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Timmy

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Timmy last won the day on March 14 2015

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    Christian baiting, not consuming things, boycotting advertisers, and DIY dentistry.

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  1. I don't know, but I heard Gary Lineker will host MOTD with his cock out if they do!
  2. +1 me and get that thread started then guys
  3. I'm all for primes being the consequence of secondary skills and I'd vote for that as described above. You could still spar and get improvement in associated seconds and physicals. More realistic (no elite wrestlers with no takedowns). Sounds good. But now, A CAN OF WORMS!... If that WERE to happen, then wouldn't that be the perfect opportunity to introduce other martial arts into the game? Each with a unique character in terms of secondaries. Kung Fu, Karate, Judo and Sambo perhaps? If the change to "passive" primes goes ahead, then it shouldn't be too dificult to do this? Maybe? A big bold expansion in the game's range. Sure would be a shot of adrenaline into Tycoon There's your variety. I'd probaly go Karate and JJ. What about you?
  4. Not sure about that. If you can't have all elite, there will be weaknesses. A cookie build might emerge but that build will have an archilles heel that people will soon spot. Weaknesses will be uncovered as alternative ideas emerge. For example, a sprawl and brawler might become the "obvious" choice with emphasis on speed/agility/balance but that means probably no flex (sub victim), and only average strength (clinch victim vs elite strength). If you try to cover everything, you become a Bisping. That might not sound much but that is enough to make physicals relevant, and turn Tycoon into (at least) a "choice of three builds" game. I know someone will say that is just making it "stone, paper, scissors", but IMO that's better than the "Stone, stone, stone" we are playing now. Someone said it will be worse for grapplers and I'm not sure about that either because strikers do get taken down. At the moment they typically spend about a minute on the ground, defending and spoiling, before they escape or get a stand-up. I think a minute might prove to be a long time with zero flex against a subber, or against a wrestler GnP guy who has elite balance and strength. At the very least, no one can still say, "all sens/elite physicals, job done". Capped physicals will force us to think about it, and that's more fun IMO.
  5. It will be great if the game sort of self-adjusts and exceptional or sensational becomes the "new elite" for cardio. I mean, I hope that elite becomes overkill unless you have a good reason. So, if you have two heavyweights slugging it out in a standing brawl, the elite cardio fighter should get hit harder and more often by the opponent with exceptional cardio who has greater speed/agility/strength. Two strategies wth pros and cons. Then it's down to secondaries/hiddens/randoms/sliders to decide the result. The skill being to match the physicals, secondaries and hiddens into a bulid and strategy that works and then getting the sliders right. Actually, it's making my brain hurt to try to imagine what it will be like if physicals actually matter I'm pretty sure that I won't be buliding with elite cardio though. Exceptional+ (135 to 140) sounds about right for my builds with all the other physicals to consider.
  6. Making high kicks easier to compensate for the cost of flexibility under new rules?? Madness. The aim is to make physicals relevant and varied. Want a high kicker? Then pay for the flex at the cost of other physicals. That's the whole point!
  7. Hi, I came late and tried to read the whole thread in one sitting. I can see people have put much more thought into it than I have but this is my opinion in the time I have... Separating physicals sounds good. Mike's instinct to cut fighter skills for variety is correct IMO and I only wish he would make a 20/25% cut and have done with it. I think adding "clinch takedowns" and "clinch takedown defence" isn't very elegant. Sounds horrible. In fact, I would remove a skill by merging knees/elbows to improve them as alternative to punch in the clinch (this will somewhat counter the lower cap limit by ruducing the number of seconaries back down to twelve). I would address any issues of striker/grappler balance using engine tweaks (rather than trying to balance the number of skills strikers and grapplers need). Thanks. Just making my "vote".
  8. MAXOCTANE... Look. if you think it's wrong to rate women (who we all genuinely love by the way) by attractiveness for entertainment then you have it wrong. Anyone mentioned is loved and admired by at least one person. There is no victimisation. If we did an "ugliest women" competition, then maybe you could accuse us. And if women didn't compare men in the same way, I might reconsider, but they do, so I won't.
  9. New thread please. I'm in. I have one that will both have you thinking I'm taking the piss but could still potentially win (Remember I got in the last eight in the first one with Thelma from Scooby Doo - Linda Cardinelli). I have a better one ready to go! And for the record, I did start the original, first, "Hottest Woman in the World #1"
  10. I meant to say "Donald Trumpet WORE my hamster" of course. Timmy is back!
  11. Yea, what would Scottish kids have to do this weekend if the Americans hadn't invented Halloween?
  12. Mike has elite heart. I would charge you twice as much and ban half of you
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