MMA Tycoon Game
Help!

AFC Guys Choice Awards PBP Commentary

Undercard bout


 

Undercard bout


 

Undercard bout

Coming up we have a super heavyweight MMA rules bout between Larry Fuller (ranked 0 p4p, 0 weight class) and Bubbles McGee (ranked 0 p4p, 0 weight class). Bubbles McGee has the better chin. Will he look to stand and bang today?



218 cm
18
300 lbs
1 - 0 - 0
225 cm
18
300 lbs
0 - 1 - 0
Good takedowns
Basic striking
Self confident
BJJ Brown Belt
Brawler
Solid chin


-


-


Ladies and gentlemen. This fight is 3 rounds, in the super heavyweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 1 - 0 - 0, fighting out of Amsterdam, Larry Fuller!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 0 - 1 - 0, fighting out of Amsterdam, Bubbles McGee!
The judges for this bout are Patrick Alders, Nard Betker and Daniel Blasius.




The bell rings for round one and we are underway!

Fuller pushes McGee up against the cage in a clinch.
McGee jumps guard but his hands slip and he falls flat on his back. Well, he's made himself look a right mug there, as Fuller walks away with a smile on his face. McGee gets slowly back to his feet and shakes his head.
McGee throws the kick towards the body but Fuller avoids it.
Fuller doesn't manage to clinch there - McGee circles away.
Fuller tries to close the distance and clinch up but McGee swats him away and circles back towards the center.
McGee throws the kick towards the body but Fuller avoids it.
Fuller tries to clinch up but McGee circles away and keeps his distance.
Fuller wants to clinch.
Fuller is looking to take this fight into the clinch.
McGee throws a wild combination but nothing lands.
Fuller avoids a kick to the body.

Fuller gets to the clinch - let's see what his plan is here.

Fuller works for the underhooks and manages to get a trip takedown into guard.
McGee will have to put a bit more behind his punches if he's going to do any damage from this position.
McGee doesn't do any damage with a couple of strikes from the bottom.
McGee bucks up whilst keeping hold of a body lock, managing to reverse the position. Now he's in top in Fuller's guard.
The fighters are pressed up against the cage, both looking to find a bit of space to work.
Fuller controls McGee momentarily but McGee frees himself.
McGee throwing shots from guard but he's hitting more mat than opponent.
Fuller not looking particularly offensive just at the moment.
McGee missing there with some ground and pound from the guard.
McGee working from the guard for now, landing some ground and pound.

That's one minute gone in the round.
McGee trying to land body shots but he keeps hitting the mat.
McGee throwing shots from guard but he's hitting more mat than opponent.
McGee throwing strikes but missing.
McGee in full guard, throwing the ground and pound. No damage this time.
Fuller controls McGee momentarily but McGee frees himself.
McGee has the superior BJJ but he's also working some ground strikes into his gameplan.
A big thud reverberates around the arena there as McGee accidentally thumps the mat. Hopefully he's not broken his hand.
Fuller is working from a closed guard but he's struggling to control his opponent.

The referee decides to stand the fighters back up.

Fuller moves into the clinch.

Fuller has double underhooks and is working for a body lock takedown. He's got it. The fighters land in half guard but McGee regains guard immediately.
Fuller has to be careful here, sitting in the guard of a superior BJJ player.
Fuller working in close now, lands a nice elbow to the side of McGee's head.

That's two minutes gone in the round.
Fuller wants to control from the top but McGee keeps moving.
McGee trying to punch from his back but it's not doing any damage.
McGee looking to sweep here. No luck so far.
McGee looks gassed!
The fighters are starting to perspire pretty heavily.
Fuller throwing strikes but missing.
Fuller preventing the sweep.
Fuller thows a big elbow that misses.

Neither fighter is doing enough for the referee's liking and he's decided to stand them back up.
Fuller moves in looking to clinch but McGee pushes him off.
Fuller tries to close the distance and clinch up but McGee swats him away and circles back towards the center.
McGee throws a right and a left that both miss.
McGee avoids the clinch attempt nicely.
McGee misses with a few strikes there.

The fight moves into the clinch position.

Fuller turns his hips and lands a very nice judo throw into side control!
Fuller lands an elbow.

That's three minutes gone in the round.
McGee is not content to let Fuller control the position.

Fuller thinks about going for a far side armbar but bails out and retains the dominant position instead.
The ref warns both fighters not to hold the cage as they work up against the meshing.
McGee is working to avoid the ground and pound but Fuller connects with a decent elbow.
Fuller tries to move to mount but McGee blocks the move with his legs.
Fuller is looking to take a break and control but McGee is keeping him honest, looking to work from the bottom.
Fuller works a knee to the body and follows up with a nice elbow to the head.

Fuller is trying to land an Americana. He has the arm isolated but McGee is keeping cool and he's avoided the danger for now.

The referee has ruled that neither fighter is active enough on the ground and has stood them back up.
Fuller fails in his attempt to clinch.

That's four minutes gone in the round.
A few boos can be heard. I'm sure they will multiply if the fighters don't pick up the pace.
Fuller fails with an attempt to clinch.

Fuller closes the distance and clinches.

Fuller gets double underhooks and manages to take the fight to the ground.
Fuller chips away with some ground and pound.
McGee has momentary wrist control but Fuller slips an elbow through the middle.
Fuller trying to control the position from guard on top but McGee is wriggling around, looking for whatever he can.

Fuller drops back for a leg! It's a sloppy attempt though and Fuller jumps back into guard quickly, to retain the dominant position.
Fuller trying to pass the guard but can't manage it just yet.
Fuller trying to control but McGee is working from the bottom.
And that’s the end of the round – the fighters go back to their corners.

Larry Fuller dominated that round.
Well, the break between rounds is over. Let's get back to the scrappin!



Fuller gets a clinch.

Fuller wants the takedown. McGee is fighting it off but Fuller persists and manages to bring the fight to the ground, ending up in McGee's guard against the cage.
Fuller looking to control the position here, rather than advance.
Fuller stands up out of McGee's guard for a moment - McGee manages to land a nice upkick.
McGee doesn't do any damage with a couple of strikes from the bottom.
McGee throws a couple of weedy looking strikes off his back.
Fuller trying to control the position from guard on top but McGee is wriggling around, looking for whatever he can.
Fuller lands a couple of digs.
McGee is breathing heavily.
Fuller wants to control from the top but McGee keeps moving.
McGee striking off his back but it's not causing Fuller any problems.

That's one minute gone in the round.

Neither fighter is doing enough for the referee's liking and he's decided to stand them back up.
McGee looks to score with a combo but nothing lands.

Fuller rushes McGee and pushes him back against the cage in a clinch.

Fuller is working on a single leg takedown against the cage. McGee can't fight it off and eventually Fuller manages to take the fight to the floor. McGee looks annoyed but at least he's managed to land in guard.
Fuller missing there with some ground and pound from the guard.
Fuller trying to control the position from guard on top but McGee is wriggling around, looking for whatever he can.
McGee tries to strike from the bottom.
McGee throwing some rather feeble looking strikes off his back.
Fuller wants to control from the top but McGee keeps moving.

Fuller thinks about going for a leg but decides against it, in order to maintain the position.
Fuller looking to pass the guard.

That's two minutes gone in the round.

The referee decides to stand the fighters back up.
Fuller tries to clinch up.
Wow, both these guys are really going for it!

Fuller has McGee up against the cage in a clinch.

Fuller has clasped his hands together around McGee's back... aaand, he's got a takedown into side control. Nicely done.

Fuller wants to work for a kimura but he's foiled early by McGee, who protects the arm well.
Fuller knows he needs to get back to his feet asap. He's simply no match for McGee on the ground.
Fuller blocks the strikes from McGee.
McGee is not content to let Fuller control the position.

That's three minutes gone in the round.
Fuller advances nicely into full mount.
Fuller raining down shots from the mount!
Fuller scores with a couple of good head shots there.
A nice elbow there by Fuller.
McGee is bucking up trying to escape but Fuller cracks him with another couple of good strikes.
Fuller wants to control the pace but McGee is squirming around nicely.
Fuller landing strikes from the mount and McGee is in trouble!

Fuller is in full mount, looking to secure a guillotine but McGee is surviving well by controlling Fuller's body position as best he can.

That's four minutes gone in the round.
Fuller trying to control but he's not successful this time.
Fuller lands an elbow that was bordering on illegal but the referee lets it go with a warning.
Fuller tries to control but McGee wriggling away.
BOOM! Fuller connects with a massive shot to the dome!
Fuller lands a couple of nice shots there from mount.
Fuller punishing his opponent with strikes.
Fuller scoring with some good ground and pound from mount here. Will he manage to finish McGee?
Fuller with shots to the head and body - McGee looks very uncomfortable down there.
Fuller in mount throwing good strikes here, bouncing his opponent's head off the canvas.
Fuller trying to control but he's not successful this time.
McGee throwing hammer fists to the chest of Fuller. What's that going to do exactly?
And that’s the end of the round – the fighters go back to their corners.

Larry Fuller dominated that second round.
OK. That's time! The bell goes and we're back to the action. This is the final round!



Fuller rushes McGee and pushes him back against the cage in a clinch.

Fuller tightens his grip and picks McGee up, before dumping him to the ground. McGee manages to land in guard.
McGee will have to put a bit more behind his punches if he's going to do any damage from this position.
Larry Fuller overall seems to be getting the better of the ground position in the fight so far.
McGee wants to sweep but no luck.
McGee throws a couple of weedy looking strikes off his back.
McGee avoiding any damage from the ground and pound.
McGee keeping moving, preventing Fuller from controlling successfully.
McGee doesn't do any damage with a couple of strikes from the bottom.
McGee thows some rabbit punches from the bottom but they don't do any damage.
McGee throwing some rather feeble looking strikes off his back.

It looks like we're going to have a standup here. Neither fighter is doing enough on the ground.
Fuller tries to close the distance and clinch but McGee swats him to one side with an open hand palm strike and circles away.

Fuller closes the distance and presses his opponent up against the cage.

Fuller has moved round to his opponent's back and is looking for a suplex! Oh snap! He's tossed McGee clear over his head and slammed him to the mat!

Fuller is working for the rear naked choke. He has one arm under the chin but McGee has hold of the other arm. A bit of a stalemate here.
McGee takes a big intake of breath there - he's definitely tired.
A lull in the action here.

That's one minute gone in the round.
McGee tries to escape the position.
McGee is trapped and Fuller is scoring with shots to the head and body.
A lull in the action here.

Fuller is working hard for the rear naked choke here.
Fuller lands shots from the back.
McGee tries to break free.
Fuller trying desperately to keep hold of the dominant position.

Fuller is persistently looking for the submission but McGee is defending it well.

That's two minutes gone in the round.
Neither fighter has done anything of merit for a good minute or two here and the crowd are not happy about it.

Fuller is remaining active here, looking for the choke. The more discerning members of the crowd will appreciate his efforts.
Fuller wants to control but McGee is keeping busy.

Fuller tightening his grip on McGee, looking for the choke.
McGee is keeping busy.

McGee defends a rear naked choke attempt by controlling one of Fuller's arms.

That's three minutes gone in the round.
McGee is really stuck here.
Fuller trying to control.

Fuller is looking for the choke from the back position but McGee is controlling his hands well.
Fuller has the hooks sunk in and you can see the will to fight slowly draining out of McGee's body.
McGee looking very determined here, making life difficult for Fuller.
Fuller has the hooks in. McGee is trying to push off one leg but he has to do so cautiously to avoid being submitted.

McGee is staying cool under pressure, defending well against the rear naked choke attempt from his opponent.
Watch the back of the head! Comes the shout from the referee towards Fuller.

That's four minutes gone in the round.
Neither fighter has done anything of merit for a good minute or two here and the crowd are not happy about it.
Fuller landing with strikes.
Fuller trying to control momentarily.
McGee is in bad spot here.

McGee is staying cool under pressure, defending well against the rear naked choke attempt from his opponent.
McGee staying busy and making it hard for Fuller to control.
Bubbles McGee has stepped it up - he knows he needs a finish here!
Larry Fuller is fighting for a decision here - he's started to take the cautious approach.
The crowd thankful this round is nearly over.
Fuller looking to soften up his opponent with punches.

And that's the end of the fight!
Larry Fuller showed his dominance in that final round.
Well Fuller has outscored his opponent in every aspect of the fight today. Only a scarily incompetent judge or two will keep him from a well deserved win... Over to the ring announcer for the scorecards.

Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision.
Judge Patrick Alders scores the fight 30:27
Judge Nard Betker scores the fight 30:27
Judge Daniel Blasius scores the fight 30:27

In favor of your winner, by unanimous decision... Larry Fuller!
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
42%

 

Undercard bout

Coming up we have a heavyweight MMA rules bout between Badr Hari (ranked 0 p4p, 0 weight class) and Jef Overeem (ranked 0 p4p, 0 weight class). The key to victory for Badr Hari has got to be keeping the fight on the feet.



197 cm
18
240 lbs
2 - 0 - 0
194 cm
19
250 lbs
2 - 1 - 0
BJJ White Belt
Brawler
KO power
Dangerous GnP
Brawler
Granite chin


-


-


Ladies and gentlemen. This fight is 3 rounds, in the heavyweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 2 - 0 - 0, fighting out of Amsterdam, Badr Hari!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 2 - 1 - 0, fighting out of Amsterdam, Jef Overeem!
The judges for this bout are Albert Achterberg, Paulsen Ambrosius and Patrick Alders.




The bell rings for round one and we are underway!

Hari drives through and clinches with Overeem against the cage.

Overeem pulls guard successfully.
Overeem controlling Hari's posture.

Hari stands up from Overeem's guard - Hari perhaps looking for a knockout.

Hari has managed to clinch.
Hari with a knee to the head.
Overeem looks like he'd prefer to be striking at range right now.

Overeem is working on a single leg takedown against the cage. Hari can't fight it off and eventually Overeem manages to take the fight to the floor. Hari looks annoyed but at least he's managed to land in guard.
Overeem thows a big elbow that misses.
Overeem in full guard, throwing the ground and pound. No damage this time.
Overeem throwing strikes but missing.

That's one minute gone in the round.
Overeem won't allow Hari to get back to his feet.
Hari utilising some decent striking defenses from the guard, preventing the ground and pound.

Overeem drops back looking for a leg! Hari is in trouble here! The fighters roll with the hold and Hari manages to kick Overeem off! Overeem jumps back into Hari's guard.
Hari utilising some decent striking defenses from the guard, preventing the ground and pound.

Overeem drops back for a leg! It's a sloppy attempt though and Overeem jumps back into guard quickly, to retain the dominant position.

The referee decides to stand the fighters back up.
Overeem tries to clinch but is not successful on this occasion.
Hari leaves Overeem with his face pressed against the mat as he sprawls beautifully, defending against a solid takedown attempt.
Overeem looks gassed!

Hari has Overeem up against the cage in a clinch.

That's two minutes gone in the round.
The crowd are hurling abuse towards the fighters... You can hardly blame them though because there isn't a lot going on in the fight.
Overeem is working for takedown but Hari is calmly controlling the position for now.
Hari connects with a knee to the head.
Overeem goes for a takedown in the clinch but Hari prevents it.
Badr Hari has stuffed three takedown attempts in the round now. That's going to take a lot out of Jef Overeem.
Hari with a knee to the head.

Hari's corner calls for him to break the clinch, which he does.

Hari clinches.
Hari lands a knee to the head there! That was nasty!
Hari with a knee to the head.
Hari with a knee to the head.
Hari lands punches inside but they're not really causing much damage.

Hari manages to break the clinch.

Hari closes the distance and pushes Overeem back into the cage.

Hari manages to break the clinch.
Wow, both these guys are really going for it!
Hari jabs at Overeem's body.

Hari instigates a clinch.
Hari has Overeem pressed against the cage.
A shot in the inside from Hari.
Hari putting his Muay Thai to good use. He has Overeem in a tight clinch and is doing some damage with knees to the body.
Hari utilising his Muay Thai to score with a knee to the body.

That's three minutes gone in the round.

Hari escapes the clinch and we're back to striking.
Hari lands a head kick. Overeem smiles back at him and beckons him forward.
Badr Hari is looking to keep the fight on the feet at all costs.

Hari has Overeem up against the cage in a clinch.
Hari leaning against his opponent.
A knee to the head by Hari.
Hari is clearly stalling here... Pick up the pace son.

Hari pushes off and circles away, back to the middle of the mat.
Hari plants his feet and lands a nice head kick!

Hari darts in and clinches Overeem up against the cage.

The fighters are starting to get sweaty, which will make takedowns a bit more tricky.
Hari pushes off and circles away, back to the middle of the mat.

Hari has Overeem up against the cage in a clinch.

Hari escapes the clinch and we're back to striking.
Hari dips down and scores with a jab to the body.

Hari rushes Overeem and presses him up against the cage.
A knee to the head by Hari.
Hari lands a knee to the head there! That was nasty!
Hari landing knees to the head.
Overeem has Hari pressed up against the cage and is working for takedown. Hari manages to improve position though and keeps the fight standing.

That's four minutes gone in the round.
Still in the clinch, Hari scores with a nice short uppercut.
Overeem tries to pull guard but can't drag his opponent to the mat. Hari just stands there and leans against the cage.
The fans in attendance giving it up for the two fighters, who have really let it all hang out in the last minute or so!
Hari with a knee to the head.
Overeem tries to take the fight to the ground by pulling guard but can't manage it.
Overeem takes a knee right on the jaw!

Hari breaks from the clinch.
Overeem takes a head kick and keeps coming.

Hari clinches with his opponent.
Hari lands an elbow just above Overeem 's eye.
Hari connects with a knee to the head.
Hari lands with a good tight uppercut to the head.
Hari landing knees to the head.
Hari scores with a knee to the head.
Overeem goes for a takedown in the clinch but Hari prevents it.
Hari just leaning against Overeem, taking a breather.
As the round comes to an end the crowd are showing their appreciation for a great round of action.
Overeem jumps guard but Hari stands there with Overeem around his waist. Overeem gives up and drops back to his feet. We remain in the clinch.
The referee is keeping an eye on Hari - much more stalling and he will separate the fighters.
Hari connects with a nasty looking knee right to Overeem's face.
Overeem has had enough of the clinch but Hari keeps him there for the moment.
And that’s the end of the round – the fighters go back to their corners.

Badr Hari dominated that round.
OK. That's time! The bell goes and we're back to the action.


Hari scores with a nice one two combo and darts back out of range to avoid anything coming in the opposite direction.
Overeem tries to grapple but his opponent circles
and Hari counters with a kick to the head that grazes his opponent. Overeem is lucky that one didn't land flush.
Hari scores with a nice one two combo and darts back out of range to avoid anything coming in the opposite direction.

Hari has taken the fight to the clinch.
Overeem jumps guard but Hari stands there with Overeem around his waist. Overeem gives up and drops back to his feet. We remain in the clinch.

Hari breaks the clinch.
Badr Hari is looking to throw some combinations by the looks of things.

Overeem closes the distance and clinches.
Overeem tries to pull guard but Hari won't allow it.
Overeem is looking for a takedown up against the cage. Hari gets underhooks though and prevents the takedown attempt.
Badr Hari has stuffed three takedown attempts in the round now. That's going to take a lot out of Jef Overeem.
Overeem is looking to score with knees to the body. Maybe he'll change it up and go body then head. Hari is defending well for now.
Hari unloads a knee to the mid-section. Overeem lets out a prehistoric sounding urrrrgh.
Hari landing knees to the head.
Hari leaning his opponent against the cage.
Overeem jumps guard but Hari stands there with Overeem around his waist. Overeem gives up and drops back to his feet. We remain in the clinch.
Both fighters are absolutely exhausted here.
Overeem can't get the takedown.
A bit of stalling here from Hari.

Hari breaks from the clinch.

That's one minute gone in the round.
A head kick from Hari lands but Overeem takes it in his stride.

Hari rushes Overeem and pushes him back against the cage in a clinch.
Hari is pushing Overeem up against the cage, for a bit of lean and pray action. Action being used the in the loosest possible sense of the word.
Overeem fails to pull guard.
A hook to the body from Hari.
Hari lands a nice elbow from the clinch.
Overeem tries to take the fight to the ground by pulling guard but can't manage it.
Hari digs a right hand underneath Overeem's ribcage. Overeem let out a lung full of air as it connected.
Hari with a knee to the head.
Hari lands a knee to the head there! That was nasty!
Hari lands a knee to the head.

Hari pushes off and circles away, back to the middle of the mat.

Hari clinches up against the cage.
Hari pushes Overeem back against the cage and lands a hook to the side of the head.
Hari has Overeem pushed against the cage.
Hari with the Thai clinch, lands a knee to the head.
Hari with a knee to the head.
Hari manages to get underhooks and slows down the pace for a moment.

That's two minutes gone in the round.
Overeem tries to land a shot to the body but it's blocked.

Hari breaks the clinch and we return to the middle of the mat.
Hari throws a right high kick that is partially blocked by Overeem.
Overeem doesn't succeed with the takedown

and Hari counters into the clinch. Nicely done.
Badr Hari has scored more points in the clinch so far.
Hari connects with a knee to the head.

Overeem breaks the clinch.

Hari forces Overeem back against the cage and clinches.
Hari is struggling to control the position.
Hari lands a hook to the side of the head.
Hari leaning his opponent against the cage.
Overeem wants to get back to striking at distance but Hari won't allow it.
Hari connects with a nasty looking knee right to Overeem's face.
Overeem tries to pull guard but Hari won't allow it.
Hari with a knee to the head.
Hari lands with a short head shot on the inside.

Hari breaks from the clinch.

That's three minutes gone in the round.
Hari moves into range and lands a nice body kick.
Overeem closes the distance looking to clinch

and Hari counters by moving into the clinch. Good anticipation by Hari.
Hari lands a knee to the head.

Hari breaks from the clinch.
Overeem tries to clinch up

and Hari moves into the clinch.
Overeem misses with an elbow strike.
Overeem tries to pull guard but can't drag his opponent to the mat. Hari just stands there and leans against the cage.
Hari is really dominating this fight. Is there anything that Overeem can do to turn this around?
Nice elbow from Hari.
Hari gets underhooks to prevent Overeem's takedown attempt.
Hari lands a knee to the head there! That was nasty!
Hari scores with a shoulder strike.
Hari on the defensive, avoiding the knees to the body.

Hari breaks the clinch.
Jab, cross, leg kick. Nice combination by Hari!
Hari lands with a head kick! That's gotta hurt.
Hari lands with a kick to the temple. Overeem shrugs as if to say "is that all you've got?"

That's four minutes gone in the round.
Overeem misses with a takedown attempt. He shot from a bit too far out.
Overeem tries to grapple but his opponent circles
and Hari counters with a kick to the head that grazes his opponent. Overeem is lucky that one didn't land flush.

Hari clinches with his opponent.
A knee to the head by Hari.
Hari lands on the inside with an uppercut.
Overeem tries to jump guard but he falls flat on his backside. Hari smiles and moves away.
Hari getting the better of the striking in that exchange.
Overeem wants to clinch but Hari slips to the side
and Hari counters with a body kick.

Hari instigates a clinch.

Hari breaks the clinch and we're back to striking at distance.
Hari throws a front kick that sends Overeem stumbling back into the cage.
This has been an exciting period of action!
As the round comes to an end the crowd are showing their appreciation for a great round of action.

Hari gets in close and instigates a clinch.

Hari manages to break the clinch.

Hari gets a clinch.
Hari is struggling to control the position.
Hari unloads a knee to the mid-section. Overeem lets out a prehistoric sounding urrrrgh.
And that’s the end of the round – the fighters go back to their corners.

Badr Hari dominated that second round.
The fighters' corners scream their final instructions, as the referee calls time. Here we go, back to the action! This is the final round!


Hari lands with a slapping head kick.
Horrible takedown by Overeem or perhaps it was just good defense by Hari which made him look bad.
Overeem doesn't manage to clinch there - Hari circles away.
Jef Overeem seems to be the more aggressive standup fighter in this bout.
Overeem misses with a takedown attempt - Hari sprawls well and throws a nice strike on the way out which just misses.
A head kick from Hari lands but Overeem takes it in his stride.
A nice combination there by Hari.

Hari moves into the clinch successfully.
Overeem tries to pull guard but Hari holds him up against the cage and eventually Overeem drops back down to his feet.
Badr Hari has stuffed three takedown attempts in the round now. That's going to take a lot out of Jef Overeem.
Hari scores with a knee to the head.
Hari with a knee to the head.
Overeem wants to break the clinch but can't.
Hari gets an overhook and lands an elbow to the side of the head.

Hari manages to break the clinch.

