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TWGC 14 (170lbs, D3): Montreal Qualifier - Round 1 PBP Commentary

Undercard bout


Coming up we have a welterweight Tycoon World Grappling Championship rules bout between Ivan Hardon and Ivan Wonstom. Wonstom has chosen Avenged Sevenfold - Lips Of Deceit as his entrance music, which hasn't gone down very well with the crowd. Over to our ring announcer for the fighter introductions!




200 cm
18 yrs
175 lbs



180 cm
32 yrs
167 lbs


This TWGC bout is 1 fifteen minute round in the welterweight division. Introducing today's competitors. In the red corner, competing out of London, with a TWGC record of 0 wins and 0 losses; Ivan Hardon! And in the blue corner, fighting out of Los Angeles, with a TWGC record of 0 wins and 0 losses; Ivan Wonstom!
The judges for this bout are Elvis Blanc, Yves DeLean and Ian Loll.


Let's get this grappling contest under way! Who will be victorious?
Hardon fails with a takedown attempt.

Wonstom has taken the fight to the clinch.

Wonstom gets double underhooks and manages to take the fight to the ground.
Score +2 for takedown into guard / half guard: Hardon (0) vs (2) Wonstom
Wonstom's corner is telling him to maintain position.
The fighters are pressed up against the cage, both looking to find a bit of space to work.
We've had a slow start to the round here - hopefully the action picks up.
Wonstom slips effortlessly into side control - very nice.
Score +3 for passing guard: Hardon (0) vs (5) Wonstom
The ref warns both fighters not to hold the cage as they work up against the meshing.

That's one minute gone in the round.
Wonstom is maintaining the dominant position - no doubt Hardon will start to get frustrated soon if he's not already.
Wonstom advances to full mount.
Score +2 for reaching mount: Hardon (0) vs (7) Wonstom
Wonstom looking to control and managing it successfully.

That's two minutes gone in the round.
Hardon's coaches at Cozad MMA London have been working on his defensive grappling in preparation for this fight so let's see if he can get out of this tricky position.
Hardon is desperately trying to improve his position but Wonstom has a good base and remains in mount.
Wonstom controlling his opponent.
Hardon tries to hold on but Wonstom postures up.
Hardon really does look like a pencil wearing a pair of gloves. Let's hope he has a gameplan to suit that ridiculous body shape.

That's three minutes gone in the round.
Wonstom content just to control the position here.
Wonstom's corner are shouting for him to control the position and he seems happy to oblige.
Hardon is trying to escape the mount.
Wonstom looking to control and managing it successfully.

That's four minutes gone in the round.
More stalling from Wonstom.
Let's hope that Wonstom has the urge to step up the pace any second now because for the last 15 or 20 seconds he's just been holding on tight.

That's five minutes gone in the round.
Hardon is looking to get to half guard.
Wonstom controlling his opponent.

That's six minutes gone in the round.
We're seeing a lot of stalling here from Wonstom.
Wonstom with more of the same as he continues to hold on.
Wonstom is continuing to stall.

That's seven minutes gone in the round.
Yet more stalling tactics from Wonstom.

That's eight minutes gone in the round.
Hardon keeping his composure momentarily, calmly looking to get back to half guard.

That's nine minutes gone in the round.
Wonstom controlling his opponent.
Hardon really trying hard to get back to half guard here.
Hardon is breathing heavily.
Wonstom controlling from mount.

That's ten minutes gone in the round.

That's eleven minutes gone in the round.

That's twelve minutes gone in the round.
Hardon wants to control but Wonstom is having none of it.
Wonstom looking to control and managing it successfully.

That's thirteen minutes gone in the round.

That's fourteen minutes gone in the round.
Boooooooooooooooooooo!!! God, this has been a terrible round. Come on you two, sort yourselves out!
Hardon wants to hold on but Wonstom pushes him away.

And that's the end of the fight!
Wonstom wins on points by 7 to 0.
An out of breath Ivan Wonstom thanked his loyal fans in his post fight interview, giving them credit for his success over the course of his career.

