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Play by Play - Fighter's Fight Commentary

Event: Bloodbath 7     
Date:   Sep 13, 2019
#R1#
Flash moves out of range of the strikes.
Flash shoots in with a takedown attempt and he has Rojumanong pinned against the cage. Rojumanong gets the underhooks and manages to circle away.
Flash shoots and misses
and Rojumanong counters with a nice uppercut.
Flash tries for a takedown but Rojumanong circles away easily
and Rojumanong counters with a nice uppercut.
That's three failed takedown attempts in the round for Jumpin Jack Flash. That's going to take a lot out of him.#TD#
Flash throws the overhand right but ducks down into a quick takedown attempt. Rojumanong was covering up waiting for the punch and Flash finishes the takedown easily into guard.
Flash is fighting to break Rojumanong's control of his arms but Rojumanong is doing a good job of controlling the position at the moment.
The ref warns both fighters not to hold the cage as they work up against the meshing.
We've had a slow start to the round here - hopefully the action picks up.#SUB#
Flash has gone for a leg lock! Rojumanong slips out almost immediately though and dives into Flash's guard.#REVB##SUB#
Rojumanong avoids a guillotine attempt easily. #T1##SUB#
Flash is working actively off his back, looking to secure an arm or perhaps work for a triangle. #SUB#
Rojumanong avoids a guillotine attempt easily.
Flash working a defensive guard but Rojumanong manages to pass into side control anyway.
Flash tries to buck Rojumanong off but Rojumanong is having none of it.
Flash has one of Rojumanong's arms on lockdown, trying to prevent him from doing any damage.
The fighters are pressed up against the cage, both looking to find a bit of space to work.
Flash wants to control but Rojumanong postures up.#T2#
A few boos can be heard. I'm sure they will multiply if the fighters don't pick up the pace.
Flash is trying to get back to half guard. He's pushing on Rojumanong's leg. He's managed it. Nice work.
Flash is concentrating on defense, preventing Rojumanong from advancing position.
Rojumanong trying to pass the guard but Flash defending well.
Flash controlling the position for now.#SUB#
Flash looking for subs from the bottom but Rojumanong mounts him!
Rojumanong prevents Flash from getting the reversal.#T3#
Flash wants to hold on but Rojumanong pushes him away.
Flash looking to escape from mount but he's given up his back!
Flash just trying to survive but Rojumanong is wriggling into a better position, looking to finish.
Good control from Rojumanong.
Flash rolls and manages to get back to half guard. Nicely done.
Flash wants to improve his position but Rojumanong is controlling well.
Rojumanong is thwarting Flash's attempts to control the position.
Flash has his hands clasped together around Rojumanong's back. He's all about the action.#T4##SUB#
Flash actively working from the bottom here.#SUB#
Flash looking to force a kimura from the bottom here. He's concentrating on that move too much though and Rojumanong pushes past his half guard into mount!
Flash is just holding on here. Rojumanong manages to take his back.
Flash trying to control the hands but Rojumanong won't let him.
Rojumanong is looking to control Flash but Flash is wriggling around and keeping busy.
The crowd thankful this round is nearly over.
Rojumanong avoiding Flash 's attempts to control his hands.
And that’s the end of the round – the fighters go back to their corners.

Baby Kitten Rojumanong dominated that round.
That's the end of the interval. I'm sure that seemed a lot quicker than a minute for our two fighters! Back to the action.
#R2#
Flash dives in for a single leg takedown but Rojumanong sprawls and the fighters end up clinched against the cage.
Rojumanong moves into range and connects with a jab.
Flash with a lazy takedown attempt
and Rojumanong counters with a nice uppercut.
Rojumanong has been the more effective fighter overall so far.
Rojumanong punishes Flash's body with a nice straight punch.
Flash misses with a takedown attempt #KD2#
and Rojumanong counters with a crisp one two that drops Flash! Rojumanong thinks about following him to the mat for a moment but instead steps back and waves Flash to his feet! Flash is in big trouble!#ROC2#
Flash is rocked!
That's three failed takedown attempts in the round for Jumpin Jack Flash. That's going to take a lot out of him.#KD2#
Rojumanong sends Flash crashing to the mat with a devastating uppercut! Rojumanong is motioning to the referee to let Flash up. He wants to try and finish this one on the feet!
Oh Flash is still all over the place! His legs are completely gone! Will he be able to recover?!!
This is a great period of action - very entertaining stuff!
Flash gets his takedown attempt stuffed easily
and Rojumanong counters with a massive hook, right on the button! He's out cold! Damn, that was naaaaaasty! Hopefully he'll be OK.

Ladies and gentlemen, after 0:30 of round 2, we have a winner by way of KO (Punch). Baby Kitten Rojumanong!
An out of breath Baby Kitten Rojumanong thanked his loyal fans in his post fight interview, giving them credit for his success over the course of his career.

