MMA Tycoon Game
 
Bookmarks Help!

OWGP CHAMPIONSHIPS PBP Commentary






187 cm
38 yrs
223 lbs



194 cm
31 yrs
260 lbs


This TWGC bout is 1 fifteen minute round in the super heavyweight division. Introducing today's competitors. In the red corner, competing out of Hilo, with a TWGC record of 25 wins and 17 losses; Prana Halo! And in the blue corner, fighting out of Los Angeles, with a TWGC record of 37 wins and 27 losses; Tyrone Sparxx!
The judges for this bout are Leandro Rodrigues, Matheus Silva and Daniel Cesar.


The official calls the fighters to the middle and the contest is under way.
Sparxx darts in trying to clinch

and Halo counters with a shoot takedown. Sparxx fights it but they end up in guard.
Score +2 for takedown into guard / half guard: Halo (2) vs (0) Sparxx
Halo stands up and looks to throw the legs aside to pass to side control. Sparxx swivels though and keeps the full guard.
Halo trying to control but Sparxx is working from the bottom.
Halo trying to pass the guard but can't manage it just yet.
Sparxx is trying to control the position but Halo postures up.
Halo slips nicely into half guard.
Halo sitting and controlling from the half guard.
We've had a slow start to the round here - hopefully the action picks up.
Halo looking to pass the half guard. Not this time.
The fighters are pressed up against the cage, both looking to find a bit of space to work.
Sparxx works his way to full guard. Good work.
Halo forces his way into half guard.

That's one minute gone in the round.

Halo is thinking about going for an arm triangle but he can't free his leg.
Sparxx wants to get back to full guard.
Neither fighter is being very active at the moment, with Halo in particular looking to stall.
Sparxx is trying to get back to full guard.
Sparxx controlling the position well.
Halo has been talking about how he's improved his wrestling in the run up to the fight so let's see if that's enough to sway the balance.
Halo is pressing down on Sparxx's thigh, looking to free his foot. Sparxx is holding on for now.
Halo works his foot free and advances to mount.
Score +3 for passing guard: Halo (5) vs (0) Sparxx
Sparxx wants to control but Halo is having none of it.

That's two minutes gone in the round.
Halo tries to control but Sparxx wriggling away.
Sparxx is writhing around trying to get back to his feet.
Sparxx sneaks a leg under to get to half guard.
Sparxx wants to get back to full guard but Halo has mounted him!
Score +3 for passing guard: Halo (8) vs (0) Sparxx
Sparxx tries to hold on but Halo postures up.
Halo trying to control but he's not successful this time.
Halo is looking to work his way around to Sparxx's back. He needs to be careful though, as he's in danger of losing this dominant position.
Halo is working hard here to advance position.
Halo is looking to take Sparxx's back but instead Sparxx gets back to half guard. Nice work.

That's three minutes gone in the round.
Halo is pressing down on Sparxx's thigh, looking to free his foot. Sparxx is holding on for now.
Sparxx is looking to regain full guard. Not this time though.
Sparxx is trying to maintain the position but Halo is very close to passing his half guard.
Halo is just content to waste time from the top position. Sparxx takes advantage of the situation and regains full guard.
Halo postures up.
Halo advances position into side control!
Score +3 for passing guard: Halo (11) vs (0) Sparxx
Halo content to control the pace. The referee will try and keep them active though.

That's four minutes gone in the round.
Halo wants to lay and pray for a moment but Sparxx keeps working.

Halo swings around for an armbar but Sparxx sees it coming a mile off and turns beautifully into Halo's guard.
Score +2 for sweep to guard / half guard: Halo (11) vs (2) Sparxx
Sparxx is frustrating his opponent with some stalling tactics from top position.
Sparxx stands up and looks to throw the legs aside to pass to side control. Halo swivels though and keeps the full guard.
Halo keeping moving, preventing Sparxx from controlling successfully.

That's five minutes gone in the round.
Sparxx's corner is telling him to maintain position.
Halo looking for a sweep. Not yet Halo, not yet.
Sparxx postures up.
Sparxx won't allow Halo to sweep him here.
Halo keeping full guard, as Sparxx tries to pass.
Sparxx stands and throws Halo's legs to the side, diving into side control.
Score +3 for passing guard: Halo (11) vs (5) Sparxx
Halo tries to work a leg under to get back to half guard but Sparxx wriggles his own leg back out and remains in side control.
Halo manages to work his way to half guard, despite Sparxx's best efforts.
Sparxx trying to mount his opponent but Halo defends it.
Halo moves into full guard.
Halo wants to control but Sparxx passes easily into half guard.

That's six minutes gone in the round.
Halo is staying active underneath Sparxx, who seems content to just control the action from this position.
Halo gets back to full guard.
Sparxx stays in close to Halo's body and controls the position.
Halo wants to sweep but no luck.
Halo wants to hit a sweep here but Sparxx passes into full mount! Oh no, disaster for Halo there!
Score +3 for passing guard: Halo (11) vs (8) Sparxx
Halo is working to get back to half guard.
Halo is squirming around, avoiding Sparxx's attempts to control the action.
Sparxx is trying to take his opponent's back.
Halo is wriggling around trying to escape.

That's seven minutes gone in the round.
Halo manages to regain half guard. Good work.
Sparxx perhaps working for something from half guard, or maybe not. It looks like he's just sitting there.
Sparxx is trying to control the action in half guard but Halo is working away on the bottom, looking perhaps to get back to full guard.
Halo is trying to maintain the position but Sparxx is very close to passing his half guard.
Halo gets full guard.
Sparxx showing good wrestling skills to control the position.
Halo not looking particularly offensive just at the moment.
Sparxx stopping the sweep attempt from Halo.
Halo is controlling Sparxx's posture.
Halo working a defensive guard here.
Halo is looking to sweep but instead, Sparxx has passed into half guard.

