Akihiro Posted April 13, 2019 Report Share Posted April 13, 2019 I think special abilities should be added to the game Moves like Flying knee unlocked at certain points say 125 You pick these moves or specialty during creation they are not Hiddens Moves list Flying knees-at 130 knees flying knees are unlocked Combo commando-at 130 speed,130 agility higher percentage of combo land Takedown technician- unlocked at 130 takedown,takedowns have a higher percentage of landing Heavy Handed-KO power Diamond Cutter all strikes have more percentage to cut Karate Kicker- kick combos unlocked at 130 double leg kicks and leg,head combo Takedown Stuffer- At 130 takedown defense,takedown stuffer is the ability to stop takedown Marathon Runner- cardio less affected by takedown attempts and body strikes Gym Rat-3 training session a day Brainiac- High fight IQ resulting in being able to adjust in fights accurately. Lion heart-higher points for KO when fighter has been rocked or KD. Octopus- at 130 transition this speciality is unlocked making transitions percentage higher Cobra counters- higher percentage of counters land Pick 3 at creation of fighter 7 Link to comment Share on other sites More sharing options...
Cobra7 Posted April 13, 2019 Report Share Posted April 13, 2019 Yes a big +1 from the next knee legend Link to comment Share on other sites More sharing options...
CrazedDragon Posted April 14, 2019 Report Share Posted April 14, 2019 This sounds really good to me too. +1 Link to comment Share on other sites More sharing options...
Tev Posted April 14, 2019 Report Share Posted April 14, 2019 Really like this idea Link to comment Share on other sites More sharing options...
Jackking Posted April 14, 2019 Report Share Posted April 14, 2019 Interesting idea, but I'm not going to hold my breath 1 Link to comment Share on other sites More sharing options...
Mooncutter Posted April 16, 2019 Report Share Posted April 16, 2019 I like this a lot! Link to comment Share on other sites More sharing options...
JB90 Posted May 1, 2019 Report Share Posted May 1, 2019 +1 Link to comment Share on other sites More sharing options...
Rambo Posted May 17, 2019 Report Share Posted May 17, 2019 There's already code for how heart and fight IQ function. Not really a fan of this concept, but I think what would be workable in mmatycoon's system would be unlocking text (or increasing text result %) at x amount of points. 140 knees and the odds you roll a KO (knee) text line increase by x amount. Maybe only allow certain knee flavored text to appear after you reach a certain skill point in that ability. Would work really well for submissions, where we wouldn't see somebody with useless subs hitting a brabo choke or omaplata, and only the most basic guillotines, RNC, bulldog choke, neck crank stuff would appear at useless level of sub offense. It would purely be flavor text and the algorithm in the frequency they appear, which is actually workable in tycoons coding. 1 Link to comment Share on other sites More sharing options...
Dopestcoverart Posted May 17, 2019 Report Share Posted May 17, 2019 I like this I've always wanted to slam, do spinning backfists etc. Link to comment Share on other sites More sharing options...
lotos Posted May 17, 2019 Report Share Posted May 17, 2019 There's already code for how heart and fight IQ function. Not really a fan of this concept, but I think what would be workable in mmatycoon's system would be unlocking text (or increasing text result %) at x amount of points. 140 knees and the odds you roll a KO (knee) text line increase by x amount. Maybe only allow certain knee flavored text to appear after you reach a certain skill point in that ability. Would work really well for submissions, where we wouldn't see somebody with useless subs hitting a brabo choke or omaplata, and only the most basic guillotines, RNC, bulldog choke, neck crank stuff would appear at useless level of sub offense. It would purely be flavor text and the algorithm in the frequency they appear, which is actually workable in tycoons coding. On the money with that one! Link to comment Share on other sites More sharing options...
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