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PBP Commentary

Coming up we have a lightweight MMA rules bout between Gray Fullbuster (ranked 4295 p4p, 24871 weight class) and Tapad Amiga (ranked 0 p4p, 0 weight class). Tapad Amiga is the more experienced fighter, so let's see if that makes a difference tonight.

178 cm
18
160
0 - 0 - 0
182 cm
18
160
3 - 7 - 1
BJJ White Belt
Excellent MT
Good chin
BJJ Blue Belt
Counter fighter
Knockout power

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-


Ladies and gentlemen. This fight is 3 rounds, in the lightweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 0 - 0 - 0, fighting out of Las Vegas, Gray Fullbuster!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 3 - 7 - 1, fighting out of Las Vegas, Tapad Amiga!
The judges for this bout are Stewart Dunkirk, George Francis and Tiny Johnson.




The bell rings for round one and we are underway!
Fullbuster throws a hook but Amiga avoids it easily.
Amiga drops down looking to force a counter takedown but Fullbuster defends it well.
Fullbuster throws an off balance right hand

and Amiga counters with a driving takedown into guard. Nice work there by Amiga.
Amiga is just sitting in guard, looking to avoid any submissions.

Fullbuster pushes Amiga off and gets back to his feet.
Fullbuster misses with a looping left.
Fullbuster throws a hard body shot but it just misses.
Amiga appeared to try and counter that last move with a leg kick.
Fullbuster tests Amiga's chin there with a solid looking shot.
Fullbuster scores with a straight right hand, right through his opponent's guard.
Fullbuster tests Amiga's chin there with a solid looking shot.

Amiga is rocked!
This has been an exciting period of action!
Fullbuster just misses with a punch to the body.

That's one minute gone in the round.

Amiga shoots in with a lovely double leg takedown. Fullbuster manages to land in full guard to minimise the damage.
Fullbuster wants to get back to his feet but Amiga passes into half guard.
The fighters are pressed up against the cage, both looking to find a bit of space to work.

Fullbuster is trying to stand back up but Amiga is controlling him
The ref warns both fighters not to hold the cage as they work up against the meshing.
Fullbuster tries to kick Amiga off in order to stand up. Amiga Avoids the leg push though and dives into side control.
Fullbuster being controlled for a moment.
Amiga lands a knee to the body and a forearm to the face.

That's two minutes gone in the round.
Amiga working away.
Amiga is staying tight to Fullbuster's torso, preventing him from escaping.
Let's hope that Amiga has the urge to step up the pace any second now because for the last 15 or 20 seconds he's just been holding on tight.
Fullbuster tries to improve position but can't.
Fullbuster wants to get back to his feet but Amiga drags him back down.
Amiga working away.
Fullbuster tries to bench press Amiga off him but Amiga keeps the position.

That's three minutes gone in the round.
Fullbuster throws a couple of strikes even though he's not really in a good position to do so.
Fullbuster tries to improve position but can't.
Fullbuster struggling a bit here.

The referee decides to stand the fighters back up.
Gray Fullbuster is looking to keep the fight on the feet at all costs.
Amiga walks straight into an uppercut. Luckily it didn't land flush.
Fullbuster lands a lovely overhand right.
Fullbuster throws an uppercut from half a mile away. Amiga sees it coming and avoids it easily.
And Amiga tries to counter it with a takedown but Fullbuster pushes his down on his head and steps out.
Fullbuster works his jab well there, keeping his opponent at a distance.
Fullbuster misses with a looping left.
Amiga counters with a body kick.

That's four minutes gone in the round.
Fullbuster pushing out the jab but it's not landing.
Amiga replies with a solid counter kick to the body but Fullbuster blocks it well.
Fullbuster is really head hunting here, hardly looking to strike to the body at all.
Amiga displays some good footwork, moving neatly out of range as Fullbuster throws out the jab.
Fullbuster misses with a hook. Amiga ducked under it nicely.
Fullbuster throws an uppercut from half a mile away. Amiga sees it coming and avoids it easily.
Fullbuster misses with a hook.
Amiga thinks about the counter body kick.
Fullbuster fakes a head punch and goes low to the body. Nicely done.
Fullbuster throws a monster uppercut resembling something out of street fighter but it doesn't land.
Amiga counters with a body kick.
Amiga throws a looping left and ducks down for a takedown. He's got his arms around Fullbuster's waist but Fullbuster gets an underhook and avoids the takedown by throwing Amiga off to one side.
Fullbuster throws a monster uppercut resembling something out of street fighter but it doesn't land.
Amiga counters with a body kick.
Amiga moves away from the strike by Fullbuster.
Fantastic stuff here - a very entertaining period of action, which has drawn cheers from the crowd.
Fullbuster throws a monster uppercut resembling something out of street fighter but it doesn't land.
And that is the end of the round. The fighters go back to their corners.