 

Undercard bout


Coming up we have a welterweight Tycoon World Grappling Championship rules bout between Jasdeep Heir and Karl Max. Both fighters look fresh as a daisy as they make their way towards the cage.




188 cm
18 yrs
160 lbs



170 cm
18 yrs
147 lbs


This TWGC bout is 1 fifteen minute round in the welterweight division. Introducing today's competitors. In the red corner, competing out of Helsinki, with a TWGC record of 0 wins and 0 losses; Jasdeep Heir! And in the blue corner, fighting out of Los Angeles, with a TWGC record of 0 wins and 0 losses; Karl Max!
The judges for this bout are Ian Loll, Elvis Blanc and Trevor Gratis.


Let's get this grappling contest under way! Who will be victorious?
Max fails with a takedown attempt.
Heir moves in looking to clinch but Max pushes him off.

Max shoots in with a lovely double leg takedown. Heir manages to land in full guard to minimise the damage.
Score +2 for takedown into guard / half guard: Heir (0) vs (2) Max
Max is intent on slowing down the pace of the fight, simply looking to control.
We've had a slow start to the round here - hopefully the action picks up.

That's one minute gone in the round.
Heir trying to control the position.
Max works a leg free and moves into half guard.
Max looking to pass the half guard. Not this time.
Max keeping composed on the top, looking to control the action.
Heir tries to get to full guard but Max has control of the leg.
Max sitting and controlling from the half guard.

That's two minutes gone in the round.
Max prevents Heir from improving his position.
Max with a momentary lay and pray from half guard.
Max wants to pass to mount but Heir is defending the position.

That's three minutes gone in the round.
Max passes into side control, despite Heir's attempt to control the position.
Score +3 for passing guard: Heir (0) vs (5) Max
Heir is looking to slip a leg under and get half guard but Max is one step ahead and moves to full mount!
Score +2 for reaching mount: Heir (0) vs (7) Max

Max has hold of Heir's left arm, perhaps looking for a submission. The two fighters tussle over control of the isolated limb and Heir manages to get his arm back to his side and away from danger.

Max looking to isolate an arm here. Heir doesn't see it coming and as Max extends the arm, he's forced to tap out! Nice submission by Max!

Ladies and gentlemen, after 3:53 of round 1, we have a winner by way of Submission (Armbar). Karl Max!

 

Co-main event


Coming up we have a welterweight Tycoon World Grappling Championship rules bout between Manny Puno and JJ Redmond. The crowd giving both fighters a great reception on their way into the arena. That's good to see.




180 cm
23 yrs
165 lbs



150 cm
19 yrs
145 lbs


This TWGC bout is 1 fifteen minute round in the welterweight division. Introducing today's competitors. In the red corner, competing out of New York, with a TWGC record of 0 wins and 0 losses; Manny Puno! And in the blue corner, fighting out of Amsterdam, with a TWGC record of 0 wins and 0 losses; JJ Redmond!
The judges for this bout are Steve Smith, William Peck and Trevor Gratis.


The official calls the fighters to the middle and the contest is under way.

Puno is looking for a takedown here. He's shot in and has managed to get it, finishing up in Redmond's half guard.
Score +2 for takedown into guard / half guard: Puno (2) vs (0) Redmond
Puno wants to free his trapped foot but Redmond is holding on for dear life with his legs.
Redmond is looking to improve his position.
Puno stalling.
Redmond gets full guard.
Redmond is trying to control the position from the bottom.
We've been hearing that Puno has been drilling a lot of ground and pound in training, so let's see if he get the finish.
The fighters are pressed up against the cage, both looking to find a bit of space to work.
We've had a slow start to the round here - hopefully the action picks up.

Redmond has his foot on Puno's thigh. He's trying to push off and get in position for a triangle, I think. Puno works his way back into a safe position though.
Puno engaging in some classic timewasting tactics.

That's one minute gone in the round.
Puno seems to have a rather negative gameplan on the ground. He seems keen to just score the takedown and hold down Redmond for as long as he can get away with.
Redmond is working the butterfly guard. He manages to land a nice scissor sweep and is now in half guard on the top. Nice move.
Score +2 for sweep to guard / half guard: Puno (2) vs (2) Redmond
Puno gets back to full guard.
A real slowdown in the pace of the fight for a moment, as Puno holds on and takes a little breather.
Redmond trying to control but Puno is working from the bottom.
Puno is adopting a defensive guard.