 

Event: Bloodbath 5     
Date:   Aug 31, 2019
#R1##TD#
Koni gets caught flat footed, as Flash shoots in with a quick takedown into guard.#SUB#
Flash thinks about going for a leg but decides against it, in order to maintain the position.
Koni really doesn't want to stay on the ground with Flash. If he can't get it back to his feet, it's only a matter of time before he'll be tapping out.#SUB#
Flash drops back for a leg here. A bit of a high risk move... He's looking for a kneebar by the looks of things. Now both of them are looking for submissions. Flash seems to have locked his on tight now - Koni screams in pain and taps out furiously! It certainly was a high risk move but it's paid off for Flash, as he picks up the win!

Ladies and gentlemen, after 0:21 of round 1, we have a winner by way of Submission (Kneebar). Jumpin Jack Flash!
Jumpin Jack Flash tried to hype himself up post fight but didn't word it too well and it ended up with him sounding like a bit of a tool.

 

Event: BloodBath 4: Torres v Guy     
Date:   Aug 17, 2019
#R1#
Machabeau swings for the body but Flash moves out of range.
Jab by Machabeau.
Flash dives in for a single leg takedown but Machabeau sprawls and the fighters end up clinched against the cage.
Machabeau let fly with a counter punch to the body but it didn't land.
A big right from Flash misses. #TD#
Flash scores with a nice takedown into half guard. Let's see what he's got on the ground. #SUB#
Flash is looking for a kimura. It's going to be difficult to finish that from half guard though and Machabeau defends it well. #SUB#
Flash is thinking about going for an arm triangle but he can't free his leg. #SUB#
Flash is trying a forearm choke… I don't think that's going to do much at this level of the game.
We've had a slow start to the round here - hopefully the action picks up.#SUB#
Flash is working for a kimura but Machabeau is defending it quite comfortably. #T1##SUB#
Flash is looking for a kimura but he's never going to get it from there. #SUB#
Flash is working for a kimura but Machabeau is defending it quite comfortably.
Machabeau slips a foot under and gets full guard. Nice work.
Machabeau looking for a sweep. Not yet Machabeau, not yet.
Flash might be looking to lock onto one of his opponent's long limbs for a submission, whilst we're on the ground.
Machabeau keeping full guard, as Flash tries to pass. #SUB#
Flash drops back looking for a heel hook - he quickly realises he's not going to get it but Machabeau manages to dive on top of him before he can escape and now Flash has Machabeau in his guard.#REVB#
Machabeau must be cautious of submissions here, given that his opponent has the superior Jiu Jitsu.#T2#
Machabeau stopping the sweep attempt from Flash.
Flash working a defensive guard here. #SUB#
Flash looking for submissions from the bottom but instead Machabeau passes into half guard.
Flash wants to improve his position but Machabeau is controlling well.
Flash is working hard here to advance position.
Machabeau with a momentary lay and pray from half guard. #T3#
Flash is trying to maintain the position but Machabeau is very close to passing his half guard.
Flash is going to have to think about doing something other than just controlling because Machabeau is managing to avoid having the position dictated to him.
Flash is trying to get back to full guard.
Flash controlling the position for now.
The fighters are starting to perspire pretty heavily.
Flash wants to control but Machabeau is keeping busy and won't allow it.
Machabeau is controlling the pace.
Flash is controlling Machabeau's trapped leg to prevent Machabeau from advancing to side control.#T4#
A lull in the action here being met with boos from the crowd.
Flash is trying to get back to full guard.
Flash is doing well to control the position and prevent Machabeau from advancing to side control.#REF3#
The referee decides to stand the fighters back up.
Flash shoots in with a takedown attempt and he has Machabeau pinned against the cage. Machabeau gets the underhooks and manages to circle away.
Flash tries for a takedown but Machabeau sees it coming a mile off and avoids it easily.
That's three failed takedown attempts in the round for Jumpin Jack Flash. That's going to take a lot out of him.
Flash tries to land with a swinging hook to the body but Machabeau was well out of range. Poor timing from Flash.
Boooooooooooooooooooo!!! God, this has been a terrible round. Come on you two, sort yourselves out!
Flash shoots in for a takedown but doesn't get it.
Flash misses with a takedown attempt. He shot from a bit too far out.
And that’s the end of the round – the fighters go back to their corners.

