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I have about 6/7 fighters who are trash


joseppe

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Ive been here a year its pathetic that i only have one build from scratch. Mainly because i only go 3 months then forget i have to get VIP and have to release just to start again if you get me. Ive now got 6 months and hopefully a good gym if it comes off. My question is what motives you to keep on top of things? i maybe the only one who lets vip run out im not sure but i can see why if that happens players think ah fook it i cant be assed

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I took a close look at your roster and yeah you gotta let go a bunch of them.

 

Depending on how rich your contracts are with the top orgs you might even want to cut your top guys and just keep your 2 projects. Return the signing fees if they were significant or if you have a bunch of fights left. Someone else will defo pick them up.

 

Yes , this will cost you a lot of VIP time but it's necessary. You need to start over.

 

Once that is done this is what you want to improve on:

 

1- Make solid projects, 340k just rolled so you have an opportunity to get there early. Test their learning speed properly and test for hiddens. Yes this means you will spend even more VIP time by cutting useless projects but that is the game.

 

2- If you want to pick up F.A's make sure you look at their hiddens during their first couple of fights. If you see crappy hiddens don't touch them. Also don't get them fully grown up (past age 24-25) unless they are certified killers (you gonna need to be top 20 to get these ) , get them young. Latest I would say age 22.

 

I lucked out with : https://www.mmatycoon.com/fighterprofilemanager.php?FID=312691

 

and maybe: https://www.mmatycoon.com/fighterprofilemanager.php?FID=325701

 

really not sure about this guy since his idiot past manager never tested him: https://www.mmatycoon.com/fighterprofilemanager.php?FID=296969

 

3- Get into a good alliance. If you are not talking sliders, builds, projects and planning fun stuff with your alliance mates then what's the point? Also your alliance mates should help house some of your projects into their private gyms in exchange for whatever you provide to the alliance.

 

4- Open a company. You need money in this game or proper training (your killers will get you money for laundry). Or rent out your company slot for VIP time. If it's a gym try to workout a deal with the new owner to house a few of your fighters there. It's win-win as you need proper sparring seshs.

 

5- Don't jump into the top orgs until you have a maxed out guy that can compete. They will use you as fodder otherwise. Even your 328k project you have him signed to a 322k org. You are very lucky Boble is a chill dude and has been giving you fair fights. You 328k dude is either an extremely fast learner (high primaries) or your secondaries are under developed but once you keep winning you gonna have to deal with guys with a 6k ID difference. It's gonna get tough. You have RISE and Hilo that are open at 325k , much better options to properly develop a 328k fighter.

 

Hope that helps, good luck !

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I would greatly appreciate some input on my roster as well. I have several guys that I'm on the fence about, and some veteran criticism would be most welcome.

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I would greatly appreciate some input on my roster as well. I have several guys that I'm on the fence about, and some veteran criticism would be most welcome.

Sack Clint, Duke, Road Block and Knute. They don’t have the chin for a successful career. I sack 16 yr olds who pop determined/big heart.

 

Your gym is good, apart from needing an equipment change, so make some 18 yr olds prospects. Test them properly and build them up slowly.

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I kept Knute Rockne purely because he is a fastish learner (for me), and I wa curious to see where I could get him.

Ok, fair enough about the creation tournament guys! Knute might have potential in a pure grappling org. Determined is a good hidden for ground. His standup primaries are still low so you could just focus on ground skills.

Or just do what you want and try MMA with him. But really you need guys with chins, or at least KO power and heart together.

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Ok, fair enough about the creation tournament guys! Knute might have potential in a pure grappling org. Determined is a good hidden for ground. His standup primaries are still low so you could just focus on ground skills.

Or just do what you want and try MMA with him. But really you need guys with chins, or at least KO power and heart together.

Outside of going for subs when losing, why you say determined is good on ground ? Heart is needed to support chin and that is crucial for striking.

 

Or are you saying when a fighter pops determined he could still be a great grappler?

 

IQ and Confidence most important hidden for ground fighters.

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Outside of going for subs when losing, why you say determined is good on ground ? Heart is needed to support chin and that is crucial for striking.

 

Or are you saying when a fighter pops determined he could still be a great grappler?

 

IQ and Confidence most important hidden for ground fighters.

That's true about IQ and confidence, heart will be useful for the defensive side of grappling, overcoming adversity.

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you really need to contribute/ have members to really enjoy the game, if you are having trouble maintaining your emmbership save your money until you can buy membership in bulk so you get better value for money and dont open a company for an extra 10%

This is good advice. If you have tried VIP and like it, save until you can buy VIP in bulk.

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