid's left leg, looking for a takedown. Mechanoid pushes down on Anderson's head and hops out.
Mechanoid definitely looks more muscular than last time we saw him fight.
Mechanoid changes levels and looks for a double leg takedown. Anderson tries to avoid it but Mechanoid manages to keep hold of a leg and drag Anderson to the ground. Anderson escapes though and pops straight back up to his feet.

Anderson manages to get an easy takedown there - catching Mechanoid on his heels. He'll look to pass Mechanoid's guard now, I'm sure.
Score +2 for takedown into guard / half guard: Mechanoid (0) vs (2) Anderson
Mechanoid is adopting a defensive guard.
Anderson controls the pace of the fight for a moment.
Mechanoid looking to sweep here. No luck so far.
Mechanoid controlling Anderson's posture.
Anderson must be cautious of submissions here, given that his opponent has the superior Jiu Jitsu.
Mechanoid keeping moving, preventing Anderson from controlling successfully.
We've had a slow start to the round here - hopefully the action picks up.
Anderson engaging in some classic timewasting tactics.
Mechanoid is working an open guard here, looking to improve his position. No doubt that will leave him open to counters but at least he's being more offensive.

That's one minute gone in the round.
Anderson tries to free his leg and advance position but Mechanoid is retaining full guard.
Anderson has been taking part in the yoga sessions down at Wanis Combat Club. Presumably he's going to look for a slick submission... Or maybe he's looking to avoid one.
Mechanoid has control of Anderson's left arm, preventing Anderson from doing any damage.
Anderson trying to control but Mechanoid is working from the bottom.
Mechanoid looking to control the pace of the fight rather than finish it.
Anderson wants to pass the guard but Mechanoid is keeping the position.
Mechanoid is adopting a defensive guard.

That's two minutes gone in the round.
Anderson stands up and looks to throw the legs aside to pass to side control. Mechanoid swivels though and keeps the full guard.
Mechanoid manages to sweep nicely, so he's now on top. Anderson manages to get himself to full guard.
Score +2 for sweep to guard / half guard: Mechanoid (2) vs (2) Anderson

That's three minutes gone in the round.
Anderson keeping moving, preventing Mechanoid from controlling successfully.
Mechanoid wants to pass the guard but Anderson is keeping the position.
Anderson really doesn't want to stay on the ground with Mechanoid. If he can't get it back to his feet, it's only a matter of time before he'll be tapping out.
Anderson is doing well to control the posture of his opponent and prevent any damage.
Anderson keeping moving, preventing Mechanoid from controlling successfully.
Mechanoid passes into half guard.
Mechanoid sitting and controlling from the half guard.
Mechanoid wants to pass to mount but Anderson is defending the position.

That's four minutes gone in the round.
Anderson is looking to regain full guard. Not this time though.
Anderson controlling the position for now.
Mechanoid wants to take a breather but Anderson is having none of it.
Anderson is trying to get back to full guard.
Anderson is still trying to improve position.
Anderson is staying active underneath Mechanoid, who seems content to just control the action from this position.
Anderson is trying to maintain the position but Mechanoid is very close to passing his half guard.
Anderson is holding on to half guard well.
The fighters are pressed up against the cage, both looking to find a bit of space to work.

That's five minutes gone in the round.
Mechanoid wants to free his trapped foot but Anderson is holding on for dear life with his legs.
Anderson tries to roll over but Mechanoid keeps him under control.

Mechanoid is looking for a kimura but Anderson is holding onto that half guard position, so it's hard for Mechanoid to get the leverage.
Mechanoid wants to lay and pray for a moment but Anderson keeps working.
Anderson is looking to regain full guard. Not this time though.
Mechanoid trying to control from half guard but Anderson is working away.
Mechanoid trying to mount his opponent but Anderson defends it.
Mechanoid is working hard here to advance position.

Mechanoid wants to work for an arm triangle but Anderson is really keeping half guard well and defending the submission attempt.
Anderson is working for an escape here. He's hooked one of Mechanoid's legs and he's managed to sneak out and take Mechanoid's back!
Score +4 for clean sweep to past guard: Mechanoid (2) vs (6) Anderson

That's six minutes gone in the round.
Anderson has the hooks sunk in and you can see the will to fight slowly draining out of Mechanoid's body.
Mechanoid looking very determined here, making life difficult for Anderson.

