MMA Tycoon Game
 
Bookmarks Help!

PBP Commentary

Coming up we have a featherweight MMA rules bout between Dusty Onmeballs (ranked 0 p4p, 0 weight class) and Boofnoots Zudd (ranked 0 p4p, 0 weight class). Chooooooooon! I think Onmeballs might be my favorite fighter, now he's come out to Dusty Old Pu$$y - Funny. Dusty Onmeballs has a significant reach advantage - let's see if he can make it count.



170 cm
22
150 lbs
1 - 0 - 0
159 cm
22
150 lbs
1 - 0 - 0
Good wrestling
Brawler
KO power
Good takedowns
Basic striking
Enjoys gardening


-


KAISER


Ladies and gentlemen. This fight is 3 rounds, in the featherweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 1 - 0 - 0, fighting out of St Petersburg, Dusty Onmeballs!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 1 - 0 - 0, fighting out of St Petersburg, Boofnoots Zudd!
The judges for this bout are Valeri Chadov, Fedor Mirinova and Illya Tyunina.




The bell rings for round one and we are underway!
Onmeballs shoots in for a takedown but Zudd shows good takedown defense.
Onmeballs shoots for a double leg takedown but Zudd sprawls well. He's pushed Onmeballs's face into the mat and manages to get back to his feet relatively easily.
Zudd keeps the fight standing with a nice sprawl.
That's three failed takedown attempts in the round for Dusty Onmeballs. That's going to take a lot out of him.
Onmeballs tries for a takedown but Zudd sees it coming a mile off and avoids it easily.

Zudd scores with a takedown into Onmeballs's guard.
The ref warns both fighters not to hold the cage as they work up against the meshing.
Zudd throwing elbows and punches but not connecting, as Onmeballs works some decent striking defense from the bottom.
Onmeballs avoiding any damage from the ground and pound.
Zudd connects with a couple of short punches.
Zudd won't allow Onmeballs to sweep him here.
Onmeballs on his back here. We all know that wrestlers don't like being on their back so let's see if Onmeballs tries to get out of the position.
Zudd missing there with some ground and pound from the guard.
Onmeballs tries to land a sweep but no joy.
Zudd looking to control the position here, rather than advance.

That's one minute gone in the round.
Zudd trying to land body shots but he keeps hitting the mat.
Onmeballs looking to hit a scissor sweep but Zudd is one step ahead there.
Zudd postures up and lands some nice ground and pound.
Hammerfist, elbow! yells Zudd's corner. There ya go! There ya go!

That's two minutes gone in the round.
Onmeballs utilising some decent striking defenses from the guard, preventing the ground and pound.
Zudd has the superior BJJ but he's also working some ground strikes into his gameplan.
Onmeballs wants to sweep here but Zudd controlling him for the moment.
The fighters are pressed up against the cage, both looking to find a bit of space to work.
Zudd engaging in some classic timewasting tactics.
Zudd scores with a decent looking elbow strike.
Zudd wants to control from the top but Onmeballs keeps moving.
Onmeballs keeping full guard, as Zudd tries to pass.

That's three minutes gone in the round.
Zudd preventing the sweep.
Zudd seems content to control from guard here. He's going to have to remain active though if he doesn't want to get stood back up.
Zudd wants to control from the top but Onmeballs keeps moving.
Zudd is looking to work some ground and pound but Onmeballs has wrist control.

OK we're going to have a standup here. Boofnoots Zudd hasn't been effective enough on the ground and the referee wants a restart.

A momentary lapse in concentration from Onmeballs enables Zudd to shoot in and score with a neat double leg. Onmeballs manages to secure a closed guard as the fighters hit the mat.

That's four minutes gone in the round.
Zudd won't allow Onmeballs to sweep him here.
Onmeballs trying to control the position.
Zudd throws a big right hand that misses.
Zudd working in close now, lands a nice elbow to the side of Onmeballs's head.
Onmeballs keeping moving, preventing Zudd from controlling successfully.
Zudd stays in close to Onmeballs's body and controls the position.
The crowd applaud the fighters efforts here as the round comes to an end.
Zudd trying to control but Onmeballs is working from the bottom.
And that’s the end of the round – the fighters go back to their corners.

Boofnoots Zudd dominated that round.
That's the end of the round. The referee orders the cornermen out of the cage so we can get back down to business.


Zudd misses with a takedown attempt. He shot from a bit too far out.

Zudd decides to change it up a bit and drives through with a nice takedown into half guard.
Zudd throwing punches and elbows but they're not doing any damage.
Zudd throwing punches and elbows but they're not doing any damage.
The fighters are battling for position here. Onmeballs manages to regain full guard. Nice work.
Onmeballs is working an open guard here, looking to improve his position. No doubt that will leave him open to counters but at least he's being more offensive.
Onmeballs is working hard here to advance position.
Onmeballs keeping moving, preventing Zudd from controlling successfully.
Zudd preventing the sweep.

That's one minute gone in the round.
Zudd wants to control from the top but Onmeballs keeps moving.
The referee is asking the fighters to pick up the pace.
Zudd seems content to control from guard here. He's going to have to remain active though if he doesn't want to get stood back up.

The ref stands the fighters back up, due to lack of action by Boofnoots Zudd.
Onmeballs stuffs the takedown.

Zudd shoots in and gets a takedown into Onmeballs's guard.
Zudd slips nicely into half guard.
Zudd seems very keen to just sit and control from half guard but Onmeballs does not like that idea so much and is remaining active off his back.

