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It's over lads, pack yer bags


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#61 Timqwe

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Posted 24 May 2018 - 06:21 PM

 
To a big extent that is my view about the game as well, i rather no changes than some of these highly controversial ones we have been hearing about such as "giving the grapplers a run" or the "physicals cap", both do not really add anything new to the game, they simply make certain fighter builds less effective and render months of fighter training obsolete. 

I wouldn't mind no changes at all. Just invest time in user experience. Let avatars, questions and complains get answered quicker. Make sure Chat, Buzz and the forum are properly modded
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#62 Mentor

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Posted 24 May 2018 - 06:41 PM

yeah, i think that is one of the general complaints, a lack of interest. 


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#63 pjrfin

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Posted 25 May 2018 - 12:27 PM

 

To a big extent that is my view about the game as well, i rather no changes than some of these highly controversial ones we have been hearing about such as "giving the grapplers a run" or the "physicals cap", both do not really add anything new to the game, they simply make certain fighter builds less effective and render months of fighter training obsolete. 

 

I would have liked to see the physicals cap implemented. It would have added some build diversity, at least for a while until people figured out the new meta. The current physicals don't even have a meta game, it's all elites for everyone.


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#64 ovoxo

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Posted 25 May 2018 - 03:05 PM

 
I would have liked to see the physicals cap implemented. It would have added some build diversity, at least for a while until people figured out the new meta. The current physicals don't even have a meta game, it's all elites for everyone.


Nothing would help having effective grappling in this game until instant escapes get nerfed. No matter what you change with other stuff, as long as you can get back to standing after a td with 80% or more efficiency, there will be no grappling in this game.
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#65 pjrfin

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Posted 25 May 2018 - 08:38 PM

Nothing would help having effective grappling in this game until instant escapes get nerfed. No matter what you change with other stuff, as long as you can get back to standing after a td with 80% or more efficiency, there will be no grappling in this game.

 

I'm not talking about just grappling. The striking game would also change, when we would have to choose which physicals to push high.

 

A physicals cap might also make weight more relevant. More different combinations of speed, strength and stamina.


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#66 Warwynd

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Posted 25 May 2018 - 10:32 PM

An overall reduction in the skills cap from the 70-80% to a more reasonable 60% like in the island would be far more effective than a separate physicals cap. Besides... what happens to fighters that are already way over this physicals cap... do they get the nerf hammer? How is that fair for them after spending months to get them there? Granted I suppose those points could be distributed elsewhere, but the last time there was a point redistribution it seriously hurt a lot of fighters and I almost rage quit over it myself.. I didn't though and the overall experience has been generally very good since then. Just not sure how a separate physicals cap will be more beneficial than the overall cap...


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#67 RegularJohn

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Posted 25 May 2018 - 11:49 PM

I believe making knees and elbows more effective than punches in the clinch would help all around since the sprawl-and-brawl build wouldn't be covered just with punches. if you had only punches you would be at a disadvantage in the clinch and grapplers could find more sucess there be it avoiding punishment, getting a takedown or pulling guard. or if the sprawl-and-brawl had knees/elbows he wouldn't be covered on the outside. not sure I'm thinking it all through though.


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#68 Rambo

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Posted 26 May 2018 - 02:58 AM

Physical cap would impact striking/grappling departments substantially.


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#69 Mentor

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Posted 26 May 2018 - 05:29 AM

All i am saying is that adding caps to physicals or giving grappling a "run", does not actually make the game more entertaining. It simply creates a new way of playing the game, eventually people will figure it out and find a new hole to manipulate and we will be back here in 1 year's time.

 

I rather we focus on clear cut improvements such as adding more places to spend money, fixing the stupid plane / flight situation. Adding options for merging orgs, loan options for super fights, adding more stats and an option for a manager HOF. There are literally 100s of things, some small, some not so small that will improve the game and that are not controversial at all. In the developers forums we have a whole list of these features to get us started, unfortunately nothing has been done. 


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#70 Justus

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Posted 26 May 2018 - 08:01 AM

One way or another I would just like to see an official statement made on the current future of MMATycoon. I love this game for what it is and the meaning it holds from the longevity of me playing it. With that said, if I'm going to invest any further I need to know (especially after a thread like this) exactly what the planned projected future of MMATycoon is?

 

Is this just a dying age quick investment coming to an end or is there actually potential to grow on the pretty awesome MMA Text Based Simulator game we currently have in place now? Even if it doesn't expand, can we at least get confirmation that this game is going to continue?

 

 

PS:

OFC 355: Jones vs Puno (906043)
http://mmatycoon.com...php?EvID=906043
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#71 Gator001

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Posted 26 May 2018 - 08:14 AM

As a new player, I hope the game will continue. Coming in fresh, it looks very good with plenty of depth


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#72 markyosullivan

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Posted 26 May 2018 - 09:05 AM

 

One way or another I would just like to see an official statement made on the current future of MMATycoon. I love this game for what it is and the meaning it holds from the longevity of me playing it. With that said, if I'm going to invest any further I need to know (especially after a thread like this) exactly what the planned projected future of MMATycoon is?

 

Is this just a dying age quick investment coming to an end or is there actually potential to grow on the pretty awesome MMA Text Based Simulator game we currently have in place now? Even if it doesn't expand, can we at least get confirmation that this game is going to continue?

 

 

PS:

OFC 355: Jones vs Puno (906043)
http://mmatycoon.com...php?EvID=906043

 

 

I haven't heard / seen anything to suggest otherwise. I think this thread was set up as a piss take because all of the development focus has been on BetMMA.tips recently.


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#73 Mentor

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Posted 26 May 2018 - 02:35 PM

I am pretty sure it will continue, why won't it continue? It is generating money, just not enough to be worth anyone's full time commitment. 


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#74 RegularJohn

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Posted 26 May 2018 - 08:13 PM

 

(...) can we at least get confirmation that this game is going to continue?

 

There hasn't been any indication at all otherwise.


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