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Quick Fight Championship PBP Commentary

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Coming up we have a super heavyweight MMA rules bout between Alice Wonderland (ranked 7258 p4p, 24493 weight class) and My Fighter (ranked 0 p4p, 0 weight class). My Fighter told me before the fight that he's been watching a lot of DVDs so let's see if that helps him in this one! I can't wait to find out!

225 cm
18
300
3 - 1 - 0
225 cm
18
300
0 - 4 - 0
BJJ Blue Belt
Counter fighter
Big heart
BJJ Blue Belt
Good kicks
Very confident

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Ladies and gentlemen. This fight is 3 rounds, in the super heavyweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 3 - 1 - 0, fighting out of New York, Alice Wonderland!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 0 - 4 - 0, fighting out of New York, My Fighter!
The judges for this bout are Jonathan Paton, Joseph Jones and John Roberts.




The bell rings for round one and we are underway!
The bell rings for round one and we are underway!
We've got one fighter who appears to only be looking to counter and the other not looking particularly aggressive either, so we could be in for a dull fight.
Fighter shoots in looking for a double leg takedown. Wonderland defends it nicely.
Wonderland quickly followed up with a counter body kick but doesn't connect.

Wonderland drives through with a takedown into guard.
We've had a slow start to the round here - hopefully the action picks up.
Wonderland slows down the pace of the fight, as he sits in guard.

That's one minute gone in the round.
Wonderland pressing down on his opponent's thigh, looking to pass guard. Fighter is keeping the position for now.
Wonderland would like to get this fight back to the feet but can't get free from the closed guard.
Wonderland stays in close to Fighter's body and controls the position.
Fighter wants to stand and escape but Wonderland is having none of it.
The ref warns both fighters not to hold the cage as they work up against the meshing.

That's two minutes gone in the round.
The crowd are starting to boo a lack of action.
If this pace continues, the referee will definitely step in and force a standup.

Wonderland gets to his feet. Fighter looking to butt scoot but the ref puts an end to that. On your feet son!

Wonderland throws the overhand right but ducks down into a quick takedown attempt. Fighter was covering up waiting for the punch and Wonderland finishes the takedown easily into guard.
Wonderland wanted to stand there but Fighter had control of the position.

That's three minutes gone in the round.

Wonderland gets to his feet and steps away from his opponent.

A momentary lapse in concentration from Fighter enables Wonderland to shoot in and score with a neat double leg. Fighter manages to secure a closed guard as the fighters hit the mat.

Fighter has his feet on Wonderland's hips. He pushes off and gets to his feet. Nice work.
Wonderland goes for a spinning back kick but it misses.
Fighter was about to counter that last move with a leg kick but changes his mind.
Wonderland is trying hard to land a takedown here. Fighter sprawls well and keeps this one on the feet.
Fighter steps in looking to counter with the mid kick but it doesn't connect.

That's four minutes gone in the round.
Wonderland stuffs a takedown. It's all about dictating where the fight takes place and Wonderland wants it to stay on the feet.
Fighter shoots in for a takedown but Wonderland shows good takedown defense there and keeps this one on the feet.
Wonderland thinks about countering with a body kick.
Alice Wonderland has stuffed three takedown attempts in the round now. That's going to take a lot out of My Fighter.

Fighter gets a double leg takedown into Wonderland's guard.
Fantastic stuff here - a very entertaining period of action, which has drawn cheers from the crowd.
Boooooooooooooooooooo!!! God, this has been a terrible round. Come on you two, sort yourselves out!
Fighter wants to control from the top but Wonderland keeps moving.
Wonderland wants to get back to his feet but Fighter is in a dominant position and won't allow it.
And that’s the end of the round – the fighters go back to their corners.

That was a close round but I would say that Alice Wonderland will probably get the nod.
The referee calls time. The cornermen exit stage left and we're back to business.

Wonderland closes the distance and clinches up with Fighter, looking for a takedown. Wonderland pushes Fighter against the cage but Fighter circles to the side and manages to break the clinch.
And Fighter responds with a good body kick, but Wonderland manages to step out the way in time.
Wonderland looks for a takedown here. Will he get it? Fighter is fending him off so far but Wonderland persists. Nope, Fighter circles away and we're back to standing.
Wonderland shoots for a takedown but Fighter saw that one coming a mile off and avoided it easily.
Fighter only half commits to the counter leg kick.
That's three failed takedown attempts in the round for Alice Wonderland. That's going to take a lot out of him.
Fighter shoots in looking for a takedown but Wonderland manages to keep the fight standing, pushing Fighter's face into the canvas for good measure before circling away.
We've had a slow start to the round here - hopefully the action picks up.
Fighter shoots in with a takedown attempt and he has Wonderland pinned against the cage. Wonderland gets the underhooks and manages to circle away.