A close round but Manny Machabeau will probably get the nod.
That's the end of the round. The referee orders the cornermen out of the cage so we can get back down to business.
#R2#
Machabeau leaves Flash with his face pressed against the mat as he sprawls beautifully, defending against a solid takedown attempt.
Machabeau swings and misses with a shot to the body#TD#
and Flash counters with a nice shoot takedown that brings the fighters to the ground. #SUB#
Flash drops back for a leg but he's not going to get it - he lets go and Machabeau dives on top into guard.#REVB#
Machabeau is stalling in the full guard.
Flash is controlling Machabeau's posture.
We've had a slow start to the round here - hopefully the action picks up.#SUB#
Flash is looking for a guillotine. You can't force these things though and Machabeau defends well.
Flash is trying to keep Machabeau in close. #T1##SUB#
Flash working for a triangle but Machabeau defends it easily.
Flash pulls Machabeau in to control the position.
Flash trying to keep a closed guard but Machabeau is proving a slippery customer.
Machabeau not doing a lot at the moment. He'll have to show some more aggression or the fight will get stood up.
Flash is working from a closed guard but he's struggling to control his opponent.
Flash being controlled here, momentarily. #T2#
My god... these two guys really need to pick up the pace or everyone will leave to go get a beer.
Flash is avoiding any damage by keeping wrist control.
Flash is working from a closed guard but he's struggling to control his opponent.#REF3#
The ref stands the fighters back up due to a lack of activity.#CL2#
Machabeau clinches up with Flash and pushes him back against the cage.
Flash tries to jump guard but he falls flat on his backside. Machabeau smiles and moves away.
Machabeau misses with an uppercut.
Flash throws a hard body shot but it just misses. #CL2#
Machabeau rushes Flash and presses him up against the cage.
Machabeau just leaning against Flash, taking a breather. #BC2#
Machabeau breaks the clinch.
Flash misses with a takedown attempt #CL2#
and Machabeau counters by clinching up.
That's three failed takedown attempts in the round for Jumpin Jack Flash. That's going to take a lot out of him.#T3#
Come on Machabeau - let's have some action - none of this stalling nonsense.
Flash tries to break the clinch but Machabeau is controlling the position.
The two fighters are working to gain dominance in the clinch.
Machabeau displaying some good clinch control by pressing Flash up against the cage.
Flash goes for a takedown in the clinch but Machabeau prevents it. #BC2#
Machabeau's corner calls for him to break the clinch, which he does.#TD#
Flash closes the distance and looks for a trip takedown... aaaand he's got it - Flash lands in his opponent's guard.#SUB#
Flash drops back, looking for a kneebar! Machabeau looks panicked! The fighters roll across the mat, one looking to finish, one looking to escape. Machabeau looks to have wriggled free... Yes, he's got his leg free and he's dived into side control! Good work there from Machabeau! #REVB#
The fighters are pressed up against the cage, both looking to find a bit of space to work.#T4#
Machabeau tries to get to his feet but he's trapped momentarily.
Flash is trying to control Machabeau's posture but Machabeau avoids it.
Machabeau really doesn't want to stay on the ground with Flash. If he can't get it back to his feet, it's only a matter of time before he'll be tapping out.
Machabeau is looking to take a break and control but Flash is keeping him honest, looking to work from the bottom.
Flash wants to control but Machabeau postures up.
Boooooooooooooooooooo!!! God, this has been a terrible round. Come on you two, sort yourselves out!
Flash tries to bench press Machabeau off him but Machabeau keeps the position.
Flash can't do much from the bottom here.
Flash is trying to get back to half guard.
And that’s the end of the round – the fighters go back to their corners.

Manny Machabeau showed his class in that round. I'd imagine he'll take it on all the scorecards.
The fighters get back to their feet, the hooter sounds and we're back to the action! This is the final round!
#R3##TD#
Flash shoots in for a takedown! He's got it and he's managed to land in side control! That's better than Flash was expecting from the takedown attempt, I'm sure!#SUB#
Flash thinks about going for a far side armbar but bails out and retains the dominant position instead.
Machabeau is trying to get back to half guard.#SUB#
Flash wants to work for a kimura but he's foiled early by Machabeau, who protects the arm well. #SUB#
Flash is looking to finish here, going for an Americana. Machabeau knows the correct defense though, so he's OK.
We've had a slow start to the round here - hopefully the action picks up.
Machabeau manages to work his way to half guard, despite Flash's best efforts.#T1##SUB#
Flash is trying a forearm choke… I don't think that's going to do much at this level of the game. #SUB#
Flash is looking for a kimura. It's going to be difficult to finish that from half guard though and Machabeau defends it well.
Machabeau controlling the position well.
Machabeau felt the need to train up his defensive grappling in the buildup to the fight. Presumably he was expecting to be in a difficult position like this, so let's see if he can get out of it.
Flash tries to pass the half guard into mount. Machabeau knows what he's doing though and prevents the attempt.
Machabeau controlling the position well.
We get told so often about how wrestlers don't like to be on their backs. Let's see if Machabeau can do anything to dispel that myth.#T2#
The crowd are showing their displeasure at the lack of action as loud boos ring out around the arena.#SUB#
Flash is looking for a kimura. It's going to be difficult to finish that from half guard though and Machabeau defends it well. #SUB#
Flash is working for a kimura but Machabeau is defending it quite comfortably. #SUB#
Flash is looking for a kimura here. #SUB#
Flash is working for submissions here but there's nothing on. #T3##SUB#
Flash is working for a kimura but Machabeau is defending it quite comfortably. #SUB#
Flash is trying to work for a kimura but Machabeau is defending well. #SUB#
Flash is working for a kimura but Machabeau is defending it quite comfortably. #SUB#
Flash is trying a forearm choke… I don't think that's going to do much at this level of the game. #SUB#
Flash wants to work for an arm triangle but Machabeau is really keeping half guard well and defending the submission attempt.
Manny Machabeau is fighting for a decision - hopefully he's judged it right and he's actually winning the fight.
The ref warns both fighters not to hold the cage as they work up against the meshing.#T4#
My god... these two guys really need to pick up the pace or everyone will leave to go get a beer.#SUB#
Flash is working for submissions here but there's nothing on. #SUB#
Machabeau is defending against the submission attempts here by Flash.
Machabeau gets back to full guard.
Flash tries to free his leg and advance position but Machabeau is retaining full guard.
Boooooooooooooooooooo!!! God, this has been a terrible round. Come on you two, sort yourselves out!
Machabeau is working an open guard here, looking to improve his position. No doubt that will leave him open to counters but at least he's being more offensive.
Jumpin Jack Flash has stepped it up - he knows he needs a finish here!
Machabeau preventing the ground and pound from doing any damage.