Gray Fullbuster dominated that round.
That's time! Back to the action!

Amiga steps to the side to avoid the strikes from Fullbuster.
Amiga ducks under an overhand right and circles away with a smile on his face.
A swing and a miss from Fullbuster.
Fullbuster throws out a loose jab but Amiga uses good head movement to avoid it.
Amiga on the wrong end of a nice jab.
The fighters circling - Fullbuster throws out the jab but it was never going to land.
Fullbuster looks to land a right hand but Amiga moved out of range.
Amiga counters with a body kick.

Amiga feints and as Fullbuster raises his hands in defense, Amiga changes levels and drives through with a takedown into guard.
Fullbuster wants to get back to his feet but he's too absorbed in his own little project and Amiga manages to pass to side control.
Tapad Amiga has got the better of the ground game so far.
We've had a slow start to the round here - hopefully the action picks up.

Amiga controlling the action here.

That's one minute gone in the round.
Amiga seems to be taking a bit of a break to think of his next move. He lands a short punch in the meantime.
Fullbuster is looking for a sweep. Amiga is wise to his cunning plan and keeps the top position.
Fullbuster throws a strike from the bottom but Amiga passes into side control!
Amiga controlling from side mount.

That's two minutes gone in the round.
Well. There's a bit of a lull in the action here and the crowd are starting to get restless.

Fullbuster throws Amiga to one side and escapes!
Amiga moves out of range as Fullbuster strikes.
Fullbuster throws an overhand right that lands on Amiga's shoulder, as Amiga tries to avoid the shot.
Amiga moves out of range as Fullbuster strikes.
Amiga defending well as Fullbuster loads up on a big left hand.
Amiga steps in looking to counter with the mid kick but it doesn't connect.
Fullbuster ducks low and lands a nice hook to the body of his opponent.
Decent striking displayed by Fullbuster there.
Amiga takes a jab on the nose. He smiles like he loves it and keeps coming.
Fullbuster throws a jab when Amiga was well out of range.
As Fullbuster backs off Amiga throws a huge counter combo but Fullbuster manages to avoid it all.
Amiga slips a jab from Fullbuster.

That's three minutes gone in the round.
Fullbuster smiles there as he lands a nice right hand right on the button.
Fullbuster pushing out the jab but it's not landing.
Fullbuster lands a vicious shot with the stealth of a sniper and the strength of a viper. Are vipers that strong? I can think of lots of things that are stronger than a viper - not many rhyme with sniper though.
Amiga is still on wobbly legs! Can Fullbuster finish him?
Fullbuster throws a hard body shot but it just misses.
Fullbuster misses the shot to the body.
Amiga counters with a body kick.
Amiga seems to have recovered his senses.
Fullbuster stuffs the takedown.
Fullbuster throws out a loose jab but Amiga uses good head movement to avoid it.
And Amiga responds with a good body kick, but Fullbuster manages to step out the way in time.
Fullbuster throws a big shot that misses.
Fullbuster thows a left - swing and a miss!
Fullbuster scores with a sloppy right hand. Amiga should have avoided that one.
Amiga staying out of range there.

That's four minutes gone in the round.
Fullbuster connects with a lovely right hand, straight down the pipe.
Amiga ducks under a wild hook from Fullbuster.
Amiga appears to be waiting to throw a counter punch to the body.
Amiga uses good footwork to avoid the strikes from Fullbuster.
Amiga is trying to counter with his kicks.
Fullbuster throws a shot from downtown. Amiga moves away and avoids it.
Amiga gets his head snapped back by a nice shot there.
This has been an exciting period of action!
Amiga slips under a jab from Fullbuster.
Amiga ducks under an overhand right and circles away with a smile on his face.
Fullbuster throws a lazy right hand but Amiga sees it coming a mile off and sidesteps it easily.
Jab, jab by Fullbuster - just one landing.
Fullbuster throws a jab when Amiga was well out of range.
Amiga doesn't fully commit to the body shot counter.
And that is the end of the round. The fighters go back to their corners.

Gray Fullbuster dominated that second round.
That's the end of the interval. I'm sure that seemed a lot quicker than a minute for our two fighters! Back to the action. So, we enter the final round. Let's see if either fighter can bring us a finish, or whether we're going to the judges scorecards.

Fullbuster throws a hook but Amiga blocks it.
Amiga appears to be waiting to throw a counter punch to the body.
Fullbuster looks to throw the jab but Amiga is out of range.
Amiga steps in looking to counter with the mid kick but it doesn't connect.
Fullbuster throws an overhand right that drops Amiga like a sack of potatoes! Fullbuster dives in to finish the fight with more strikes and this one is all over!

Ladies and gentlemen, after 0:13 of round 3, we have a winner by way of TKO (Strikes). Gray Fullbuster!
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
48%
 
 
 
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