Hari pushes Overeem up against the cage in a clinch.
Both fighters are breathing heavily.
A short body shot lands from Hari as the two fighters clinch.

Hari breaks the clinch and we're back to striking at distance.
Hari moves into range and throws a lovely three punch combination.

Hari clinches up against the cage.

That's one minute gone in the round.
Hari lands a right hand.
Hari stalling here - the referee won't stand for too much of that.
Hari working on landing some head shots here - that one got through nicely.
Overeem tries to take the fight to the ground by pulling guard but can't manage it.
Hari connects with a nasty looking knee right to Overeem's face.

Hari breaks the clinch.

Overeem tries to keep at a distance but Hari has taken the fight into the clinch.
Overeem tries to jump guard but he falls flat on his backside. Hari smiles and moves away.

Hari has Overeem up against the cage in a clinch.
Overeem tries for a takedown. No joy.
Overeem takes a knee right on the jaw!

Hari's corner calls for him to break the clinch, which he does.
Hari plants his feet and lands a nice head kick!

Hari moves into the clinch.
Hari connects with a nasty looking knee right to Overeem's face.

That's two minutes gone in the round.
A short right from Hari on the inside.
Hari lands a knee to the head there! That was nasty!
Overeem misses the knee to the body. Nice hip positioning from Hari.
Overeem jumps guard but his hands slip and he falls flat on his back. Well, he's made himself look a right mug there, as Hari walks away with a smile on his face. Overeem gets slowly back to his feet and shakes his head.

Hari clinches up with Overeem and pushes him back against the cage.
Hari is pushing Overeem up against the cage, for a bit of lean and pray action. Action being used the in the loosest possible sense of the word.
Hari lands a knee to the head there! That was nasty!
Hari is trying to slow down the pace of the fight but Overeem is keeping busy.
Overeem wants a takedown.
Overeem takes a knee right on the jaw!
Hari lands a knee to the head there! That was nasty!
Overeem keeps control of Hari as he tries to wriggle out of the double underhooks.
Overeem tries to jump guard but he falls flat on his backside. Hari smiles and moves away.

Hari clinches.

Hari breaks from the clinch.

Hari has Overeem up against the cage in a clinch.

That's three minutes gone in the round.
Overeem wants a takedown but no success here.
Overeem takes a knee right on the jaw!
Hari connects with a nasty looking knee right to Overeem's face.
Hari scores a nice knee to the body.

Overeem breaks the clinch and we return to the middle of the mat.
Hari lands with a head kick! That's gotta hurt.
Overeem wants to clinch but Hari slips to the side

and Hari counters by moving into the clinch.
Overeem has a body lock and is looking for a takedown. Hari is bouncing around trying to prevent the takedown and somehow he has indeed managed to stay on his feet.
Overeem tries to pull guard but Hari holds him up against the cage and eventually Overeem drops back down to his feet.

Hari breaks the clinch.

Hari closes the distance and presses his opponent up against the cage.
Hari unloads a knee to the mid-section.
Hari stays in close to his opponent and throws a right hand to the body.
Overeem has hold of a leg and is looking for a trip takedown. Hari avoids it nicely though and we remain in the clinch.
Overeem tries to take the fight to the ground by pulling guard but can't manage it.
Hari crunches a lovely knee into Overeem's ribcage.
Hari unloads a knee to the mid-section.
Overeem changes levels and goes for a takedown here. Hari fights it off and pushes away nicely.
Badr Hari is winning the standup battle so far.
Overeem tries to clinch

and Hari counters by moving into the clinch.
Overeem tries to pull guard but can't drag his opponent to the mat. Hari just stands there and leans against the cage.

That's four minutes gone in the round.
Hari scores with a knee to the head.
Hari lands on the inside with an uppercut.
Hari scores with a knee to the head.
Knees in the clinch landing for Hari.
Hari landing knees to the head.
Hari lands a knee to the head.
Overeem tries to pull guard but can't drag his opponent to the mat. Hari just stands there and leans against the cage.

Hari's corner calls for him to break the clinch, which he does.
Overeem takes a punch to the jaw and another one to the bread basket.
Hari circles away from the clinch attempt

and Hari counters by moving into the clinch.
Hari lands an elbow just above Overeem 's eye.
Hari lands a hook to the side of the head.
A short left from Hari.
Both fighters working to control the clinch.
The crowd applaud the fighters efforts here as the round comes to an end.

Hari pushes off and circles away, back to the middle of the mat.
Overeem tries to shoot in for a takedown. He's got hold of a leg but Hari swivels and escapes.
Overeem with a lazy takedown attempt

and Hari counters by clinching up.
Jef Overeem has stepped it up - he knows he needs a finish here!
Badr Hari is fighting for a decision here - he's started to take the cautious approach.
Overeem tries to jump guard but he falls flat on his backside. Hari smiles and moves away.

Hari has managed to clinch.

And that's the end of the fight!
Badr Hari showed his dominance in that final round.
Well I reckon that's a shut out for Hari, winning every round. Will the judges agree? They are the ones who matter, even if they are often depressingly incompetent. Over to the ring announcer for the scorecards.

Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision.
Judge Albert Achterberg scores the fight 30:25
Judge Paulsen Ambrosius scores the fight 30:25
Judge Patrick Alders scores the fight 30:25

In favor of your winner, by unanimous decision... Badr Hari!
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
81%

 

Undercard bout

Coming up we have a bantamweight MMA rules bout between Marty Mcfly (ranked 0 p4p, 0 weight class) and grappler champion (ranked 0 p4p, 0 weight class). Mcfly comes to the cage accompanied by Biff's Question Song. Both fighters look fresh as a daisy as they make their way towards the cage.



160 cm
19
134 lbs
2 - 0 - 0
150 cm
23
140 lbs
2 - 2 - 0
BJJ Blue Belt
Counter striker
Very strong
Good takedowns
Basic striking
Intelligent


{GTI} - HGH Nutrients
DRAGON MMA Gear


-


Ladies and gentlemen. This fight is 3 rounds, in the bantamweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 2 - 0 - 0, fighting out of Amsterdam, Marty Mcfly!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 2 - 2 - 0, fighting out of Amsterdam, grappler champion!
The judges for this bout are Wagner Zegers, Saam Ante and Nard Betker.




The bell rings for round one and we are underway!

champion closes the distance and gets a double leg, slamming Mcfly to the mat! Mcfly manages to get full guard.
champion wants to control from the top but Mcfly keeps moving.
Mcfly wants to get back to his feet but champion is in a dominant position and won't allow it.
champion throwing strikes from guard but Mcfly blocks nicely.
champion throwing elbows and punches but not connecting, as Mcfly works some decent striking defense from the bottom.
We've had a slow start to the round here - hopefully the action picks up.
champion sitting in guard here, content to control.

champion drops back, looking for a kneebar! Mcfly looks panicked! The fighters roll across the mat, one looking to finish, one looking to escape. Mcfly looks to have wriggled free... Yes, he's got his leg free and he's dived into side control! Good work there from Mcfly!

That's one minute gone in the round.
champion is trying to get back to half guard.
The fighters are pressed up against the cage, both looking to find a bit of space to work.

That's two minutes gone in the round.
A lull in the action here being met with boos from the crowd.
Mcfly tries to get to his feet but he's trapped momentarily.

That's three minutes gone in the round.
Mcfly tries to stand but champion controls the position and pulls Mcfly into his guard.
Mcfly won't allow champion to sweep him here.

That's four minutes gone in the round.
The crowd are hurling abuse towards the fighters... You can hardly blame them though because there isn't a lot going on in the fight.
champion managing to control the position.
Boooooooooooooooooooo!!! God, this has been a terrible round. Come on you two, sort yourselves out!
champion looking for a sweep. Not yet champion, not yet.
And that’s the end of the round – the fighters go back to their corners.

grappler champion dominated that round.
Well, the break between rounds is over. Let's get back to the scrappin!


champion looks for a takedown here. Will he get it? Mcfly is fending him off so far but champion persists. Nope, Mcfly circles away and we're back to standing.
champion fails miserably with a takedown attempt.
Mcfly wants to clinch.
champion swats away the attempt to clinch by Mcfly.
Marty Mcfly is looking to throw some combinations by the looks of things.
champion fails with a takedown attempt.
Marty Mcfly has stuffed three takedown attempts in the round now. That's going to take a lot out of grappler champion.
We've had a slow start to the round here - hopefully the action picks up.
champion shoots in but no luck this time.
champion takes a big uppercut there. He seems a bit wobbly but no, he's OK.

That's one minute gone in the round.
Mcfly swings away but doesn't land with a series of punches.
champion throws a monster uppercut resembling something out of street fighter but it doesn't land.
Marty Mcfly is looking to keep the fight on the feet at all costs.
Mcfly uses good footwork to avoid the strikes from champion.
champion closes the distance and takes a jab right on the nose as he does so.
The fighters circling - Mcfly throws out the jab but it was never going to land.

champion closes the distance, clinches up and gets a nice trip takedown into side control. Very smooth.

champion looking for an arm triangle but it's way too loose to do anything.
champion trying to control the position but Mcfly is working away.
champion tries to land with some ground and pound but misses.

That's two minutes gone in the round.
Mcfly is looking to work his way out of this bad position but champion is controlling him well.
champion is looking to take a break and control but Mcfly is keeping him honest, looking to work from the bottom.

champion is looking for a kimura. He might have it! No, Mcfly has escaped the position, nice work there.
champion is trying to move to mount but Mcfly reverses beautifully and ends up in champion's guard.
Mcfly stopping the sweep attempt from champion.

That's three minutes gone in the round.
champion manages to sweep nicely, so he's now on top. Mcfly manages to get himself to full guard.

That's four minutes gone in the round.
The crowd are hurling abuse towards the fighters... You can hardly blame them though because there isn't a lot going on in the fight.
champion trying to control the position from guard on top but Mcfly is wriggling around, looking for whatever he can.

champion postures up as if he's going to throw some strikes but drops back for an ankle! Mcfly is in big trouble! He looks ready to tap! But no, he's escaped and dives on top of champion, into his guard.
And that’s the end of the round – the fighters go back to their corners.

Marty Mcfly dominated that second round.
That's the end of the interval. I'm sure that seemed a lot quicker than a minute for our two fighters! Back to the action. Let's hear some noise people - this is the final round!


An inside leg kick from champion misses.
Mcfly wants to clinch.
champion tries for a takedown but Mcfly sees it coming a mile off and avoids it easily.
We've had a slow start to the round here - hopefully the action picks up.
Mcfly stuffs the takedown.
grappler champion seems to be the more aggressive standup fighter in this bout.

champion scores a takedown into full mount!
Mcfly is in a horrible position here, under a barrage of strikes, he's managing to avoid any damage.

That's one minute gone in the round.

champion working to secure an arm triangle but it's not happening for him just yet.

champion has control of Mcfly's right arm, working for a kimura. It's a bit of a token attempt though and Mcfly regains control of the situation pretty easily.

champion gets to his feet and calls his opponent to stand. Here come the fireworks!
Mcfly stuffs the takedown attempt from champion. champion gets slowly back to his feet.
Marty Mcfly has stuffed three takedown attempts in the round now. That's going to take a lot out of grappler champion.
champion fakes high and shoots in for a takedown but Mcfly avoids it really well and circles away.

That's two minutes gone in the round.
Mcfly moves in looking to clinch but champion pushes him off.
champion loads up on a big right hand but Mcfly slips the punch.
Mcfly lands a beauty of a right hand that gets the crowd cheering.
champion waving his hands out in front of him, looking to distract Mcfly.
champion steps to the side to avoid the strikes from Mcfly.
champion tries a head kick but it misses.
Mcfly stuffs the takedown attempt from champion. champion gets slowly back to his feet.
champion avoids the clinch attempt nicely.

That's three minutes gone in the round.
champion fails with a takedown attempt.
champion shoots for a double leg takedown but Mcfly sprawls well. He's pushed champion's face into the mat and manages to get back to his feet relatively easily.
Mcfly tries to close the distance and clinch up against the cage but champion paws at him with a jab and circles away.
champion shoots in for a double leg but Mcfly sprawls well. That's going to sap some energy.
champion swats away the attempt to clinch by Mcfly.

champion changes levels and drives through with a really nice takedown into side control. Mcfly looks really pissed at himself for not defending that better.
Mcfly struggling a bit here.

champion goes for an armbar! This could be all over! Wait, no, Mcfly rolls with the submission and now he's on top in champion's guard! Nice work there by Mcfly!

That's four minutes gone in the round.
champion keeping moving, preventing Mcfly from controlling successfully.