And that's the end of the fight!
Jumpin Jack Flash showed his dominance in that final round.
I think Machabeau has won this one but let's see whether the judges agree with me. Over to the ring announcer for the scorecards.

Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision.
Judge Robert Douchet scores the fight 28:29
Judge Alec Ball scores the fight 28:29
Judge Ian Loll scores the fight 28:29

In favor of your winner, by unanimous decision... Manny Machabeau!

 

Event: BloodBath Fight Night 2     
Date:   Jul 27, 2019
#R1#
Flash fails with a rather predictable takedown attempt.#TD2#
Flash scores with a takedown into Machabeau's guard.
Machabeau knows he needs to get back to his feet asap. He's simply no match for Flash on the ground.#SUB2#
Flash is holding a leg here, probably looking for an ankle lock - he drops back and goes for it! Machabeau is in trouble! Is it all over??? No! Machabeau has escaped and now he's on top! #REVR##SUB2#
Flash working for a triangle but Machabeau defends it easily.
Flash seems keen to control Machabeau's posture.
We've had a slow start to the round here - hopefully the action picks up.
Flash looking to control but Machabeau passes into half guard. #SUB2#
Flash actively working from the bottom here.#T1##SUB2#
Flash is looking to sinch up a guillotine here but Machabeau pulls his head out easily.
The fighters are pressed up against the cage, both looking to find a bit of space to work.
Flash is looking for a sweep. Machabeau is wise to his cunning plan and keeps the top position.#SUB2#
Flash is looking to sinch up a guillotine here but Machabeau pulls his head out easily.
Flash trying to control from the bottom. #SUB2#
Flash actively working from the bottom here.
Flash felt the need to train up his defensive grappling in the buildup to the fight. Presumably he was expecting to be in a difficult position like this, so let's see if he can get out of it.
Flash wants to control but Machabeau is keeping busy. #T2#
The crowd are getting on the fighters' backs, as the pace has dropped off in the last minute or so.
Flash is trying to avoid being dragged into an even worse position than he's already in but Machabeau is staying active.
Machabeau will need to keep those long limbs tucked in whilst he's on the ground, to prevent any submissions.
Machabeau performing his best blanket impression for a moment.
Flash trying to hold on to Machabeau's head to control him but Machabeau postures up. #REF3#
The referee has motioned to the fighters to stand back up. He just wasn't happy with the level of activity.
Machabeau takes a swing at Flash's ribcage but misses. #TD2#
Machabeau gets caught flat footed, as Flash shoots in with a quick takedown into guard.#SUB2#
Flash postures up as if he's going to throw some strikes but drops back for an ankle! Machabeau is in big trouble! He looks ready to tap! But no, he's escaped and dives on top of Flash, into his guard. #REVR##T3##SUB2#
Flash is working for submissions here. He's thrown up his legs looking for a triangle but Machabeau frees his head nicely. Oh but Flash has switched to an armbar! Machabeau is tapping furiously! Lovely submission there!

Ladies and gentlemen, after 3:22 of round 1, we have a winner by way of Submission (Triangle Armbar). Jumpin Jack Flash!
Jumpin Jack Flash decided to go for the less than humble approach in his post fight interview, telling everyone how he is going to conquer the world. The crowd seemed to like it when really that sort of approach could have gone either way.

