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PBP Commentary

Coming up we have a welterweight MMA rules bout between Brownie Jenkins (ranked 0 p4p, 0 weight class) and James Render (ranked 0 p4p, 0 weight class). Chooooooooon! I think Jenkins might be my favorite fighter, now he's come out to Rockstar. These two fighters really are very evenly matched on the feet - it will be fascinating to see who can assert themselves in that aspect of the fight.



185 cm
20
172 lbs
6 - 6 - 0
185 cm
22
171 lbs
1 - 1 - 0
BJJ Blue Belt
Basic striking
Granite chin
BJJ Blue Belt
Decent boxing
Heavy handed


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-


Ladies and gentlemen. This fight is 3 rounds, in the welterweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 6 - 6 - 0, fighting out of Montreal, Brownie Jenkins!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 1 - 1 - 0, fighting out of Montreal, James Render!
The judges for this bout are Elvis Blanc, Gregory Folan and Ian Loll.




The bell rings for round one and we are underway!
Render misses with a jab, cross combination.
A combination from Jenkins does no damage.
Render misses with a double jab

and Jenkins moves into the clinch.
Render tries to break the clinch but Jenkins is controlling the position.
Render tries to break free but Jenkins pushes him back against the cage.
Jenkins has Render pressed up against the cage and is working for takedown. Render manages to improve position though and keeps the fight standing.
Jenkins is trying to drag Render to the mat but Render just about manages to keep his footing. He used the cage to his advantage there.
Jenkins looking for a takedown.
That's three failed takedown attempts in the round for Brownie Jenkins. That's going to take a lot out of him.
Render tries to break free but Jenkins pushes him back against the cage.

Render breaks the clinch.

Jenkins closes the distance and scores a nice trip takedown into half guard. Render did well to prevent Jenkins getting side control.
Render tries to get to full guard but Jenkins has control of the leg.

Jenkins decides to stand and escape the position.

Jenkins looking to shoot here. He's gone for it and he's landed a takedown into mount! Oh, that's bad for Render!
Jenkins looking to control but Render is working nicely, looking to advance position himself.
You get the feeling that Render really doesn't like being in this position too much.
Jenkins trying to control but he's not successful this time.
Render is in all sorts of trouble here.

That's one minute gone in the round.

Jenkins stands up from the dominant position, so we're back on the feet.
Render falls off balance throwing a combination

and Jenkins counters with a nice shoot takedown that brings the fighters to the ground.

Jenkins gets to his feet and steps away from his opponent.
James Render seems to be the more aggressive standup fighter in this bout.
Render throws a left and a right that both miss

and Jenkins counters with a nice double leg into half guard.
Render looks like he's trying to stand up.
Render wants to get back to full guard.

Jenkins decides to stand and escape the position.
This has been an exciting period of action!
Jenkins throws a wild combination but nothing lands.
Render lets the fists fly and connects with a left straight followed by a right hook.
Jenkins is breathing heavily.
Render falls off balance throwing a combination
and Jenkins counters with a three punch combination, finished off with a leg kick. Nice work.

Jenkins scores a trip takedown into side control. Nice.
Render manages to get back to half guard.

That's two minutes gone in the round.

Render manages to escape and get back to his feet!
Render throws a left and a right that both miss
and Jenkins counters with a series of strikes. Render will be more careful next time no doubt.
James Render is looking to keep the fight on the feet at all costs.

Jenkins closes the distance and clinches up, looking for a takedown. He shifts his weight and gets a nice trip into half guard.

Jenkins decides he's had enough of the ground and stands up.
Render misses with a combination

and Jenkins counters with a single leg into guard. Render didn't expect that.
The fighters are pressed up against the cage, both looking to find a bit of space to work.
Render wants to stand up but Jenkins is controlling him.

Jenkins gets to his feet - Render follows without any prompting.
Render misses with the combination.
Some wild striking there from Render.

Jenkins scores a trip takedown into side control. Nice.
Jenkins tries to stand but Render is controlling his head.
Render is looking for a sweep.

That's three minutes gone in the round.

