bjornmma1 Posted June 11, 2020 Report Share Posted June 11, 2020 Maybe an interesting moment to look at back at the original post made in august 2014 and see what has been done and what hasn't. It is a bit of a shocker... http://www.mmatycoon.com/forums/index.php?showtopic=45418&p=594478 But c'mon, at least Mike thanked us for compiling the list... , that's nice. 2 Link to comment Share on other sites More sharing options...
Monsieur.Camara Posted June 11, 2020 Report Share Posted June 11, 2020 Belt cabinet FTW 1 2 Link to comment Share on other sites More sharing options...
bjornmma1 Posted January 5, 2021 Report Share Posted January 5, 2021 I wonder what will next be done from this list and when that will be. 2021 seems just as good as any other year to live in hope (and prosper?) Link to comment Share on other sites More sharing options...
Tetas Posted April 10, 2021 Report Share Posted April 10, 2021 How about ref stopping matches cause of exhaustion or just the fighter not being able to go anymore on foot so they collapse like Kimbo slice and Dada 5000 Link to comment Share on other sites More sharing options...
bjornmma1 Posted May 23, 2021 Report Share Posted May 23, 2021 Hopefully one day Mike will actually get to work with the top ideas on this list that was offered to him by his community. Link to comment Share on other sites More sharing options...
igorbyhenikov Posted August 16, 2021 Report Share Posted August 16, 2021 I had 6 years break from this game. I am shocked that not much changed. This game had/has so much more potential. 6 Link to comment Share on other sites More sharing options...
jjsquirrel Posted August 17, 2021 Report Share Posted August 17, 2021 Game got a really solid core mechanic with the sliders, hiddens, fight orgs etc. that kept it running for years. Won't last forever though without some active development. 6 Link to comment Share on other sites More sharing options...
Carciofi Posted August 19, 2021 Report Share Posted August 19, 2021 On 8/17/2021 at 3:04 AM, jjsquirrel said: Game got a really solid core mechanic with the sliders, hiddens, fight orgs etc. that kept it running for years. Won't last forever though without some active development. I took up the game again out of covid boredom and met some cool peeps that keep me engaged. Once the in-game boredom overtakes what I’ve got currently going on…well. Link to comment Share on other sites More sharing options...
Carciofi Posted August 19, 2021 Report Share Posted August 19, 2021 Damage/accuracy sliders for the different attacks. eg. Pepper with jabs, throw head kick bombs Link to comment Share on other sites More sharing options...
Ikkitakeda Posted December 11, 2021 Report Share Posted December 11, 2021 2 things should be implemented. As it stands right now I don't do custom avatars as in use them. That's because they are just purely estatic and have 0 benefits. I don't mind spending money or VIP for things as I've made my fair share of 16 yo fighters but why would you spend VIP for something that has no gain. But Mike if you created an algorithm which you and I both know would be a simple line (if) code that a custom avatar is the winner there is a bonus like 5% hype+pop gain then I think a lot of the guys like me might actually be willing to spend the VIP on custom avatars putting more money in your pocket. And doing something like this still doesn't give a custom avatar any advantage in a fight over a non custom avatar something I know you are wanting to avoid doing, but what it does is it gives orgs more of a reason to sign a custom avatar as more hype+pop equals more tickets which makes more money. And it means if that fighter is winning and getting better hype+pop is he probably getting better contracts and making more money. 2: Clothing and Nutrition companies should make NPC sales based on hype. Maybe regular and takes away inventory upto a certain amount of sales. Maybe this could run into a potential problem for their being clothes and nutrition supplements for fighters. So maybe another way to combat that is having two sets with research and development limits as well as prices. One for fighters/managers and another for public/NPC sales and if doing that way make the price cap smaller on merchandise for NPCs/public sales merchandise as the general public maybe can't afford or wouldn't want or need things of the same quality a fighter would. 1 Link to comment Share on other sites More sharing options...
bjornmma1 Posted December 22, 2021 Report Share Posted December 22, 2021 I just came across what must be the most brilliant thing ever posted on MMATycoon 🤣🤣🤣 1 Link to comment Share on other sites More sharing options...
Patsku Posted April 7, 2022 Report Share Posted April 7, 2022 I don't know if this has been talked about, but I would like for some way to include signature moves or preferred moves for fighters. If you could tell a fighter to look for a certain submission, for example, or to have some sliders for specific types of strikes. I don't have a great practical implementation in mind, but I just love the idea. I know you can set a fighter to prefer a certain position on the ground, but this could be expanded upon. 3 Link to comment Share on other sites More sharing options...
teyoken Posted July 2, 2022 Report Share Posted July 2, 2022 On 8/17/2021 at 3:04 AM, jjsquirrel said: Game got a really solid core mechanic with the sliders, hiddens, fight orgs etc. that kept it running for years. Won't last forever though without some active development. ^^^ Link to comment Share on other sites More sharing options...
bjornmma1 Posted July 16, 2023 Report Share Posted July 16, 2023 Link to comment Share on other sites More sharing options...
Rei Posted July 16, 2023 Report Share Posted July 16, 2023 6 minutes ago, bjornmma1 said: Yeaaahhh, about that Link to comment Share on other sites More sharing options...
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