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PBP Commentary

Coming up we have a middleweight MMA rules bout between Mir Frank (ranked 0 p4p, 0 weight class) and Max Handle (ranked 0 p4p, 0 weight class). The crowd seem to be enjoying Handle's choice of entrance music: Right On. Over to our ring announcer for the fighter introductions!



185 cm
26
190 lbs
5 - 1 - 0
170 cm
26
190 lbs
7 - 11 - 0
Good wrestling
Solid Muay Thai
KO power
BJJ Blue Belt
Excellent boxer
Good gas tank


-


-


Ladies and gentlemen. This fight is 3 rounds, in the middleweight division.
Introducing the fighter to my left, fighting out of the red corner.
With a record of 5 - 1 - 0, fighting out of Los Angeles, Mir Frank!
And introducing the fighter to my right, fighting out of the blue corner.
With a record of 7 - 11 - 0, fighting out of Los Angeles, Max Handle!
The judges for this bout are Timothy Bukovac, Don Winkell and Frank Antenori.




The bell rings for round one and we are underway!
Handle stumbles momentarily as he takes a strong leg kick from Frank.
Handle rushes forward with a series of wild hooks but Frank moves out of range and avoids them all easily.
Frank throwing a counter right hand but Handle manages to avoid it.
Boom, another hit is landed. "You're gunna get knocked out" taunts Handle, as that shot connected.
Frank throws the left hand but Handle avoids the punch easily.
Handle scores with a hook.
Frank checks a leg kick nicely.
Handle fails to land with a series of punches.
A slapping leg kick lands for Handle.
A punch combination from Handle misses.
Handle scores with a jab to the jaw of his opponent.
Handle uses good head movement to avoid the hook from Frank.
Nice shot lands for Handle.
We've seen a great period of action over the last minute or so - credit to both fighters for going all out!
Frank takes a jab right on the nose. That must have hurt but he shrugs his shoulders and looks to return the favor.
Handle waving his hands out in front of him, looking to distract Frank.
Some wild striking there from Handle.
Handle scores with a nice one two combo and darts back out of range to avoid anything coming in the opposite direction.

That's one minute gone in the round.
A combination from Handle does no damage.
Frank definitely looks more muscular than last time we saw him fight.
Handle uses good footwork to avoid the strikes from Frank.
Handle falls off balance throwing a combination
and Frank counters with a stiff right hand.
Handle throws a low kick but it's checked well by Frank.
Handle keeps his opponent at a distance with a nice jab.
Handle has done a lot of speed work in the buildup to this fight.
Frank lands a head kick!
Handle jabs Frank right on the nose. Frank blinks but takes it well.
Frank throws a head kick that misses.
Handle scores with a nice one two combo and darts back out of range to avoid anything coming in the opposite direction.
Handle throws a wild combination but nothing lands.
Max Handle seems to be the more aggressive standup fighter in this bout.
The crowd are loving this. Great action here.
Handle misses with an uppercut.
Handle throws a series of punches but Frank avoids them all with ease.
Frank staying out of range there.
Handle moving in and out of range nicely, whilst landing the scoring shot.

That's two minutes gone in the round.
Handle punishes Frank's body with a nice straight punch.
Frank throws out a loose jab but Handle uses good head movement to avoid it.
Handle is landing a lot of head punches in this opening round! Frank had better start moving his head a bit unless he wants his face to turn into pâté.
Frank rushes forward with a series of wild hooks but Handle moves out of range and avoids them all easily.
Handle misses with a two punch combination.
Handle misses with a wild combination.
A swing and a miss from Frank.
Frank walks into a left hand.
Frank scores with a jab to the body.
Frank slips a jab and a cross from Handle.
Handle misses with a series of wild punches.
Handle uses good head movement to avoid the hook from Frank.
Frank throws a front kick aimed at Handle's knee but Handle avoids it well.
Handle throws a series of punches but Frank moves out of range.

