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Duxwig

Manager
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Duxwig last won the day on April 18 2012

Duxwig had the most liked content!

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  • Manager ID
    4174

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  1. I need 3 months of gosh darn VIP time. Paying $400k for it.
  2. Obligatory MMA Tycoon is dying, Mike don't care! post.
  3. Not exactly sure what happens to retired fighters on your roster once you lose VIP but a heads up a whole load of my guys may hit FA market soon since VIP lapses in 12 days. The mystery shall be revealed if Bubba is forever retired or if he becomes the next rename to PoofyHair CanNinja.
  4. It brings a tear to my eye to see him get this far. He was one of my first fighters created, aka Vinny Veechi. He has a high iq and pulls out "wtf" submissions...it was his specialty.
  5. The number(or lack thereof) of responses to this thread cement my thoughts about how much this game has fallen. Cant even get newbies to sign up for free training, OR other managers to pay $2000 a week for 1/1 training?
  6. All losses by cut should be vacated from fighters records. They are not legitimate wins. Mike should be fined for having cuts in the game.
  7. My exit from the game is your gain. I still have 4 more fighters to get out of their contract, but I dont need to train them or give a f*** since I'm leaving. So I extend out my hand to newbs in search of elite level training. My gym, HEY LISTEN, is taking on 20 fighters while I'm in the process of quitting, which will probably take at least another month to retire the fighters and get them out of contract. I don't expect it to go much longer than a month since after I retire my remaining fighters I'll only have about 30 days of VIP time left. 10 fighter slots will be to newbies*. 10 fighter slots to rich bitches**. I retired all of my sparbots. I'm open to you bringing in sparbots, however we'll need to talk about it since if he starts using the coaches I'll kick all your fighters out, not just him. (aka, use fucking yoga instead of CT). *Newbies - Any manager who has a join date after 1/1/12 will be granted two(2) free fighter spots at my gym. Post here or PM me to join up. **Rich Bitches - Any other manager wanting to get one(1) fighter in will be charged $1,000 a week, on top of gym fees. AKA, you're paying $2,000/week for your fighter to train in a private 20 fighter gym(with 2 triple elite coaches). Contact me about getting your fighter in, I'll have you do a manager-manager transfer of $4000 to take care of the month, and your fighter will of course have gym fees autodeducted by the game like normal.
  8. Sounds more useful than the other things on the list. Would have definitely used that. Or PA to search for private jets in the same vein.
  9. Since we're back to the "realism" debate, sure some very select few can defend takedowns all day long vs. an elite wrestler but a huge majority will be taken down pretty frequently(not taking into account standups/escapes/etc since thats different vein, and I'm fine w/ escapes/standups). Why is that not the case here then? I know it's a game and programming that is hard, but I'm being a devil's advocate. Taking the stance that whenever you reach x skill level its hard as hell for even an elite wrestler/elite TD/Elite physical to take you down is down right retarded. By that standard I propose that I should only need wonderful/exceptional striking defense to never get knocked out by and elite/elite all elite secondaries standup fighter because theres probably some MMA fighter out there w/ balls of steel, chin of diamonds, and can withstand some blows.
  10. I really liked the ground game, but as it's progressed I've noticed(and seems a lot of other people also) that its too fucking inconsistent getting someone to the ground and keeping them there. It's been better about keeping them there, but still seems absurd about actually getting someone to the ground when you take into the skills you need to not get KTFO in the first place. It's way easier to make/maintain/win with a standup fighter, thus is the reason why everyone looks the exact same now days. And why the game is becoming so stale.
  11. And just because I posted it in the Clock Speed thread, I might as well post it here in case anyone ever wondered about skill sets of fighters: http://i46.tinypic.com/iod6c3.jpg
  12. My exit from the game is based around everyone having the same set of skills. There are small differences, but in the end it's too much RNG now days and not enough to do w/ sliders. I feel I am pretty terrible at sliders, but I have been somehow hovering around 100 manager rank...I think mostly in part to having good hidden luck and good RNG in fights. I miss the days where there were wild differences in skills like in the lower-mid tier orgs, but I don't care to mess w/ those since the org owners can be shady and theres no "drive" for me to care about a fight still. I REALLY REALLY like the LOL tournament, except the weekly fights w/ injuries killed it; but the low skill nature of it was awesome and made me care about the fights(initially). a lot of it for me is forum smack talk or some kind of build to make me care about the W's and L's on my virtual numbers fighter. That build and anticipation is gone. I went on a drive to try and reignite some interest via Bubba/Puno retirement, or the spotted cow projects, etc; but they all fell flat. People just dont give a shit. I have no ill will towards tickers and more or less welcomed them since I thought it would force fighters to degrade(even though it would still suck to watch your own degrade, it was best for the game long term). That doesnt appear to have happened and just made people sit in project mode until they hit sens/sens/exp/brown even longer. What changes can be made? I dont know and as a person exiting I think it would be off place for me to make any suggestions since others are obviously still involved and liking the game regardless of the mass exodus of older players. And in regards to fighters not looking all the same, I post all my fighters skill sets since I have 0 faith in skills degrading in a major way, any major game engine changes, or reignition in the community that would make me want to play again: http://i46.tinypic.com/iod6c3.jpg They almost all look the same in varying degrees and the only difference I see is what hiddens they rolled. I log in a lot to lurk the forums, but only 5-10 mins to "ticker bop" in the morning/evening since I dont know what the hell I could even train anymore since they're all high end. The sens/elite gap isnt worth the time, and anything less than sens is a death sentence usually now days w/o some crazy hiddens. Guywaun just depopped to Sens++ wrestling due to lack of care in the game, but I learned from him that theres no point in building a ground game. I was working on building him into a standup fighter since theres at least good chances he'd be able to do -something- instead of going 1 for 10 vs remarkable wrestlers.
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