FaceIvan Posted August 23, 2017 Report Share Posted August 23, 2017 Im wondering how to prevent my fighter from doing wild punches. is it because I put more damage over accuracy. aggressor over counter or combos over single shots? We all knew how risky when fighter throws a lot of wild punches Quote Link to comment Share on other sites More sharing options...
Shako Posted August 23, 2017 Report Share Posted August 23, 2017 I would guess it's damage over accuracy. Going for high damage and missing. 1 Quote Link to comment Share on other sites More sharing options...
Shako Posted August 23, 2017 Report Share Posted August 23, 2017 Oops forgot to say...definitely not because of high counters. Quote Link to comment Share on other sites More sharing options...
SnapDragon Posted August 29, 2017 Report Share Posted August 29, 2017 Could be all 3. Theres a sweet spot for the dmg/acc slider that will change in almost every fight. Combos are low accuracy attacks, unless your skills are much higher than the other guys, in which case you will probably get an early knockout. Most things I have read is to keep combos between 10-20% as a general rule. The more aggressive you are the higher your accuracy should be but remember, the more you throw the more tired you get. 2x for missing. The more countering you do, the more mustard you can put on it, generally speaking, because your not throwing as many, and there aren't as bad of consequences for missing a counter. Everything has become a case by case basis for me and I'm still working on figuring this thing out. Good Luck! 1 Quote Link to comment Share on other sites More sharing options...
Lefty Posted August 30, 2017 Report Share Posted August 30, 2017 Combos will land if you put higher accuracy and also depending on if your opponent has lower boxing/MT skills. If you are going high on damage you should keep combos pretty low if you want to be landing your shots. Damage and accuracy is something you should also base off of your opponents standup skill level but keep in mind there are some more ground based fighters you wouldn't always want to go so high on the damage (one missed shot and you are going to the ground with a counter TD). At the end of the day you can afford to go higher on damage when you have the standup advantage, higher on combos as well but I would not go high combos and damage at the same time. Head kicks are the same like that: very hard to land but easier when you have a MT and/or standup advantage. If you go higher on accuracy, you can afford to up the ante on your head kicks and punch combos, also body shots. The "prediction sliders" are something that really can thwart you in this age of Tycoon so keep an eye out on your opponents as some of them have higher intelligence and can avoid a lot of troublesome offense by knowing what to keep away from. Some fighters/managers are very apt at avoiding their opponents strengths. Quote Link to comment Share on other sites More sharing options...
FaceIvan Posted September 6, 2017 Author Report Share Posted September 6, 2017 One more thing that Ive noticed. when I read a play by play commentary of a striker fighter. they win by KO (punch) KO (superman punch) TKO (strikes) etc or some MT fighter win by KO (Head kick). I interpret them that it is a pure head punch. can low kick, body kick and body punch can win your fighter by a TKO because obviously you cant KO a guy by hitting their legs or body. its just to outwit my opponent maybe I can win this way. Quote Link to comment Share on other sites More sharing options...
Bwang Posted September 6, 2017 Report Share Posted September 6, 2017 Unfortunately you can't get a body shot KO/TKO in this game, which I think is a shame and should be added as a rare type of finish. In general: leg kicks slow the other guy down, body shots tire him out, and head shots finish him off. 4 Quote Link to comment Share on other sites More sharing options...
Lefty Posted September 6, 2017 Report Share Posted September 6, 2017 Leg kicks and body shots are a great tool to help mix it up and slow your opponent down. As Bwang has said leg kicks will slow down the opponents movement speed (good against TD artists to slow down the TD attempts, help you defend the TD more and more), and body shots will sap the opponents energy. Ultimately the body shots will slow down the opponent a lot by sapping their energy but leg kicks are always useful even against another striker because you should always be using the most varied attack possible. This all helps to score an eventual KO, it's how it's done at the top level of this game really. At the low level you can score a head kick KO just like that in 1 shot or a one punch KO out of seemingly nowhere. This happens sometimes at the top level but mostly the finishes are from being strategic and mixing it up, playing to your strengths and hitting them where it hurts. 2 Quote Link to comment Share on other sites More sharing options...
Monsieur.Camara Posted September 11, 2017 Report Share Posted September 11, 2017 Unfortunately you can't get a body shot KO/TKO in this game, which I think is a shame and should be added as a rare type of finish. In general: leg kicks slow the other guy down, body shots tire him out, and head shots finish him off. +1000 Quote Link to comment Share on other sites More sharing options...
SixFootPenguin Posted September 11, 2017 Report Share Posted September 11, 2017 Thank you a ton Lefty, I kind of guessed most of the information however im glad that you confirmed it for me because I have a big fight coming up where I like to mix up my shots and hes a straight head hunter only and I wasn't completely sure if I should change up my strategy for my first big top 10 fight in the org. Quote Link to comment Share on other sites More sharing options...
Lefty Posted September 20, 2017 Report Share Posted September 20, 2017 Thank you a ton Lefty, I kind of guessed most of the information however im glad that you confirmed it for me because I have a big fight coming up where I like to mix up my shots and hes a straight head hunter only and I wasn't completely sure if I should change up my strategy for my first big top 10 fight in the org. Any heavy hitter needs to be hit to the body so that they start to gas. Leg kicks will be helpful also. Quote Link to comment Share on other sites More sharing options...
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