And that's the end of the fight!
I would just about give that final round to grappler champion.
I think champion has won this one but let's see whether the judges agree with me. Over to the ring announcer for the scorecards.

Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision.
Judge Wagner Zegers scores the fight 28:29
Judge Saam Ante scores the fight 28:29
Judge Nard Betker scores the fight 28:29

In favor of your winner, by unanimous decision... grappler champion!
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
16%

 

Undercard bout

Coming up we have a middleweight MMA rules bout between Count Mayeda (ranked 0 p4p, 0 weight class) and Paul Fallknor (ranked 0 p4p, 0 weight class). Count Mayeda has the edge in experience - let's see if he can make that count tonight.



183 cm
18
190 lbs
2 - 1 - 0
189 cm
22
193 lbs
1 - 1 - 0
BJJ Blue Belt
Counter striker
Cuts easily
BJJ White Belt
Decent boxing
Very confident


-


-


Ladies and gentlemen. This fight is 3 rounds, in the middleweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 2 - 1 - 0, fighting out of Amsterdam, Count Mayeda!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 1 - 1 - 0, fighting out of Amsterdam, Paul Fallknor!
The judges for this bout are Radbod Blank, Paulsen Ambrosius and Aafke Stam.




The bell rings for round one and we are underway!
Fallknor misses with a hook. Mayeda ducked under it nicely.
Mayeda has his hands up protecting his head but a hook from Fallknor finds it's way round the side to connect with Mayeda's head.

It looks like Count Mayeda has been cut.
No joy there for Fallknor, who threw a few shots but didn't land.
Mayeda ducks under a wild hook from Fallknor.
Paul Fallknor seems to be the more aggressive standup fighter in this bout.
Mayeda walks into a straight right hand from Fallknor.
Fallknor drops Mayeda with a straight left! Oh this is bad for Mayeda! Fallknor dives in and starts dropping bombs - the referee has no choice but to step in and save him!

Ladies and gentlemen, after 0:18 of round 1, we have a winner by way of TKO (Strikes). Paul Fallknor!
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
100%

 

Undercard bout

Coming up we have a bantamweight MMA rules bout between Kanye Kuma Kenya (ranked 0 p4p, 0 weight class) and Michael Mousard (ranked 0 p4p, 0 weight class). Kuma Kenya comes into the arena with RUN this town blaring out of the sound system. I don't know about you partner, but I'm pumped for this one!



225 cm
24
65 lbs
4 - 2 - 0
155 cm
18
136 lbs
1 - 0 - 0
BJJ Purple Belt
Solid boxing
Experienced
Good wrestler
Basic striking
Determined


-


-


Ladies and gentlemen. This fight is 5 rounds, in the bantamweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 4 - 2 - 0, fighting out of Las Vegas, Kanye Kuma Kenya!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 1 - 0 - 0, fighting out of Amsterdam, Michael Mousard!
The judges for this bout are Aafke Stam, Patrick Alders and Radbod Blank.




The bell rings for round one and we are underway!
Kuma Kenya tries to close the distance and clinch but Mousard swats him to one side with an open hand palm strike and circles away.

Kuma Kenya is rocked!
Mousard avoids a punch combination nicely.
Oh Kuma Kenya is still all over the place! His legs are completely gone! Will he be able to recover?!!
Mousard should think about turning a few of those tyres round his middle into muscle if he wants people to take him seriously as an athlete.
Mousard shoots in for a double leg but Kuma Kenya sprawls well. That's going to sap some energy.
Kuma Kenya throws a wild combination but nothing lands.
Kuma Kenya scores with a three punch combo!
Kuma Kenya is looking to take this fight into the clinch.
Mousard throws a looping left and ducks down for a takedown. He's got his arms around Kuma Kenya's waist but Kuma Kenya gets an underhook and avoids the takedown by throwing Mousard off to one side.
Mousard shoots in for a takedown. "Ole!" shouts Kuma Kenya as he jumps to the side.
Kanye Kuma Kenya has stuffed three takedown attempts in the round now. That's going to take a lot out of Michael Mousard.
Mousard finds nothing but air with that leg kick attempt.
Mousard shoots in for a takedown. "Ole!" shouts Kuma Kenya as he jumps to the side.
Kuma Kenya lands with a slapping head kick.
Mousard circles away from the clinch attempt.
A nice combination there by Kuma Kenya.

Mousard moves into the clinch.

Mousard lands a nice trip takedown into half guard.

Kuma Kenya actively working from the bottom here.

Kuma Kenya looking to work for a kimura from the bottom.
Mousard throws a strike but Kuma Kenya avoids it easily and moves to full guard.

That's one minute gone in the round.
Mousard throwing elbows and punches but not connecting, as Kuma Kenya works some decent striking defense from the bottom.
Kuma Kenya throws a couple of shots from the bottom but they don't land.
Kuma Kenya tries to strike from the bottom.
Mousard really doesn't want to stay on the ground with Kuma Kenya. If he can't get it back to his feet, it's only a matter of time before he'll be tapping out.
Mousard loading up with the ground and pound but he's missing more than he's landing in this flurry.
Mousard throwing strikes but missing.

Kuma Kenya is working actively from the bottom, looking for submissions. He's escaped his hips to the side and he's going for an armbar! Mousard has his hands clasped together but Kuma Kenya extends an breaks Mousard's desperate grasp, forcing a tap out due to armbar! Nice BJJ displayed there by Kuma Kenya.

Ladies and gentlemen, after 1:46 of round 1, we have a winner by way of Submission (Armbar). Kanye Kuma Kenya!
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
76%

 

Undercard bout

Coming up we have a lightweight MMA rules bout between dan champion (ranked 0 p4p, 0 weight class) and mikki Hiiri (ranked 0 p4p, 0 weight class). Hiiri has chosen LIAR as his entrance music. mikki Hiiri told me before the fight that he's been watching a lot of DVDs so let's see if that helps him in this one! I can't wait to find out!



178 cm
24
155 lbs
7 - 3 - 0
170 cm
21
167 lbs
9 - 3 - 0
BJJ Purple Belt
Basic striking
Good chin
Good takedowns
Brawler
Solid chin


-


Fight Club Clothing Helsinki™
•‡• LION Clothing •‡•


Ladies and gentlemen. This fight is 5 rounds, for the lightweight championship of the world!
Introducing the champion to my left, fighting out of the red corner.
With a record of 7 - 3 - 0, fighting out of Amsterdam, dan champion!
And introducing the challenger to my right, fighting out of the blue corner.
With a record of 9 - 3 - 0, fighting out of Amsterdam, mikki Hiiri!
The judges for this bout are Wagner Zegers, Radbod Blank and Patrick Alders.




The bell rings for round one and we are underway!
Hiiri steps to the side to avoid the strikes from champion.

Hiiri changes levels and drives through with a really nice takedown into side control. champion looks really pissed at himself for not defending that better.
Hiiri landing with strikes to the head and body from side control.
Hiiri throws a strike aimed at the side of champion's head but champion avoids it well.
champion is looking for a sweep.
Both fighters really going for it on the ground here!
champion managing to avoid any damage from the strikes thrown by Hiiri.
champion is looking to regain half guard here but Hiiri keeps moving and retains side control.
champion defending against the ground and pound.
champion is moving his hips around well on the bottom and has managed to get back to half guard.
champion taking some punishment here, with Hiiri in his half guard.
champion wants to get back to full guard.
The fighters are pressed up against the cage, both looking to find a bit of space to work.
Hiiri thumps the canvas. Not on purpose obviously - he just missed champion's head.
champion tries to roll over but Hiiri keeps him under control.
champion gets full guard.
Hiiri is working champion over from the guard. He should look to pass the guard and do a little more damage with these strikes.
Hiiri working in close now, lands a nice elbow to the side of champion's head.
Hiiri stands up and looks to throw the legs aside to pass to side control. champion swivels though and keeps the full guard.
Hiiri works a leg free and moves into half guard.
champion is pressing down on Hiiri's left leg trying to get back to full guard. He's managed it.

That's one minute gone in the round.
Hiiri trying to pass the guard but can't manage it just yet.
champion is trying to control the position but Hiiri postures up.
Hiiri trying to land body shots but he keeps hitting the mat.
Hiiri looking to pass the guard.

champion looking for submissions from the bottom here. Moving his hips around, possibly looking for an armbar.

champion had isolated an arm as going for a kimura. Hiiri defends it easily.
Hiiri is working the ground and pound from guard. He might want to try advancing position though to get more of an impact.
Hiiri throws a big right hand that misses.
Hiiri lands a couple of decent looking shots.
The fighters are going at a pretty good pace and they're both starting to sweat now.
Hiiri tries to free his leg and advance position but champion is retaining full guard.
Hiiri stopping the sweep attempt from champion.
Hiiri won't allow champion to get back to his feet.

That's two minutes gone in the round.
Well. There's a bit of a lull in the action here and the crowd are starting to get restless.

Hiiri thinks about going for a leg but decides against it, in order to maintain the position.
Hiiri looks gassed!
champion manages to land a sweep and now he's in mount on top!
Hiiri is working to get back to half guard.
champion connects with a couple of good shots from mount.
champion landing strikes from the mount.
Hiiri bucks up and manages to get a nice reversal! He's in guard on the top - nicely done!
Hiiri won't allow champion to get back to his feet.
champion controls Hiiri momentarily but Hiiri frees himself.

champion had isolated an arm as going for a kimura. Hiiri defends it easily.
Hiiri stands up over champion, holding his feet. He dives back in and lands a decent shot to the head.

That's three minutes gone in the round.
champion looking for a sweep. Not yet champion, not yet.
champion has momentary wrist control but Hiiri slips an elbow through the middle.
Hiiri stands and throws champion's legs to the side, diving into side control.
champion tries to bench press Hiiri off him but Hiiri keeps the position.

Hiiri tries for a kimura. Not really close to a finish though.
Hiiri misses with an attempted head punch from side control.
champion is looking for a sweep.
The ref warns both fighters not to hold the cage as they work up against the meshing.
champion gets one leg under and gets the fight to half guard.
Hiiri is keeping good posture, landing some ground and pound.
champion is looking for a sweep. Hiiri is wise to his cunning plan and keeps the top position.
champion is working hard here to advance position.
Hiiri thows a wild elbow that connects with the canvas.

That's four minutes gone in the round.
champion keeping his head moving to avoid the ground and pound.
champion regains full guard. Nicely done.
Hiiri is looking to work some ground and pound but champion has wrist control.

champion is looking for a guillotine. You can't force these things though and Hiiri defends well.
Hiiri postures up and lands some nice ground and pound.
champion looking for a sweep. Not yet champion, not yet.

Hiiri avoids a guillotine attempt easily.
champion avoiding any damage from the ground and pound.
Hiiri postures up and scores with a shot to the body and a follow up elbow to the head.
Hiiri stopping the sweep attempt from champion.
Hiiri trying to pass the guard but can't manage it just yet.
And that’s the end of the round – the fighters go back to their corners.

mikki Hiiri dominated that round.
The fighters' corners scream their final instructions, as the referee calls time. Here we go, back to the action!


Hiiri doesn't manage to clinch there - champion circles away.
Hiiri dips to his left and cracks champion with an uppercut!
champion defends well against a solid takedown attempt from Hiiri.
champion avoids a punch combination nicely.

Hiiri scores a takedown into full mount!
A nice elbow there by Hiiri.
Hiiri throwing shots from mount but they're not landing.
champion is in all sorts of trouble here.

Hiiri goes for an armbar but he's fallen flat on his backside there and now champion is on top in guard.
champion advances to half guard.
champion is keeping good posture, landing some ground and pound.

champion escapes and gets back to his feet.
Hiiri is breathing heavily.
champion has his takedown stuffed

and Hiiri counters with a takedown into full mount! That could mean trouble for champion!
This is a great period of action - very entertaining stuff!
champion is desperately trying to improve his position but Hiiri has a good base and remains in mount.

That's one minute gone in the round.
Hiiri lands a big elbow.
Hiiri with a couple of short strikes.
champion tries to hold on but Hiiri postures up.
champion sneaks a leg under to get to half guard.
mikki Hiiri has got the better of the ground game so far.
Hiiri is keeping good posture, landing some ground and pound.
Hiiri has the superior BJJ but he's also working some ground strikes into his gameplan.
Hiiri prevents champion from improving his position.
champion slips a foot under and gets full guard. Nice work.

