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PBP Commentary

Coming up we have a middleweight MMA rules bout between Benoit Kong (ranked 0 p4p, 0 weight class) and Ray Punch (ranked 0 p4p, 0 weight class). Punch has chosen Get Knocked Out as his entrance music. Well, the cameraman is lingering on a pretty young lady for a bit too long there. Keep your eyes on the fighters buddy or you'll miss the fighter intros!



189 cm
27
178 lbs
14 - 10 - 0
193 cm
23
201 lbs
8 - 5 - 0
BJJ Brown Belt
Excellent boxer
Very strong
Decent wrestler
Excellent boxer
Granite chin


-


-


Ladies and gentlemen. This fight is 3 rounds, in the middleweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 14 - 10 - 0, fighting out of London, Benoit Kong!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 8 - 5 - 0, fighting out of London, Ray Punch!
The judges for this bout are James Glass, Sam Margolis and James Atkins.




The bell rings for round one and we are underway!
Kong walks forward and throws out a flicking leg kick. Punch checks it nicely though, as he moves to the side.
Punch slips a straight right by Kong.
Punch scores with a jab to the head.
Punch misses with a hook
and Kong counters with a nice jab to the body that keeps Punch thinking.
Kong misses with a straight left.
Kong takes one on the chin but seems OK.
Boom, another hit is landed. "You're gunna get knocked out" taunts Punch, as that shot connected.
Kong pivots, looking for a leg kick but Punch is out of range and Kong settles back down.
Nice defenses there by Kong.
Punch misses with a lunging right hand
and Kong counters with a straight punch to the midsection.
Punch misses with a left hand
and Kong counters nicely by changing levels and landing a hook to the body.
Punch jabbing away but nothing is landing.
Punch punishes Kong's body with a nice straight punch.
Nice defenses there by Punch.
Punch looks shocked there as he takes a right hand to the temple.
Kong lands a nice looking body shot.
Good exchange - Kong coming out on top.

That's one minute gone in the round.
Kong misses with a looping right.
Punch misses with a double jab
and Kong makes him pay by landing a nice hook to the body before moving out of range.
The sound of bone on bone echoes around the arena as Punch checks a leg kick.
Kong scores with a jab to the jaw of his opponent.
Kong pushing out the jab but it's not landing.
Punch throws a sloppy body shot
and Kong counters with a crisp hook to the side of the head.
Kong fakes a head punch and goes low to the body. Nicely done.
Kong lands a jab to the head.
Punch throws a right hand that misses
and Kong counters with a quick right hand to the jaw.
Punch throws an ugly left hook that misses
and Kong counters with a thumping low kick.
Punch looks gassed!
We've seen a great period of action over the last minute or so - credit to both fighters for going all out!
A swing and a miss from Kong.
Punch misses with a lunging right hand
and Kong makes him pay by landing a nice hook to the body before moving out of range.
Punch throws a shot to the body.

That's two minutes gone in the round.
Kong throws a hook to the body but it doesn't connect.
Punch getting the better of the striking in that exchange.
Punch blocks a jab.
Punch throws an off balance right hand
and Kong counters with a thumping low kick.
Punch misses with a hook
and Kong counters with a thumping low kick.
Punch avoids a low kick by using good footwork.
Kong tries a low kick but Punch avoids it.
Punch throws an off balance right hand
and Kong cracks him with a counter punch right on the button.
Punch might want to mix his strikes up a bit more. He's just going for head shots at the moment and that can become a bit predictable.
Kong just misses with a punch to the body.
Kong shapes like he's going to throw a leg kick but settles back down.
Kong fakes high and swings low for a body shot but Punch manages to avoid it.
Kong throws a hook to the body but it doesn't connect.
Punch misses the shot to the body.

That's three minutes gone in the round.
Kong drops his hands and takes a jab to the jaw for his troubles.
Punch checks a leg kick.
Punch throws an off balance right hand
and Kong counters with a good right hand that lands right on the jaw.
Kong throws a lazy right hand but Punch sees it coming a mile off and sidesteps it easily.
A shot to the body from Punch misses
letting Kong counter with a right hand.
Kong takes one on the button.
Punch throws a poor cross that misses
and Punch takes a counter punch right on the button for his troubles.
Kong misses with a low kick.
Kong is really peppering his opponent's head with punches.
Kong tries to work over Punch's front leg with a kick but Punch checks it.
Kong throws a low kick, looking for Punch's leg but Punch calmly moves out of range.
Kong misses with a low kick as Punch jumps back.
Punch throws a lazy uppercut
and Kong counters with a nice body shot.
Ray Punch seems to be the more aggressive standup fighter in this bout.
Punch throws out a token jab with nothing on it.
Kong lands a head shot.

