MMA Tycoon Game
 
Bookmarks Help!

PBP Commentary

Coming up we have a bantamweight MMA rules bout between Crack Pip (ranked 0 p4p, 0 weight class) and Blade Kongo (ranked 0 p4p, 0 weight class). The key to victory for Crack Pip has got to be keeping the fight on the feet.



159 cm
22
140 lbs
2 - 1 - 0
180 cm
18
135 lbs
2 - 1 - 0
BJJ Blue Belt
Solid boxing
Good chin
BJJ Purple Belt
Basic striking
Solid chin


BioPharm Nutrition


-


Ladies and gentlemen. This fight is 3 rounds, in the bantamweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 2 - 1 - 0, fighting out of Hilo, Crack Pip!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 2 - 1 - 0, fighting out of Hilo, Blade Kongo!
The judges for this bout are , and .




The bell rings for round one and we are underway!
Kongo slips a jab and a cross from Pip.
Pip misses with a jab, cross combination.
Kongo showing good head movement there, avoiding the strikes from Pip.
Pip will need to tighten up his combinations if he doesn't want to gas himself out, swinging at thin air.
Pip could do with loosing a few pounds - he looks very soft around the mid section, to put it politely.
A punch combination from Pip misses.
Kongo is a painfully thin specimen of a man. You do wonder whether a good body kick would snap him clean in two.
Pip tries to clinch there but Kongo circles away.

Kongo shoots in for a takedown and gets it. Oh and he's advanced to full mount straight away.
Kongo controlling from mount.
I looks like Kongo might be adopting somewhat of a lay and pray gameplan here, which I'm sure won't go down too well with the paying fans in attendance... Or the ring announcers come to think of it.

That's one minute gone in the round.
Let's hope that Kongo has the urge to step up the pace any second now because for the last 15 or 20 seconds he's just been holding on tight.

Despite being in the dominant position, Blade Kongo just isn't active enough and the referee decides to stand the fighters back up.
Kongo slips a jab and a cross from Pip.

Kongo closes the distance, clinches up and gets a nice trip takedown into side control. Very smooth.
The fighters are pressed up against the cage, both looking to find a bit of space to work.
Kongo happy to just control the position for now.
Kongo's corner are shouting for him to control the position and he seems happy to oblige.

That's two minutes gone in the round.
Pip wants to get back to his feet but Kongo drags him back down.
Pip is not content to let Kongo control the position.
Pip might be looking to lock onto one of his opponent's long limbs for a submission, whilst we're on the ground.
Kongo remains in side control and seems content to stay there. It's a versatile position from which he can work both strikes and submissions, whilst maintaining that control, so maybe he'll sit here for a while.
Pip tries to escape but Kongo is in control.
Pip is breathing heavily.

That's three minutes gone in the round.
Kongo just content to control the position.

Despite being in the dominant position, Blade Kongo just isn't active enough and the referee decides to stand the fighters back up.
Pip misses with a jab, cross combination.

Kongo looking to shoot here. He's gone for it and he's landed a takedown into mount! Oh, that's bad for Pip!
Kongo takes a little breather and maintains the position. The referee will be looking for him to stay active from such a dominant position though.
Kongo tries to control but Pip wriggling away.

That's four minutes gone in the round.
Kongo controlling from mount.

Despite being in the dominant position, Blade Kongo just isn't active enough and the referee decides to stand the fighters back up.

Kongo looking to shoot here. He's gone for it and he's landed a takedown into mount! Oh, that's bad for Pip!
Kongo controlling from mount.
And that’s the end of the round – the fighters go back to their corners.

Blade Kongo dominated that round.
The fighters get back to their feet, the hooter sounds and we're back to the action!


Pip keeps the fight standing with a nice sprawl.

Kongo shoots in for a takedown! He's got it and he's managed to land in full mount! That's better than Kongo was expecting from the takedown attempt, I'm sure!
Pip wants to get back to his feet.
Kongo takes a little breather and maintains the position. The referee will be looking for him to stay active from such a dominant position though.
Pip tries to reverse the position but Kongo maintains control.
Kongo controlling the position easily from mount.
Both fighters are absolutely exhausted here.

That's one minute gone in the round.
Pip wants to use the cage to get back to his feet here.
Kongo controlling from the full mount.
Kongo tries to control but Pip wriggling away.
The ref warns both fighters not to hold the cage as they work up against the meshing.

Despite being in the dominant position, Blade Kongo just isn't active enough and the referee decides to stand the fighters back up.
Pip tries to score with a low kick but Kongo moves his leg out of the way.

That's two minutes gone in the round.
The crowd are showing their displeasure at the lack of action as loud boos ring out around the arena.