That's two minutes gone in the round.
Hiiri postures up.
champion is really struggling to control Hiiri but he's trying to hold on to the position.
Hiiri working in close now, lands a nice elbow to the side of champion's head.
champion trying to keep a closed guard but Hiiri is proving a slippery customer.
champion wants to sweep here but Hiiri controlling him for the moment.
Hiiri connects with a couple of short punches.
Hiiri pushing down on champion's thigh, trying to pass to half guard. He's managed it... Nice work.
champion blocking the ground and pound attempt from Hiiri.
Nice strikes from Hiiri there.
champion slips a foot under and gets full guard. Nice work.

champion is looking for a triangle but Hiiri pushes his legs off easily.

champion looking for submissions off his back, moving his hips, looking for an opening.

That's three minutes gone in the round.

champion looking for a guillotine here but Hiiri defends easily.
Hiiri lands a couple of elbows.

champion is active off his back here, looking for submissions.
Hiiri distracts champion with his right hand and drops a big elbow with his other arm.
Hiiri lands a nice shot whilst sitting in his opponent's guard.

champion is throwing his legs up, looking for submissions. Hiiri is aware though and is defending well.

champion is working actively off his back, looking to secure an arm or perhaps work for a triangle.
Hiiri scoring with some ground and pound.
Hammerfist, elbow! yells Hiiri's corner. There ya go! There ya go!

champion looking for submissions from the bottom here. Moving his hips around, possibly looking for an armbar.

That's four minutes gone in the round.
Hiiri advances position into side control!
Hiiri has knee on belly and moves into mount.
champion keeping his composure momentarily, calmly looking to get back to half guard.
champion tries to hold on but Hiiri pushes him away.
Hiiri working away from the top, dropping strikes.
champion is writhing around trying to get back to his feet.
BOOM! Hiiri connects with a massive shot to the dome!
champion is in a horrible position here. Hiiri smacks him with another shot as he tries to escape the position.
The crowd applaud the fighters efforts here as the round comes to an end.
champion wants to control but Hiiri is having none of it.
Hiiri putting on the heat here with some good ground and pound!
And that’s the end of the round – the fighters go back to their corners.

mikki Hiiri showed his class in that round. I'd imagine he'll take it on all the scorecards.
The fighters' corners scream their final instructions, as the referee calls time. Here we go, back to the action!



Hiiri shoots in for a takedown and gets it. Oh and he's advanced to full mount straight away.
champion taking shots to the head.
Hiiri working away from the top, dropping strikes.
champion tries to lock up and control but Hiiri gives him a forearm to the face and pushes him away.
champion sneaks a leg under to get to half guard.
champion is trying to stand back up but Hiiri is controlling him
Hiiri is thwarting champion's attempts to control the position.
champion is trying to defend against the ground and pound but Hiiri scores with a couple of nice shots.

Hiiri is sneakily working for an arm triangle but champion sees it coming and defends easily.
Hiiri thumps the canvas. Not on purpose obviously - he just missed champion's head.
champion wants to control but Hiiri is keeping busy and won't allow it.

Hiiri is looking for an arm triangle, whilst trying to pass to side control. champion doesn't seem that keen to cooperate though. No luck this time Hiiri.
Both fighters are breathing heavily.
champion trying to control from the bottom.

That's one minute gone in the round.

Well, the referee has seen enough. Neither fighter is active enough on the ground so he's stood them back up.

champion changes levels and drives through with a really nice takedown into side control. Hiiri looks really pissed at himself for not defending that better.
champion cracks Hiiri with a big right hand but Hiiri just smiles back at him and invites him to have another go.
Hiiri regains half guard.
Hiiri tries to get to full guard but champion has control of the leg.
Hiiri taking some punishment here, with champion in his half guard.
Hiiri tries to get to full guard but champion has control of the leg.

Hiiri actively working from the bottom here.
champion is scoring with some nice ground and pound from the dominant position.
champion takes advantage of the dominant position to land a couple of big hammer fists.

Hiiri actively working from the bottom here.

That's two minutes gone in the round.

It looks like we're going to have a standup here. Neither fighter is doing enough on the ground.

champion drives through with a takedown into guard.

Hiiri escapes his hips to the side and looks to be working for an armbar. champion gives him a little smile and shakes his head. No chance.
champion keeps in close for a moment and lands a decent shot to the side of Hiiri's head.

Hiiri is looking for a guillotine. You can't force these things though and champion defends well.
Hiiri keeping full guard, as champion tries to pass.
Hiiri working the defensive guard well to avoid strikes from champion.

Hiiri is working actively off his back, looking to secure an arm or perhaps work for a triangle.

champion thinks about going for a leg but decides against it, in order to maintain the position.
Hiiri manages to sweep nicely, so he's now on top. champion manages to get himself to full guard.

That's three minutes gone in the round.
champion looking for a sweep. Not yet champion, not yet.
Hiiri loading up with the ground and pound but he's missing more than he's landing in this flurry.

Hiiri avoids a guillotine attempt easily.
Hiiri works a leg free and moves into half guard.

Hiiri is looking for a kimura but he's never going to get it from there.
champion trying to control from the bottom.
Hiiri landing with strikes to the body and head, softening up his opponent.
champion works his way to full guard. Good work.
Hiiri working in close now, lands a nice elbow to the side of champion's head.
champion is trying to control the position but Hiiri postures up.
Hiiri is sitting in guard, working some ground and pound.

That's four minutes gone in the round.
Hiiri in full guard, throwing the ground and pound. No damage this time.
Hiiri with a flurry of punches that miss.

Neither fighter is doing enough for the referee's liking and he's decided to stand them back up.

champion drives through with a takedown into guard.

champion got a little sloppy there for a moment and Hiiri has worked his way into a loose triangle - can he finish it?! No, champion has managed to get both his arms back between Hiiri's legs - danger averted.
champion trying to pass the guard but can't manage it just yet.

Hiiri working for a triangle but champion defends it easily.
Hiiri wants to sweep but no luck.
champion works a leg free and moves into half guard.
The crowd applaud the fighters efforts here as the round comes to an end.
Hiiri gets full guard.
champion works a leg free and moves into half guard.
champion tries to stand but can't do so whilst Hiiri controls his leg.
Hiiri moves into full guard.
And that’s the end of the round – the fighters go back to their corners.

mikki Hiiri really dominated that round.
Well, the break between rounds is over. Let's get back to the scrappin!


Hiiri scores with a punch to the gut of his opponent.

Hiiri bobs and weaves into range and then changes levels and scores with a nice takedown into side control.
champion is trying to get back to half guard. He's pushing on Hiiri's leg. He's managed it. Nice work.

Hiiri is looking for a kimura but champion is holding onto that half guard position, so it's hard for Hiiri to get the leverage.
Hiiri trying to mount his opponent but champion defends it.
Hiiri sitting in half guard, looking to land shots. champion defending well though.

champion looking to work for a kimura from the bottom.
champion works his way to full guard. Good work.

champion had isolated an arm as going for a kimura. Hiiri defends it easily.

champion working for a triangle but Hiiri defends it easily.
It's got to the stage where if one of these guys blows hard enough, the other might fall over.

That's one minute gone in the round.
Hiiri is in close to champion's body, working some short punches and elbows.
Hiiri slips effortlessly into side control - very nice.

Hiiri working hard here to secure a kimura but he's not really in the right position for it.
The strikes coming from Hiiri are missing the target in this wave of attacks.
champion is looking for a sweep.
champion is trying to control Hiiri's posture but Hiiri avoids it.
Hiiri scoring with punches and elbows.

That's two minutes gone in the round.
The crowd are starting to boo a lack of action.
Hiiri lands a knee to the body and follows it up with some ground and pound to the head. That will wear champion down.
The ground and pound from Hiiri seems to be hitting the mat more than his opponent.
champion is looking to regain half guard here but Hiiri keeps moving and retains side control.
Hiiri is putting a hurting on champion here, landing some big shots from side control.
champion takes a nasty elbow to the side of the head.
champion gets back to half guard.
Hiiri missing with some ground and pound from the half guard.
Hiiri throwing shots but they're hitting the canvas more than the man.
Hiiri thumps the canvas. Not on purpose obviously - he just missed champion's head.
Hiiri tries to pass the half guard into mount. champion knows what he's doing though and prevents the attempt.
Hiiri sitting in half guard, looking to land shots. champion defending well though.
Hiiri thumps the canvas. Not on purpose obviously - he just missed champion's head.

The referee has ruled that neither fighter is active enough on the ground and has stood them back up.
champion fails with the takedown

and Hiiri counters with a shoot takedown into half guard.

That's three minutes gone in the round.
champion is looking to control Hiiri's leg but it's slowly edging free. Can champion avoid being mounted?
champion moves into full guard.
Hiiri lands a couple of decent looking shots.

champion pushes Hiiri off and scrambles back to his feet.

champion shoots in with a lovely double leg takedown. Hiiri manages to land in full guard to minimise the damage.

Hiiri is throwing his legs up, looking for submissions. champion is aware though and is defending well.

Hiiri looking for a guillotine here but champion defends easily.
champion pushes down on Hiiri's leg and manages to get into half guard.
Hiiri is looking to regain full guard. Not this time though.

That's four minutes gone in the round.
champion wants to lay and pray for a moment but Hiiri keeps working.
Hiiri has hold of champion's hands but champion slips his arm to the side and lands an elbow.

Hiiri is looking to sinch up a guillotine here but champion pulls his head out easily.
champion working the head and body with strikes.
Hiiri is staying active underneath champion, who seems content to just control the action from this position.
champion seems to have lost interest with the ground game and is thinking about standing back up.

champion escapes and gets back to his feet.
champion avoids a kick to the body.
champion dodges the punch combination from Hiiri.
The crowd applaud the fighters efforts here as the round comes to an end.
champion looks for a takedown but Hiiri sprawls well.

Hiiri forces champion back against the cage and clinches.
Hiiri changes levels and goes for a takedown here. champion fights it off and pushes away nicely.
And that’s the end of the round – the fighters go back to their corners.

mikki Hiiri dominated that fourth round.
The fighters' corners scream their final instructions, as the referee calls time. Here we go, back to the action! And we move into the final round!


A punch combination from champion misses.
champion throws a series of punches but Hiiri avoids them all with ease.
dan champion seems to be the more aggressive standup fighter in this bout.

Hiiri feints and then dives in with a takedown. That was a long way out but the feint bought him enough time to close the distance and complete the takedown. Now we'll play guard for a bit and see who can get the better of that position.

Hiiri drops back looking for a leg! champion is in trouble here! The fighters roll with the hold and champion manages to kick Hiiri off! Hiiri jumps back into champion's guard.
champion is working the butterfly guard. He manages to land a nice scissor sweep and is now in half guard on the top. Nice move.
Hiiri is looking to regain full guard. Not this time though.

champion is trying a forearm choke… I don't think that's going to do much at this level of the game.

champion is looking for a kimura here.
Both of our modern day gladiators look out of it here - an gruelling 5 rounds of action taking it's toll on them, no doubt.

That's one minute gone in the round.
champion not throwing his punches with enough precision this time.
Hiiri gets full guard.
champion advances position into side control!
Hiiri sneaks a leg under to get back to half guard.
champion seems to have lost interest with the ground game and is thinking about standing back up.
Hiiri gets back to full guard.

Hiiri throwing his legs up looking for a triangle.

champion drops back looking for a leg! Hiiri is in trouble here! The fighters roll with the hold and Hiiri manages to kick champion off! champion jumps back into Hiiri's guard.
champion postures up to throw the ground and pound strikes but they don't connect.

That's two minutes gone in the round.

Hiiri working for a triangle but champion defends it easily.
champion wanted to stand there but Hiiri had control of the position.

Hiiri is active off his back here, looking for submissions.
champion tries to free his leg and advance position but Hiiri is retaining full guard.

Hiiri throwing his legs up looking for a triangle.

champion gets to his feet and steps away from his opponent.
The fans in attendance giving it up for the two fighters, who have really let it all hang out in the last minute or so!
A really sloppy takedown attempt there from Hiiri.
Wow, both these guys are really going for it!

champion shoots in and scores a nice double leg takedown into half guard.

That's three minutes gone in the round.

champion is working for a kimura but Hiiri is defending it quite comfortably.
Hiiri missing with punches from the bottom.
champion slips a nice elbow through Hiiri's hands, connecting with Hiiri's forehead.
champion not landing any meaningful shots this time.
Hiiri tries to roll over but champion keeps him under control.
champion wants to lay and pray for a moment but Hiiri keeps working.
Hiiri won't allow champion to pass to mount.
Hiiri moves his hips nicely and gets into full guard.
Hiiri is working the butterfly guard. He manages to land a nice scissor sweep and is now in half guard on the top. Nice move.

