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CWC 344 PBP Commentary






171 cm
36 yrs
143 lbs



150 cm
29 yrs
114 lbs


This TWGC bout is 1 fifteen minute round in the lightweight division. Introducing today's competitors. In the red corner, competing out of Las Vegas, with a TWGC record of 9 wins and 10 losses; Distant Thunder! And in the blue corner, fighting out of New York, with a TWGC record of 11 wins and 38 losses; Arm Breaker!
The judges for this bout are Paulo Santos, Seu Braga and Luis Engracia.


The fighters connect hands in the middle of the mat and we are under way.

Thunder closes the distance and presses his opponent up against the ropes.

Thunder has hold of one of Breaker's legs. Breaker is fighting the takedown attempt but Thunder gets the trip and lands the takedown into guard.
Score +2 for takedown into guard / half guard: Thunder (2) vs (0) Breaker
Breaker working a defensive guard here.
Thunder stands up and looks to throw the legs aside to pass to side control. Breaker swivels though and keeps the full guard.

Breaker is working actively off his back, looking to secure an arm or perhaps work for a triangle.
Thunder has been talking about how he's improved his wrestling in the run up to the fight so let's see if that's enough to sway the balance.
Thunder trying to control the position from guard on top but Breaker is wriggling around, looking for whatever he can.
We've had a slow start to the round here - hopefully the action picks up.

Breaker is throwing his legs up, looking for submissions. Thunder is aware though and is defending well.

That's one minute gone in the round.
Thunder trying to pass the guard but can't manage it just yet.
Thunder is working hard here to advance position.

Breaker looking for submissions from the bottom here. Moving his hips around, possibly looking for an armbar.
Thunder engaging in some classic timewasting tactics.

Breaker is throwing his legs up, looking for submissions. Thunder is aware though and is defending well.
Thunder trying to control the position from guard on top but Breaker is wriggling around, looking for whatever he can.

That's two minutes gone in the round.
Breaker working a defensive guard here.
Thunder is just sitting in guard, looking to avoid any submissions.
Thunder will need to keep those long limbs tucked in whilst he's on the ground, to prevent any submissions.
Breaker is trying to control the position but Thunder postures up.
The fighters are tangled up in the ropes here. We might need a restart if the fighters can't break free themselves.

Breaker working away from the bottom but not quite defensive enough there because Thunder has passed into half guard!
Thunder frees up his trapped foot and advances to mount.
Score +3 for passing guard: Thunder (5) vs (0) Breaker

That's three minutes gone in the round.
Thunder is looking to work his way around to Breaker's back. He needs to be careful though, as he's in danger of losing this dominant position.
Breaker tries to get back to half guard but can't.
Thunder wants to take Breaker's back here but Breaker is holding on to an arm, himself looking to escape.
Thunder controlling the position easily from mount.
Breaker can't escape the position.
Thunder looking to control but Breaker is working nicely, looking to advance position himself.

That's four minutes gone in the round.
Breaker stops Thunder from taking his back. Still, being mounted isn't any better.
Breaker slips a leg in and gets back to half guard.
Thunder is thwarting Breaker's attempts to control the position.

Breaker is looking to sinch up a guillotine here but Thunder pulls his head out easily.

That's five minutes gone in the round.
Thunder not doing much here.
Breaker trying to hold on to Thunder's head to control him but Thunder postures up.
Breaker is not content to let Thunder control the position.
Breaker is looking to improve his position.

That's six minutes gone in the round.

Breaker actively working from the bottom here.
Breaker wants to improve his position but Thunder is controlling well.
Thunder wants to free his trapped foot but Breaker is holding on for dear life with his legs.
Thunder trying to control the action but Breaker is working from the bottom.

That's seven minutes gone in the round.

Breaker is looking to sinch up a guillotine here but Thunder pulls his head out easily.

Thunder seems to be trying to get a kimura but instead Breaker has recovered full guard.
Thunder pushes down on Breaker's leg and manages to get into half guard.
Breaker gets back to full guard.

That's eight minutes gone in the round.
Breaker keeping moving, preventing Thunder from controlling successfully.
Breaker looking to sweep here. No luck so far.

Breaker isolates an arm and boxes in a triangle. Thunder stacks Breaker on his neck as he steps over and passes to the side. He's now in a much more dominant position where he can look to do some serious damage. Nice move by Thunder!
Score +3 for passing guard: Thunder (8) vs (0) Breaker
Breaker is trying to escape the position but Thunder is controlling the position.
Breaker tries to slip a leg under to move to half guard but Thunder presses down on the leg and jumps into full mount!
Score +2 for reaching mount: Thunder (10) vs (0) Breaker

That's nine minutes gone in the round.
Thunder wants to control the pace but Breaker is squirming around nicely.
Breaker looking to escape from mount but he's given up his back!
Score +3 for taking back: Thunder (13) vs (0) Breaker
The crowd hopeful of a finish here - Thunder's supporters are on their feet, screaming for him to go for the rear naked choke.
So, who will make the next big move? In this position it could be crucial.
Breaker looks to control his opponent's hands but he's not mananging it at the moment.

That's ten minutes gone in the round.
Thunder is controlling his opponent, waiting for an opportunity to finish.
Thunder has the hooks in. Breaker is trying to push off one leg but he has to do so cautiously to avoid being submitted.
Breaker trying to control but he's just got himself in more trouble.

That's eleven minutes gone in the round.
Thunder is controlling his opponent, waiting for an opportunity to finish.
Thunder has the hooks in. Breaker is trying to push off one leg but he has to do so cautiously to avoid being submitted.
Breaker prevents Thunder from getting a body triangle.
Thunder biding his time, looking for the opening.
Thunder's ground tactics aren't going to win him many fans. Let's hope he's got fireworks for us if he gets back to his feet because he's not doing much on the ground.

That's twelve minutes gone in the round.
Thunder controlling well, preventing Breaker from escaping the position.
Thunder wants to control the position but Breaker frees himself and scrambles - Thunder manages to regain control in side control.
Breaker trying to control but Thunder flips him over like a cheap hooker and has his back!
Score +3 for taking back: Thunder (16) vs (0) Breaker
Thunder is riding his opponent, not letting Breaker buck him off.

That's thirteen minutes gone in the round.
Breaker trying to control the action but Thunder just sinks the hooks in.
Breaker tries to break free.

That's fourteen minutes gone in the round.

Thunder is working really hard to secure the rear naked choke. Breaker defends successfully for a significant amount of time. Both fighters are looking very determined.
Breaker is being controlled on the ground here - he must escape this position otherwise surely the end is near.
Thunder wants to control the position but Breaker frees himself and scrambles - Thunder manages to regain control in side control.
Thunder looking to control but instead Breaker has slipped a leg in, to regain half guard.
Boooooooooooooooooooo!!! God, this has been a terrible round. Come on you two, sort yourselves out!
Breaker tries to regain full guard. Instead though, Thunder has advanced to mount. Uh oh.
Score +3 for passing guard: Thunder (19) vs (0) Breaker

And that's the end of the fight!
Thunder takes the fight on points by 19 to 0.
Jumping up and down and very excited, Distant Thunder waved his t-shirt featuring Heavy Metal Drugs's logo in front of the cameras.
 
 
 
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