That's two minutes gone in the round.
Redmond preventing the sweep.
Redmond pressing down on his opponent's thigh, looking to pass guard. Puno is keeping the position for now.
The ref warns both fighters not to hold the cage as they work up against the meshing.
Puno has control of Redmond's left arm, preventing Redmond from doing any damage.
The fighters are starting to get a bit slippery now, which will make submissions a bit more difficult.
Puno's ground tactics aren't going to win him many fans. Let's hope he's got fireworks for us if he gets back to his feet because he's not doing much on the ground.
Puno continues to stall.

That's three minutes gone in the round.
Redmond looking to pass the guard.
Puno is controlling Redmond's posture.
Puno keeping full guard, as Redmond tries to pass.
Puno pulls Redmond in close to prevent any damage.
Redmond trying to control but Puno is working from the bottom.

That's four minutes gone in the round.
Puno will need to keep those long limbs tucked in whilst he's on the ground, to prevent any submissions.
Puno wants to control here, rather than go for any submissions from the bottom. At least for now.
Puno manages to sweep nicely, so he's now on top. Redmond manages to get himself to full guard.
Score +2 for sweep to guard / half guard: Puno (4) vs (2) Redmond

Puno got a little sloppy there for a moment and Redmond has worked his way into a loose triangle - can he finish it?! No, Puno has managed to get both his arms back between Redmond's legs - danger averted.
Redmond wants to sweep here but Puno controlling him for the moment.
Puno controlling from the top position.
Redmond working a defensive guard here.

That's five minutes gone in the round.
Puno controls from within his opponent's guard.

Redmond working from the bottom, still in full guard. He's managed to get a loose triangle. Puno doesn't seem to be doing much to defend here, obviously he feels comfortable in the position. Puno manages to throw the legs off his shoulder and he's back into guard - no problem.
Redmond wants to sweep here but Puno controlling him for the moment.

That's six minutes gone in the round.
Puno pushing down on Redmond's thigh, trying to pass to half guard. He's managed it... Nice work.
Redmond tries to roll over but Puno keeps him under control.

Redmond looking for submissions off his back.
Puno is taking a breather. Redmond says something to him but it's hard to make out. Perhaps he's telling him to get on with it and actually do something.

That's seven minutes gone in the round.

Redmond looking for submissions from an awkward position here.
Puno works his foot free and advances to mount.
Score +3 for passing guard: Puno (7) vs (2) Redmond
Puno looking to control and managing it successfully.
Further stalling from Puno.

That's eight minutes gone in the round.
Puno wants to take his opponent's back but he's not managed it.
Redmond wants to hold on but Puno pushes him away.
Puno controlling from the full mount.
Redmond is looking to get to half guard.
We get told so often about how wrestlers don't like to be on their backs. Let's see if Redmond can do anything to dispel that myth.
Puno controlling from mount.

That's nine minutes gone in the round.
Redmond tries to get back to half guard but can't.
Puno controlling the position easily from mount.
Redmond can't escape the position.
Puno controlling the position easily from mount.
Redmond tries to lock up and control but Puno gives him a forearm to the face and pushes him away.
Redmond has given up his back.
Score +3 for taking back: Puno (10) vs (2) Redmond

That's ten minutes gone in the round.
Puno slows the pace down here. Having a little breather whilst he's in a dominant position, looking to rest and regain some energy, ready to go for the finish.
Puno has controlled the position for a good 20 seconds, which will no doubt be starting to frustrate his opponent.
Redmond is trying to break free.
Puno has good solid back control here.

That's eleven minutes gone in the round.
Redmond trying to control but not successfully.
Redmond wants to escape the position.
Puno is trying to stick to Redmond's back but Redmond is turning into Puno. He's managed to reverse the position - now he's in Puno's guard. Polite applause from the crowd in appreciation of some nice Jiu Jitsu by Redmond.
Score +2 for sweep to guard / half guard: Puno (10) vs (4) Redmond
Puno is controlling Redmond's posture.
More hug and hope from Puno.