That's four minutes gone in the round.
The crowd are getting on the fighters' backs, as the pace has dropped off in the last minute or so.
Hiiri is scoring with some nice ground and pound from the dominant position.
Hiiri working the head and body with strikes.
Hiiri throwing punches and elbows but they're not doing any damage.
Hiiri missing with some ground and pound from the half guard.
champion trying to hold on to Hiiri's head to control him but Hiiri postures up.

Hiiri is trying a forearm choke… I don't think that's going to do much at this level of the game.
champion gets full guard.
Hiiri postures up in champion's guard and throws a big left but champion blocks it.

champion had isolated an arm as going for a kimura. Hiiri defends it easily.
dan champion has stepped it up - he knows he needs a finish here!
Hiiri makes a bit of distance and scores with some ground and pound, still in guard.

And that's the end of the fight!
mikki Hiiri comfortably won the final round on my scorecard.
Well Hiiri has outworked and out performed his opponent in all aspects of the game today. He was simply too good and the decision should be no more than a formality. Over to the ring announcer for the scorecards.

Ladies and gentlemen, after 5 rounds of action, we go to the scorecards for a decision.
Judge Wagner Zegers scores the fight 45:50
Judge Radbod Blank scores the fight 45:50
Judge Patrick Alders scores the fight 45:50

In favor of your winner, by unanimous decision... mikki Hiiri!
mikki Hiiri retains his lightweight title!
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
100%

 

Co-main event

Coming up we have a super heavyweight MMA rules bout between Louis Maas (ranked 0 p4p, 0 weight class) and solosi sisna (ranked 0 p4p, 0 weight class). sisna has chosen detroit rock city as his entrance music, which hasn't gone down very well with the crowd. Both fighters will be looking to make this an exciting fight for the fans, I'm sure!



225 cm
19
300 lbs
4 - 2 - 0
225 cm
19
300 lbs
1 - 0 - 0
Good wrestling
Brawler
Very strong
Decent wrestler
Brawler
Determined


-


-


Ladies and gentlemen. This fight is 3 rounds, in the super heavyweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 4 - 2 - 0, fighting out of Amsterdam, Louis Maas!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 1 - 0 - 0, fighting out of Amsterdam, solosi sisna!
The judges for this bout are Paulsen Ambrosius, Radbod Blank and Saam Ante.




The bell rings for round one and we are underway!
sisna looks for a takedown here. Will he get it? Maas is fending him off so far but sisna persists. Nope, Maas circles away and we're back to standing.
Maas tries to clinch but sisna moves out of range.
Maas tries to close the distance and clinch but sisna swats him to one side with an open hand palm strike and circles away.
Maas tries to clinch but sisna moves out of range.
sisna shoots in for a takedown but Maas shows good takedown defense there and keeps this one on the feet.
sisna looks for a takedown but Maas sprawls well.
Louis Maas has stuffed three takedown attempts in the round now. That's going to take a lot out of solosi sisna.
sisna shoots in looking for a double leg takedown. Maas defends it nicely.
Maas stuffs the takedown.
sisna fails with a takedown attempt.
sisna looks gassed!

Maas darts in and clinches sisna up against the cage.
sisna tries to break the clinch but Maas is controlling the position.

Maas breaks from the clinch.
Nice body kick there by Maas.

Maas gets to the clinch - let's see what his plan is here.

Maas breaks the clinch.
Maas swings for the body but sisna moves out of range.
Maas swings away with a leg kick that misses.
Good work by sisna as he checks the leg kick.

Maas looks for a takedown. He's got it. We're now in half guard.
Wooooo! Give it up for these two warriors! They are putting on a show!
Maas has freed up his trapped foot and advances to mount.
sisna really doesn't want to stay on the ground with Maas. If he can't get it back to his feet, it's only a matter of time before he'll be tapping out.

That's one minute gone in the round.
Maas landing shots from mount.
Maas is in the full mount, landing strikes.
Maas scoring with strikes but sisna is staying in there.
Maas connects with a couple of good shots from mount.
We've seen a great period of action over the last minute or so - credit to both fighters for going all out!
Maas looking to ground and pound his opponent to a finish here.

That's two minutes gone in the round.
Maas scores with a couple of good head shots there.
sisna is bucking up trying to escape but Maas cracks him with another couple of good strikes.
Maas lands a shot to the body, followed up by a shot to the exposed head of his trapped opponent.
Maas lands with some strikes.
Maas has been looking to land a fair amount of strikes on the ground. He might be looking to soften his opponent up in order to work for a submission.
Maas landing strikes, looking to finish!
sisna takes a big shot to the head but keeps on trying to improve his position.
Maas lands a shot to the body, followed up by a shot to the exposed head of his trapped opponent.
The fighters are pressed up against the cage, both looking to find a bit of space to work.
sisna is in a horrible position here. Maas smacks him with another shot as he tries to escape the position.
Maas lands an elbow that was bordering on illegal but the referee lets it go with a warning.

That's three minutes gone in the round.
The referee warns sisna that he has to improve his position here as he takes two more clean shots to the head.
sisna is squirming around, avoiding Maas's attempts to control the action.
Maas landing strikes, looking to finish!
Maas punishing his opponent with strikes.
The referee warns sisna that he has to improve his position here as he takes two more clean shots to the head.
Maas with shots to the head and body - sisna looks very uncomfortable down there.

That's four minutes gone in the round.
Maas lands a shot to the body, followed up by a shot to the exposed head of his trapped opponent.
sisna is trying to stand.
Maas fakes a shot to the body and cracks his opponent in the head. Nice ground and pound there!
sisna is in a horrible position here. Maas smacks him with another shot as he tries to escape the position.
Maas looking to ground and pound his opponent to a finish here.
The crowd are loving this. Great action here.
The crowd are going absolutely nuts as the round comes to an end - what a fantastic round of action!
Maas scoring with some good ground and pound from mount here. Will he manage to finish sisna?
Maas working sisna over with strikes here.
And that’s the end of the round – the fighters go back to their corners.

Louis Maas dominated that round.
That's the end of the interval. I'm sure that seemed a lot quicker than a minute for our two fighters! Back to the action.



Maas is looking for a takedown here. He's shot in and has managed to get it, finishing up in sisna's half guard.
Maas trying to mount his opponent but sisna defends it.
sisna tries to kick Maas off but Maas keeps his base steady and stays in half guard.
sisna taking some punishment here, with Maas in his half guard.
Maas thows a wild elbow that connects with the canvas.
Both fighters are absolutely exhausted here.

Maas is working for submissions here but there's nothing on.

Maas is working for a submission of some sort.

That's one minute gone in the round.
Maas wants to take a breather but sisna is having none of it.
sisna avoiding damage under a succession of punches from Maas.
Maas throwing shots but they're hitting the canvas more than the man.
We get told so often about how wrestlers don't like to be on their backs. Let's see if sisna can do anything to dispel that myth.
sisna keeping his head moving to avoid the ground and pound.

That's two minutes gone in the round.
The crowd are showing their displeasure at the lack of action as loud boos ring out around the arena.
sisna blocking the ground and pound attempt from Maas.

Neither fighter is doing enough for the referee's liking and he's decided to stand them back up.
A punch combination from Maas misses.
sisna gets his takedown attempt stuffed easily

and Maas counters with a takedown into side control.

Maas is trying to land an Americana. He has the arm isolated but sisna is keeping cool and he's avoided the danger for now.
Maas trying to control the position but sisna is working away.
sisna avoids any damage from the ground and pound of Maas.

That's three minutes gone in the round.
sisna gives up the full mount - oops, sloppy defensive grappling there!
Maas with a couple of short strikes.

Maas wants to finish this one by submission but sisna is holding onto his waist, trying to prevent any attacks from Maas.
Maas working sisna over with strikes here.

That's four minutes gone in the round.
Maas is still in mount, landing shots to his trapped opponent. sisna can't stay in a position like this for much longer.
Maas has his opponent pinned against the cage, landing some nasty ground and pound that is really making a bit of a mess out of sisna's face.
sisna wants to get back to his feet.
Maas has his opponent pinned against the cage, landing some nasty ground and pound that is really making a bit of a mess out of sisna's face.
A nice elbow there by Maas.
Maas postures up and cracks his opponent a couple of times before moving back into close ground control. sisna looks a forlorn figure.
Maas is still in mount, landing shots to his trapped opponent. sisna can't stay in a position like this for much longer.
And that’s the end of the round – the fighters go back to their corners.

Louis Maas dominated that second round.
The referee calls time. The cornermen exit stage left and we're back to business. This is the final round!



Maas closes the distance and pushes sisna back into the cage.
A frustrated look appears on sisna's face as he tries to break the clinch.
Maas drops down for a takedown but doesn't get it.
Maas tries to throw a body punch but sisna avoids it by throwing Maas back against the cage.
Maas looking to stall.

sisna pushes off and circles away, back to the middle of the mat.
sisna fails with the takedown

and Maas counters with a nice double leg into guard.
Maas is looking to work some ground and pound but sisna has wrist control.
Maas trying to land body shots but he keeps hitting the mat.
Maas throwing strikes from guard but sisna blocks nicely.
Maas slips effortlessly into side control - very nice.
Both fighters are breathing heavily.

That's one minute gone in the round.
Maas scores with punches from side control.
sisna is trying to buck Maas off.

Maas working hard here to secure a kimura but he's not really in the right position for it.
Maas working the head and body with strikes.

That's two minutes gone in the round.
There's not a lot going on here and the crowd are letting the fighters know they're not willing to tolerate a lack of action.
sisna is not in a great position here, taking some shots.
Maas wants to lay and pray for a moment but sisna keeps working.
Maas in side control lands a nice looking series of punches and elbows.
sisna seems a little lost for a moment, as Maas dominates the positioning.
Maas wants to control but sisna is keeping him busy.
sisna on the wrong end of some ground and pound.

That's three minutes gone in the round.
sisna pushes Maas away and creates a bit of space to escape. He's almost out here... but no, Maas gets a good hold of his legs and remains firmly in side control.
Maas tries to advance to mount but sisna denies him.
Maas lands a decent elbow from side control.
sisna is pushing Maas's head away, looking to escape. Maas manages to hold on to the position though.
sisna taking punishment in the form of punches.
Maas working the ground and pound.
The ground and pound from Maas seems to be hitting the mat more than his opponent.

That's four minutes gone in the round.
Maas cracks sisna with a big elbow.
Louis Maas overall seems to be getting the better of the ground position in the fight so far.
sisna is not content to let Maas control the position.
Maas cracks sisna with a big elbow.
sisna takes a big shot right to the temple there but he's taken it well.
Maas working the ground and pound but he's contacting the mat, not the fighter.
solosi sisna has stepped it up - he knows he needs a finish here!
Louis Maas is fighting for a decision here - he's started to take the cautious approach.
Maas landing strikes.

And that's the end of the fight!
Louis Maas showed his dominance in that final round.
Well Maas has outscored his opponent in every aspect of the fight today. Only a scarily incompetent judge or two will keep him from a well deserved win... Over to the ring announcer for the scorecards.

Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision.
Judge Paulsen Ambrosius scores the fight 30:25
Judge Radbod Blank scores the fight 30:26
Judge Saam Ante scores the fight 30:25

In favor of your winner, by unanimous decision... Louis Maas!
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
66%

 

Main event

Coming up we have a middleweight MMA rules bout between Dungeon Master (ranked 0 p4p, 0 weight class) and Rock Roll (ranked 0 p4p, 0 weight class). Master comes to the cage accompanied by Soulja Boy singin' Crank Dat... Ya Ho's!. Rock Roll looks lathargic as he enters the arena. Wake up son, you're about to have a fight!



180 cm
26
191 lbs
12 - 9 - 0
174 cm
25
191 lbs
10 - 1 - 0
BJJ Purple Belt
Solid boxing
Good chin
Decent wrestler
Brawler
Powerful


Bullshito Clothing
Bullshito Clothing


Yo! Inc. 9$ clothes are back!
Yo! Inc. 9$ clothes are back!


Ladies and gentlemen. This fight is 5 rounds, for the middleweight championship of the world!
Introducing the champion to my left, fighting out of the red corner.
With a record of 12 - 9 - 0, fighting out of Las Vegas, Dungeon Master!
And introducing the challenger to my right, fighting out of the blue corner.
With a record of 10 - 1 - 0, fighting out of Las Vegas, Rock Roll!
The judges for this bout are Aafke Stam, Patrick Alders and Daniel Blasius.