That's eight minutes gone in the round.
Halo is trying to get back to full guard.
Sparxx is keen to just control but Halo is a slippery customer.
Halo is trying to get back to full guard.

Sparxx is working for a submission of some sort.
Sparxx wants to control but Halo is keeping him busy.
Sparxx is thwarting Halo's attempts to control the position.
Halo wants to sweep but Sparxx has passed to side control!
Score +3 for passing guard: Halo (11) vs (11) Sparxx
Halo tries to work a leg under to get back to half guard but Sparxx wriggles his own leg back out and remains in side control.

That's nine minutes gone in the round.
Sparxx moving around in side mount but really he's just happy to control for now.

Sparxx tries for a kimura but Halo is defending well.
Sparxx trying to control the position but Halo is working away.
Sparxx in side control, just content to control the action for now.
Halo is looking to reverse the position.

Sparxx is looking to finish here, going for an Americana. Halo knows the correct defense though, so he's OK.

Sparxx is looking to finish here, going for an Americana. Halo knows the correct defense though, so he's OK.

That's ten minutes gone in the round.
Sparxx taking a breather here.

Sparxx is looking for a kimura. He might have it! No, Halo has escaped the position, nice work there.
Halo is sneaking out the side here. He's bucked Sparxx off and has taken his back!
Score +4 for clean sweep to past guard: Halo (15) vs (11) Sparxx

Halo has got his arm under Sparxx's chin working for the choke… has he got it? It looks pretty tight! Oh! Sparxx has spun round into Halo's guard beautifully! Well done that man!
Score +2 for sweep to guard / half guard: Halo (15) vs (13) Sparxx

Halo is looking for a guillotine. You can't force these things though and Sparxx defends well.
Halo looking for a sweep. Not yet Halo, not yet.
Sparxx passes into half guard.

That's eleven minutes gone in the round.
Halo wants to get back to full guard but Sparxx has passed into side control.
Score +3 for passing guard: Halo (15) vs (16) Sparxx
Sparxx trying to control the position but Halo is working away.
Halo tries to bench press Sparxx off him but Sparxx keeps the position.

Sparxx tries for a kimura but Halo is defending well.
Halo is moving his hips around well on the bottom and has managed to get back to half guard.
Sparxx moves nicely into side control.
Score +3 for passing guard: Halo (15) vs (19) Sparxx
Halo gets back to half guard.
Sparxx stalling.

That's twelve minutes gone in the round.
Halo is trying to get back to full guard.

Sparxx looking for a kimura but he'll have to free his other leg if he wants to finish that. Perhaps he's just using it as a distraction technique.
Halo regains full guard. Nicely done.
Halo looking to sweep here. No luck so far.
Sparxx trying to control the position from guard on top but Halo is wriggling around, looking for whatever he can.
Halo wants to sweep here but Sparxx controlling him for the moment.
Halo is avoiding any damage by keeping wrist control.

Halo throwing his legs up looking for a triangle.

That's thirteen minutes gone in the round.
Halo wants to sweep here but Sparxx controlling him for the moment.
Sparxx slows down the pace of the fight, as he sits in guard.
Halo lands a beautiful sweep and he's now moved into his opponent's guard.
Score +2 for sweep to guard / half guard: Halo (17) vs (19) Sparxx
Halo trying to pass the guard. He's being very persistent here but Sparxx manages to land a sweep and now he's on top!
Score +2 for sweep to guard / half guard: Halo (17) vs (21) Sparxx
Halo tries to land a sweep but no joy.
Sparxx trying to pass the guard but can't manage it just yet.
Halo is working an open guard here, looking to improve his position. No doubt that will leave him open to counters but at least he's being more offensive.
Halo can't keep his opponent in guard - Sparxx advances to half guard, no doubt looking to mount.
Halo is looking for a sweep. Sparxx is wise to his cunning plan and keeps the top position.

That's fourteen minutes gone in the round.
Halo is trying to maintain the position but Sparxx is very close to passing his half guard.
Sparxx is trying to control the action in half guard but Halo is working away on the bottom, looking perhaps to get back to full guard.
Halo is trying to control but can't.
Sparxx is working hard to pass the guard. He's done it - he's now in full mount! Trouble for Halo!
Score +3 for passing guard: Halo (17) vs (24) Sparxx
Sparxx trying to control but he's not successful this time.
Halo is desperately trying to get back to half guard.
Sparxx wants to take Halo's back here but Halo is holding on to an arm, himself looking to escape.
The ref warns both fighters not to hold the cage as they work up against the meshing.
Sparxx wants to control the pace but Halo is squirming around nicely.
Boooooooooooooooooooo!!! God, this has been a terrible round. Come on you two, sort yourselves out!
Sparxx looking to control and managing it successfully.

And that's the end of the fight!
Sparxx wins on points by 24 to 17.
Tyrone Sparxx tried to hype himself up post fight but didn't word it too well and it ended up with him sounding like a bit of a tool.
The defeated Prana Halo had this to say: 'Shit happens'.
 
 
 
Home
What is MMA Tycoon?
Register
Forgot Details
Contact Us
MMA Affiliate Program
MMA Forum
UFC Chat
MMA Newspaper
Buzz - Social Media
MMA Rankings
MMA T-Shirts
 
Managers online: 935
Total users: 40244
 

 

   
©MMA Tycoon  | Bet MMA  |  Contact  |  Links  |  MMA Chat  
MMA Forum  |  Online (935)
Steam Gaming Group Google+ MMA Tycoon Twitter Facebook MMA Game MMA RSS feed - MMA Tycoon Game's Radio Podcast