Kongo changes levels and drives through with a really nice takedown into side control. Pip looks really pissed at himself for not defending that better.
Kongo trying to control the action but Pip is working from the bottom.
Kongo content to control the pace. The referee will try and keep them active though.
Kongo trying to control the action but Pip is working from the bottom.
You can see the frustration on Pip's face, being in this tough position on the bottom.
Pip is positioning himself to get back to half guard.
Pip is looking to work his way out of this bad position but Kongo is controlling him well.

That's three minutes gone in the round.
Pip is letting Kongo control him for a moment.
Pip tries to get back to half guard but can't.
Kongo controls the position from side control.
You can see the frustration on Pip's face, being in this tough position on the bottom.

That's four minutes gone in the round.
The crowd are getting on the fighters' backs, as the pace has dropped off in the last minute or so.
Pip is in a bad position, trying to hold on for dear life but he is really struggling to maintain any sort of control.
Kongo remains in side control and seems content to stay there. It's a versatile position from which he can work both strikes and submissions, whilst maintaining that control, so maybe he'll sit here for a while.
Pip tries to escape but Kongo is in control.
A bit of a lull in the action. I'm sure it will pick up again soon... even if the ref has to physically pick them up and put them back on their feet.

Despite being in the dominant position, Blade Kongo just isn't active enough and the referee decides to stand the fighters back up.
Pip misses with a looping left.

Pip gets taken down but at least he's managed to land in guard.
The crowd thankful this round is nearly over.
Pip is working from a closed guard but he's struggling to control his opponent.
Kongo seems content to control from guard here. He's going to have to remain active though if he doesn't want to get stood back up.
And that’s the end of the round – the fighters go back to their corners.

Blade Kongo showed his class in that round. I'd imagine he'll take it on all the scorecards.
OK. That's time! The bell goes and we're back to the action. This is the final round!



Pip gets caught flat footed, as Kongo shoots in with a quick takedown into guard.
Kongo wants to control from the top but Pip keeps moving.
Pip wants to sweep but no luck.
Pip keeping moving, preventing Kongo from controlling successfully.
Kongo is taking a break and basically stalling. The referee will not allow him to do that for long.
Pip wants to get back to his feet but Kongo is in a dominant position and won't allow it.
Both fighters are breathing heavily.
Kongo slows down the pace of the fight for a moment. He'll need to remain active if he doesn't want to see the fight stood back up.

That's one minute gone in the round.

Despite being in the dominant position, Blade Kongo just isn't active enough and the referee decides to stand the fighters back up.

Kongo looking to shoot here. He's gone for it and he's landed a takedown into mount! Oh, that's bad for Pip!
Kongo tucks in and makes sure he doesn't lose the dominant position.
Pip tries to lock up and control but Kongo gives him a forearm to the face and pushes him away.
Crack Pip has stepped it up - he knows he needs a finish here!

That's two minutes gone in the round.
Kongo controlling the position easily from mount.
Pip can't escape the position.
Kongo controlling his opponent.
Pip tries to lock up and control but Kongo gives him a forearm to the face and pushes him away.
Kongo looking to control and managing it successfully.

That's three minutes gone in the round.
Pip is trying to stand up.
Kongo takes a little breather and maintains the position. The referee will be looking for him to stay active from such a dominant position though.
Pip wants to get back to his feet.
Kongo controlling from mount.
Blade Kongo has got the better of the ground game so far.

That's four minutes gone in the round.
The crowd are showing their displeasure at the lack of action as loud boos ring out around the arena.
Pip wants to control but Kongo is having none of it.
Kongo takes a little breather and maintains the position. The referee will be looking for him to stay active from such a dominant position though.

Despite being in the dominant position, Blade Kongo just isn't active enough and the referee decides to stand the fighters back up.

Kongo decides to change it up a bit and drives through with a nice takedown into half guard.
Kongo content to sit in half guard and control for a moment.
Pip looks like he's trying to stand up.
The crowd thankful this round is nearly over.

And that's the end of the fight!
Blade Kongo comfortably won the final round on my scorecard.
I've got Kongo winning every round here. Surely the decision will go his way and he'll pick up a well deserved decision victory. Over to the ring announcer for the scorecards.

Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision.
Judge Andi Peters scores the fight 27:30
Judge Gordon Ramsey scores the fight 27:30
Judge Frank Skinner scores the fight 26:30

In favor of your winner, by unanimous decision... Blade Kongo!
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
36%
 
 
 
Home
What is MMA Tycoon?
Register
Forgot Details
Contact Us
MMA Affiliate Program
MMA Forum
UFC Chat
MMA Newspaper
Buzz - Social Media
MMA Rankings
MMA T-Shirts
 
Managers online: 938
Total users: 40260
 

 

   
©MMA Tycoon  | Bet MMA  |  Contact  |  Links  |  MMA Chat  
MMA Forum  |  Online (938)
Steam Gaming Group Google+ MMA Tycoon Twitter Facebook MMA Game MMA RSS feed - MMA Tycoon Game's Radio Podcast