Jenkins decides to take the fight back to the feet.
A right-left combo lands from Render.
Render throws a combination but comes up with nothing but fresh air.
Jenkins shoots in with a takedown attempt and he has Render pinned against the cage. Render gets the underhooks and manages to circle away.
Render throws a left and a right that both miss

and Jenkins counters with a takedown into side control.

Jenkins decides to stand back up. Jenkins steps back and let's Render get back to his feet.
Jenkins shoots in but Render avoids the takedown attempt easily.
Render falls off balance throwing a combination

and Jenkins holds on and brings the fighters into a clinch.

Render escapes the clinch and we're back to striking.
Render defends well against a solid takedown attempt from Jenkins.
Render looks to score with a combo but nothing lands.
Render throws a right and a left that both miss.

Jenkins gets the takedown into side control.
Wooooo! Give it up for these two warriors! They are putting on a show!

Jenkins stands up.
A combination from Render does no damage.

That's four minutes gone in the round.
Render swings wildly with a couple of big hooks

so Jenkins counters with a double leg into guard. Good agility.

Jenkins decides he's had enough of playing guard and decides to stand. Come on Render, up you get!
Render misses with a double jab

and Jenkins counters with a takedown into side control.
Render is trying to get back to half guard.
Render is persisting with the attempt to improve his position.

Jenkins stands up.
Render slips a jab and a cross from Jenkins.
The crowd are going absolutely nuts as the round comes to an end - what a fantastic round of action!
Render's corner calls for a 1,2 combination and Render duly obliges.
Jenkins throws a series of punches but Render moves out of range.
Jenkins has a takedown stuffed.
And that’s the end of the round – the fighters go back to their corners.

Brownie Jenkins dominated that round.
The fighters' corners scream their final instructions, as the referee calls time. Here we go, back to the action!


Render moves into range and throws a lovely three punch combination.
Jenkins misses with a jab, cross combination.
Render throws a left and a right that both miss

and Jenkins counters with a shoot takedown into half guard.

Jenkins stands, ready to strike. The ref makes him back up and allows Render to get to his feet.
Render throws a jab, cross combination which is slipped

so Jenkins counters with a double leg into guard. Good agility.
Wooooo! Give it up for these two warriors! They are putting on a show!

Jenkins stands up and waves to Render to follow him.
Jenkins fails with a takedown attempt.
Render throws a combination that misses

and Jenkins counters with a nice single leg takedown and he's in Render's guard now.

Jenkins stands up from guard. Let's bang!
Both fighters are absolutely exhausted here.
Render throws a nice looking combination but Jenkins bobs and weaves to avoid any damage.
Jenkins fails with a takedown attempt from distance.
Render will need to tighten up his combinations if he doesn't want to gas himself out, swinging at thin air.
Render leaves Jenkins with his face pressed against the mat as he sprawls beautifully, defending against a solid takedown attempt.
That's three failed takedown attempts in the round for Brownie Jenkins. That's going to take a lot out of him.

That's one minute gone in the round.
Jenkins dodges the punch combination from Render.
Jenkins showing good head movement there, avoiding the strikes from Render.
No luck for Jenkins with that takedown attempt.
Render throws a right and a left that Jenkins avoids nicely.
Render throws a combination that misses
and Jenkins counters with a series of strikes. Render will be more careful next time no doubt.
Render's corner calls for a 1,2 combination and Render duly obliges.
Render misses with a combination

and Jenkins counters with a takedown into full mount! That could mean trouble for Render!
Jenkins wants to control the pace but Render is squirming around nicely.
Render regains half guard.
It looks like Jenkins is going to stand back up.

That's two minutes gone in the round.
Render misses with some strikes from the bottom.

Jenkins decides to return to a standing position.
Render throws a combination that misses
enabling Jenkins to counter with a crisp jab.
Render throws a series of punches but Jenkins moves out of range.
Render misses with a series of wild punches.

Jenkins drops down and drives through with a powerful takedown into guard.