That's three minutes gone in the round.
A combination from Handle does no damage.
A jab from Frank misses.
Frank throws a head kick that misses and slips in the process. He scrambles back to his feet and the fighters circle.
Handle misses with a double jab.
Frank looked to counter that last move with a leg kick but didn't pull the trigger.
Handle looks to land a combination but Frank avoids it well.
Frank connects with a jab.
Sloppy strikes from Handle. Those never looked like landing.
Frank with a nice looking leg kick. You could hear that one land in a back row.
Frank looks to land a left hand but Handle moved out of range nicely.
Handle throws a monster uppercut resembling something out of street fighter but it doesn't land.
Handle scores to the head and body with a nice combination!
Handle scores with a jab to the jaw.
The crowd are loving this. Great action here.
Frank misses with a body shot. Nice footwork from Handle.

Frank instigates a clinch.
Handle is trying to push Frank away but Frank has him pressed against the cage, so he's going nowhere.

That's four minutes gone in the round.
Handle tries a body shot but Frank blocks it.
Handle misses with a punch to the body.
Frank makes some space for himself and lands an uppercut.
Handle is trying to force a seperation but Frank has the dominant position.
Frank keeps the fight in the clinch, despite Handle's efforts to push away.

Handle breaks the clinch.
Frank just misses with a punch to the body.
Frank throws a jab when Handle was well out of range.
Handle keeping his hands up high there, blocking the jab from Frank.
Good standup being displayed there by Handle as he connects with a hook.
Frank takes a shot to the eye socket. That's gotta hurt.

Handle drops Frank with a beautiful combination! Frank stares up at his opponent, who ushers him back to his feet - Handle is looking for the KO!


Frank is rocked!
The crowd applaud the fighters' efforts here as the round comes to an end.
Handle throws a wild combination but nothing lands.
Oh Frank is still all over the place! His legs are completely gone! Will he be able to recover?!!
Frank fakes a couple of low kicks, before throwing one on the third attempt. It connects and Handle has to reset his feet before getting ready to engage.
Frank walks straight into an uppercut. Luckily it didn't land flush.
Frank avoids a punch combination nicely.
And that’s the end of the round – the fighters go back to their corners.

Max Handle dominated that round.
The minute break is over - no more time for sponges and pep talks - back to the action!


Good exchange - Handle coming out on top.
Frank seems to have got his legs back now.
Handle throws a combination but it was largely blocked by Frank.
Max Handle is looking to throw some combinations by the looks of things.
Handle throws a couple of head shots and lands with the final one - a decent hook, which struck Frank on the side of the head.
Handle throws a series of punches but Frank moves out of range.
Handle misses with a series of wild punches.
Frank is on the wrong end of a nice combination from Handle.
Handle misses with a hook.
Handle ducks under a wild hook from Frank.
We've had a slow start to the round here - hopefully the action picks up.
Frank is pinned up against the cage taking some big shots here. The referee is looking closely deciding whether he should stop the fight.
Handle connects with the punch.
Frank takes a step back and watches a body kick go sailing past his mid section.
The fans in attendance giving it up for the two fighters, who have really let it all hang out in the last minute or so!
Handle bobs and weaves well there to avoid the strikes.
Frank throws a low kick but Handle avoids it.

That's one minute gone in the round.
Sloppy strikes from Handle. Those never looked like landing.
Frank has his head snapped back a nice jab. A little nod from Frank there as he acknowledges the shot.
Some wild striking there from Handle.
Frank throws a lazy right hand but Handle sees it coming a mile off and sidesteps it easily.
Handle will need to close the distance a bit before he attacks - that leg kick was thrown from too far away.
Frank throws a leg kick but Handle sees it coming and moves out of range.

The fight moves into the clinch position.
Handle taking a breather.

Handle pushes off and circles away, back to the middle of the mat.
Handle throws a series of punches but Frank moves out of range.
Handle cracks Frank with an open hand slap.
Handle looks to land a combination but Frank avoids it well.
Handle moves out of range of the strikes.
Frank looks like he's developed a pretty tasty lump over his left eye. He'll need to avoid taking much more damage to that.