The bell rings for round one and we are underway!
A punch combination from Master misses.
Master throws a combination but it was largely blocked by Roll.
Roll misses with a straight right.
Master rushes forward with a series of wild hooks but Roll moves out of range and avoids them all easily.
Roll shoots in and drives through. Master sprawls well.
Master misses with a jab, cross combination.
Master jabbing away but nothing is landing.
Rock Roll seems to be the more aggressive standup fighter in this bout.
Roll thows a left - swing and a miss!

Roll drives through with a really nice takedown into side control.
Roll cracks Master with a big elbow.
Roll blocks the strikes from Master.
Roll lands a knee to the body and follows it up with some ground and pound to the head. That will wear Master down.
Roll creates some space and throws a big elbow, but Master sees it coming and moves his head just enough to avoid the strike.
Master can't do much from the bottom here.
Master has been looking to land a fair amount of strikes on the ground. He might be looking to soften his opponent up in order to work for a submission.
Roll lands a knee to the body and a forearm to the face.
Roll working the ground and pound but Master is defending the strikes.
Roll working away.
The fighters are pressed up against the cage, both looking to find a bit of space to work.
Master takes an elbow right on the bridge of the nose and winces in pain.
Roll scores with punches from side control.
Roll looks gassed!

That's one minute gone in the round.
Master is looking to regain half guard here but Roll keeps moving and retains side control.
Master takes an elbow right on the bridge of the nose and winces in pain.
Roll lands a decent elbow from side control.
Master is sneaking out the side here. He's bucked Roll off and has taken his back!
Master throwing lazy shots from the back mount that aren't doing any damage.
Roll covering up well and avoiding damage.
You can see the frustration on Roll's face… He knows he is in trouble unless he improves his position sooner rather than later.
Master misses with punches from the back.
Roll rolls and manages to get back to half guard. Nicely done.
Master missing with some ground and pound from the half guard.
Roll moves his hips nicely and gets into full guard.
Roll wants to sweep here but Master controlling him for the moment.

That's two minutes gone in the round.
Roll is persisting with the attempt to improve his position.

Master drops back for a leg! It's a sloppy attempt though and Master jumps back into guard quickly, to retain the dominant position.
The fighters are starting to get a bit slippery now, which will make submissions a bit more difficult.
Roll looking to control.
We get told so often about how wrestlers don't like to be on their backs. Let's see if Roll can do anything to dispel that myth.
Roll utilising some decent striking defenses from the guard, preventing the ground and pound.

The referee has ruled that neither fighter is active enough on the ground and has stood them back up.
Roll throws a big shot that misses.
Master throws a hook but Roll avoids it easily.
A big left from Roll misses.
Roll throws a monster uppercut resembling something out of street fighter but it doesn't land.
Roll throws a looping overhand right but Master ducks down to avoid it.
Master misses with a kick to the body.
Master tries a head kick but it misses.

Roll decides to change it up a bit and drives through with a nice takedown into half guard.
Roll not throwing his punches with enough precision this time.

Master looking for submissions off his back.
Roll slips a nice elbow through Master's hands, connecting with Master's forehead.

That's three minutes gone in the round.
Roll working Master over with strikes.
Roll lands strikes from half guard.
Both fighters really going for it on the ground here!
Master trying to control from the bottom.
Roll missing with the ground and pound from half guard.

Well, the referee has seen enough. Neither fighter is active enough on the ground so he's stood them back up.
Roll is the aggressor but that punch slipped nicely by Master.
A swing and a miss from Roll.
Roll pushing out the jab but it's not landing.
Roll pushing out the jab but it's not landing.
Roll avoids a kick to the body.
Master moves into range and throws a lovely three punch combination.
Master scores with a jab.
Master lands with a straight right. Roll didn't see that one coming.
Master slips a straight right by Roll.
Master takes one on the chin but seems OK.
Master moves away from the strike by Roll.

That's four minutes gone in the round.
Master fails to land with the punch combination there - jab, cross, hook, miss, miss, miss.

Roll changes levels and drives through with a really nice takedown into side control. Master looks really pissed at himself for not defending that better.
Roll scores with punches from side control.
Master struggling a bit here.
Master is trying to improve his position.
Roll in side control lands a decent elbow.
Master is sneaking out the side here. He's bucked Roll off and has taken his back!

Master is working hard for the rear naked choke here.
Roll trying to control the hands but Master won't let him.
Roll tries to escape the position - he's now mounted. Is that better or worse? Hard to tell!
And that’s the end of the round – the fighters go back to their corners.

Rock Roll dominated that round.
That's the end of the interval. I'm sure that seemed a lot quicker than a minute for our two fighters! Back to the action.


A big left from Master misses.

Roll shoots in for a takedown! He's got it and he's managed to land in full mount! That's better than Roll was expecting from the takedown attempt, I'm sure!
Master tries to hold on but Roll postures up.
A nice elbow there by Roll.
Master is working to get back to half guard.
BOOM! Roll connects with a massive shot to the dome!
Roll is in the full mount, landing strikes.
Roll lands an elbow that was bordering on illegal but the referee lets it go with a warning.
Master tries to lock up and control but Roll gives him a forearm to the face and pushes him away.
Master tries to get back to half guard but can't.
Roll breaks from Master's wrist control and lands an elbow.
Master tries to hold on but Roll pushes him away.
Master taking shots to the head.
Both fighters are absolutely exhausted here.
Roll is landing with some decent strikes but Master is trying to advance his position so the referee is letting the fight continue.
Roll lands with some vicious ground and pound - can Master hang on?

That's one minute gone in the round.
Roll throwing sloppy strikes, which aren't doing any damage.
Master wants to control but Roll is having none of it.
Master avoids a series of strikes thrown by Roll.
Roll avoids the attempt from Master to control.
The crowd growing excited in anticipation of a finish here! Right on cue, Roll cracks his opponent with a massive right hand that draws loud cheers!
Roll lands a heavy elbow.
Roll throwing sloppy strikes, which aren't doing any damage.
Master bucks up and manages to get a nice reversal! He's in guard on the top - nicely done!
Master missing there with some ground and pound from the guard.
Master postures up to throw the ground and pound strikes but they don't connect.
Roll looking to control the pace of the fight rather than finish it.
Master throws a big right hand that misses.

That's two minutes gone in the round.
Master working some ground and pound from guard but it's not doing any damage.
Roll is pulling down on Master's head. It's preventing any offense from Master, at least for the moment.
Roll is trying to control the position from the bottom.
Roll looking to control the pace of the fight rather than finish it.
Master working some ground and pound from guard but it's not doing any damage.
Master won't allow Roll to sweep him here.
Roll working the defensive guard well to avoid strikes from Master.

It looks like we're going to have a standup here. Neither fighter is doing enough on the ground.
Roll throws an overhand right that lands on Master's shoulder, as Master tries to avoid the shot.
Master looks to land a right hand but Roll moved out of range.
Master throws a sloppy head kick and Roll moves out of range easily.
Master just misses with a punch to the body.
Master throws a right hand that Roll ducks under and follows up with a left that Roll also avoids with ease.
Wow, both these guys are really going for it!

Roll scores with a takedown into Master's guard.

That's three minutes gone in the round.
Master trying to keep a closed guard but Roll is proving a slippery customer.
Master looking for a sweep. Not yet Master, not yet.
Roll stands up over Master, holding his feet. He dives back in and lands a decent shot to the head.

Master is looking for a triangle but Roll pushes his legs off easily.

Roll got a little sloppy there for a moment and Master has worked his way into a loose triangle - can he finish it?! No, Roll has managed to get both his arms back between Master's legs - danger averted.
The ref warns both fighters not to hold the cage as they work up against the meshing.
Roll cracks Master with a solid left hand.
Roll postures up and scores with a shot to the body and a follow up elbow to the head.
Master controls Roll momentarily but Roll frees himself.
Roll must be cautious of submissions here, given that his opponent has the superior Jiu Jitsu.

It looks like we're going to have a standup here. Neither fighter is doing enough on the ground.
A head kick from Master lands but Roll takes it in his stride.
Roll lunges in with an uppercut that skims his opponent's chin.
Roll loads up on a big right hand but Master slips the punch.

Roll shoots in and scores a nice double leg takedown into half guard.

That's four minutes gone in the round.
Master trying to hold on to Roll's head to control him but Roll postures up.
Ground and pound from Roll.
Roll missing with some ground and pound from the half guard.

Master is looking to sinch up a guillotine here but Roll pulls his head out easily.
Roll drops an elbow to the side of Master's head.
Roll throwing punches and elbows but they're not doing any damage.

Master looking for submissions off his back.
Roll looks towards his corner to check for any instructions. The corner give him nothing to work with, so he cracks Master with a short hammerfist. I guess that's as good as any advice he could get in this position.

It looks like we're going to have a standup here. Neither fighter is doing enough on the ground.
Donk. Master catches Roll right on the button with a cross.

Roll darts in and lands a nice takedown into half guard.
The crowd applaud the fighters efforts here as the round comes to an end.
Roll throwing shots but they're hitting the canvas more than the man.
And that’s the end of the round – the fighters go back to their corners.

Rock Roll showed his class in that round. I'd imagine he'll take it on all the scorecards.
OK. That's time! The bell goes and we're back to the action.


Roll looks for a takedown here. Will he get it? Master is fending him off so far but Roll persists. Nope, Master circles away and we're back to standing.
Master connects with a crisp jab.
Master keeps his opponent at a distance with a nice jab.
Roll slips a straight right by Master.
Roll might want to mix his strikes up a bit more. He's just going for head shots at the moment and that can become a bit predictable.
Roll changes levels and looks for a double leg takedown. Master tries to avoid it but Roll manages to keep hold of a leg and drag Master to the ground. Master escapes though and pops straight back up to his feet.
Master throws a body kick but he was well out of range there.
Master misses with a few strikes there.
Roll is the aggressor but that punch slipped nicely by Master.
Dungeon Master is looking to throw some combinations by the looks of things.
Master misses with a head kick.
Master slips under a jab.
Master staying out of range there.
Roll throws a looping left and ducks down for a takedown. He's got his arms around Master's waist but Master gets an underhook and avoids the takedown by throwing Roll off to one side.
Dungeon Master has stuffed three takedown attempts in the round now. That's going to take a lot out of Rock Roll.
Roll takes a kick to the side of the head.
Roll throws a monster uppercut resembling something out of street fighter but it doesn't land.
Roll closes the distance and clinches up with Master, looking for a takedown. Roll pushes Master against the cage but Master circles to the side and manages to break the clinch.
Master pulls out of a head kick attempt.
Both fighters are breathing heavily.
Master with a jab.
Roll scores with the left hand. Master knows he should have avoided that one.

Roll closes the distance and scores a nice trip takedown into half guard. Master did well to prevent Roll getting side control.
Master is trying to control but can't.

That's one minute gone in the round.
Roll lands a big shot. The thud that echoes around the arena is like music to the fans' ears.
Roll lands with a punch from half guard.
Rock Roll has got the better of the ground game so far.
Master avoiding damage under a succession of punches from Roll.
Master is doing well to avoid being mounted. He's controlling the position at the moment.
Roll lands strikes from half guard.
Master is looking to control Roll's leg but it's slowly edging free. Can Master avoid being mounted?
Master taking some punishment here, with Roll in his half guard.

The referee decides to stand the fighters back up.
Nice defenses there by Master.
Master connects with a lovely right hand, straight down the pipe.
Master catches Roll with a nice straight right. He seems pissed - ooooh, it's on now! On like donkey kong!

Roll shoots in for a takedown and gets it.
Roll thows a wild elbow that connects with the canvas.
Master tries to roll over but Roll keeps him under control.

That's two minutes gone in the round.
Roll drops an elbow to the side of Master's head.
Master has no desire to be mounted, so is trying to control. Roll is working away from the top position though.
The referee walks around the fighters to get a better view of the action. Roll lands a nice short elbow.
Master wants to control but Roll is keeping busy and won't allow it.
Master is looking to regain full guard. Not this time though.

It looks like we're going to have a standup here. Neither fighter is doing enough on the ground.
Roll misses with an uppercut.
Master moves out of range of the strikes.
Dungeon Master is looking to keep the fight on the feet at all costs.
Roll misses with a straight right.
Master lands a head kick!
Roll pushing out the jab but it's not landing.

