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Play by Play - Fighter's Fight Commentary

Event: Quick Fight Championship     
Date:   Jan 04, 2017
#R1#
Redmond fails with a takedown attempt.
Dominiguez tries to counter with a takedown but Redmond is quick to defend against it.
Redmond takes one to the chin there.
Redmond fakes high and shoots in for a takedown but Dominiguez avoids it really well and circles away.#TD#
Dominiguez looking for a takedown here - he's got it.
We've had a slow start to the round here - hopefully the action picks up.
Redmond not looking particularly offensive just at the moment.
Dominiguez slows down the pace of the fight for a moment. He'll need to remain active if he doesn't want to see the fight stood back up.
Redmond keeping full guard, as Dominiguez tries to pass. #T1#
Dominiguez controlling from the guard. I say controlling but really, he's stalling. #SUB2#
Redmond looking for submissions from the bottom here. Moving his hips around, possibly looking for an armbar.
Dominiguez is frustrating his opponent with some stalling tactics from top position.
We get told so often about how wrestlers don't like to be on their backs. Let's see if Redmond can do anything to dispel that myth.
The referee looks like he's ready to step in and stand the fighters back up.
The ref warns both fighters not to hold the cage as they work up against the meshing.
Dominiguez's ground tactics aren't going to win him many fans. Let's hope he's got fireworks for us if he gets back to his feet because he's not doing much on the ground.#REF3#
The referee has stepped in and called for a break in the action. We'll restart on the feet.
Dominiguez looks to have improved his striking defense since last time we saw him fight.#T2#
The crowd are getting on the fighters' backs, as the pace has dropped off in the last minute or so.
Redmond shoots in looking for a takedown but Dominiguez manages to keep the fight standing, pushing Redmond's face into the canvas for good measure before circling away.
Dominiguez changes levels looking for a counter takedown but doesn't commit.
Cruz Dominiguez has stuffed three takedown attempts in the round now. That's going to take a lot out of JJ Redmond.
Dominiguez displays good takedown defense there as he swats away a double leg from Redmond.
Dominiguez connects with a nice looking jab.
Redmond shoots in for a takedown. "Ole!" shouts Dominiguez as he jumps to the side. #TD2#
A momentary lapse in concentration from Dominiguez enables Redmond to shoot in and score with a neat double leg. Dominiguez manages to secure a closed guard as the fighters hit the mat.#SUB#
Dominiguez has a loose triangle. He'll be looking to tighten that up but Redmond can see exactly what he's planning and manages to posture up and free himself. #SUB#
Dominiguez working from the bottom, still in full guard. He's managed to get a loose triangle. Redmond doesn't seem to be doing much to defend here, obviously he feels comfortable in the position. Redmond manages to throw the legs off his shoulder and he's back into guard - no problem.
Redmond trying to control but Dominiguez is working from the bottom. #T3#
Redmond might have to switch it up a bit here because his efforts to control Dominiguez haven't been going to plan, at least at the current moment in time.#SUB#
Dominiguez has managed to work for a loose triangle. I think Redmond should be able to defend this one pretty easily though. Oh, Dominiguez has tightened it up now! Redmond should have reacted faster there - he's in big trouble and yes, he's tapped out! This one is all over!

Ladies and gentlemen, after 3:47 of round 1, we have a winner by way of Submission (Triangle). Cruz Dominiguez!

 

Event: TWGC 14 (170lbs, D3): Montreal Qualifier - Round 1     
Date:   Dec 21, 2016

Coming up we have a welterweight Tycoon World Grappling Championship rules bout between Manny Puno and JJ Redmond. The crowd giving both fighters a great reception on their way into the arena. That's good to see.




180 cm
23 yrs
165 lbs



150 cm
19 yrs
145 lbs


This TWGC bout is 1 fifteen minute round in the welterweight division. Introducing today's competitors. In the red corner, competing out of New York, with a TWGC record of 0 wins and 0 losses; Manny Puno! And in the blue corner, fighting out of Amsterdam, with a TWGC record of 0 wins and 0 losses; JJ Redmond!
The judges for this bout are Steve Smith, William Peck and Trevor Gratis.


The official calls the fighters to the middle and the contest is under way.

Puno is looking for a takedown here. He's shot in and has managed to get it, finishing up in Redmond's half guard.
Score +2 for takedown into guard / half guard: Puno (2) vs (0) Redmond
Puno wants to free his trapped foot but Redmond is holding on for dear life with his legs.
Redmond is looking to improve his position.
Puno stalling.
Redmond gets full guard.
Redmond is trying to control the position from the bottom.
We've been hearing that Puno has been drilling a lot of ground and pound in training, so let's see if he get the finish.
The fighters are pressed up against the cage, both looking to find a bit of space to work.
We've had a slow start to the round here - hopefully the action picks up.

Redmond has his foot on Puno's thigh. He's trying to push off and get in position for a triangle, I think. Puno works his way back into a safe position though.
Puno engaging in some classic timewasting tactics.

That's one minute gone in the round.
Puno seems to have a rather negative gameplan on the ground. He seems keen to just score the takedown and hold down Redmond for as long as he can get away with.
Redmond is working the butterfly guard. He manages to land a nice scissor sweep and is now in half guard on the top. Nice move.
Score +2 for sweep to guard / half guard: Puno (2) vs (2) Redmond
Puno gets back to full guard.
A real slowdown in the pace of the fight for a moment, as Puno holds on and takes a little breather.
Redmond trying to control but Puno is working from the bottom.
Puno is adopting a defensive guard.