That's four minutes gone in the round.
A big right from Punch misses.
Punch throws a lazy uppercut
and Kong counters with a crisp hook to the side of the head.
Punch throws a predictable looking body shot
and Kong counters with a lovely straight right hand!
Punch misses with an uppercut.
Punch misses with a series of wild punches.
Punch misses with a left hand
and Kong counters with a crisp hook to the side of the head.
Punch falls off balance throwing a combination
and Kong makes him pay by landing a nice hook to the body before moving out of range.
Kong lands a body shot.
As the round comes to an end the crowd are showing their appreciation for a great round of action.
Kong misses with a telegraphed body shot
and Punch makes him pay by landing a thudding low kick.
Punch throws an off balance right hand
enabling Kong to counter with a crisp jab.
Kong thows a body shot but no joy.
Kong on the receiving end of a decent leg kick there by Punch. Punch obviously looking to wear him down.
And that’s the end of the round – the fighters go back to their corners.

Benoit Kong dominated that round.
The referee calls time. The cornermen exit stage left and we're back to business.


Punch thows a left - swing and a miss!
Punch is the aggressor but that punch slipped nicely by Kong.
Punch throws a right hand that misses
enabling Kong to counter with a crisp jab.
Punch thows a body shot but no joy.
Punch swings widly with a right hand
enabling Kong to counter with a crisp jab.
Kong misses with a low kick as Punch jumps back.
Punch throws a jab when Kong was well out of range.
Kong rushes in with a sloppy looking punch
and Punch counters with a lovely straight right hand!
Punch swings widly with a right hand
and Kong counters with a left to the body.
Punch wants to slow Kong down by chopping away at his legs.
Punch throws a sloppy body shot
and Punch takes a counter punch right on the button for his troubles.
It really doesn't seem like the step up in weight is hurting Kong here at all. He's more than holding his own against the bigger man.
Punch feints a jab promting Kong to slip. Punch then demonstrates his capabilities by jabbing again. Kong slips again and ducks right into an uppercut.
Kong throws a poor cross that misses
and Punch counters with a good right hand that lands right on the jaw.
Kong uses good footwork to avoid the strikes from Punch.

That's one minute gone in the round.
Punch misses with a wild body shot.
Kong throws a solid leg kick but Punch takes the impact on his shin and smiles at Kong.
Punch scores with a one two! Kong had his feet all tangled up there and couldn't avoid the strikes.
Kong misses with a body punch
and Punch counters with a good right hand that lands right on the jaw.
Punch checks a low kick from Kong.
Punch misses with a hook
and Kong counters with a lovely shot to the body.
Punch throws a wild combination but nothing lands.
Punch throws out a token jab with nothing on it.
Kong throws a monster uppercut resembling something out of street fighter but it doesn't land.
Punch lands a lovely overhand right.
Sloppy strikes from Punch. Those never looked like landing.
Punch misses the body punch
enabling Kong to counter with a crisp jab.
Jab from Punch.

That's two minutes gone in the round.
Punch slips in close and lands a nice hook before moving back out of range.
Punch misses with a telegraphed body shot
and Kong counters with a straight right hand.
Punch gets cracked there but stands up to it.
Punch misses with a leg kick
and Kong counters with a shot to the ribs. That looked like it hurt.
Punch slips in close and lands a nice hook before moving back out of range.
Punch moves out of range as Kong strikes.
Punch throws a sloppy body shot
and Punch takes a counter punch right on the button for his troubles.
A decent looking cross lands there for Punch.
Kong misses with a low kick.
Kong swings and misses with a hook to the body.
Some wild striking there from Punch.
A clash of legs there as Punch blocks the low kick.

That's three minutes gone in the round.
Punch lets the fists fly and connects with a left straight followed by a right hook.
Punch throws a shot to the body.
Punch throws an off balance right hand
and Punch takes a counter punch right on the button for his troubles.
Kong misses with a hook
and Punch cracks him with a counter punch right on the button.
Punch throws an off balance right hand
and Kong counters with a straight right hand.
Punch throws a left and a right that both miss
and Kong counters with a shot to the ribs. That looked like it hurt.
Jab, jab by Punch - just one landing.
Kong keeping at a good range here, avoiding a leg kick.
Kong connects nicely with a jab. Noted by the judges no doubt.
Kong swings widly with a right hand
and Punch makes him pay by landing a nice hook to the body before moving out of range.
A clash of legs there as Punch blocks the low kick.
Punch has a pretty nasty looking mouse under his right eye.
Punch avoids a lazy jab quite easily.

That's four minutes gone in the round.
Punch throws a poor cross that misses
and Kong counters with a straight punch to the midsection.
A telegraphed right hand from Punch misses the target.
A combination from Punch does no damage.
Punch misses with a right hand
and Kong counters with a left to the body.
Punch misses with an uppercut
enabling Kong to counter with a crisp jab.
Kong misses with a lunging right hand
and Kong takes a counter punch right on the button for his troubles.
Nice straight punches there by Kong. You know Roy Jones Jr respects the hands of Kong.
Punch throws a jab but it's blocked by Kong.
Punch throws a hook but Kong avoids it easily.
Punch misses with a hook.
The crowd applaud the fighters efforts here as the round comes to an end.
Kong displays some good footwork, moving neatly out of range as Punch throws out the jab.
Punch throws a leg kick
and Kong counters with a quick right hand to the jaw.
Punch scores with a hook.
And that’s the end of the round – the fighters go back to their corners.