Jenkins stands up from guard. Let's bang!
Render lunges in with swinging rights and lefts but Jenkins circles away quickly and effectively.
Render misses with a wild combination.
Jenkins misses with a double jab.
Render falls off balance throwing a combination

and Jenkins counters with a single leg into guard. Render didn't expect that.

That's three minutes gone in the round.

Jenkins gets to his feet - Render follows without any prompting.
Jenkins shoots in for a takedown. "I don't think so" says Render as he avoids it easily.
Render misses with a double jab

and Jenkins counters with a single leg into guard. Render didn't expect that.

Jenkins gets to his feet. Render looking to butt scoot but the ref puts an end to that. On your feet son!
Jenkins is really dominating this fight. Is there anything that Render can do to turn this around?
Render throws a right and a left that Jenkins avoids nicely.
Jenkins dodges the punch combination from Render.
Render misses with a double jab

and Jenkins counters with a shoot takedown into half guard.
The fans in attendance giving it up for the two fighters, who have really let it all hang out in the last minute or so!

Render manages to escape and get back to his feet!

Jenkins fakes an overhand right and shoots for a takedown. Render sprawls well initially but Jenkins persists and gets the takedown into half guard.

Jenkins decides to stand up and try his luck on the feet.
Render takes a punch to the jaw and another one to the bread basket.
Render throws a left and a right that both miss
and Jenkins counters with a two punch combo.
Render falls off balance throwing a combination
and Jenkins counters with a series of strikes. Render will be more careful next time no doubt.

That's four minutes gone in the round.
Jenkins lands three nice shots there - that looked like it hurt!
Render throws a jab, cross combination which is slipped
enabling Jenkins to counter with a crisp jab.
Render throws a combination but comes up with nothing but fresh air.
Render misses with a combination

and Jenkins counters with a shoot takedown. Render fights it but they end up in guard.

Jenkins stands up and waves to Render to follow him.
Render throws a left and a right that both miss
and Jenkins counters with a lovely straight right hand!
Render throws a combination that misses

and Jenkins holds on and brings the fighters into a clinch.
Jenkins is trying to work for a single leg takedown but Render pulls him back up using the underhooks.
Render tries to break the clinch but Jenkins is controlling the position.
Jenkins changes levels and goes for a takedown here. Render fights it off and pushes away nicely.
Render stalks Jenkins and leaps in with a furious combination of punches. Uppercuts and crosses smash into Jenkins's face. Jenkins staggers backwards, shaken.
The crowd are going absolutely nuts as the round comes to an end - what a fantastic round of action!
Render misses with a combination
and Jenkins counters with a crisp hook to the side of the head.
Jenkins scores with a nice looking left hook and follows it up with an uppercut!
And that’s the end of the round – the fighters go back to their corners.

Brownie Jenkins dominated that second round.
That's time! Back to the action! This is the final round!


Jenkins goes to the watering hole and comes back with a big thumbs up from the judges as he scores a three punch combo.
Render falls off balance throwing a combination

and Jenkins counters with a nice double leg into guard.
Render looking to hit a scissor sweep but Jenkins is one step ahead there.

Jenkins decides he's had enough of playing guard and decides to stand. Come on Render, up you get!
Render falls off balance throwing a combination
and Jenkins counters with a quick right hand to the jaw.
Render throws a left and a right that both miss
and Render takes a counter punch right on the button for his troubles.
Render avoids a punch combination nicely.
Render falls off balance throwing a combination

so Jenkins counters with a double leg into guard. Good agility.

Render is working an open guard so Jenkins takes the opportunity to get back to his feet.
Fantastic stuff here - a very entertaining period of action, which has drawn cheers from the crowd.

Jenkins feints and as Render raises his hands in defense, Jenkins changes levels and drives through with a takedown into guard.
Both fighters are breathing heavily.

Jenkins gets to his feet - Render follows without any prompting.
Jenkins misses with a jab and misses with a cross straight after too.
Render swings wildly with a couple of big hooks

and Jenkins counters with a driving takedown into guard. Nice work there by Jenkins.
Both fighters really going for it on the ground here!

That's one minute gone in the round.