 

Event: IFA 135/185     
Date:   Jun 28, 2019
#R1##TD#
Nothing gets caught on his heels momentarily as he allows Flash to score an easy takedown into full guard.#SUB#
Flash drops back looking for a heel hook - he quickly realises he's not going to get it but Nothing manages to dive on top of him before he can escape and now Flash has Nothing in his guard.#REVB##SUB#
Flash has a loose triangle. He'll be looking to tighten that up but Nothing can see exactly what he's planning and manages to posture up and free himself. #SUB#
Nothing avoids a guillotine attempt easily.
Nothing wants to control from the top but Flash keeps moving. #SUB2#
Nothing thinks about going for a leg but decides against it, in order to maintain the position.
We've had a slow start to the round here - hopefully the action picks up.#SUB#
Flash had isolated an arm as going for a kimura. Nothing defends it easily.
Nothing trying to control but Flash is working from the bottom. #SUB#
Flash looking for a guillotine here but Nothing defends easily.
Flash seems to have improved his submission grappling technique since last time we saw him. Let's see if he can pull off a submission.#T1#
Nothing trying to control but Flash is working from the bottom. #SUB#
Nothing avoids a guillotine attempt easily.
The ref warns both fighters not to hold the cage as they work up against the meshing.
Flash looking to hit a scissor sweep but Nothing is one step ahead there.
Nothing trying to control but Flash is working from the bottom. #SUB2#
Nothing thinks about going for a leg but decides against it, in order to maintain the position. #SUB#
Flash working for a triangle but Nothing defends it easily. #SUB#
Flash is active off his back here, looking for submissions. #T2#
A few boos can be heard. I'm sure they will multiply if the fighters don't pick up the pace.
Nothing trying to control but Flash is working from the bottom. #SUB2#
Nothing drops back looking for a leg! Flash is in trouble here! The fighters roll with the hold and Flash manages to kick Nothing off! Nothing jumps back into Flash's guard.
Flash keeping moving, preventing Nothing from controlling successfully. #SUB#
Flash is looking for a triangle but Nothing pushes his legs off easily. #SUB#
Flash throwing his legs up looking for a triangle. #SUB#
Flash has his foot on Nothing's thigh. He's trying to push off and get in position for a triangle, I think. Nothing works his way back into a safe position though.#SUB#
Nothing avoids a guillotine attempt easily. #T3##SUB#
Flash escapes his hips to the side and looks to be working for an armbar. Nothing gives him a little smile and shakes his head. No chance.
Flash can't keep his opponent in guard - Nothing advances to half guard, no doubt looking to mount.
Flash is staying active underneath Nothing, who seems content to just control the action from this position. #SUB2#
Nothing is trying for a guillotine from the top but the pressure isn't in the right place so Flash is just riding it out for now. Nothing eventually gives up the hold. #SUB#
Flash looking for submissions off his back.#SUB2#
Nothing is trying a forearm choke… I don't think that's going to do much at this level of the game.
Flash regains full guard. Nicely done. #T4##SUB#
Flash working from the bottom, still in full guard. He's managed to get a loose triangle. Nothing doesn't seem to be doing much to defend here, obviously he feels comfortable in the position. Nothing manages to throw the legs off his shoulder and he's back into guard - no problem. #SUB#
Flash escapes his hips to the side and looks to be working for an armbar. Nothing gives him a little smile and shakes his head. No chance.
Nothing wants to control from the top but Flash keeps moving.
The fighters are pressed up against the cage, both looking to find a bit of space to work.
Flash keeping full guard, as Nothing tries to pass. #SUB#
Flash is working actively off his back, looking to secure an arm or perhaps work for a triangle.
Boooooooooooooooooooo!!! God, this has been a terrible round. Come on you two, sort yourselves out!#SUB#
Flash looking for submissions off his back, moving his hips, looking for an opening.
Nothing slips nicely into half guard.
And that’s the end of the round – the fighters go back to their corners.

That was a close round but I would say that Jumpin Jack Flash will probably get the nod.
OK. That's time! The bell goes and we're back to the action.
#R2#
Nothing shoots in for a takedown but Flash shows good takedown defense. #TD#
Flash feints and then dives in with a takedown. That was a long way out but the feint bought him enough time to close the distance and complete the takedown. Now we'll play guard for a bit and see who can get the better of that position.
Flash wants to pass the guard but Nothing is keeping the position.
Our spies down at at Gym Boiks inform us that Nothing has really been working on his submissions in the buildup to this fight. Will it pay off?
Flash is really dominating this fight. Is there anything that Nothing can do to turn this around?
There's a bit of a scramble here and now Nothing is on top in guard. #REVB##SUB#
Flash is working actively off his back, looking to secure an arm or perhaps work for a triangle.
Nothing trying to control the position from guard on top but Flash is wriggling around, looking for whatever he can.
We've had a slow start to the round here - hopefully the action picks up.
Flash can't keep his opponent in guard - Nothing advances to half guard, no doubt looking to mount. #SUB#
Flash looking for submissions off his back.#SUB2#
Nothing is sneakily working for an arm triangle but Flash sees it coming and defends easily.#T1##SUB2#
Nothing is working for a kimura but Flash is defending it quite comfortably. #SUB2#
Nothing looking for a kimura but he'll have to free his other leg if he wants to finish that. Perhaps he's just using it as a distraction technique. #SUB#
Flash looking for submissions from an awkward position here.#SUB2#
Nothing is trying a forearm choke… I don't think that's going to do much at this level of the game. #SUB#
Flash looking for submissions from an awkward position here.#T2#
There's not a lot going on here and the crowd are letting the fighters know they're not willing to tolerate a lack of action.#SUB#
Flash is looking to sinch up a guillotine here but Nothing pulls his head out easily. #SUB#
Nothing moves into side control, avoiding a weak kimura attempt from Flash.#SUB2#
Nothing is working to tighten his grip on Flash's neck. He's isolated an arm and is working for an arm triangle. Flash has recognised the danger and is trying to turn with the submission but Nothing is really squeezing tight and eventually Flash passes out! Nothing breaks the hold and jumps onto the cage to celebrate! Submission of the night, I'd say!