That's twelve minutes gone in the round.
Puno manages to sweep nicely, so he's now on top. Redmond manages to get himself to full guard.
Score +2 for sweep to guard / half guard: Puno (12) vs (4) Redmond
Redmond looking for a sweep. Not yet Redmond, not yet.

Redmond looking for subs off his back but Puno has passed one foot through into half guard.
Puno content to control rather than advance.

That's thirteen minutes gone in the round.
Puno frees up his trapped foot and advances to mount.
Score +3 for passing guard: Puno (15) vs (4) Redmond
Puno controlling from mount.
Redmond is working to get back to half guard.
Redmond wants to control but Puno is having none of it.

That's fourteen minutes gone in the round.
Redmond is looking to improve his position but Puno isn't that keen on the idea.
Puno tucks in and makes sure he doesn't lose the dominant position.
This is a sustained period of stalling by Puno.
Puno pushing the pace here, looking to move to his opponents back and work for a finish.
Boooooooooooooooooooo!!! God, this has been a terrible round. Come on you two, sort yourselves out!
Puno controlling from mount.

And that's the end of the fight!
Puno takes the fight on points by 15 to 4.

 

Main event


Coming up we have a welterweight Tycoon World Grappling Championship rules bout between Andrew Henry and Barnabas Ungar. Henry kept the crowd waiting but all that was forgotten when his ring entrance music started. The incomparable musical genius that is knuck if you buck . Over to our ring announcer for the fighter introductions!




185 cm
32 yrs
180 lbs



170 cm
19 yrs
160 lbs


This TWGC bout is 1 fifteen minute round in the welterweight division. Introducing today's competitors. In the red corner, competing out of St Petersburg, with a TWGC record of 10 wins and 2 losses; Andrew Henry ! And in the blue corner, fighting out of Montreal, with a TWGC record of 0 wins and 0 losses; Barnabas Ungar!
The judges for this bout are Gregory Folan, Trevor Gratis and Dillan Fox.


The official calls the fighters to the middle and the contest is under way.

Henry clinches up with Ungar and pushes him back against the cage.

Henry has picked Ungar up - he's going for a ride! Henry dumps his opponent to the mat with a thud and settles into half guard.
Score +2 for takedown into guard / half guard: Henry (2) vs (0) Ungar

Ungar actively working from the bottom here.
Henry will need to keep those long limbs tucked in whilst he's on the ground, to prevent any submissions.
Henry takes a deep breath and rests his weight momentarily on top of his opponent, to control the position.
Ungar is looking to improve his position.
Neither fighter is being very active at the moment, with Henry in particular looking to stall.
Ungar is looking for a sweep. Henry is wise to his cunning plan and keeps the top position.
We've had a slow start to the round here - hopefully the action picks up.
Henry keeping composed on the top, looking to control the action.
Henry is looking to pass the guard... He's managed it - he's now in full mount!
Score +3 for passing guard: Henry (5) vs (0) Ungar

That's one minute gone in the round.
Henry controlling from the full mount.
Ungar wants to hold on but Henry pushes him away.
Henry controlling from the full mount.
Ungar is trying to escape the mount.
Henry content just to control the position here.

That's two minutes gone in the round.
Ungar wants to control but Henry is having none of it.
Ungar working to try and regain half guard.
Ungar keeps trying to improve his position.
Henry looking to control and managing it successfully.

That's three minutes gone in the round.
Henry continues to stall.
Ungar working to try and regain half guard.
Henry controlling his opponent.
Ungar working to try and regain half guard.
Henry controlling his opponent.
More hug and hope from Henry .
Ungar tries to lock up and control but Henry gives him a forearm to the face and pushes him away.

That's four minutes gone in the round.
Henry takes a little breather and maintains the position. The referee will be looking for him to stay active from such a dominant position though.
Ungar is desperately trying to get back to half guard.
Henry avoids the attempt from Ungar to control.
Henry controlling his opponent.
Ungar is desperately trying to improve his position but Henry has a good base and remains in mount.
Henry sitting in mount, just looking to control for the moment.
Ungar tries to lock up and control but Henry gives him a forearm to the face and pushes him away.

