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TotT Heirarchy


Madness

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Agility: at 109 points in the system it will register your fighter as having Wonderful (12) and will show "Very agile/Very quick" (on the ToTT)

 

This is not true. I've had a fighter with 110 starting agility and still showing heavy handed on ToTT. When he got to 129 conditioning, it was replaced with good gas tank.

 

About strength at 109 points - it shows KO power left only if your fighter has some(not too big) KO power hidden. I have seen a pillow-handed fighter of mine show very strong on left ToTT after reaching wonderful strength.

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This is not true. I've had a fighter with 110 starting agility and still showing heavy handed on ToTT. When he got to 129 conditioning, it was replaced with good gas tank.

 

About strength at 109 points - it shows KO power left only if your fighter has some(not too big) KO power hidden. I have seen a pillow-handed fighter of mine show very strong on left ToTT after reaching wonderful strength.

This must be higher ko power then. There is a ToTT line that may not be exactly "very agile/ very quick" but it says something along these lines and it is related to the agility level. Remember that there is a hierarchy and some of these will only be covering stuff if your other hiddens are under a certain level. Some hiddens will show over these because they have higher priority in the hierarchy.

I still do not understand the hierarchy 100% yet, it is complicated and never took the time to break it down in depth myself.

 

Something else to keep in mind: When you show your hiddens, you're also showing it to your future opponents (if they scout). I have a matchup this week with a fighter and I have no idea if he has a good chin or KO power because he never tested early. Made him harder to scout for

 

There is more point to testing your fighter than not doing it because think of how in the dark your opponent is, he might have a dud fighter on his hands. The point is to find out if you have anyhting worth keeping instead of investing time into a fighter who might in the end not be able to rack up enough wins against level competition.

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"There is a ToTT line that may not be exactly "very agile/ very quick" but it says something along these lines and it is related to the agility level."

 

If there is someone please show me. I've read more than 1000 fights since I've been here, and I can't remember seeing anything related to agility or balance on a TOTT.

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"There is a ToTT line that may not be exactly "very agile/ very quick" but it says something along these lines and it is related to the agility level."

 

If there is someone please show me. I've read more than 1000 fights since I've been here, and I can't remember seeing anything related to agility or balance on a TOTT.

 

Maybe there is but at higher point - say 129 in agility. But it is almost impossible to have an active fighter with 129+ agility but not 109+ speed/strength or 129+ conditioning which probably show above agility on ToTT..

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Physicals will cover up the hiddens at certain levels. From memory I will list the physicals and the level at which they cover your fighters notable hiddens.

To new managers: your project fighters, in fact all of your created fighters should keep their physicals under these levels for at least the first fight of their career in order to "see what's under the hood" so to speak - to see if they have any hiddens that make them worth keeping.

Here is the list:

Agility: at 109 points in the system it will register your fighter as having Wonderful (12) and will show "Very agile/Very quick" (on the ToTT)

Flexibility: at 129 points in the system it will register your fighter as having Sensational (14) and will show "Insanely flexible/Very Flexible"

Speed: at 109 points in the system it will register your fighter as having Wonderful (12) and will show "Fast/Very quick"

Strength: at 109 points in the system it will register your fighter as having Wonderful (12) and will show "StrongVery strong"

Conditioning: at 129 points in the system it will register your fighter as having Sensational (14) and will show "Good gas tank/Cardio machine"

Balance: never had a fighter pop anything related to balance. If anyone has seen anything related to balance I would love to know what it says for that.

Your fighters physicals should be under these levels for the first if not first few fights of their career if possible to see what you have to work with. If they pop KO power/Very strong/ Big right hand with strength levels under 11 I would say you have something decent to work with. Coupled with a few other good hiddens they could make a great fighter. Many managers would recommend starting your first fight with very low strength - they say 1 strength is best to test ko power.

There are other crazy things managers recommend for the first fight like keeping striking defense at 1 to test the chin value but I think that kind of thing is rediculous and unnecessary especially considering that the chin value can degrade once it takes damage.

Chin value can devalue once it takes damage - perfect example:

 

http://www.mmatycoon.com/fighterprofilepublic.php?FID=253154

 

Honestly I thought this guy had the best chin in MMA Tycoon history, taking lots of damage in his first 16 fights and not being so much as rocked. Now he has 7 KO Losses.

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http://www.mmatycoon.com/fighterprofilepublic.php?FID=308631

Intelligent on left, opponent had Heavy Handed on right.

Where did this put my former fighter "Del Fuegos" in the hierarchy?

