MMATycoon Posted October 16, 2013 Report Share Posted October 16, 2013 OK so the sliders can be confusing to anyone. I even get people who have played for years going "my fighter isn't doing what he's supposed to", only to look at their sliders and see he's doing exactly what he's supposed to; they just didn't understand how to set them properly. Soooooooo. I want to; A. Rearrange the sliders so they are in their hierarchy order. B. Display this at the bottom, under the sliders, displaying the % chance of each thing happening (N.B. these %s aren't accurate, I just whacked in some numbers for aesthetics). Thoughts? http://img5.imageshack.us/img5/4993/um9e.jpg 17 Quote Link to comment Share on other sites More sharing options...
Kronix Posted October 16, 2013 Report Share Posted October 16, 2013 yeah its' too easy to blame the system when things don't go your way. Making it clearer for everyone what they can expect should release some of that frustration. I made my own calculator simply for this purpose and I don't set a slider without checking with my calculator what I'm getting out of it. I did share it with the community. It's also quite scary how many people never have read the wikipedia at all even though most of the info needed is right there for everyone to read. A good thing might also be to add a square where you can enter number of moves so people can see approximately how many moves of each action would get. Some one might go 40% aggression standup and use 15% takedowns and with that amount of aggression the number of takedowns attempted each round might be good but then for next fight they instead go aggressive with 65% aggression and they keep the takedown rate the same because they tought it was a good amount of takedown attempt not realizing how many more takedown attempts they now will be trying for each round instead. The difference would be about 31 takedowns attempt on 65% vs 19 attempts with 40% aggression in a 3 round fight. That's quite a lot and an easy way to gas out your fighter. Quote Link to comment Share on other sites More sharing options...
markyosullivan Posted October 16, 2013 Report Share Posted October 16, 2013 Probably one of the biggest reasons why people stop playing the game is because of the complexity of the sliders. They don't understand them and probably don't want to spend time trying to understand them. Football Manager used to be very slider orientated however in recent years they changed the way the tactics system worked and had drop down menu's for some tactical options which had sliders in the past. As a result they've been even more successful in recent years. The main thing is to keep it optional, new players will want something simplified for setting fighter tactics whereas experienced players may want to tweak the fighter tactics more. Loving the way you've included graphics to give the users an idea of what happens in each scenario. Quote Link to comment Share on other sites More sharing options...
Guest Posted October 16, 2013 Report Share Posted October 16, 2013 My thought is this is an excellent idea and should be implemented. Since markyosullivan commented before I did, I would agree that leaving it as optional may be good too. I still don't understand sliders per se, although I have learned a little bit about adjusting sliders. Quote Link to comment Share on other sites More sharing options...
ChronicCrush Posted October 16, 2013 Report Share Posted October 16, 2013 Love it! Quote Link to comment Share on other sites More sharing options...
Rambo Posted October 16, 2013 Report Share Posted October 16, 2013 Any chance of the format being optional? 7 Quote Link to comment Share on other sites More sharing options...
duphus Posted October 16, 2013 Report Share Posted October 16, 2013 you know veteran's hate changes, I would for sure need to have the option to keep slider order like it is now. Just cause I'd likely mess up. not against it, just want the option to stay with what I used to for least a while and maybe play with it the new way till we get used to it. Quote Link to comment Share on other sites More sharing options...
j666 Posted October 16, 2013 Report Share Posted October 16, 2013 def needs to be optional, kinda like the phone settings. 3 Quote Link to comment Share on other sites More sharing options...
j666 Posted October 16, 2013 Report Share Posted October 16, 2013 looks awesome tho...btw Quote Link to comment Share on other sites More sharing options...
surgeelurgee Posted October 16, 2013 Report Share Posted October 16, 2013 If I understand it right it doesnt replace current slider system, it's additional image that shows how your settings will work. Quote Link to comment Share on other sites More sharing options...
duphus Posted October 16, 2013 Report Share Posted October 16, 2013 A. Rearrange the sliders so they are in their hierarchy order. If I understand it right it doesnt replace current slider system, it's additional image that shows how your settings will work. I think he was planning on moving slider order from the way I read it Quote Link to comment Share on other sites More sharing options...
Guest Posted October 16, 2013 Report Share Posted October 16, 2013 If I understand it right it doesnt replace current slider system, it's additional image that shows how your settings will work. You seem to indeed be correct. Nonetheless, there is also the mention of rearranging sliders based on hierarchical order. Therefore, this could be a change that would require adjustment time and would be desired as merely being optional by experienced managers. The graphic would actually help people to see how truly they do/did understand sliders. Quote Link to comment Share on other sites More sharing options...