That's one minute gone in the round.
Wonderland shoots for a double leg takedown but Fighter sprawls well. He's pushed Wonderland's face into the mat and manages to get back to his feet relatively easily.
Fighter steps in looking to counter with the mid kick but it doesn't connect.

Fighter gets taken down but at least he's managed to land in guard.
Wonderland stops Fighter from standing up.

That's two minutes gone in the round.
Fighter is trying to control the position from the bottom.

Fighter is edging up against the cage. He's using the cage to get back to his feet. Nice work there - the fighters are clinched.

Fighter breaks the clinch.

That's three minutes gone in the round.
Fighter closes this distance looking for a takedown but Wonderland circles away.
Fighter closes the distance and clinches up with Wonderland, looking for a takedown. Fighter pushes Wonderland against the cage but Wonderland circles to the side and manages to break the clinch.
It appears Wonderland was looking to counter with a kick there.
Fighter is breathing heavily.
Fighter shoots in looking for a takedown. Wonderland tries to sprawl out of it but Fighter keeps driving through. The fighters are pinned against the cage. Wonderland manages to get underhooks and after a bit of a struggle, circles away and we're back to standing.
Wonderland lifts his leg as if looking to counter with a high kick.

That's four minutes gone in the round.
A lull in the action here being met with boos from the crowd.
Wonderland shoots in looking for a double leg takedown. Fighter defends it nicely.
Fighter shapes to counter with a head kick.

Wonderland shoots in with a lovely double leg takedown. Fighter manages to land in full guard to minimise the damage.
And that’s the end of the round – the fighters go back to their corners.

That was a close second round but I would say that Alice Wonderland will probably get the nod.
Well, the break between rounds is over. Let's get back to the scrappin! Ladies and gentlemen, this is the final round!

Wonderland shoots in for a takedown but Fighter shows good takedown defense.
Wonderland misses with a body kick.
Fighter replies with a solid counter kick to the body but Wonderland blocks it well.
Wonderland looking to throw a kick but he's pulled out of it.

Fighter looking to shoot here. He's gone for it and he's landed a takedown into side control! Oh, that's bad for Wonderland!
We've had a slow start to the round here - hopefully the action picks up.
Fighter trying to control the action but Wonderland is working from the bottom.

That's one minute gone in the round.
Fighter moving around in side mount but really he's just happy to control for now.
We could do with one of the fighters taking the initiative a bit more on the ground - they're both waiting to capitalize on a mistake.
Fighter is looking to take a break and control but Wonderland is keeping him honest, looking to work from the bottom.
Wonderland wants to get back to his feet.

That's two minutes gone in the round.
A lull in the action here being met with boos from the crowd.
Fighter taking a breather here.

Fighter decides to stand up, so the ref orders Wonderland to his feet.

That's three minutes gone in the round.
Wonderland tries to score a power double leg takedown but Fighter sees that one coming and sprawls well. That will dishearten Wonderland somewhat.
Wonderland shoots for a double leg takedown but Fighter sprawls well. He's pushed Wonderland's face into the mat and manages to get back to his feet relatively easily.
That's three failed takedown attempts in the round for Alice Wonderland. That's going to take a lot out of him.

That's four minutes gone in the round.
The crowd are starting to boo a lack of action.
Fighter fails with the takedown.
Wonderland throws a quick counter head kick but Fighter was just out of range.
My Fighter has stepped it up - he knows he needs a finish here!
Alice Wonderland is fighting for a decision here - he's started to take the cautious approach.

Wonderland looks for a takedown. He's got it. We're now in half guard.
Fighter tries to push off, looking to stand up, but Wonderland manages to move to mount!

And that's the end of the fight!
My Fighter comfortably won the final round on my scorecard.
Well Wonderland has outscored his opponent in every aspect of the fight today. Only a scarily incompetent judge or two will keep him from a well deserved win... Over to the ring announcer for the scorecards.

Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision.
Judge Jonathan Paton scores the fight 29:29
Judge Joseph Jones scores the fight 29:29
Judge John Roberts scores the fight 29:29

The fight is ruled a draw!
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
22%

 

 
 
 
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