Victorio Posted October 5, 2016 Report Share Posted October 5, 2016 http://www.mmatycoon.com/forums/index.php?showtopic=56224 Excuse me Marky, it already gets 10 upvotes. Can you please move him to the next category? Thanks. Link to comment Share on other sites More sharing options...
markyosullivan Posted October 5, 2016 Author Report Share Posted October 5, 2016 http://www.mmatycoon.com/forums/index.php?showtopic=56224 Excuse me Marky, it already gets 10 upvotes. Can you please move him to the next category? Thanks. Done Link to comment Share on other sites More sharing options...
JakeF Posted October 6, 2016 Report Share Posted October 6, 2016 http://www.mmatycoon.com/forums/index.php?showtopic=56460&do=findComment&comment=786379 Disable location for QFCs to enforce faster match-making. Make more QFC levels with narrower total skill point ranges. +10 as I am writing this. 1 Link to comment Share on other sites More sharing options...
Guest Posted October 19, 2016 Report Share Posted October 19, 2016 I have an huge idea, which I would think would be a great idea, at least for me . Trading, think about it, you want to trade fighters, and you could do it. If you can't do good with an fighter, another manger could be great at coaching him. I get fighters, since I know how to adapt too my new fighters, and get wins. Also free agents Trading would be a cool feature I think. Link to comment Share on other sites More sharing options...
Wolf Posted October 19, 2016 Report Share Posted October 19, 2016 http://www.mmatycoon.com/forums/index.php?showtopic=56588 Currently on +6 Link to comment Share on other sites More sharing options...
markyosullivan Posted October 19, 2016 Author Report Share Posted October 19, 2016 http://www.mmatycoon.com/forums/index.php?showtopic=56460&do=findComment&comment=786379 Disable location for QFCs to enforce faster match-making. Make more QFC levels with narrower total skill point ranges. +10 as I am writing this. http://www.mmatycoon.com/forums/index.php?showtopic=56588 Currently on +6 Added. Haven't updated the position of any of the ideas / suggestion on the list just yet. Link to comment Share on other sites More sharing options...
TAYNE Posted December 10, 2016 Report Share Posted December 10, 2016 + 7 http://www.mmatycoon.com/forums/index.php?showtopic=57082 "Advance position" element to clinchwork "I would think you could do a lot of copy/paste from groundwork here - positions would include underhooked, over-under ( one underhook for each fighter), 2 underhooks, back against the cage/corner, opponent against cage/corner, and Muay Thai Plum/DIrty boxing collar tie. You would work towards the plum if your sliders were for striking in the clinch and towards underhooks if your sliders favor takedowns." Link to comment Share on other sites More sharing options...
Guest Posted January 6, 2017 Report Share Posted January 6, 2017 what about adding "strike quantity, low - high" as a fight tactic? Link to comment Share on other sites More sharing options...
Bwang Posted January 6, 2017 Report Share Posted January 6, 2017 what about adding "strike quantity, low - high" as a fight tactic?. More aggression on the aggression/counter slider = more moves attempted. Link to comment Share on other sites More sharing options...
madbob Posted January 9, 2017 Report Share Posted January 9, 2017 Knees to the leg in the clinch this just went over the +20 and got traction again Link to comment Share on other sites More sharing options...
Guest Posted January 12, 2017 Report Share Posted January 12, 2017 Another +10: http://www.mmatycoon.com/forums/index.php?showtopic=57449&do=findComment&comment=799253 Link to comment Share on other sites More sharing options...
bjornmma1 Posted January 23, 2017 Report Share Posted January 23, 2017 I'm wondering how many times Mike actually looks at this thread. Seems like there are plenty of good ideas with a ton of support, but not that much happening with it. 1 1 Link to comment Share on other sites More sharing options...
Guest Posted January 29, 2017 Report Share Posted January 29, 2017 Hope I am in the right spot here. But an Idea I think would be a nice addition to the game is a fight rejected % attached to the managers profile. I think Org owners would appreciate this. Org owners are held responsible for making unfair matches as managers can rate the Org poorly, your ratings suffer if there are mismatches, simply there is nothing to gain from an Orgs point of view from making unfair matches. Makes no sense and is no sense. However fighters seem to have the ability to cherry pick their opponents which their are a lot of managers that do because there is nothing you can really do to stop it. I think if you see a guy rejects a large % of fights offered to him, you might be a little more hesitant to reject a fight for no good reason because it will make you look bad. It gives the Org a little more power. Which is technically where it should be. Just my opinion Link to comment Share on other sites More sharing options...