Ladies and gentlemen, after 2:33 of round 2, we have a winner by way of Submission (Arm Triangle). Here Goes Nothing!

 

Event: 135 Round 2/185 round 1     
Date:   Jun 14, 2019
#R1#
Flash ducks down and throws a hook to the body but Harrison moves away.
Harrison looked like he wanted to counter with a punch but didn't throw it.
Harrison throws a right hand that misses #TD#
and Flash counters with a shoot takedown into half guard.
Flash is looking to pass the guard... He's managed it - he's now in full mount! #SUB#
Flash is going oldschool here, as he tries to force Harrison to tap using a forearm choke. This isn't 1993 though, so Harrison shrugs it off. #SUB#
Flash working for a submission but Harrison is keeping him at bay.
Fantastic stuff here - a very entertaining period of action, which has drawn cheers from the crowd.
Harrison regains half guard.#SUB#
Flash in half guard on the top. He's looking for a kimura... He's got it locked and he's managed to free his trapped foot. Harrison tries to escape but it's on too tight and he has to tap! Great BJJ skills there from Flash!

Ladies and gentlemen, after 0:54 of round 1, we have a winner by way of Submission (Kimura). Jumpin Jack Flash!

 

Event: IFA 135lbs Round 1     
Date:   May 31, 2019
#R1##CL2#
Carver forces Flash back against the cage and clinches.
Flash taking a breather.
Carver lands an uppercut.
Carver misses with a hook to the ribs.
Carver lands with a left to the head.
Carver lands a body punch.
Flash blocks a punch to the side of the head.
Flash is looking for a takedown.
Flash prevents a body shot from Carver.
Carver misses with a punch to the body.
Carver struggles to land a body shot inside as Flash controls his hands.
Carver throws a head punch that misses.
Flash jumps guard but his hands slip and he falls flat on his back. Well, he's made himself look a right mug there, as Carver walks away with a smile on his face. Flash gets slowly back to his feet and shakes his head.
We've had a slow start to the round here - hopefully the action picks up.
A jab from Flash misses.
Carver throws out a token jab with nothing on it.
Flash takes an uppercut right on the button but keeps his composure.
Flash looks for a takedown here. Will he get it? Carver is fending him off so far but Flash persists. Nope, Carver circles away and we're back to standing.
That's three failed takedown attempts in the round for Jumpin Jack Flash. That's going to take a lot out of him.
Carver throws a hook but Flash avoids it easily.
Flash uses good footwork to avoid the strikes from Carver.
The crowd cheering loudly, showing their appreciation for the quality fight we're seeing here.
Carver loads up on a big right hand but Flash slips the punch.#T1#
Carver slaps away a takedown attempt from Flash, before circling back to the center of the mat.
Carver throws a hook to the body but it doesn't connect.
Carver dips down and scores with a jab to the body.
Flash is breathing heavily.
Carver throws a shot from downtown. Flash moves away and avoids it.
Carver misses with an uppercut. Flash saw that one coming.
Carver throws a jab when Flash was well out of range.
Carver throws a body punch but Flash moves out of range.
Carver misses the jab.
Flash changes levels looking for a counter takedown but doesn't commit.
Carver throws a looping overhand right but Flash ducks down to avoid it.
Flash tries to counter with a takedown but Carver is quick to defend against it.
A looping hook to the body misses from Carver. Flash does a little dance to reset his feet.
Carver lands an overhand left. A wild punch that just about connected.
Carver swings away with a body shot that misses #TD#
and Flash counters with a shoot takedown into half guard.
The crowd cheering loudly, showing their appreciation for the quality fight we're seeing here.
Carver tries to get to full guard but Flash has control of the leg. #SUB#
Flash is looking for a kimura here.
Carver is trying to get back to full guard.
The ref warns both fighters not to hold the cage as they work up against the meshing.#T2##SUB#
Flash is trying to work for a kimura. This could be trouble! No, Carver has managed to free his arm - good work.
Carver wants to control but Flash is keeping busy and won't allow it. #SUB#
Flash is looking for a kimura. It's going to be difficult to finish that from half guard though and Carver defends it well. #SUB#
Flash is looking for an arm triangle, whilst trying to pass to side control. Carver doesn't seem that keen to cooperate though. No luck this time Flash.
Carver really doesn't want to stay on the ground with Flash. If he can't get it back to his feet, it's only a matter of time before he'll be tapping out.#SUB#
Flash is looking for a kimura but Carver is holding onto that half guard position, so it's hard for Flash to get the leverage.
Carver is looking to improve his position.
Carver wants to control but Flash is keeping busy.
Both fighters have adopted an aggressive gameplan on the ground!
Carver is looking to improve his position. #T3##SUB#
Flash is thinking about going for an arm triangle but he can't free his leg.
Carver is trying to maintain the position but Flash is very close to passing his half guard.
Flash passes into side control, despite Carver's attempt to control the position.
Carver is looking to reverse the position.
Flash trying to control the position but Carver is working away. #SUB#
Flash tries for a kimura. Not really close to a finish though. #SUB#
Flash thinks about going for a far side armbar but bails out and retains the dominant position instead. #SUB#
Flash is looking for a kimura. He might have it! No, Carver has escaped the position, nice work there. #T4##SUB#
Flash tries for a kimura but Carver is defending well.
Carver struggling a bit here.
The fighters are pressed up against the cage, both looking to find a bit of space to work.#SUB#
Flash tries for an arm triangle. That looks pretty tight to me. Is this one over!?! Possibly, maybe, no Flash has let go of the choke. Obviously it wasn't as tight as we thought!
Carver struggling a bit here.
Carver might have to switch it up a bit here because his efforts to control Flash haven't been going to plan, at least at the current moment in time.#SUB#
Flash looking for an arm triangle but it's way too loose to do anything.
The fans in attendance giving it up for the two fighters, who have really let it all hang out in the last minute or so!#SUB#
Flash wants to work for a kimura but he's foiled early by Carver, who protects the arm well.
And that’s the end of the round – the fighters go back to their corners.