That's five minutes gone in the round.
Henry sitting in mount, just looking to control for the moment.
Ungar tries to hold on but Henry postures up.
Henry controlling the pace for now.

That's six minutes gone in the round.
Ungar wants to hold on but Henry pushes him away.
Henry controlling his opponent.
Ungar is trying to escape the mount.
Henry content just to control the position here.
Henry has controlled the position for a good 20 seconds, which will no doubt be starting to frustrate his opponent.
Henry avoids the attempt from Ungar to control.
Henry controlling the pace for now.

That's seven minutes gone in the round.
Ungar is trying desperately to improve position.
Henry looking to control and managing it successfully.
Ungar can't escape the position.

That's eight minutes gone in the round.
Henry looking to control and managing it successfully.
Ungar is trying desperately to improve position.
Henry content just to control the position here.
Ungar really trying hard to get back to half guard here.
Henry looking to control and managing it successfully.
Ungar is desperately trying to get back to half guard.
Henry content just to control the position here.

That's nine minutes gone in the round.
Ungar tries to reverse the position but Henry maintains control.
Henry controlling from mount.
The fighters are pressed up against the cage, both looking to find a bit of space to work.
Ungar tries to hold on but Henry postures up.
Ungar is trying to escape the mount.
Henry tucks in and makes sure he doesn't lose the dominant position.
Ungar is desperately trying to get back to half guard.
Henry controlling from mount.

That's ten minutes gone in the round.
The ref warns both fighters not to hold the cage as they work up against the meshing.
Ungar gets back to half guard.
Henry looks over to his corner - he wants some instructions but his corner are not responding.
Ungar tries to roll over but Henry keeps him under control.
Henry wants to pass to mount but Ungar is defending the position.
Ungar wants to improve his position but Henry is controlling well.
Neither fighter is being very active at the moment, with Henry in particular looking to stall.
Ungar is trying to get back to full guard.

That's eleven minutes gone in the round.
Henry trying to pass the guard but Ungar defending well.
Ungar trying to control here.
Henry with a momentary lay and pray from half guard.
Henry looking to pass the half guard. Not this time.
Henry controlling the action here.

That's twelve minutes gone in the round.
Ungar is looking to regain full guard. Not this time though.
Henry not doing much here.
Henry is pressing down on Ungar's thigh, looking to free his foot. Ungar is holding on for now.
Ungar is looking to control Henry 's leg but it's slowly edging free. Can Ungar avoid being mounted?
Henry wants to pass to mount but Ungar is defending the position.
Ungar is looking for a sweep. Henry is wise to his cunning plan and keeps the top position.

That's thirteen minutes gone in the round.
Henry is figuring out what he wants to do next.
Ungar is trying to maintain the position but Henry is very close to passing his half guard.
Ungar is looking to improve his position.
Henry takes a deep breath and rests his weight momentarily on top of his opponent, to control the position.
Ungar trying to control here.
Henry slows the pace down in half guard.
Ungar won't allow Henry to pass to mount.

That's fourteen minutes gone in the round.
Henry takes a deep breath and rests his weight momentarily on top of his opponent, to control the position.
Ungar is looking to improve his position.
Ungar wants to control but Henry is keeping busy.
Ungar is trying to get back to full guard.
Ungar trying to hold on to Henry 's head to control him but Henry postures up.
Henry controlling the action here.
Henry trying to mount his opponent but Ungar defends it.
Boooooooooooooooooooo!!! God, this has been a terrible round. Come on you two, sort yourselves out!
Henry trying to control the pace.
Ungar has no desire to be mounted, so is trying to control. Henry is working away from the top position though.

And that's the end of the fight!
Henry takes the fight on points by 5 to 0.
A very excited looking Andrew Henry made sure he remembered to thank all the fans both in the arena and on the internet. He said all the coolest people spend all day on MMA websites, which got a big reaction.

 

 
 
 
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