MMA Tycoon Game
 
Bookmarks Help!

ENIGMA SUB WRESTLING 3 PBP Commentary






190 cm
40 yrs
285 lbs



194 cm
34 yrs
260 lbs


This TWGC bout is 1 fifteen minute round in the heavyweight division. Introducing today's competitors. In the red corner, competing out of Helsinki, with a TWGC record of 5 wins and 1 losses; Super Meat Boy! And in the blue corner, fighting out of Los Angeles, with a TWGC record of 43 wins and 34 losses; Tyrone Sparxx!
The judges for this bout are David Schapiro, Reed Andrews and Alyssa Summers.


The official calls the fighters to the middle and the contest is under way.
Sparxx shoots in but Meat Boy avoids the takedown attempt easily.

Meat Boy gets a clinch.
Meat Boy is pressed up against the ropes. Sparxx has hold of a leg and is looking to drag Meat Boy down to the mat. Meat Boy avoids the attempt though and has circled away. We're back to striking at a distance.

Meat Boy takes the fight into the clinch.
Meat Boy tries to jump guard but he falls flat on his backside. Sparxx smiles and moves away.
Meat Boy has been working on his boxing with his coaches at HELLsinki in the buildup to the fight.

Meat Boy closes the distance and presses his opponent up against the ropes.
Sparxx is trying to drag Meat Boy to the mat but Meat Boy just about manages to keep his footing. He used the ropes to his advantage there.
Super Meat Boy has stuffed three takedown attempts in the round now. That's going to take a lot out of Tyrone Sparxx.

Sparxx has Meat Boy pressed up against the ropes. He's trying to work for a single leg takedown. Sparxx pulls back from the ropes and twists to the side, sending Meat Boy tumbling to the mat - Sparxx dives into Meat Boy's guard.
Score +2 for takedown into guard / half guard: Meat Boy (0) vs (2) Sparxx
We've had a slow start to the round here - hopefully the action picks up.
Meat Boy keeping moving, preventing Sparxx from controlling successfully.
Meat Boy keeping full guard, as Sparxx tries to pass.

That's one minute gone in the round.
Sparxx stopping the sweep attempt from Meat Boy.
Sparxx engaging in some classic timewasting tactics.
Sparxx stands and throws Meat Boy's legs to the side, diving into side control.
Score +3 for passing guard: Meat Boy (0) vs (5) Sparxx
Meat Boy can't do much from the bottom here.
Meat Boy is trying to improve his position.

Sparxx working hard here to secure a kimura but he's not really in the right position for it.
Meat Boy is letting Sparxx control him for a moment.

That's two minutes gone in the round.
Meat Boy regains half guard.
Sparxx with a momentary lay and pray from half guard.
Meat Boy is looking for a sweep. Sparxx is wise to his cunning plan and keeps the top position.
The fighters are trapped in the ropes so we're going to have a reposition here. The ref calls for a break and repositions the fighters in the center of the ring.
Sparxx is just sitting in half guard, waiting for something to happen.
Sparxx prevents Meat Boy from improving his position.
Meat Boy trying to control from the bottom.
Meat Boy is looking for a sweep. Sparxx is wise to his cunning plan and keeps the top position.
Meat Boy is working hard here to advance position.

That's three minutes gone in the round.
Sparxx wants to take a breather but Meat Boy is having none of it.
Meat Boy is trying to control but Sparxx manages to pass to mount!
Score +3 for passing guard: Meat Boy (0) vs (8) Sparxx
Sparxx controlling his opponent.
Meat Boy is wriggling around trying to escape.
Sparxx tucks in and makes sure he doesn't lose the dominant position.
Meat Boy can't escape the position.

That's four minutes gone in the round.
Meat Boy gets back to half guard.
Sparxx trying to control the pace.
Meat Boy preventing any damage for now, controlling his opponent's head.
Sparxx content to control rather than advance.
Meat Boy is looking for a sweep. Sparxx is wise to his cunning plan and keeps the top position.
Meat Boy is looking to control Sparxx's leg but it's slowly edging free. Can Meat Boy avoid being mounted?
Sparxx controlling the action here.

That's five minutes gone in the round.
Meat Boy is staying active underneath Sparxx, who seems content to just control the action from this position.
Meat Boy tries to get to full guard but Sparxx has control of the leg.
Sparxx is keen to just control but Meat Boy is a slippery customer.
Meat Boy moves his hips nicely and gets into full guard.
Meat Boy controls Sparxx momentarily but Sparxx frees himself.
Meat Boy wants to control but instead he gets his guard passed and Sparxx is now in half guard.
Sparxx works his foot free and advances to mount.
Score +3 for passing guard: Meat Boy (0) vs (11) Sparxx
Meat Boy is wriggling around trying to escape.

