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Kickboxing Build tips

Kickboxing kickboxing build Build tips Tips kickboxer Kickboxer Noob help

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#1

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Posted 09 October 2013 - 01:46 AM

How should i build a kick boxer that is 22 years old. What skills will i need in the beginning to make him good? What secondaries should i focus on. Should i put some points in wrestling too. What are the hiddens that i should choose. What is best height for each weight class? Can you please help out a new player build a successful kick boxer.


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#2 topologies

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Posted 09 October 2013 - 05:23 AM

If you're looking to fight right away create a 25 y.o. but if you're looking to train him 18 y.o. would be better. K.O. power and granite chin are the usual. The 3rd Hidden people usually pick heart or intelligence.


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#3

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Posted 09 October 2013 - 09:10 AM

secondaries - you will need punches, kicks, striking defense, takedown defense, defensive grappling, transitions and escapes. then decide whether you want a clinch game in which case you'll need clinch secondary and elbows or knees.


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#4 topologies

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Posted 09 October 2013 - 09:15 AM

secondaries - you will need punches, kicks, striking defense, takedown defense, defensive grappling, transitions and escapes. then decide whether you want a clinch game in which case you'll need clinch secondary and elbows or knees.

You won't need TDD, Def Grapp, transitions nor escapes for Kickboxing. :)


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#5

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Posted 09 October 2013 - 12:01 PM

what about the primaries how much should i put in each one and how much should i put in secondaries


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#6

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Posted 09 October 2013 - 12:34 PM

secondaries - you will need punches, kicks, striking defense, takedown defense, defensive grappling, transitions and escapes. then decide whether you want a clinch game in which case you'll need clinch secondary and elbows or knees.

 

 

You won't need TDD, Def Grapp, transitions nor escapes for Kickboxing. :)

I think that Mr. GymWill thought about "How to make kickboxer in MMA" not in K1 org (such orgs exists in the game).

 

what about the primaries how much should i put in each one and how much should i put in secondaries

If you're making a project put 110 to condition. You'll be able to train all sessions in a week with Q159/160 reduce energy supps without being forced to set a rest session to keep your fighters energy at 90%+.

 

When I'm making project I put 110 to condition, 1 to strenght (it's not a problem to boost this physical by weight training + muscle bulk supps). Usually I put most of a remaining points to speed/agaility. If your fighter is a project then you can do 2-4 CT's training in a week to improve physicals.

 

Bragi~


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#7

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Posted 10 October 2013 - 08:16 AM

I was advising on a kickboxer in MMA - the original post did ask about whether to allocate points to wrestling as well ...


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#8

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Posted 10 October 2013 - 09:41 AM

I was advising on a kickboxer in MMA - the original post did ask about whether to allocate points to wrestling as well ...

I meant for k1 because some people say wrestling helps in the clinch


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#9

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Posted 10 October 2013 - 10:08 AM

oh ok


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#10 topologies

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Posted 13 October 2013 - 01:44 PM

I meant for k1 because some people say wrestling helps in the clinch

Yep they do... It helps in getting successful clinch attempts and controlling in the clinch. I think it's better to focus on Boxing and MT since most of the time the fight is outside the clinch then work on your wrestling when you're satisfied with your boxing and MT skills.


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#11 aylib

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Posted 16 March 2014 - 04:34 PM

I would advise against escapes for any build.


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#12 Scooby

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Posted 16 March 2014 - 06:52 PM

Yep they do... It helps in getting successful clinch attempts and controlling in the clinch. I think it's better to focus on Boxing and MT since most of the time the fight is outside the clinch then work on your wrestling when you're satisfied with your boxing and MT skills.

 

Ive noticed wrestling helps you break clinch and prevent clinch attempts,i am somewhat unsure of its value to clinch control though


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#13 Comte

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Posted 19 March 2014 - 12:11 AM

Create an 18 year old with wonderful MT then train punch technique. I'd say Clinch is more important to start with than Punch Technique.


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The Environment is quite like my wife,

 

biodegradable things are apparently good.


#14 lllardizabal

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Posted 19 March 2014 - 01:09 PM

Can I make a new fighter one dimensionally great or is it wise to just distribute points equally? Tried the latter one but got their butt kicked a lot.
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#15 topologies

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Posted 19 March 2014 - 01:33 PM

Can I make a new fighter one dimensionally great or is it wise to just distribute points equally? Tried the latter one but got their butt kicked a lot.

Its better to specialize in one thing then as you train you fill in the holes in your game.


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#16 Mystery

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Posted 21 March 2014 - 04:15 AM

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Bill Daggett: 

 

Wrestling? Ain't nobody got time for that!


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WHY SO SERIOUS?


#17 Skap

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Posted 21 March 2014 - 04:38 AM

Future K1 Champion

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Justin Cider:

 

I do! :training2: 


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