That's two minutes gone in the round.
Handle lands with a straight right. Frank didn't see that one coming.
Handle slips in close and lands a nice hook before moving back out of range.
This is a great period of action - very entertaining stuff!
Frank blocks a head kick by Handle.
Handle throws a lazy right hand but Frank sees it coming a mile off and sidesteps it easily.
Frank dodges the punch combination from Handle.
Frank throws a counter high kick but Handle was just alert enough to avoid it.
Handle waving his hands out in front of him, looking to distract Frank.
Frank pivots, looking for a leg kick but Handle is out of range and Frank settles back down.
Handle scores with a jab. Frank acknowledges it with a nod of the head.
Handle avoids the body shot from Frank.
Frank wants to clinch but Handle slips to the side
and Handle counters with a stiff right hand.
Handle connects with a right hand. Frank shakes it off.
Handle ducks under an overhand right and circles away with a smile on his face.
Frank dodges the punch combination from Handle.

That's three minutes gone in the round.
Handle missing with a left hand there. Frank was out of range so wasted energy throwing that one.
Frank avoids the body shot from Handle.
Frank misses with a combination
and Handle counters with a nice uppercut.
Frank slips a jab and a cross from Handle.
Handle does a little shimmy and throws a leg kick. The leg kick missed by a considerable margin though, making him look a little bit silly for doing the shimmy.
Frank throws a right and a left that both miss.
Frank blocks a head kick by Handle.
Frank missing with a left hand there. Handle was out of range so wasted energy throwing that one.
Sloppy strikes from Handle. Those never looked like landing.
Handle lands with a hook. Frank tried to avoid it but it clipped the top of his head.
Handle swings away but doesn't land with a series of punches.
Handle takes a jab right on the kisser.
Handle throws a series of punches but Frank moves out of range.
Handle throws a combination but comes up with nothing but fresh air.

That's four minutes gone in the round.
Frank looks to land a right hand but Handle moved out of range.
Handle dips down and scores with a jab to the body.
This is a great period of action - very entertaining stuff!
Handle feints a straight left to the body, then turns around with a flashy move and hits Franks jaw with a dramatic spinning back fist!
Frank slips a jab and a cross from Handle.
Handle slips a jab from Frank.
Frank ducks low and lands a nice hook to the body of his opponent.
Frank misses the shot to the body.
Frank fakes high and swings low for a body shot but Handle manages to avoid it.
Handle cracks Frank with a good jab.
Handle fails to land with a series of punches.
Frank throws a body kick that misses.
Handle fakes a jab and scores with a low kick.
Handle uses some good footwork to avoid the body shot by Frank.
Frank misses with a low kick.
And that’s the end of the round – the fighters go back to their corners.

Max Handle showed his class in that round. I'd imagine he'll take it on all the scorecards.
The fighters' corners scream their final instructions, as the referee calls time. Here we go, back to the action! This is the final round!


Handle swinging wildly here.
Handle misses with a jab, cross combination.
Frank throws a leg kick but Handle sees it coming and moves out of range.
Frank misses with a body shot. Nice footwork from Handle.
Frank misses with a looping left.
A big right from Frank misses.
Handle catches Frank with a nice straight right. He seems pissed - ooooh, it's on now! On like donkey kong!
Handle has been the more effective fighter overall so far.
Handle connects with a looping left hand that seems like it dazed Frank momentarily.
Frank tries a switch kick but it misses it's target.
We've had a slow start to the round here - hopefully the action picks up.
Handle scores with a jab. Frank acknowledges it with a nod of the head.
Handle looks to land a combination but Frank avoids it well.
Handle moves out of range as Frank strikes.
Frank dodges the punch combination from Handle.

That's one minute gone in the round.
Handle steps to his left, right into the path of a big body kick from Frank. That one must have hurt.
Handle will need to tighten up his combinations if he doesn't want to gas himself out, swinging at thin air.
Frank looking to throw a kick but he's pulled out of it.
Handle misses with a straight left.
A slapping leg kick lands for Handle.
Frank bobbing and weaving, closes the distance and lands a hook to the side of Handle's head.
Handle misses with a jab and misses with a cross straight after too.
A head kick misses from Frank.
Frank takes an uppercut right on the button but keeps his composure.
No joy there for Handle, who threw a few shots but didn't land.
Handle lunges in with an uppercut that skims his opponent's chin.
Max Handle seems to be getting the better of the standup.
Frank takes a jab on the nose. He smiles like he loves it and keeps coming.