Roll feints and then dives in with a takedown. That was a long way out but the feint bought him enough time to close the distance and complete the takedown. Now we'll play guard for a bit and see who can get the better of that position.
Roll is looking to work some ground and pound but Master has wrist control.

That's three minutes gone in the round.
Master has a closed guard, preventing anything of note from happening. Perhaps he's looking to stall.
Roll is sitting in guard, working some ground and pound.
Roll loading up with the ground and pound but he's missing more than he's landing in this flurry.

Master is looking for a guillotine. You can't force these things though and Roll defends well.
Roll scoring with punches to the head and body.
Roll is sitting in guard, working some ground and pound.
Roll working some ground and pound from guard but it's not doing any damage.
Master looking to control.

Master looking for a guillotine here but Roll defends easily.
Roll scores with a decent looking elbow strike.

That's four minutes gone in the round.

Master looking for a guillotine here but Roll defends easily.
Roll chips away with some ground and pound.
Roll with a nice head shot there.
Master preventing the ground and pound from doing any damage.
Roll throwing strikes but missing.
Master is trying to keep Roll in close.
Roll makes a bit of distance and scores with some ground and pound, still in guard.
Roll trying to land body shots but he keeps hitting the mat.
Master preventing the ground and pound from doing any damage.

Neither fighter is doing enough for the referee's liking and he's decided to stand them back up.
Roll throws a big shot that misses.
Master connects with a single shot there.
The crowd applaud the fighters efforts here as the round comes to an end.
Master throws a wild combination but nothing lands.
Roll avoids the head kick by Master.
And that’s the end of the round – the fighters go back to their corners.

A close third round but Rock Roll just about did enough to take it.
OK. That's time! The bell goes and we're back to the action.


Roll scores with a jab to the jaw of his opponent.
Master ducks under a wild hook from Roll.

Roll darts in and lands a nice takedown into half guard.

Master is looking to sinch up a guillotine here but Roll pulls his head out easily.
Roll scoring with strikes to the body and head.
Roll is nestled in close to Master, controlling him well. He's worked in a nice elbow to the side of the head as well, for good measure.
Roll thows a wild elbow that connects with the canvas.
Roll missing with the ground and pound from half guard.

Master actively working from the bottom here.
Master wants to get back to full guard.
Roll takes advantage of the dominant position to land a couple of big hammer fists.
It's got to the stage where if one of these guys blows hard enough, the other might fall over.

Well, the referee has seen enough. Neither fighter is active enough on the ground so he's stood them back up.
Master throws a looping overhand right but Roll ducks down to avoid it.

Master gets caught flat footed, as Roll shoots in with a quick takedown into guard.
Roll throwing shots from guard but he's hitting more mat than opponent.

That's one minute gone in the round.
Master working the defensive guard well to avoid strikes from Roll.
Roll working some ground and pound from guard but it's not doing any damage.

Master is throwing his legs up, looking for submissions. Roll is aware though and is defending well.
Roll with a flurry of punches that miss.
Master looking to control the pace of the fight rather than finish it.

Master has his foot on Roll's thigh. He's trying to push off and get in position for a triangle, I think. Roll works his way back into a safe position though.
Roll connects with a couple of short punches.
Roll with a flurry of punches that miss.
Roll loading up with the ground and pound but he's missing more than he's landing in this flurry.
Roll is working the ground and pound from guard. He might want to try advancing position though to get more of an impact.
Roll wants to pass the guard but Master is keeping the position.

The referee decides to stand the fighters back up.
Master connects with a lovely jab that went straight through the gap between Roll's hands.
Master lands a pitter patter jab to the forehead of his opponent.
Roll missing with a left hand there. Master was out of range so wasted energy throwing that one.
Roll fakes high and shoots in for a takedown but Master avoids it really well and circles away.

That's two minutes gone in the round.
Master slips a jab from Roll.
Nice jab there from Master.
Master lands with a nice body kick.
Roll blocks a head kick by Master.
Roll scores with the left hand. Master knows he should have avoided that one.
Roll throws a hook but Master blocks it.
Roll avoids the head kick by Master.
A jab from Roll misses.
A looping hook to the body misses from Master. Roll does a little dance to reset his feet.
Master walks straight into an uppercut. Luckily it didn't land flush.
Roll missing with a left hand there. Master was out of range so wasted energy throwing that one.
Master dances in quickly and lands a nice inside leg kick on Roll. That did some damage!
A big right from Roll misses.
Master throws a hook but Roll blocks it.
Master slaps away a takedown attempt from Roll, before circling back to the center of the mat.
Master misses with a jab, cross combination.

That's three minutes gone in the round.
Roll throws an uppercut from half a mile away. Master sees it coming and avoids it easily.
A big left from Roll misses.
Roll misses with a straight left.
Roll has his head snapped back a nice jab. A little nod from Roll there as he acknowledges the shot.
A slow jab from Roll misses its intended target.
Roll avoids the head kick by Master.
Roll swings wildly with a right hand that was never going to find it's target.
Master looks for the body kick but Roll saw that one coming.
Master gets cracked with a nice right hand there by Roll.
Roll throws a hook to the side of Master's head but Master sees it coming and ducks under it beautifully.
Roll lands the left hand.
Roll checks the leg kick nicely there.

Roll decides to change it up a bit and drives through with a nice takedown into half guard.
Roll prevents Master from improving his position.
Roll looks to score some points with some ground and pound.
Master taking some punishment here, with Roll in his half guard.
Roll throwing punches and elbows but they're not doing any damage.
Roll throwing shots but Master is blocking nicely.

That's four minutes gone in the round.
Master trying to control here.
Roll not throwing his punches with enough precision this time.
Master trying to control here.

Neither fighter is doing enough for the referee's liking and he's decided to stand them back up.
Roll looks to throw the jab but Master is out of range.
This fight brought to you by 5M nutrition - it's mmmmm tasty. Nice jab by Roll.
Well, he's not going to score with shots like that. A lazy body kick attempt from Master.
Roll pushing out the jab but it's not landing.
Roll looks to throw the jab but Master is out of range.
Master lands with a slapping head kick.
Roll scores with a big left there. The judges will like that one.
Roll shoots in looking for a takedown. Master tries to sprawl out of it but Roll keeps driving through. The fighters are pinned against the cage. Master manages to get underhooks and after a bit of a struggle, circles away and we're back to standing.
Dungeon Master has stuffed three takedown attempts in the round now. That's going to take a lot out of Rock Roll.
Master looks to land a combination but Roll avoids it well.
Roll throws a big shot that misses.
Roll cracks Master with a good jab.
And that’s the end of the round – the fighters go back to their corners.

Rock Roll dominated that fourth round.
That's the end of the interval. I'm sure that seemed a lot quicker than a minute for our two fighters! Back to the action. Ladies and gentlemen, this is the final round!


A big left from Roll misses.
Master uses good footwork to avoid the strikes from Roll.
A head kick misses from Master.
Roll closes the distance and clinches up with Master, looking for a takedown. Roll pushes Master against the cage but Master circles to the side and manages to break the clinch.
Master thuds his right hand into Roll's forehead from close range. That could be painful for both fighters.
Roll avoids the head kick by Master.
Master misses with a jab, cross combination.
Master with poor footwork there. He got himself in a bit of a tangle, enabling Roll to score with a decent uppercut.
Master uses decent footwork to sidestep a right hand from Roll.
Roll misses with a straight left.
Master misses with a jab, cross combination.

Roll shoots in looking for a single leg takedown. Master is trying to defend but Roll finishes it well and ends up in half guard. Let's see if he can advance position further.
Roll working over Master with some ground and pound. Master looks like he wants out of this position, which is understandable.
Roll working the head and body with strikes.
Master wants to control but Roll is keeping busy.
Roll missing with some ground and pound from the half guard.
Both of our modern day gladiators look out of it here - an gruelling 5 rounds of action taking it's toll on them, no doubt.

That's one minute gone in the round.
Roll throwing punches and elbows but they're not doing any damage.
Roll thows a wild elbow that connects with the canvas.
Master keeping control of the leg, stopping his opponent passing to mount.

Master is looking to sinch up a guillotine here but Roll pulls his head out easily.

The referee has ruled that neither fighter is active enough on the ground and has stood them back up.
Master ducks under a wild hook from Roll.
Master tries a head kick but it misses.

Roll closes the distance and scores a nice trip takedown into half guard. Master did well to prevent Roll getting side control.
Roll takes advantage of the dominant position to land a couple of big hammer fists.
Master blocking the ground and pound attempt from Roll.
Master keeping his head moving to avoid the ground and pound.
Roll throwing shots but Master is blocking nicely.
Roll is thwarting Master's attempts to control the position.

Master looking for submissions from an awkward position here.

That's two minutes gone in the round.
Roll working over Master with some ground and pound. Master looks like he wants out of this position, which is understandable.
Roll looks to score some points with some ground and pound.

Well, the referee has seen enough. Neither fighter is active enough on the ground so he's stood them back up.
Roll throws out a token jab with nothing on it.
Roll fails with the takedown.
Master thows a body kick. Roll tries to catch it but that hurt him.
Master misses with a wild body shot.
Roll throws an uppercut from half a mile away. Master sees it coming and avoids it easily.
Master tries a head kick but it misses.
Roll shoots in for a takedown but Master shows good takedown defense there and keeps this one on the feet.
Dungeon Master has stuffed three takedown attempts in the round now. That's going to take a lot out of Rock Roll.
Master lands with a nice body kick.
Nice defenses there by Master.
Roll missing with a left hand there. Master was out of range so wasted energy throwing that one.
Roll throws a hook to the side of Master's head but Master sees it coming and ducks under it beautifully.
Master blocks a jab.
Master moves into range and throws a combination. A nice jab followed by a hook to the body.

That's three minutes gone in the round.
Nice sprawl there from Master as Roll shoots in.
Master connects with a jab.
Jab, jab by Roll - just one landing.
Master digs a good hook to Roll's body.
Master moves out of range as Roll strikes.
Master pulls out of a head kick attempt.
Master uses decent footwork to sidestep a right hand from Roll.
Master tries a switch kick but it misses it's target.
Roll missing with a left hand there. Master was out of range so wasted energy throwing that one.
A slapping body kick lands there for Master.
Good exchange - Roll coming out on top.
Master steps to the side to avoid the strikes from Roll.
Master ducks under a wild hook from Roll.
Roll shoots in for a takedown - he's clinched up with Master but Master pushes him off and we're back to square one.
Roll has a nice red mark on his side after a thudding body kick by Master.
Master scores with a sloppy right hand. Roll should have avoided that one.

Roll closes the distance and looks for a trip takedown... aaaand he's got it - Roll lands in his opponent's guard.
A big thud reverberates around the arena there as Roll accidentally thumps the mat. Hopefully he's not broken his hand.
Dungeon Master has stepped it up - he knows he needs a finish here!

That's four minutes gone in the round.
Roll working some ground and pound from guard but it's not doing any damage.
Roll throwing strikes from guard but Master blocks nicely.
A big thud reverberates around the arena there as Roll accidentally thumps the mat. Hopefully he's not broken his hand.
Master pulls Roll in close to prevent any damage.

Master has his foot on Roll's thigh. He's trying to push off and get in position for a triangle, I think. Roll works his way back into a safe position though.

Master is looking for a triangle but Roll pushes his legs off easily.
Roll postures up and scores with a shot to the body and a follow up elbow to the head.
Roll scoring with some ground and pound.

Master looking to try and escape his hips here, looking for a submission. It looks like he's going for a triangle but Roll is defending well. Master quickly switches to an armbar and extends the arm! Roll has no choice but to tap, to a very quick submission! Wow, that was lightning fast! Master celebrates on the cage, with the crowd.

Ladies and gentlemen, after 4:59 of round 5, we have a winner by way of Submission (Armbar). Dungeon Master!
Dungeon Master is the new middleweight champion!
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
100%

 

 
 
 
Home
What is MMA Tycoon?
Register
Forgot Details
Contact Us
MMA Affiliate Program
MMA Forum
UFC Chat
MMA Newspaper
Buzz - Social Media
MMA Rankings
MMA T-Shirts
 
Managers online: 942
Total users: 40408
 



 

   
©MMA Tycoon  | Bet MMA  |  Contact  |  Links  |  MMA Chat  
MMA Forum  |  Online (942)
Steam Gaming Group Google+ MMA Tycoon Twitter Facebook MMA Game MMA RSS feed - MMA Tycoon Game's Radio Podcast