Jump to content

Pops versus points


SeanJuan

Recommended Posts

Hello. I searched and was not able to find anything, so hopefully I am not asking a question that has already been answered on here.

 

I understand how pops work with regards to how skills display on a fighter profile page, BJJ belts, etc. What I am wondering is, do the actual points behind the scenes also have an impact? In other words, would the game give different results for a person with 51 wrestling than a person with 59 wrestling? Or say, someone with 4-- takedown defense versus 4++ takedown defense?

 

Just wondering, so if anyone has any of insight it would be great. Thanks!

Link to comment
Share on other sites

Thanks. The question isn't so much about the word, which is whether the "pop" number is 1 through 15. But behind the 1 through 15 are numbers 1-150. Are those used for calculating how the game unfolds, or is it just the pop number.

 

It would make sense if it was the number behind, otherwise there would never be much reach to improve from 15-- (141 I assume) to 15++ (150?) other than to prolong an eventual de-pop.

Link to comment
Share on other sites

It does, from a high level.

 

If you create a fighter, or do a fighter search for free agents, or look at the progress graphs if you have VIP (recommended!), the values for each skill are not actually 1 through 15, but 1 through 150.

 

I'm just trying to figure out if pops are there for fun and to make us feel good about progress, or if the improvement only comes in plateaus based on pops.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
×
×
  • Create New...