That's two minutes gone in the round.
Redmond preventing the sweep.
Redmond pressing down on his opponent's thigh, looking to pass guard. Puno is keeping the position for now.
The ref warns both fighters not to hold the cage as they work up against the meshing.
Puno has control of Redmond's left arm, preventing Redmond from doing any damage.
The fighters are starting to get a bit slippery now, which will make submissions a bit more difficult.
Puno's ground tactics aren't going to win him many fans. Let's hope he's got fireworks for us if he gets back to his feet because he's not doing much on the ground.
Puno continues to stall.

That's three minutes gone in the round.
Redmond looking to pass the guard.
Puno is controlling Redmond's posture.
Puno keeping full guard, as Redmond tries to pass.
Puno pulls Redmond in close to prevent any damage.
Redmond trying to control but Puno is working from the bottom.

That's four minutes gone in the round.
Puno will need to keep those long limbs tucked in whilst he's on the ground, to prevent any submissions.
Puno wants to control here, rather than go for any submissions from the bottom. At least for now.
Puno manages to sweep nicely, so he's now on top. Redmond manages to get himself to full guard.
Score +2 for sweep to guard / half guard: Puno (4) vs (2) Redmond

Puno got a little sloppy there for a moment and Redmond has worked his way into a loose triangle - can he finish it?! No, Puno has managed to get both his arms back between Redmond's legs - danger averted.
Redmond wants to sweep here but Puno controlling him for the moment.
Puno controlling from the top position.
Redmond working a defensive guard here.

That's five minutes gone in the round.
Puno controls from within his opponent's guard.

Redmond working from the bottom, still in full guard. He's managed to get a loose triangle. Puno doesn't seem to be doing much to defend here, obviously he feels comfortable in the position. Puno manages to throw the legs off his shoulder and he's back into guard - no problem.
Redmond wants to sweep here but Puno controlling him for the moment.

That's six minutes gone in the round.
Puno pushing down on Redmond's thigh, trying to pass to half guard. He's managed it... Nice work.
Redmond tries to roll over but Puno keeps him under control.

Redmond looking for submissions off his back.
Puno is taking a breather. Redmond says something to him but it's hard to make out. Perhaps he's telling him to get on with it and actually do something.

That's seven minutes gone in the round.

Redmond looking for submissions from an awkward position here.
Puno works his foot free and advances to mount.
Score +3 for passing guard: Puno (7) vs (2) Redmond
Puno looking to control and managing it successfully.
Further stalling from Puno.

That's eight minutes gone in the round.
Puno wants to take his opponent's back but he's not managed it.
Redmond wants to hold on but Puno pushes him away.
Puno controlling from the full mount.
Redmond is looking to get to half guard.
We get told so often about how wrestlers don't like to be on their backs. Let's see if Redmond can do anything to dispel that myth.
Puno controlling from mount.

That's nine minutes gone in the round.
Redmond tries to get back to half guard but can't.
Puno controlling the position easily from mount.
Redmond can't escape the position.
Puno controlling the position easily from mount.
Redmond tries to lock up and control but Puno gives him a forearm to the face and pushes him away.
Redmond has given up his back.
Score +3 for taking back: Puno (10) vs (2) Redmond

That's ten minutes gone in the round.
Puno slows the pace down here. Having a little breather whilst he's in a dominant position, looking to rest and regain some energy, ready to go for the finish.
Puno has controlled the position for a good 20 seconds, which will no doubt be starting to frustrate his opponent.
Redmond is trying to break free.
Puno has good solid back control here.

That's eleven minutes gone in the round.
Redmond trying to control but not successfully.
Redmond wants to escape the position.
Puno is trying to stick to Redmond's back but Redmond is turning into Puno. He's managed to reverse the position - now he's in Puno's guard. Polite applause from the crowd in appreciation of some nice Jiu Jitsu by Redmond.
Score +2 for sweep to guard / half guard: Puno (10) vs (4) Redmond
Puno is controlling Redmond's posture.
More hug and hope from Puno.

That's twelve minutes gone in the round.
Puno manages to sweep nicely, so he's now on top. Redmond manages to get himself to full guard.
Score +2 for sweep to guard / half guard: Puno (12) vs (4) Redmond
Redmond looking for a sweep. Not yet Redmond, not yet.

Redmond looking for subs off his back but Puno has passed one foot through into half guard.
Puno content to control rather than advance.

That's thirteen minutes gone in the round.
Puno frees up his trapped foot and advances to mount.
Score +3 for passing guard: Puno (15) vs (4) Redmond
Puno controlling from mount.
Redmond is working to get back to half guard.
Redmond wants to control but Puno is having none of it.

That's fourteen minutes gone in the round.
Redmond is looking to improve his position but Puno isn't that keen on the idea.
Puno tucks in and makes sure he doesn't lose the dominant position.
This is a sustained period of stalling by Puno.
Puno pushing the pace here, looking to move to his opponents back and work for a finish.
Boooooooooooooooooooo!!! God, this has been a terrible round. Come on you two, sort yourselves out!
Puno controlling from mount.

And that's the end of the fight!
Puno takes the fight on points by 15 to 4.

 

 
 
 
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