That's six minutes gone in the round.
Meat Boy sneaks a leg under to get to half guard.
Sparxx prevents Meat Boy from improving his position.
Sparxx looking to pass the half guard. Not this time.
Meat Boy is trying to get back to full guard.
Sparxx passes into side control, despite Meat Boy's attempt to control the position.
Score +3 for passing guard: Meat Boy (0) vs (14) Sparxx
Meat Boy is looking to regain half guard here but Sparxx keeps moving and retains side control.

That's seven minutes gone in the round.

Sparxx is trying to land an Americana. He has the arm isolated but Meat Boy is keeping cool and he's avoided the danger for now.
Meat Boy is trying to get back to half guard. He's pushing on Sparxx's leg. He's managed it. Nice work.
Sparxx tries to pass the half guard into mount. Meat Boy knows what he's doing though and prevents the attempt.
Meat Boy is looking to regain full guard. Not this time though.
Meat Boy wants to get back to full guard but Sparxx has passed into side control.
Score +3 for passing guard: Meat Boy (0) vs (17) Sparxx
Meat Boy is not content to let Sparxx control the position.

That's eight minutes gone in the round.
Meat Boy tries to work a leg under to get back to half guard but Sparxx wriggles his own leg back out and remains in side control.
Meat Boy manages to land a sweep and he's now on top! Lovely Jiu Jitsu!
Score +2 for sweep to guard / half guard: Meat Boy (2) vs (17) Sparxx
Sparxx trying to control here.

Sparxx is looking to sinch up a guillotine here but Meat Boy pulls his head out easily.
Meat Boy prevents Sparxx from improving his position.
Sparxx wants to get back to full guard but Meat Boy has mounted him!
Score +3 for passing guard: Meat Boy (5) vs (17) Sparxx

That's nine minutes gone in the round.
Sparxx tries to control Meat Boy's body but Meat Boy pushes him off. Sparxx squirms to his side and now Meat Boy has his back!
Score +3 for taking back: Meat Boy (8) vs (17) Sparxx
Sparxx can't escape the position.
A lull in the action here.
Sparxx is in bad spot here.
Meat Boy gets his hands free as Sparxx looks to control.

That's ten minutes gone in the round.
Meat Boy wants to control but Sparxx manages to buck him off and is now in Meat Boy's guard! Nice work there by Sparxx!
Score +2 for sweep to guard / half guard: Meat Boy (8) vs (19) Sparxx
The fighters are tangled up in the ropes here. We might need a restart if the fighters can't break free themselves.
Sparxx controlling from the top position.
Meat Boy wants to improve his position but instead Sparxx has moved into half guard.
Meat Boy wants to control but Sparxx is keeping busy and won't allow it.
Sparxx trying to control from half guard but Meat Boy is working away.
Meat Boy wants to get back to full guard.

That's eleven minutes gone in the round.
Sparxx trying to control from half guard but Meat Boy is working away.
Meat Boy wants to get back to full guard but Sparxx has mounted him!
Score +3 for passing guard: Meat Boy (8) vs (22) Sparxx
Sparxx avoids the attempt from Meat Boy to control.
Meat Boy is desperately trying to improve his position but Sparxx has a good base and remains in mount.
Meat Boy tries to improve his position but instead Sparxx has taken his back!
Score +3 for taking back: Meat Boy (8) vs (25) Sparxx
Sparxx is looking to control Meat Boy but Meat Boy is wriggling around and keeping busy.

That's twelve minutes gone in the round.
Meat Boy can't escape the position.
Meat Boy trying to control but he's just got himself in more trouble.

Sparxx is working on the RNC. He looks like he's got it but Meat Boy won't tap... Oh, he's out! The ref rips Sparxx off his unconscious opponent!

Ladies and gentlemen, after 12:31 of round 1, we have a winner by way of Submission (RNC). Tyrone Sparxx!
A less than humble Tyrone Sparxx misjudged his post fight interview somewhat and came across a little too arrogant whilst trying to hype up his own abilities.
 
 
 
Home
What is MMA Tycoon?
Register
Forgot Details
Contact Us
MMA Affiliate Program
MMA Forum
UFC Chat
MMA Newspaper
Buzz - Social Media
MMA Rankings
MMA T-Shirts
 
Managers online: 918
Total users: 40246
 

 

   
©MMA Tycoon  | Bet MMA  |  Contact  |  Links  |  MMA Chat  
MMA Forum  |  Online (918)
Steam Gaming Group Google+ MMA Tycoon Twitter Facebook MMA Game MMA RSS feed - MMA Tycoon Game's Radio Podcast