That's seven minutes gone in the round.
Mechanoid trying to control but not successfully.
Anderson trying to control momentarily.
Anderson really has the hooks in deep now - there seems like no escape for Mechanoid.
Mechanoid wants to escape the position.
Mechanoid trying to control but he's just got himself in more trouble.
Anderson controlling well, preventing Mechanoid from escaping the position.

That's eight minutes gone in the round.
Anderson has good solid back control here.
Mechanoid rolls, trying to escape but Anderson keeps control of the position.
A lull in the action here.
Mechanoid rolls, trying to escape but Anderson keeps control of the position.
Anderson controls the position.
Mechanoid is trying to break free.
Anderson is trying to control but Mechanoid is trying to escape here - he's now mounted.
Anderson controlling from the full mount.
Mechanoid is squirming around, avoiding Anderson's attempts to control the action.

That's nine minutes gone in the round.
Mechanoid tries to lock up and control but Anderson gives him a forearm to the face and pushes him away.
Anderson controlling from the full mount.
Anderson can't quite control the action as he would like just now, as Mechanoid is looking to escape.
Anderson controlling from mount.
Mechanoid might be looking to lock onto one of his opponent's long limbs for a submission, whilst we're on the ground.
Anderson avoids the attempt from Mechanoid to control.
Anderson prevents Mechanoid from getting the reversal.
Anderson takes a little breather and maintains the position. The referee will be looking for him to stay active from such a dominant position though.

That's ten minutes gone in the round.
Anderson looking to control but Mechanoid is working nicely, looking to advance position himself.
Anderson tucks in and makes sure he doesn't lose the dominant position.
Mechanoid keeping his composure momentarily, calmly looking to get back to half guard.
Anderson sitting in mount, just looking to control for the moment.

That's eleven minutes gone in the round.
Mechanoid is trying to escape the mount.
Mechanoid tries to hold on but Anderson postures up.
Anderson takes a little breather and maintains the position. The referee will be looking for him to stay active from such a dominant position though.
Let's hope that Anderson has the urge to step up the pace any second now because for the last 15 or 20 seconds he's just been holding on tight.

That's twelve minutes gone in the round.
It looks like Anderson might be adopting somewhat of a lay and pray gameplan here, which I'm sure won't go down too well with the paying fans in attendance... Or the ring announcers come to think of it.
Mechanoid tries to get back to half guard but can't.
Mechanoid holds on for dear life, controlling Anderson's posture momentarily.
Anderson trying to control but Mechanoid is having none of it.
Anderson controlling from mount.

That's thirteen minutes gone in the round.
Mechanoid manages to regain half guard. Good work.
Anderson wants to free his trapped foot but Mechanoid is holding on for dear life with his legs.
Mechanoid tries to roll over but Anderson keeps him under control.
Anderson trying to mount his opponent but Mechanoid defends it.
Mechanoid is doing well to avoid being mounted. He's controlling the position at the moment.
Anderson keeping composed on the top, looking to control the action.
Mechanoid won't allow Anderson to pass to mount.

That's fourteen minutes gone in the round.
Anderson trying to control from half guard but Mechanoid is working away.
Anderson prevents Mechanoid from improving his position.
Anderson seems very keen to just sit and control from half guard but Mechanoid does not like that idea so much and is remaining active off his back.
Mechanoid regains full guard. Nicely done.
Mechanoid is pulling down on Anderson's head to control his posture.
Anderson engaging in some classic timewasting tactics.
Anderson stopping the sweep attempt from Mechanoid.
Boooooooooooooooooooo!!! God, this has been a terrible round. Come on you two, sort yourselves out!

And that's the end of the fight!
Anderson wins on points by 6 to 2.
 
 
 
Home
What is MMA Tycoon?
Register
Forgot Details
Contact Us
MMA Affiliate Program
MMA Forum
UFC Chat
MMA Newspaper
Buzz - Social Media
MMA Rankings
 
 
 

 

   
©MMA Tycoon  |  Contact  |  Links  |  MMA Chat  
MMA Forum  |  Online
Steam Gaming Group MMA Tycoon Twitter Facebook MMA Game