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How to create great fighter


Pembo

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  • 2 weeks later...

Ah yes, the new buck in town trying to epitomize everyones experiences over the years into one, quick, easy learning experience. It doesnt really work like that.

 

There are a lot of things that could be mentioned. For instance keeping morale and energy up, managing training schedule to optimize energy, blah blah blah. But the truth is as far as builds and sliders there is not a cookie cutter build. If you want to become good at the game you have to experiment, fail and learn. Someone could tell you what to set your skills and sliders at but unless you understand why, you will never improve.

 

When you make your fighter decide, is he going to be a striker? A grappler? A mix of the two? And develop him the way you think makes sense. If you fail then you can ask, this is what i did this is what happened what am i missing? Those are the kinds of questions that get answered. Whats the best way to make a fighter and train him likely will not get an answer.

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if you dont mind telling out loud, or even inbox me because i love to learn. what have you developed over your time in the game of guidelines for fighter creation and training etc.?

 

Try to get a mentor first off and check this out: http://www.mmatycoon.com/forums/index.php?showtopic=59540

Read the forums to learn and ask specific questions which will usually get answered quickly.

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