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QFC Tournament


Timqwe

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I know that this has been brought up multiple times, but the wait for the VIP QFC Tournament is still very long. Personally, I think thats a shame, because it's a fun idea to give some more meaning to the testing of your fighters.
A big issue in the long wait is that people know if they sign up early the wait will be long. Only when the tournament reaches about 12 entries it even has the potential of filling up quick.
For me a fix to that is set a hard date for when the tournament start, for instance the 1st of the month. People know the wait will be less, so they might sign up earlier, and if the end of the month is coming up, people would be more willing to enter a guy, since the wait won't be much longer than a regular qfc wait, maybe even shorter.
An issue would be of course what happens if the tournament doesn't fill up. If only 5 guys enter, it wouldn't make much sense to pay the winner 120 VIP days. I got two possible sollutions to that:

Percentage based pay

Keep in mind, I'm not greatly adept at coding, so I wouldn't know how hard to do this is, but here it goes. Right now, if a tournament fills up, the total cost is 160 VIP-days. The winner gets 120 (75%), the runner up gets 80 (50%) etc. Why not make it that the payout is based on those percentages. So if 13 people sign up it would be:
Winner gets 98 VIP-days, runner up gets 65 VIP-days, etc.

Full round based pay
An other option I see is payout based on how many rounds fill up. If 16 entrants are there, full pay is in play. If 8-15 people sign up, you dock the price for the tournament, since not everyone has to fight 4 fights. I wouldn't outright say half the pay, but for instance 3/4. That way you get lucky if there are only 8 entrants, but a bit unlucky if there are 15. If there are 7 or less entrants, reimburse the payed VIP days, the only price will be the Spin and Win tokens. The chance of being in the semifinals and that way winning a price without winning a fight will be too big. You already get an advantage over regular QFC by fighting equally skilled opponents and earning more money (This could also be applicable for the Percentage based pay).

 

If you have any thoughts about it, please let me hear em

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