I released him in the end because he was a slow learner but was he something worth keeping?

fairly shit popping intelligent one of the worst thing u can pop .Basically all he has is intelligent and everything else is shit .I usually give all fighters a few fights encase they pop something i different and have more info but just popping intelligents is a instant sack

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fairly shit popping intelligent one of the worst thing u can pop .Basically all he has is intelligent and everything else is shit .I usually give all fighters a few fights encase they pop something i different and have more info but just popping intelligents is a instant sack

He had at least 30 power, 30 chin and 30 confidence with 134 IQ. Definitely not a keeper when you factor in slow learning speed.

I am interested in the Hierarchy of "Intelligent" on the left side though as it is not listed by Madness.

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  • 3 weeks later...

I would like to report my fighter in this fight: http://www.mmatycoon.com/fightcommentary.php?FTID=842371

He popped "Heavy Handed" on the right because of low energy (due to an auto flight) and has a high strength level.

This must mean he has a fairly decent KO power although it does not mean as much once a fighter has reached Elite strength.

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I would like to report my fighter in this fight: http://www.mmatycoon.com/fightcommentary.php?FTID=842371

He popped "Heavy Handed" on the right because of low energy (due to an auto flight) and has a high strength level.

This must mean he has a fairly decent KO power although it does not mean as much once a fighter has reached Elite strength.

Looks like his ko power is just below the needed pts to pop on tott since he popped intelligent at his first fight but it is a weird case because then he started popping lethal high kicks which also means KO power. He has some nice KO wins versus good chins so probably he really is just below the needed amount to pop ko power at first fight.

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I would like to report my fighter in this fight: http://www.mmatycoon.com/fightcommentary.php?FTID=842371

He popped "Heavy Handed" on the right because of low energy (due to an auto flight) and has a high strength level.

This must mean he has a fairly decent KO power although it does not mean as much once a fighter has reached Elite strength.

 

He show'ed KO power on his 2nd fight, you must of just not noticed it. Because of the low energy, it took away his cardio from the ToTT and showed the heavy handed. I've had the exact same thing happen to my fighter Eddie clark.

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He show'ed KO power on his 2nd fight, you must of just not noticed it. Because of the low energy, it took away his cardio from the ToTT and showed the heavy handed. I've had the exact same thing happen to my fighter Eddie clark.

I didn't notice because until now I did not know that "Lethal High Kicks" means high KO Power.

Thanks for the info guys!

He was on my watch list to cut but I think I will keep him a little longer now, just drop him to 170 to protect his chin.

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I have seen discussions and people who claim to know what is what, but I have yet to be able to find a real list of what the actual hierarchy is. I figure if there isn't one then we should make one. I will use this thread to bring together any information you guys are able to come up with. What do we know about these ( differentiating left and right side )?

I am following Rinky Spider's career to see what popped up with him and his opponents in order to make a rudimentary list. For example one of his opponents had intelligent the 1st half of his career, but then KO power over took it making KO power both higher on the scale than intelligence as well as something training improves as opposed to being purely a hidden stat.

 

Not sure what level each physical triggers a TotT message if anyone knows that.

 

 

Left

  1. Insanely Flexible
  2. Granite Chin
  3. Cardio Machine
  4. KO Power ( Can Improve With Training )
  5. Very Quick
  6. Very Strong
  7. Big Right Hand & Good Chin ( not sure which is higher )
  8. Cuts Easy
  9. Big Heart
  10. Experienced

Unknown Order: Prefers Standup

 

Right

  1. Granite Chin
  2. Good Gas Tank
  3. Knockout Power ( Can Improve With Training )
  4. Solid Chin & Heavy Handed ( not sure which is higher )
  5. Powerful
  6. Very Confident
  7. Determined
  8. Tends to Cut
  9. Intelligent
  10. Inexperienced

Unknown Order: Likes Ground, Prefers Standup

 

Likes Ground showed up on the right, then KO Power on the left, then Likes Ground again on the right. Does that put it above Knockout Power on the right? The fighter only had 3 career fights. Only guy I have seen Likes Ground on before. He didn't seem overly TD heavy, but then again his fights were all short. http://www.mmatycoon.com/fighterprofilepublic.php?FID=27760

 

Please, post any insight you may have. This is what I have come up with, but I know it is not complete.

how do i improve KO Power in training?

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  • 1 month later...

My fighters "Self Confident" on the left, opponent has "Solid Chin" on the right.

http://www.mmatycoon.com/fightcommentary.php?FTID=873166

 

"Self Confident" must be less confidence than "Very Confident" (which shows up on the right side tott) and IMO should be ranked between 7. and 8. on the left side tott.

Anyone have thoughts/info/insight on this case?

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