That's two minutes gone in the round.
Handle fakes low and throws an overhand right that catches Frank on the side of the head.
We've seen a great period of action over the last minute or so - credit to both fighters for going all out!
Handle slips under a jab from Frank.
Handle slips in close and lands a nice hook before moving back out of range.
Frank throws a shot from downtown. Handle moves away and avoids it.
Handle takes a step towards his opponent and connects with a left hand, before circling away.
Frank feints with a shoulder and throws a nice leg kick to Handle's calf.
Handle throws a series of punches but Frank avoids them all with ease.
Frank avoids a punch combination nicely.
Frank tries to work over Handle's front leg with a kick but Handle checks it.
Frank misses with a hook.
Nice uppercut there from Handle.
Handle jabs. That one connects to the head of his opponent.
Good leg kick by Frank there. It's the ones that make that thud noise that hurt and that was an almighty thud.
Frank turns his hip over beautifully as he lands a nice leg kick.

That's three minutes gone in the round.
Frank needs to keep his hands up - Handle had a free shot at his head there.
Frank slips a jab and a cross from Handle.
Handle throws a two punch combo that lands nicely.
Frank swings for the body but Handle moves out of range.
Handle throws a right and a left that both miss.
It looked like Frank wanted to counter with a hook but didn't fully commit.
Frank throws a lazy right hand but Handle sees it coming a mile off and sidesteps it easily.
No joy there for Handle, who threw a few shots but didn't land.
Frank throws a half hearted mid kick.
Handle misses with a two punch combination.
Handle scores with a straight right hand, right through his opponent's guard.
A jab lands there for Handle.
Handle keeps his opponent at a distance with a nice jab.
Fantastic stuff here - a very entertaining period of action, which has drawn cheers from the crowd.
Frank drops his hands momentarily and Handle takes advantage with a crisp shot to the head.
Handle throws a right and a left that both miss.
Handle takes a big intake of breath there - he's definitely tired.

That's four minutes gone in the round.
Handle misses with an uppercut
and Frank counters with a good right hand that lands right on the jaw.
Max Handle is fighting for a decision - hopefully he's judged it right and he's actually winning the fight.
Handle throws a series of punches but Frank avoids them all with ease.
A jab from Frank misses.
Handle checks a low kick from Frank.
Handle shuffles to his left behind two crisp jabs. Frank eats them both and turns towards Handle to reposition himself and eats a stinging right hand-left hook combo.
Frank delivers a nice body kick.
Handle throws a jab but it's blocked by Frank.
Handle lunges in with swinging rights and lefts but Frank circles away quickly and effectively.
Handle lands an overhand left. A wild punch that just about connected.
Handle catches Frank with a nice straight right. He seems pissed - ooooh, it's on now! On like donkey kong!
Handle checks a low kick from Frank.
Handle misses with a hook. Frank ducked under it nicely.
Mir Frank has stepped it up - he knows he needs a finish here!
Handle lands an overhand left. A wild punch that just about connected.
The crowd applaud the fighters' efforts here as the round comes to an end.
Frank tries to land with a swinging hook to the body but Handle was well out of range. Poor timing from Frank.

And that's the end of the fight!
Max Handle comfortably won the final round on my scorecard.
I've got Handle winning every round here. Surely the decision will go his way and he'll pick up a well deserved decision victory. Over to the ring announcer for the scorecards.

Ladies and gentlemen, after 3 rounds of action, we go to the scorecards for a decision.
Judge Timothy Bukovac scores the fight 27:30
Judge Don Winkell scores the fight 27:30
Judge Frank Antenori scores the fight 27:30

In favor of your winner, by unanimous decision... Max Handle!

After winning the bout, Max Handle thanked all his fans and promised he'd do even better in his next fight. The crowd seemed to love his humility.
S C
A
G S C
B
G S C G energy
A | B
hype
A | B
pop
A | B
mgr
A | B
FIGHT
RATING
79%
 
 
 
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