Guest Posted January 29, 2017 Report Share Posted January 29, 2017 Let me rewrite that cause it looks like Im a 6 yr old. But an Idea I think would be a nice addition to the game is a fight rejected % attached to the managers profile. I think Org owners would appreciate this. Org owners are held responsible for making unfair matches as fighters can do things such as reject matches or rate the Org poorly. However fighters seem to have the ability to cherry pick their opponents. There a lot of managers that do this because there is nothing you can really do to stop it as an org owner. If you release the fighter, he will just become someone elses problem. I think if you can see the % at which the manager rejects fights offered to him, they might be a little more hesitant to reject a fight for no good reason. There is no doubt there are plenty of valid reasons for rejecting a fight, but chances are you wont get offered so many of them that your percentage looks bad. If it does you are probably in a poorly run org. I think this suggestion gives the Org a little more power. Which is technically where it should be. Just my opinion Link to comment Share on other sites More sharing options...
Goldenape Posted May 9, 2017 Report Share Posted May 9, 2017 I was thinking about how I fight and how I spar and I've noticed that quite a lot of the time I set up heavy leg kicks with light punches. So while thinking this and setting tactics I thought how cool would it be to have something like this mirrored in the game. Maybe you could set up a slider for Acc/Dmg for punches and kicks separately, this would add a new dynamic to sliders and a whole new dynamic to fights. 1 1 Link to comment Share on other sites More sharing options...
Hevonen Posted May 19, 2017 Report Share Posted May 19, 2017 Practice matches / arranged spars. Would function like normal fights (maybe without cut and injuries), but definitely would have energy loss. These fights wouldn't affect any records and match information would be shown like from a real fight, but only for the 2 managers (or a single manager if (s)he uses his own fighters) 2 Link to comment Share on other sites More sharing options...
MMATycoon Posted May 19, 2017 Report Share Posted May 19, 2017 I've added 5-6 of these to a list of stuff for my programmer to do next week. 4 Link to comment Share on other sites More sharing options...
markyosullivan Posted May 21, 2017 Author Report Share Posted May 21, 2017 I've added 5-6 of these to a list of stuff for my programmer to do next week. Which ones have you added to the list of stuff for him to do? I can update the list and let people know what's being worked on 1 Link to comment Share on other sites More sharing options...
HardcoreHaney Posted May 22, 2017 Report Share Posted May 22, 2017 How about on the spin and win add something like win rare clothes that cant be brought or maybe win a fighter thats 16 or 17 in age 3 Link to comment Share on other sites More sharing options...
bjornmma1 Posted June 9, 2017 Report Share Posted June 9, 2017 I've added 5-6 of these to a list of stuff for my programmer to do next week. So..'what has he done? Link to comment Share on other sites More sharing options...
MMATycoon Posted June 9, 2017 Report Share Posted June 9, 2017 Little bits and pieces like manager record changing round from current fighters to historic, hall of fame stuff. I'll add it to the updates on the spoiler page. 2 Link to comment Share on other sites More sharing options...
jsdaugh Posted June 13, 2017 Report Share Posted June 13, 2017 Have a Fight organization for grapplers, but with clinches, knees/Elbows (on ground),and ground and pound. It would essentially be no stand up. A grappler/bjj version of KT. It takes Tycoon World Grappling to the next level. 1 Link to comment Share on other sites More sharing options...
bjornmma1 Posted June 15, 2017 Report Share Posted June 15, 2017 I've added 5-6 of these to a list of stuff for my programmer to do next week. So..'what has he done? Little bits and pieces like manager record changing round from current fighters to historic, hall of fame stuff. I'll add it to the updates on the spoiler page.So, what did your programmer do since that first post that I quoted? The only update that I see mentioned on the spoiler list is that we can tell our PA what they can max spend on clothing. When will the top ideas from these thread actually be put into reality by your programmer? There seems to be very little work done on the game from a manager perspective to be honest Mike. Maybe there is actually work being done,but we are not informed and unable to see it, a shame. Sorry for maybe coming off like a douche, but a lot of people think the way I do about this judging from daily conversations with other veteran managers. I think we have the right to know what is going on and what is planned. I hate to say this,I really do ,but it seems as if you are not as invested\committed anymore as a year or two ago. 3 1 Link to comment Share on other sites More sharing options...
Monsieur.Camara Posted June 19, 2017 Report Share Posted June 19, 2017 For the inbox: Make it possible to read previous emails on each reply. It is sooo hard to work with a mentor on multiple fights because you are not able to read the message they are replying to Yeah we try to follow rules like " Enter the fight on the title" , and so and so but the moment one changes the title it is a mess. Why can't we just see the message we are replying to ? Link to comment Share on other sites More sharing options...
rac2 Posted June 27, 2017 Report Share Posted June 27, 2017 hey mike, grappling orgs -- any news on that? my grapplers are getting old Link to comment Share on other sites More sharing options...
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