Benoit Kong dominated that second round.
Well, the break between rounds is over. Let's get back to the scrappin! This is the final round!


Donk. Punch catches Kong right on the button with a cross.
Punch misses with a lunging right hand
and Kong counters nicely by changing levels and landing a hook to the body.
Punch throws a right hand that Kong ducks under and follows up with a left that Kong also avoids with ease.
Punch tests Kong's chin there with a solid looking shot.
Punch connects with a leg kick. He turned his hip over nicely there.
Nice body punch from Punch.
Punch connects with a jab.
Punch moves out of range as Kong strikes.
Punch throws an off balance right hand
and Punch takes a counter punch right on the button for his troubles.
Kong misses with an uppercut.
Punch takes an uppercut right on the jaw but it doesn't phase him.
A shot to the body from Punch misses
and Punch takes a counter punch right on the button for his troubles.

That's one minute gone in the round.
Punch pushing out the jab but it's not landing.
Kong slips a straight right by Punch.
Punch throws a series of punches but Kong avoids them all with ease.
Punch tries to land with a swinging hook to the body but Kong was well out of range. Poor timing from Punch.
Kong throws a hook but Punch avoids it easily.
Punch throws a combination that misses
and Kong counters with a good right hand that lands right on the jaw.
Punch falls off balance throwing a combination
and Kong counters with a nice uppercut.
Kong jabbing away but nothing is landing.
Punch misses with a leg kick.
Kong connects with a right hand. Punch shakes it off.
Punch uses good head movement to avoid the hook from Kong.
Jab, cross, leg kick. Nice combination by Punch!
Benoit Kong is fighting for a decision here - he's started to take the cautious approach.

That's two minutes gone in the round.
Punch throws a poor cross that misses
and Kong counters with a crisp hook to the side of the head.
Kong slips a jab from Punch.
Kong displays some good footwork, moving neatly out of range as Punch throws out the jab.
Punch throws a lazy uppercut
and Kong cracks him with a counter punch right on the button.
Punch throws an off balance right hand
and Kong counters with an inside leg kick.
Kong throws a hook but Punch blocks it.
Kong ducks under a wild hook from Punch.
Punch misses with a double jab.
Kong throws a hook to the side of Punch's head but Punch sees it coming and ducks under it beautifully.
Punch scores with a hook.
Punch needs to keep his hands up - Kong had a free shot at his head there.
Punch throws a hook to the body but it doesn't connect.
Punch throws a lazy uppercut
and Kong counters with a nice jab to the body that keeps Punch thinking.
Benoit Kong is winning the standup battle so far.

That's three minutes gone in the round.
Punch misses with a double jab
and Kong counters with a right hand to the body.
Punch fakes a head punch and goes low to the body. Nicely done.
Punch throws a lazy uppercut
and Kong counters with a nice jab to the body that keeps Punch thinking.
Good exchange - Punch coming out on top.
Kong cracks Punch with a hook to the jaw. Both fighters smile at eachother and high-five before getting back down to business.
Punch checks the leg kick nicely there.
Punch throws a combination that misses
and Kong counters with a lovely straight right hand!
Punch lands a jab. Then a cross. Then finally a nice hook to the body. Good work there by Punch.
Kong keeps his opponent at a distance with a nice jab.
Punch throws a lazy uppercut
and Kong counters with a straight right hand.
Punch throws a combination but comes up with nothing but fresh air.
Kong keeping a good distance there, avoiding the body shot.

That's four minutes gone in the round.
Punch throws a poor cross that misses
and Kong connects with a straight left hand counter down the middle.
Punch misses the body punch
and Kong counters with a nice jab to the body that keeps Punch thinking.
Punch misses with a two punch combination.
Punch misses with an uppercut
enabling Kong to counter with a crisp jab.
Punch misses with a double jab
and Kong counters with a lovely straight right hand!
Punch is moving around nicely and scores here with a single head shot.
Ray Punch has stepped it up - he knows he needs a finish here!
Punch throws a poor cross that misses
and Kong counters with a lovely straight right hand!
Kong misses with a low kick.
Kong stooping low to avoid any incoming strikes and then lunges in with an uppercut come cross that lands flush.
Kong scores with a nice strike.
Punch dips down and scores with a jab to the body.
Kong scores with a decent looking hook.

And that's the end of the fight!
Benoit Kong showed his dominance in that final round.
Well Kong has outscored his opponent in every aspect of the fight today. Only a scarily incompetent judge or two will keep him from a well deserved win... Over to the ring announcer for the scorecards.

Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision.
Judge James Glass scores the fight 30:27
Judge Sam Margolis scores the fight 30:27
Judge James Atkins scores the fight 30:27

In favor of your winner, by unanimous decision... Benoit Kong!
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
64%
 
 
 
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