That's two minutes gone in the round.
Zudd sitting in half guard, looking to land shots. Onmeballs defending well though.
Zudd is figuring out what he wants to do next.
Onmeballs keeping his head moving to avoid the ground and pound.
Onmeballs is looking to regain full guard. Not this time though.
Onmeballs keeping his head moving to avoid the ground and pound.
Onmeballs is looking to control Zudd's leg but it's slowly edging free. Can Onmeballs avoid being mounted?

That's three minutes gone in the round.
Boofnoots Zudd has got the better of the ground game so far.

The ref stands the fighters back up. Dusty Onmeballs wasn't doing enough on the ground.
Onmeballs shoots in and drives through. Zudd sprawls well.
Zudd shoots in but Onmeballs avoids the takedown attempt easily.
Dusty Onmeballs has stuffed three takedown attempts in the round now. That's going to take a lot out of Boofnoots Zudd.
Onmeballs shoots in for a takedown but doesn't get it.
Both fighters are absolutely exhausted here.
Onmeballs ducks under a wild hook from Zudd.

Zudd shoots in from a long way out. He's driving through with the takedown attempt and he eventually gets it, landing in Onmeballs's guard.
Zudd trying to control the position from guard on top but Onmeballs is wriggling around, looking for whatever he can.

That's four minutes gone in the round.
The referee must be thinking about standing these guys back up.
Zudd looking to sit in guard and control but Onmeballs gets the butterfly guard and sweeps. He's now in the guard on the top.
Onmeballs being controlled here momentarily.
The crowd applaud the fighters efforts here as the round comes to an end.
Zudd looking for a sweep. Not yet Zudd, not yet.
Zudd seems keen to control rather than go for a submission, at least for now.
And that’s the end of the round – the fighters go back to their corners.

Boofnoots Zudd showed his class in that round. I'd imagine he'll take it on all the scorecards.
The fighters get back to their feet, the hooter sounds and we're back to the action! The crowd applaud as we get ready to start the final round!



Zudd drops down and drives through with a powerful takedown into guard.
Onmeballs wants to control here, rather than go for any submissions from the bottom. At least for now.
Onmeballs is looking to get back to his feet but can't, whilst Zudd is controlling him.
Onmeballs tries to land a sweep but no joy.
Onmeballs will need to keep those long limbs tucked in whilst he's on the ground, to prevent any submissions.
Zudd trying to control but Onmeballs is working from the bottom.

That's one minute gone in the round.
The referee is pacing around the two fighters - he looks like he's thinking about a standup.

The ref calls for a clean break and stands the fighters back up. Boofnoots Zudd wasn't active enough on the ground.
Zudd misses with a straight right.
Zudd dives in and grabs Onmeballs's left leg, looking for a takedown. Onmeballs pushes down on Zudd's head and hops out.
Onmeballs shoots in for a takedown but doesn't get it.

Zudd darts in and lands a nice takedown into half guard.
Onmeballs keeping his head moving to avoid the ground and pound.
Onmeballs moves into full guard.
Zudd trying to control but Onmeballs is working from the bottom.

That's two minutes gone in the round.
Onmeballs is working an open guard here, looking to improve his position. No doubt that will leave him open to counters but at least he's being more offensive.
Zudd working in close now, lands a nice elbow to the side of Onmeballs's head.
Zudd passes Onmeballs's right leg, so he's now in half guard.
Zudd not landing any meaningful shots this time.
Onmeballs tries to roll over but Zudd keeps him under control.
Both fighters are breathing heavily.
Zudd lands with a punch from half guard.
Boofnoots Zudd is fighting for a decision here - he's started to take the cautious approach.

That's three minutes gone in the round.
Onmeballs is not content to let Zudd control the position.
Zudd slows the pace down in half guard.

The ref stands the fighters back up, due to lack of action by Boofnoots Zudd.

Onmeballs looking to score a takedown here. Zudd is defending well but Onmeballs drives through and ends up in Zudd's guard.

That's four minutes gone in the round.
Zudd looking for a sweep. Not yet Zudd, not yet.
Zudd manages to land a sweep and now he's in mount on top!
Onmeballs is looking to improve his position but Zudd isn't that keen on the idea.
The crowd applaud the fighters efforts here as the round comes to an end.

And that's the end of the fight!
Boofnoots Zudd comfortably won the final round on my scorecard.
Well Zudd has outworked and out performed his opponent in all aspects of the game today. He was simply too good and the decision should be no more than a formality. Over to the ring announcer for the scorecards.

Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision.

Judge Valeri Chadov scores the fight for Boofnoots Zudd!
Judge Fedor Mirinova scores the fight for Boofnoots Zudd!
Judge Illya Tyunina scores the fight for Boofnoots Zudd!

Boofnoots Zudd wins by unanimous decision!

A loyal slave to those sponsorship dollars, Boofnoots Zudd made sure he mentioned KAISER, along with how happy he was to win his fight.
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
38%
 
 
 
Home
What is MMA Tycoon?
Register
Forgot Details
Contact Us
MMA Affiliate Program
MMA Forum
UFC Chat
MMA Newspaper
Buzz - Social Media
MMA Rankings
MMA T-Shirts
 
Managers online: 932
Total users: 40297
 

 

   
©MMA Tycoon  | Bet MMA  |  Contact  |  Links  |  MMA Chat  
MMA Forum  |  Online (932)
Steam Gaming Group Google+ MMA Tycoon Twitter Facebook MMA Game MMA RSS feed - MMA Tycoon Game's Radio Podcast