I mean ... his new manager has a negative overall managerial record ... Completely different situation compared to having Ovo manage him, you only need to look at the results since being picked up by Skenoj to see the difference
Joined in 2015, not that long ago. Since then we've had tons of massive changes such as a ground and pound damage slider and... erm...
fam ... can't believe you forgot about the belt cabinet like that
the game in the early days was a completely different setup. Nobody knew anything about sliders, starting builds were more varied than they've ever been with people trying out everything, and money was scarce.
Eventually people figured out the hiddens equation, and eventually got enough money to just hide their projects away in a gym to give themselves the most ideal setup for their fighters. Now, there have been numerous things that contributed to it, such as PPV being cracked and bringing in a huge influx of money into the games economy,
I left in early 2013, came back in late 2013 and the game has just got to the point that there is really nothing *new* to discover about the game which is where there was a lot of buzz and excitement about it to begin with.
Don't really agree with this... Every $$ I make goes back into the organisation.. Not like there is much to do with the money anyways.
Doesn't matter if you don't agree. Facts don't care about feelings. I just find it funny you necro a thread from last year to reply. The fact you spammed every FA you could find with 3k/3k/3k contracts and then would ask why anytime someone declined gives a shit impression.
You might have read it on the forums - but whether it was true is a whole different story. I can say that I've never heard of it across numerous discussions with multiple top managers across the games history. I wouldn't call you a liar, since I have no doubt someone at some point would likely have said something to that effect, but from what I've seen, it isn't the case but it does bring an interesting new idea to test out. Will check it out and pass results on about it soon.
So if i want a powerfull KO Fighter go for a knock out, i think the best idea is more fight for decision and more swing for fencec, not ?
They don't both proc.
Let's say in theory you set your Fight For Decision and Swing For Fences times to 180 seconds. When it gets to the last 180 seconds of the whole fight, if your fighter believes he is losing the fight, he will start to ramp up his Aggression. Likewise, if he believes he is winning, he will start to go more Counter in an effort to see the fight out rather than risk going for it.
This of course in accordance with your Slider Setting for both FFD and SFF.