MMATycoon Posted October 16, 2013 Author Report Share Posted October 16, 2013 If I change the slider order, I'm not making that optional, that would be super confusing to edit and stuff. It wouldn't take you long to get used to The image showing up under the sliders can be optional though. Quote Link to comment Share on other sites More sharing options...
Scooby Posted October 16, 2013 Report Share Posted October 16, 2013 This is an excellent idea,i got worried just yesterday that i was doing it backwards and went through my old fights to verify Quote Link to comment Share on other sites More sharing options...
Goatacre Posted October 16, 2013 Report Share Posted October 16, 2013 Fantastic idea I still use your spreadsheet, Kronix, complete with a few additions I made. However, that's just so I record my slider setting used in every fight for future reference. 1 Quote Link to comment Share on other sites More sharing options...
j666 Posted October 17, 2013 Report Share Posted October 17, 2013 slider order doesn't matter to me, since they'll be the same just in different spots. 2 Quote Link to comment Share on other sites More sharing options...
m4j0r Posted October 18, 2013 Report Share Posted October 18, 2013 this is awesome! How would the mobile version work? I often play from my phone Quote Link to comment Share on other sites More sharing options...
MMATycoon Posted October 18, 2013 Author Report Share Posted October 18, 2013 It should work fine from mobile - it's just gunna be jpg images with text written on them. If it's going to auto-update without having to press submit it will need javascript turned on. Quote Link to comment Share on other sites More sharing options...
Guest Posted October 18, 2013 Report Share Posted October 18, 2013 @Kronix could you please repost your spreadsheet @Mike....As a newer player it is difficult to understand sliders...If you set a fighter to be 70% counter on the bottom, 100% ground sub, 50% control/finish, 100% stay on the ground and 60% advance position vs a standup fighter yet he gets the takedown by pulling guard and does not atempt one sweep or sub in a minute and a standup is forced, it can be very confusing! Also one question off topic about scoring (sorry) why are takedowns not weighted in scoring. For example I have seen fighters who I am preparing to fight take someone down 3 times but still lose a round? Take downs are scored very strongly in UFC and other real life fight promotions. Once again sorry about the off topic question. Quote Link to comment Share on other sites More sharing options...
Scooby Posted October 18, 2013 Report Share Posted October 18, 2013 when will this be implemented? Quote Link to comment Share on other sites More sharing options...
MMATycoon Posted October 18, 2013 Author Report Share Posted October 18, 2013 @Kronix could you please repost your spreadsheet @Mike....As a newer player it is difficult to understand sliders...If you set a fighter to be 70% counter on the bottom, 100% ground sub, 50% control/finish, 100% stay on the ground and 60% advance position vs a standup fighter yet he gets the takedown by pulling guard and does not atempt one sweep or sub in a minute and a standup is forced, it can be very confusing! Also one question off topic about scoring (sorry) why are takedowns not weighted in scoring. For example I have seen fighters who I am preparing to fight take someone down 3 times but still lose a round? Take downs are scored very strongly in UFC and other real life fight promotions. Once again sorry about the off topic question. You'll see plenty of people on here saying that takedowns are pretty much an instant win the round so there are very varying opinions on that one As for those tactics, if you are fighting a standup guy, I wouldn't be going high counter on the ground - be the offensive fighter. Quote Link to comment Share on other sites More sharing options...
PBR Posted October 18, 2013 Report Share Posted October 18, 2013 You'll see plenty of people on here saying that takedowns are pretty much an instant win the round i so disagree with them Quote Link to comment Share on other sites More sharing options...
Guest Posted October 18, 2013 Report Share Posted October 18, 2013 @Mike yes but if you are on the bottom and you are a GnP (GnP is useless from the bottom mostly) and the other guy has a few wins by Sub, counter would be the way to go...or I would think. I just have found that other than counter takedowns, counter anything else seems pointless. I'm not trying to cause problems, just trying to get a better understanding of sliders. I like your idea by the way, but would you be able to add a slider where IF you are in the clinch and have good knees but low flexability, you can 50% dirty box/MT and attack the head with boxing and attack the body with knees? It's hard when you throw knees to the head knowing you are not going to connect, but you want to throw punches to the head in the clinch. I still disagree with the takedown scoring Quote Link to comment Share on other sites More sharing options...
Guest Posted October 18, 2013 Report Share Posted October 18, 2013 I like it.While you're updating that, would there be a way for slider settings to be logged so that when we go back and look at an old fight for one of our fighters, we can see how his sliders were set for that fight? I always forget how I set them, so it would be cool to have that available. Quote Link to comment Share on other sites More sharing options...
Guest Posted October 18, 2013 Report Share Posted October 18, 2013 this is cool!! Quote Link to comment Share on other sites More sharing options...
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