Render is working an open guard so Jenkins takes the opportunity to get back to his feet.
Render throws a left and a right that both miss

and Jenkins counters with a nice double leg into guard.
The ref warns both fighters not to hold the cage as they work up against the meshing.

Jenkins stands up and waves to Render to follow him.
Render swings wildly with a couple of big hooks
and Jenkins counters with a three punch combination, finished off with a leg kick. Nice work.
Render throws a combination that misses

and Jenkins counters with a takedown into full mount! That could mean trouble for Render!
We've seen a great period of action over the last minute or so - credit to both fighters for going all out!
Render is wriggling around trying to escape.
Render is squirming around, avoiding Jenkins's attempts to control the action.
Render is trying desperately to improve position.

Jenkins stands up from the dominant position, so we're back on the feet.
Render misses with a combination
and Jenkins counters with a series of strikes. Render will be more careful next time no doubt.
Jenkins works the jab nicely.

That's two minutes gone in the round.
Jenkins dodges the punch combination from Render.
Render throws a right hand that Jenkins ducks under and follows up with a left that Jenkins also avoids with ease.
Render is on the wrong end of a nice combination from Jenkins.
Jenkins stalks Render and leaps in with a furious combination of punches. Uppercuts and crosses smash into Render's face. Render staggers backwards, shaken.
Render throws a jab, cross combination which is slipped

and Jenkins counters with a shoot takedown into half guard.

Jenkins decides he's had enough of the ground and stands up.
Render throws a combination that misses

and Jenkins counters with a takedown into full mount! That could mean trouble for Render!
Jenkins can't quite control the action as he would like just now, as Render is looking to escape.
Render wants to control but Jenkins is having none of it.
Jenkins wants to control the pace but Render is squirming around nicely.
Jenkins is trying to stand up but he's being controlled by his opponent.
James Render has stepped it up - he knows he needs a finish here!

That's three minutes gone in the round.
Render tries to buck Jenkins off but he can't manage it.
Render is trying desperately to improve position.
Jenkins trying to control but Render is having none of it.

Jenkins is standing up, even though he is in mount.
Brownie Jenkins is looking to throw some combinations by the looks of things.
Render falls off balance throwing a combination

and Jenkins counters with a takedown into side control.

Jenkins decides to stand back up.
Jenkins is working the combinations to good effect here.
Jenkins fails with the takedown.
Render throws a combination that misses

and Jenkins counters with a single leg into guard. Render didn't expect that.
The crowd cheering loudly, showing their appreciation for the quality fight we're seeing here.
Jenkins is on the wrong end of a couple of strikes there.

That's four minutes gone in the round.

Jenkins decides he's had enough of playing guard and decides to stand. Come on Render, up you get!

Jenkins drops down and drives through with a powerful takedown into guard.

Jenkins decides he's had enough of playing guard and decides to stand. Come on Render, up you get!
Jenkins dodges the punch combination from Render.
Render misses with a jab, cross combination.
Render throws a combination but comes up with nothing but fresh air.

Jenkins shoots in for a takedown and gets it.
Jenkins stops Render from getting back to his feet.

Jenkins stands up from half guard.
The crowd are going absolutely nuts as the round comes to an end - what a fantastic round of action!
Render ducks right into an uppercut from Jenkins.
Render swinging wilding here.
Brownie Jenkins is fighting for a decision here - he's started to take the cautious approach.

Jenkins shoots in looking for a single leg takedown. Render is trying to defend but Jenkins finishes it well and ends up in half guard. Let's see if he can advance position further.

And that's the end of the fight!
Brownie Jenkins showed his dominance in that final round.
Well I reckon that's a shut out for Jenkins, winning every round. Will the judges agree? They are the ones who matter, even if they are often depressingly incompetent. Over to the ring announcer for the scorecards.

Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision.
Judge Elvis Blanc scores the fight 30:26
Judge Gregory Folan scores the fight 30:26
Judge Ian Loll scores the fight 30:26

In favor of your winner, by unanimous decision... Brownie Jenkins!
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
100%
 
 
 
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