That was a close round but I would say that Jumpin Jack Flash will probably get the nod.
The referee calls time. The cornermen exit stage left and we're back to business.
#R2#
Carver scores with a body shot.
Carver throws a couple of head shots and lands with the final one - a decent hook, which struck Flash on the side of the head.
Flash uses decent footwork to sidestep a right hand from Carver.
Carver throws a jab when Flash was well out of range.
Davey Carver seems to be getting the better of the standup.
Carver thows a left - swing and a miss!
Carver smiles there as he lands a nice right hand right on the button.
Flash slips a straight right by Carver.#CL2#
Carver closes the distance and presses his opponent up against the cage.
A short left from Carver.
Carver working on landing some head shots here - that one got through nicely.
Carver stays in close to his opponent and throws a right hand to the body.
Carver tries a shoulder strike but it doesn't do any damage.
Carver misses with the head strike.
The crowd cheering loudly, showing their appreciation for the quality fight we're seeing here.
Flash wants to break free but Carver has control.
Flash jumps guard but Carver stands there with Flash around his waist. Flash gives up and drops back to his feet. We remain in the clinch. #BC2#
Carver escapes the clinch and we're back to striking. #T1#
Flash on the wrong end of a vicious looking body shot.
A swing and a miss from Carver.
Flash feinted with a counter takedown.
Carver throws a big shot that misses.
Carver keeps the fight standing with a nice sprawl.
Both fighters are absolutely exhausted here.
Flash takes an uppercut right on the jaw but it doesn't phase him.
Carver lands a pitter patter jab to the forehead of his opponent.
A jab lands there for Carver.#ROC2#
Flash is rocked!
Davey Carver is looking to keep the fight on the feet at all costs.
Flash ducks under an overhand right and circles away with a smile on his face.
Oh Flash is still all over the place! His legs are completely gone! Will he be able to recover?!!
Carver moves away from the strike by Flash. #KD2#
Carver cracks Flash with a big right hand that sends him crashing to the floor. Carver has the opportunity to follow him to the ground but instead he's beckoning Flash to stand back up!
Fantastic stuff here - a very entertaining period of action, which has drawn cheers from the crowd.
Carver swings for the body but Flash moves out of range.
Carver throws an off balance right hand #TD#
and Flash decides to take the opportunity to score a takedown. He's landed in Carver's guard.#SUB#
Flash drops back looking for a leg! Carver is in trouble here! The fighters roll with the hold and Carver manages to kick Flash off! Flash jumps back into Carver's guard. #SUB#
Flash thinks about going for a leg but decides against it, in order to maintain the position. #T2#
Flash stopping the sweep attempt from Carver.
Flash seems to have got his legs back now.
Carver controls Flash momentarily but Flash frees himself. #SUB#
Flash thinks about going for a leg but decides against it, in order to maintain the position.
Carver is trying to keep Flash in close. #SUB#
Flash drops back looking for a leg! Carver is in trouble here! The fighters roll with the hold and Carver manages to kick Flash off! Flash jumps back into Carver's guard.
Flash wants to pass the guard but Carver is keeping the position.
Carver trying to control the position. #T3##SUB#
Flash drops back for a leg! It's a sloppy attempt though and Flash jumps back into guard quickly, to retain the dominant position.
Flash wants to control from the top but Carver keeps moving. #SUB#
Flash drops back looking for a leg! Carver is in trouble here! The fighters roll with the hold and Carver manages to kick Flash off! Flash jumps back into Carver's guard. #SUB#
Flash thinks about going for a leg but decides against it, in order to maintain the position.
Carver controls Flash momentarily but Flash frees himself.
Carver is working an open guard here, looking to improve his position. No doubt that will leave him open to counters but at least he's being more offensive.#SUB#
Flash thinks about going for a leg but decides against it, in order to maintain the position.
Carver looking to sweep here. No luck so far.
Carver has been the more effective fighter overall so far.#SUB#
Flash drops back looking for a leg! Carver is in trouble here! The fighters roll with the hold and Carver manages to kick Flash off! Flash jumps back into Carver's guard. #T4#
A few boos can be heard. I'm sure they will multiply if the fighters don't pick up the pace.
Carver working a defensive guard here. #SUB#
Flash drops back for a leg! It's a sloppy attempt though and Flash jumps back into guard quickly, to retain the dominant position.
Carver trying to control the position. #SUB#
Flash is trying to work a guillotine from the top, or something like that? Don't know how he thinks he's going to get a finish from there.
Flash wants to control from the top but Carver keeps moving.
Carver trying to control the position. #SUB#
Flash thinks about going for a leg but decides against it, in order to maintain the position. #SUB#
Flash drops back looking for a leg! Carver is in trouble here! The fighters roll with the hold and Carver manages to kick Flash off! Flash jumps back into Carver's guard.
And that’s the end of the round – the fighters go back to their corners.

