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Fighting against a clinch rapist....


Revheat

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Anyone one have any suggestions on slider settings or stats that should be brought up to deal with a clinch rapist?

My thoughts would be to set counter clinch fairly high. As well high slider for stay to the outside. But all in all like above without seeing who is fighting who hard to really give much advice as we don't know anything about either guy because all we know is the other guy likes to clinch. And my guess is by saying he is a clinch rapist is I think I saw a thread about this before meaning he clinches break clinch and clinches again over and over right?

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My thoughts would be to set counter clinch fairly high. As well high slider for stay to the outside. But all in all like above without seeing who is fighting who hard to really give much advice as we don't know anything about either guy because all we know is the other guy likes to clinch. And my guess is by saying he is a clinch rapist is I think I saw a thread about this before meaning he clinches break clinch and clinches again over and over right?

I think what you mean is set "opponent prediction tactics" to high clinch attempts and 100% counter clinch... That's what I would do. along with setting myself up to get out of the clinch ASAP with lower than normal stay in clinch (not too much break clinch attempts because it can fail if you try too much). Also you need to tick the allow opponent break clinch. And play to your fighters strengths.

It might help to link the fight and your fighters profile so that people can give good advice but then again if your opponent uses forums it could be counter productive.

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I think what you mean is set "opponent prediction tactics" to high clinch attempts and 100% counter clinch... That's what I would do. along with setting myself up to get out of the clinch ASAP with lower than normal stay in clinch (not too much break clinch attempts because it can fail if you try too much). Also you need to tick the allow opponent break clinch. And play to your fighters strengths.

It might help to link the fight and your fighters profile so that people can give good advice but then again if your opponent uses forums it could be counter productive.

See Lefty is the man.

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http://mmatycoon.com/fightcommentary.php?FTID=888057

 

Well here is a link to one fight. This fighter sucked anyways and was sacked shortly after. But mainly I'm looking for more general info for future builds or slider settings to avoid complete clinch domination. Unlike standup and ground situations that seem to have more back and forth momentum, when in a clinch it often is much more one sided with me getting the short end of the stick.

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The clinch is a tough thing to judge and set sliders for depending on the opponent but is mostly based on the ko power hidden and the related strength physical. Wrestling helps the clinch a lot as well. But you never really know because some fighters are just clinch wizards and others struggle to get anything done there even with great ko power, strength and wrestling. That could just be a case of the opponents manager knowing how to control and escape the clinch better but it's a bit of a frustrating mystery to me for many years in this game and I have yet to really put my finger on anything solid in terms of finding the measure of the clinch.

That's also why I'm not for the 4 new TD/TD def skills (clinch and standup TDs/TD def), because everyone will still opt for the standup versions of everything since the clinch is all over the place and not reliable in any way.

Don't ignore the clinch but you should minor in it if that makes sense. Be prepared for it but do not rely on it.

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Create your fighter on the heavy side. Have good strength and speed. Get top-class clinch for the level you are fighting at. Same with wrestling. Same with MT if your clinch-rapist friend has elbows or knees. Don't be afraid to use stall (very underated). The more disadvantaged you are, the less aggression you use, generally. Break clinch is essential of course, but don't go more than 20%. 10% pull guard is an option if you have a bjj advantage. Takedowns are probably a waste of energy because all effective clinchers have good wrestling.

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Create your fighter on the heavy side. Have good strength and speed. Get top-class clinch for the level you are fighting at. Same with wrestling. Same with MT if your clinch-rapist friend has elbows or knees. Don't be afraid to use stall (very underated). The more disadvantaged you are, the less aggression you use, generally. Break clinch is essential of course, but don't go more than 20%. 10% pull guard is an option if you have a bjj advantage. Takedowns are probably a waste of energy because all effective clinchers have good wrestling.

I would actually recommend a small amount of pull guard to help escape the clinch as long as you have a ground advantage. It's something I do when I know the clinch is risky so I will set good amounts of escape clinch and pull guard also helps to escape and will sometimes end up in a broken clinch even if you don't get it to the ground. Use actual TDs if you have them. Never too many though.

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