Davey Carver showed his class in that round. I'd imagine he'll take it on all the scorecards.
That's time! Flash's corner gives him a slap on the ass as he gets ready to fight. This is the final round!
#R3#
Carver with a jab.
Flash ducks under an overhand right and circles away with a smile on his face.
Flash slips a straight right by Carver.
Carver looks to score with a jab to the body but Flash is just out of range.
Flash steps to the side to avoid the strikes from Carver.
Flash uses some good footwork to avoid the body shot by Carver.
Carver jabbing away but nothing is landing.
Flash looks frustrated there after his takedown attempt is stuffed easily.
We've had a slow start to the round here - hopefully the action picks up.
Carver swings and misses with a hook to the body.
Flash shoots in for a takedown. "Ole!" shouts Carver as he jumps to the side.
Carver throws out a counter right but Flash avoids it with no problem.#TD#
Flash shoots in and bounces Carver off the cage to secure the takedown into guard.
Both fighters are breathing heavily.
Carver is trying to control the position from the bottom. #T1#
Flash trying to control but Carver is working from the bottom.
Flash passes easily into side control. Nice work.
Carver tries to get back to half guard but can't.
Carver wants to control but Flash postures up.
Carver is trying to improve his position.
Carver struggling a bit here.#SUB#
Flash is looking for a kimura. He might have it! No, Carver has escaped the position, nice work there. #SUB#
Flash working hard here to secure a kimura but he's not really in the right position for it. #T2##SUB#
Flash looking for an arm triangle but it's way too loose to do anything.
Carver is trying to control Flash's posture but Flash avoids it. #SUB#
Flash is trying to land an Americana. He has the arm isolated but Carver is keeping cool and he's avoided the danger for now.
Carver is looking to reverse the position.#SUB#
Flash is trying to land an Americana. He has the arm isolated but Carver is keeping cool and he's avoided the danger for now. #SUB#
Flash tries for an arm triangle. That looks pretty tight to me. Is this one over!?! Possibly, maybe, no Flash has let go of the choke. Obviously it wasn't as tight as we thought!
You can see the frustration on Carver's face, being in this tough position on the bottom.#T3##SUB#
Flash tries for a kimura. Not really close to a finish though.
Carver struggling a bit here.#SUB#
Flash is trying to get an arm triangle but Carver is defending well.
Carver tries to get back to half guard but can't.
Carver can't do much from the bottom here. #T4#
Flash wants to lay and pray for a moment but Carver keeps working. #SUB#
Flash is trying to get an arm triangle but Carver is defending well. #SUB#
Flash is looking for a kimura. He might have it! No, Carver has escaped the position, nice work there.
Carver tries to work a leg under to get back to half guard but Flash wriggles his own leg back out and remains in side control.
You can see the frustration on Carver's face, being in this tough position on the bottom.#SUB#
Flash is trying to get an arm triangle but Carver is defending well.
The crowd thankful this round is nearly over.
Carver tries to get back to half guard but can't.
Carver is trying to control Flash's posture but Flash avoids it.

And that's the end of the fight!
Jumpin Jack Flash showed his dominance in that final round.
I think Flash has won this one but let's see what the judges have to say. Over to the ring announcer for the scorecards.

Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision.
Judge Paulsen Ambrosius scores the fight 29:29
Judge Nard Betker scores the fight 29:28
Judge Saam Ante scores the fight 29:28

In favor of your winner, by majority decision... Jumpin Jack Flash!

 

 
 
 
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